1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_LEVEL_SETTINGS_TABS_X (editor.settings.tabs.x)
101 #define ED_LEVEL_SETTINGS_TABS_Y (editor.settings.tabs.y)
102 #define ED_ELEMENT_SETTINGS_TABS_X (editor.settings.tabs.x)
103 #define ED_ELEMENT_SETTINGS_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_SETTINGS_XSTART (ED_LEVEL_SETTINGS_TABS_X + \
110 ED_SETTINGS_TABS_XOFFSET)
111 #define ED_LEVEL_SETTINGS_YSTART (ED_LEVEL_SETTINGS_TABS_Y + \
112 ED_TABBUTTON_YSIZE + \
113 ED_GADGET_TINY_DISTANCE + \
114 ED_TAB_BAR_HEIGHT + \
115 ED_SETTINGS_TABS_YOFFSET + \
116 getFontHeight(FONT_TEXT_1) + \
117 ED_GADGET_TEXT_DISTANCE)
118 #define ED_ELEMENT_SETTINGS_XSTART (ED_ELEMENT_SETTINGS_TABS_X + \
119 ED_SETTINGS_TABS_XOFFSET)
120 #define ED_ELEMENT_SETTINGS_YSTART (ED_ELEMENT_SETTINGS_TABS_Y + \
121 ED_TABBUTTON_YSIZE + \
122 ED_GADGET_TINY_DISTANCE + \
123 ED_TAB_BAR_HEIGHT + \
124 ED_SETTINGS_TABS_YOFFSET)
126 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
127 ED_GADGET_TEXT_DISTANCE)
128 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
129 ED_GADGET_LINE_DISTANCE)
131 #define ED_POS_LEVEL_SETTINGS_RANGE (10000)
132 #define ED_POS_LEVEL_SETTINGS_FIRST (1 * ED_POS_LEVEL_SETTINGS_RANGE)
133 #define ED_POS_LEVEL_SETTINGS_LAST (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
134 #define ED_POS_ELEMENT_SETTINGS_FIRST (2 * ED_POS_LEVEL_SETTINGS_RANGE)
135 #define ED_POS_ELEMENT_SETTINGS_LAST (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
137 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
138 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
140 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
141 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
143 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
144 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
145 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
146 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
148 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
149 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
151 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
152 (n) * ED_SETTINGS_XOFFSET)
153 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
154 (n) * ED_SETTINGS_YOFFSET)
156 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
157 (n) * ED_SETTINGS_XOFFSET)
158 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
159 (n) * ED_SETTINGS_YOFFSET)
161 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
162 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
163 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
164 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
166 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
167 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
168 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
169 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
171 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
172 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
173 IS_POS_ELEMENT_SETTINGS(n) ? \
174 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
175 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
176 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
177 IS_POS_ELEMENT_SETTINGS(n) ? \
178 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
180 #define ED_TAB_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
181 ED_LEVEL_SETTINGS_TABS_X : \
182 ED_ELEMENT_SETTINGS_TABS_X)
183 #define ED_TAB_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
184 ED_LEVEL_SETTINGS_TABS_Y : \
185 ED_ELEMENT_SETTINGS_TABS_Y)
187 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
188 ED_DRAWINGAREA_TILE_SIZE)
189 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
190 ED_DRAWINGAREA_TILE_SIZE)
192 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
193 ED_DRAWINGAREA_BORDER_SIZE : 0)
194 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
195 (ED_CHECKBUTTON_YSIZE - \
196 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
198 #define ED_AREA_XOFFSET_2(n) (0)
199 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
200 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
202 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
203 ED_SETTINGS_XOFF((i).xoffset) + \
204 ED_AREA_XOFFSET_1((i).x) - \
205 ED_AREA_XOFFSET_2((i).area_xsize))
206 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
207 ED_SETTINGS_YOFF((i).yoffset) + \
208 ED_AREA_YOFFSET_1((i).y) - \
209 ED_AREA_YOFFSET_2((i).area_ysize))
211 /* values for element content drawing areas */
212 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
213 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
214 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
215 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
217 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
218 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
219 #define ED_AREA_1X1_SETTINGS_XOFF (0)
220 #define ED_AREA_1X1_SETTINGS_YOFF (0)
222 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
223 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
224 #define ED_AREA_3X3_SETTINGS_XOFF (0)
225 #define ED_AREA_3X3_SETTINGS_YOFF (0)
227 /* element content */
228 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
229 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
232 #define ED_XPOS_YAM 0
233 #define ED_YPOS_YAM 5
234 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
235 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
236 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
237 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
238 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
240 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
241 ED_SETTINGS_YOFF(n) + \
242 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
243 ED_AREA_YOFFSET_2(3))
245 /* magic ball content */
246 #define ED_XPOS_BALL 0
247 #define ED_YPOS_BALL 6
248 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
249 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
250 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
251 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
252 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
254 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
255 ED_SETTINGS_YOFF(n) + \
256 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
257 ED_AREA_YOFFSET_2(3))
259 /* values for scrolling gadgets for drawing area */
260 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
261 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
263 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
264 #define ED_SCROLL_UP_YPOS (0)
265 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
266 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
267 #define ED_SCROLL_LEFT_XPOS (0)
268 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
269 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
270 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
271 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
272 ED_SCROLLBUTTON_XSIZE)
273 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
274 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
275 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
276 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
277 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
278 ED_SCROLLBUTTON_YSIZE)
279 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
280 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
282 /* values for scrolling gadgets for element list */
283 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
284 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
286 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
287 ED_ELEMENTLIST_BUTTONS_HORIZ * \
288 ED_ELEMENTLIST_XSIZE)
289 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
290 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
291 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
292 ED_ELEMENTLIST_BUTTONS_VERT * \
293 ED_ELEMENTLIST_YSIZE - \
294 ED_SCROLLBUTTON2_YSIZE)
295 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
296 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
297 ED_SCROLLBUTTON2_YSIZE)
298 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
299 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
300 ED_ELEMENTLIST_YSIZE - \
301 2 * ED_SCROLLBUTTON2_YSIZE)
303 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
304 #define INFOTEXT_FONT FONT_TEXT_2
305 #define INFOTEXT_XSIZE SXSIZE
306 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
307 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
308 #define INFOTEXT_XPOS SX
309 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
313 -----------------------------------------------------------------------------
314 editor gadget definitions
315 -----------------------------------------------------------------------------
318 /* drawing toolbox buttons */
319 #define GADGET_ID_NONE -1
320 #define GADGET_ID_TOOLBOX_FIRST 0
322 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
323 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
324 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
325 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
326 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
327 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
328 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
329 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
330 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
331 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
332 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
333 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
334 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
335 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
336 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
337 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
339 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
340 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
341 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
342 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
343 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
344 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
346 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
347 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
348 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
349 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
350 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
352 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
353 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
354 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
355 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
356 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
358 /* counter gadget identifiers */
359 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
361 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
362 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
363 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
364 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
365 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
366 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
367 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
368 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
369 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
370 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
371 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
372 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
373 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
374 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
375 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
376 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
377 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
378 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
379 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
380 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
381 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
382 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
383 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
384 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
385 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
386 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
387 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
388 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
389 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
390 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
391 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
392 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
393 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
394 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
395 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
396 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
397 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
398 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
399 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
400 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
401 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
402 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
403 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
404 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
405 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
406 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
407 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
408 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
409 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
410 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
411 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
412 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
413 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
414 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
415 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
416 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
417 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
418 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
419 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
420 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
421 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
422 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
423 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
424 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
425 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
426 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
427 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
428 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
429 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
430 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
431 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
432 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
433 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
434 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
435 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
436 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
437 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
438 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
439 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
440 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
441 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
442 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
443 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
444 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
445 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
446 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
447 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
448 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
449 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
450 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
451 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
452 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
453 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
454 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
455 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
456 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
457 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
458 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
459 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
460 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
461 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
462 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
464 /* drawing area identifiers */
465 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
467 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
468 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
469 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
470 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
471 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
472 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
473 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
474 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
475 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
476 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
477 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
478 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
479 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
480 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
481 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
482 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
483 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
484 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
485 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
486 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
487 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
488 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
489 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
490 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
491 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
492 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
493 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
494 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
495 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
496 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
497 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
498 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
499 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
501 /* text input identifiers */
502 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
504 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
505 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
506 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
508 /* text area identifiers */
509 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
511 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
513 /* selectbox identifiers */
514 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
516 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
517 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
518 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
519 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
520 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
521 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
522 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
523 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
524 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
525 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
526 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
527 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
528 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
529 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
530 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
531 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
532 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
533 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
534 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
535 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
536 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
537 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
538 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
539 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
540 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
541 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
542 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
543 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
544 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
546 /* textbutton identifiers */
547 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
549 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
550 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
551 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
552 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
553 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
554 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
555 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
556 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
557 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
558 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
560 /* graphicbutton identifiers */
561 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
563 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
564 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
565 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
566 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
568 /* gadgets for scrolling of drawing area */
569 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
571 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
572 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
573 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
574 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
575 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
576 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
578 /* gadgets for scrolling element list */
579 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
581 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
582 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
583 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
585 /* checkbuttons/radiobuttons for level/element properties */
586 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
588 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
589 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
590 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
591 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
592 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
593 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
594 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
595 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
596 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
597 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
598 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
599 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
600 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
601 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
602 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
603 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
604 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
605 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
606 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
607 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
608 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
609 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
610 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
611 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
612 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
613 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
614 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
615 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
616 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
617 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
618 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
619 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
620 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
621 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
622 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
623 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
624 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
625 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
626 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
627 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
628 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
629 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
630 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
631 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
632 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
633 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 45)
634 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 46)
635 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 47)
636 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 48)
637 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 49)
638 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 50)
639 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 51)
640 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 52)
641 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
642 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 54)
644 /* gadgets for buttons in element list */
645 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 55)
646 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
647 ED_NUM_ELEMENTLIST_BUTTONS - 1)
649 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
651 /* radio button numbers */
652 #define RADIO_NR_NONE 0
653 #define RADIO_NR_DRAWING_TOOLBOX 1
654 #define RADIO_NR_RANDOM_ELEMENTS 2
656 /* values for counter gadgets */
657 #define ED_COUNTER_ID_SELECT_LEVEL 0
658 #define ED_COUNTER_ID_LEVEL_XSIZE 1
659 #define ED_COUNTER_ID_LEVEL_YSIZE 2
660 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
661 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
662 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
663 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
664 #define ED_COUNTER_ID_LEVEL_RANDOM 7
665 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
666 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
667 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
668 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
669 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
670 #define ED_COUNTER_ID_BALL_CONTENT 13
671 #define ED_COUNTER_ID_ANDROID_CONTENT 14
672 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
673 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
674 #define ED_COUNTER_ID_INVENTORY_SIZE 17
675 #define ED_COUNTER_ID_CUSTOM_SCORE 18
676 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
677 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
678 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
679 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
680 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
681 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
682 #define ED_COUNTER_ID_DROP_DELAY_RND 25
683 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
684 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
685 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
686 #define ED_COUNTER_ID_IGNITION_DELAY 29
687 #define ED_COUNTER_ID_GROUP_CONTENT 30
688 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
689 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
690 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
692 #define ED_NUM_COUNTERBUTTONS 34
694 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
695 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
696 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
697 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
699 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
700 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
701 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
702 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
703 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
704 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
706 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
707 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
709 /* values for scrollbutton gadgets */
710 #define ED_SCROLLBUTTON_ID_AREA_UP 0
711 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
712 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
713 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
714 #define ED_SCROLLBUTTON_ID_LIST_UP 4
715 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
717 #define ED_NUM_SCROLLBUTTONS 6
719 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
720 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
722 /* values for scrollbar gadgets */
723 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
724 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
725 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
727 #define ED_NUM_SCROLLBARS 3
729 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
730 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
732 /* values for text input gadgets */
733 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
734 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
735 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
737 #define ED_NUM_TEXTINPUT 3
739 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
740 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
742 /* values for text area gadgets */
743 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
745 #define ED_NUM_TEXTAREAS 1
747 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
748 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
750 /* values for selectbox gadgets */
751 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
752 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
753 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
754 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
755 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
756 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
757 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
758 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
759 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
760 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
761 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
762 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
763 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
764 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
765 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
766 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
767 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
768 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
769 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
770 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
771 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
772 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
773 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
774 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
775 #define ED_SELECTBOX_ID_ACTION_TYPE 24
776 #define ED_SELECTBOX_ID_ACTION_MODE 25
777 #define ED_SELECTBOX_ID_ACTION_ARG 26
778 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
779 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
781 #define ED_NUM_SELECTBOX 29
783 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
784 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
786 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
787 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
788 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
789 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
790 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
791 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
793 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
794 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
796 /* values for textbutton gadgets */
797 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
798 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
799 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
800 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
801 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
802 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
803 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
804 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
805 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
806 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
808 #define ED_NUM_TEXTBUTTONS 10
810 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
811 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
813 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
814 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
816 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
817 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
819 /* values for graphicbutton gadgets */
820 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
821 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
822 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
823 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
825 #define ED_NUM_GRAPHICBUTTONS 4
827 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
828 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
830 /* values for checkbutton gadgets */
831 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
832 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
833 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
834 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
835 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
836 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
837 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
838 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
839 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
840 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
841 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
842 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
843 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
844 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
845 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
846 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
847 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 16
848 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 17
849 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 18
850 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 19
851 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 20
852 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 21
853 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 22
854 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 23
855 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 24
856 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 25
857 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 26
858 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 27
859 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 28
860 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 29
861 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 30
862 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 31
863 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 32
864 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 33
865 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 34
866 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 35
867 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 36
868 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 37
869 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 38
870 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 39
871 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 40
872 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 41
873 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 42
874 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 43
875 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 44
876 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 45
877 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 46
878 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 47
879 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 48
880 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 49
881 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 50
882 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 51
883 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 52
885 #define ED_NUM_CHECKBUTTONS 53
887 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
888 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
890 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
891 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
892 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
893 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
894 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
895 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
897 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
898 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
900 /* values for radiobutton gadgets */
901 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
902 #define ED_RADIOBUTTON_ID_QUANTITY 1
904 #define ED_NUM_RADIOBUTTONS 2
906 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
907 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
909 /* values for drawing area gadgets */
910 #define ED_DRAWING_ID_DRAWING_LEVEL 0
911 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
912 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
913 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
914 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
915 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
916 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
917 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
918 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
919 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
920 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
921 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
922 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
923 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
924 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
925 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
926 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
927 #define ED_DRAWING_ID_ANDROID_CONTENT 17
928 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
929 #define ED_DRAWING_ID_START_ELEMENT 19
930 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
931 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
932 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
933 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
934 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
935 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
936 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
937 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
938 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
939 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
940 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
941 #define ED_DRAWING_ID_GROUP_CONTENT 31
942 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
944 #define ED_NUM_DRAWING_AREAS 33
948 -----------------------------------------------------------------------------
949 some internally used definitions
950 -----------------------------------------------------------------------------
953 /* values for CopyLevelToUndoBuffer() */
954 #define UNDO_IMMEDIATE 0
955 #define UNDO_ACCUMULATE 1
957 /* values for scrollbars */
958 #define ED_SCROLL_NO 0
959 #define ED_SCROLL_LEFT 1
960 #define ED_SCROLL_RIGHT 2
961 #define ED_SCROLL_UP 4
962 #define ED_SCROLL_DOWN 8
964 /* screens in the level editor */
965 #define ED_MODE_DRAWING 0
966 #define ED_MODE_INFO 1
967 #define ED_MODE_PROPERTIES 2
968 #define ED_MODE_PALETTE 3
970 /* sub-screens in the global settings section */
971 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
972 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
974 /* sub-screens in the element properties section */
975 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
976 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
977 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
978 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
979 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
981 /* how many steps can be cancelled */
982 #define NUM_UNDO_STEPS (64 + 1)
984 /* values for elements with score for certain actions */
986 #define MAX_SCORE 999
988 /* values for elements with count for collecting */
989 #define MIN_COLLECT_COUNT 0
990 #define MAX_COLLECT_COUNT 999
992 /* values for random placement */
993 #define RANDOM_USE_PERCENTAGE 0
994 #define RANDOM_USE_QUANTITY 1
996 /* default value for element tile size in drawing area */
997 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1001 -----------------------------------------------------------------------------
1002 some internally used data structure definitions
1003 -----------------------------------------------------------------------------
1010 struct XYTileSize *pos;
1014 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1016 /* note: some additional characters are already reserved for "cheat mode"
1017 shortcuts (":XYZ" style) -- for details, see "events.c" */
1019 /* ---------- toolbox control buttons ------------------------------------ */
1022 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1023 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1024 "draw single items", 's'
1027 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1028 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1029 "draw connected items", 'd'
1032 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1033 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1037 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1038 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1042 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1043 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1044 "draw outline rectangles", 'r'
1047 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1048 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1049 "draw filled rectangles", 'R'
1052 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1053 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1054 "wrap (rotate) level up", 0
1057 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1058 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1059 "enter text elements", 't'
1062 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1063 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1067 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1068 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1069 "wrap (rotate) level left", 0
1072 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1073 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1074 "zoom level tile size", '+'
1077 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1078 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1079 "wrap (rotate) level right", 0
1082 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1083 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1084 "random element placement", 0
1087 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1088 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1092 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1093 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1094 "wrap (rotate) level down", 0
1097 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1098 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1099 "pick drawing element", ','
1102 /* ---------- level control buttons -------------------------------------- */
1105 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1106 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1107 "undo/redo last operation", 'u'
1110 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1111 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1112 "properties of level", 'I'
1115 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1116 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1120 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1121 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1125 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1126 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1130 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1131 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1132 "exit level editor", 'E'
1135 /* ---------- CE and GE control buttons ---------------------------------- */
1138 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1139 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1140 "copy settings from other element", 0
1143 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1144 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1145 "copy settings to other element", 0
1148 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1149 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1150 "exchange element with other element", 0
1153 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1154 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1155 "copy settings from this element", 0
1158 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1159 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1160 "paste settings to this element", 0
1163 /* ---------- palette control buttons ------------------------------------ */
1166 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1167 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1168 "properties of drawing element", 'p'
1171 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1172 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1173 "properties of drawing element 1", '1'
1176 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1177 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1178 "properties of drawing element 2", '2'
1181 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1182 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1183 "properties of drawing element 3", '3'
1186 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1187 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1188 "show list of elements", 'e'
1192 static int random_placement_value = 10;
1193 static int random_placement_method = RANDOM_USE_QUANTITY;
1194 static int random_placement_background_element = EL_SAND;
1195 static boolean random_placement_background_restricted = FALSE;
1196 static boolean stick_element_properties_window = FALSE;
1197 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1198 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1199 static struct ElementChangeInfo custom_element_change;
1200 static struct ElementGroupInfo group_element_info;
1201 static struct ElementInfo custom_element;
1206 int min_value, max_value;
1207 int gadget_id_down, gadget_id_up;
1209 int gadget_id_align;
1211 char *text_above, *text_left, *text_right;
1212 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1214 /* ---------- current level number --------------------------------------- */
1217 -1, -1, /* these values are not constant, but can change at runtime */
1219 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1220 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1225 /* ---------- level and editor settings ---------------------------------- */
1228 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1229 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1230 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1231 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1233 "playfield size:", NULL, "width",
1236 -1, ED_LEVEL_SETTINGS_YPOS(4),
1237 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1238 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1239 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1241 NULL, " ", "height",
1244 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1246 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1247 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1249 NULL, "number of gems to collect:", NULL
1252 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1254 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1255 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1257 "time or step limit to solve level:", NULL, NULL
1260 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1262 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1263 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1264 &level.score[SC_TIME_BONUS],
1265 "score for each second/step left:", NULL, NULL
1268 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1270 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1271 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1273 NULL, "random seed:", "(0 => random)"
1276 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1278 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1279 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1280 &random_placement_value,
1281 "random element placement:", NULL, "in"
1284 /* ---------- element settings: configure (various elements) ------------- */
1287 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1288 MIN_SCORE, MAX_SCORE,
1289 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1290 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1291 NULL, /* will be set when used */
1295 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1296 MIN_SCORE, MAX_SCORE,
1297 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1298 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1299 NULL, /* will be set when used */
1303 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1304 MIN_SCORE, MAX_SCORE,
1305 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1306 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1307 NULL, /* will be set when used */
1311 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1312 MIN_SCORE, MAX_SCORE,
1313 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1314 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1315 NULL, /* will be set when used */
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1320 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1321 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1322 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1323 &level.num_yamyam_contents,
1324 NULL, NULL, "number of content areas"
1327 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1328 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1329 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1330 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1331 &level.num_ball_contents,
1332 NULL, NULL, "number of content areas"
1335 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1336 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1337 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1338 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1339 &level.num_android_clone_elements,
1340 NULL, NULL, "number of clonable elements"
1343 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1344 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1345 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1346 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1347 NULL, /* will be set when used */
1348 NULL, NULL, "width",
1351 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1352 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1353 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1354 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1355 NULL, /* will be set when used */
1356 NULL, " ", "height",
1359 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1360 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1361 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1362 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1363 &level.initial_inventory_size[0],
1364 NULL, NULL, "number of inventory elements"
1367 /* ---------- element settings: configure 1 (custom elements) ------------ */
1370 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1371 MIN_SCORE, MAX_SCORE,
1372 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1373 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1374 &custom_element.collect_score_initial,
1375 NULL, "CE score", " "
1378 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1379 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1380 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1381 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1382 &custom_element.collect_count_initial,
1383 NULL, "CE count", NULL
1386 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1388 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1389 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1390 &custom_element.ce_value_fixed_initial,
1391 NULL, "CE value", NULL
1394 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1396 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1397 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1398 &custom_element.ce_value_random_initial,
1399 NULL, "+random", NULL
1402 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1404 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1405 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1406 &custom_element.push_delay_fixed,
1407 NULL, "push delay", NULL
1410 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1412 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1413 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1414 &custom_element.push_delay_random,
1415 NULL, "+random", NULL
1418 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1420 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1421 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1422 &custom_element.drop_delay_fixed,
1423 NULL, "drop delay", NULL
1426 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1428 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1429 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1430 &custom_element.drop_delay_random,
1431 NULL, "+random", NULL
1434 /* ---------- element settings: configure 2 (custom elements) ------------ */
1437 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1439 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1440 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1441 &custom_element.move_delay_fixed,
1442 NULL, "move delay", NULL
1445 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1447 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1448 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1449 &custom_element.move_delay_random,
1450 NULL, "+random", NULL
1453 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1455 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1456 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1457 &custom_element.explosion_delay,
1458 NULL, "explosion delay", NULL
1461 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1463 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1464 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1465 &custom_element.ignition_delay,
1466 NULL, "ignition delay", "(by fire)"
1469 /* ---------- element settings: configure (group elements) --------------- */
1472 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1473 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1474 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1475 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1476 &group_element_info.num_elements,
1477 NULL, NULL, "number of elements in group"
1480 /* ---------- element settings: advanced (custom elements) --------------- */
1483 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1485 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1486 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1487 &custom_element_change.delay_fixed,
1488 NULL, "CE delay", NULL,
1491 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1493 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1494 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1495 &custom_element_change.delay_random,
1496 NULL, "+random", NULL
1499 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1501 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1502 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1503 &custom_element_change.random_percentage,
1504 NULL, "use random replace:", "%"
1514 char *text_above, *infotext;
1515 } textinput_info[ED_NUM_TEXTINPUT] =
1518 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1519 GADGET_ID_LEVEL_NAME,
1525 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1526 GADGET_ID_LEVEL_AUTHOR,
1527 MAX_LEVEL_AUTHOR_LEN,
1532 -1, -1, /* these values are not constant, but can change at runtime */
1533 GADGET_ID_ELEMENT_NAME,
1534 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1535 custom_element.description,
1536 NULL, "Element name"
1546 char *text_above, *infotext;
1547 } textarea_info[ED_NUM_TEXTAREAS] =
1550 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1551 GADGET_ID_ENVELOPE_INFO,
1552 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1554 "Envelope Content:", "Envelope Content"
1558 static struct ValueTextInfo options_time_or_steps[] =
1566 static struct ValueTextInfo options_game_engine_type[] =
1568 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1569 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1570 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1575 static struct ValueTextInfo options_wind_direction[] =
1577 { MV_START_NONE, "none" },
1578 { MV_START_LEFT, "left" },
1579 { MV_START_RIGHT, "right" },
1580 { MV_START_UP, "up" },
1581 { MV_START_DOWN, "down" },
1586 static struct ValueTextInfo options_player_speed[] =
1593 { 16, "very fast" },
1594 { 32, "ultrafast" },
1599 static struct ValueTextInfo options_access_type[] =
1601 { EP_WALKABLE, "walkable" },
1602 { EP_PASSABLE, "passable" },
1607 static struct ValueTextInfo options_access_layer[] =
1609 { EP_ACCESSIBLE_OVER, "over" },
1610 { EP_ACCESSIBLE_INSIDE, "inside" },
1611 { EP_ACCESSIBLE_UNDER, "under" },
1616 static struct ValueTextInfo options_access_protected[] =
1618 { 0, "unprotected" },
1624 static struct ValueTextInfo options_access_direction[] =
1626 { MV_NO_DIRECTION, "no direction" },
1627 { MV_LEFT, "left" },
1628 { MV_RIGHT, "right" },
1630 { MV_DOWN, "down" },
1631 { MV_LEFT | MV_UP, "left + up" },
1632 { MV_LEFT | MV_DOWN, "left + down" },
1633 { MV_RIGHT | MV_UP, "right + up" },
1634 { MV_RIGHT | MV_DOWN, "right + down" },
1635 { MV_HORIZONTAL, "horizontal" },
1636 { MV_VERTICAL, "vertical" },
1637 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1638 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1639 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1640 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1641 { MV_ALL_DIRECTIONS, "all directions" },
1646 static struct ValueTextInfo options_walk_to_action[] =
1648 { EP_DIGGABLE, "diggable" },
1649 { EP_COLLECTIBLE_ONLY, "collectible" },
1650 { EP_DROPPABLE, "collectible & droppable" },
1651 { EP_THROWABLE, "collectible & throwable" },
1652 { EP_PUSHABLE, "pushable" },
1657 static struct ValueTextInfo options_move_pattern[] =
1659 { MV_LEFT, "left" },
1660 { MV_RIGHT, "right" },
1662 { MV_DOWN, "down" },
1663 { MV_HORIZONTAL, "horizontal" },
1664 { MV_VERTICAL, "vertical" },
1665 { MV_ALL_DIRECTIONS, "all directions" },
1666 { MV_WIND_DIRECTION, "wind direction" },
1667 { MV_TOWARDS_PLAYER, "towards player" },
1668 { MV_AWAY_FROM_PLAYER, "away from player" },
1669 { MV_ALONG_LEFT_SIDE, "along left side" },
1670 { MV_ALONG_RIGHT_SIDE, "along right side" },
1671 { MV_TURNING_LEFT, "turning left" },
1672 { MV_TURNING_RIGHT, "turning right" },
1673 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1674 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1675 { MV_TURNING_RANDOM, "turning random" },
1676 { MV_MAZE_RUNNER, "maze runner style" },
1677 { MV_MAZE_HUNTER, "maze hunter style" },
1678 { MV_WHEN_PUSHED, "when pushed" },
1679 { MV_WHEN_DROPPED, "when dropped/thrown" },
1684 static struct ValueTextInfo options_move_direction[] =
1686 { MV_START_AUTOMATIC, "automatic" },
1687 { MV_START_LEFT, "left" },
1688 { MV_START_RIGHT, "right" },
1689 { MV_START_UP, "up" },
1690 { MV_START_DOWN, "down" },
1691 { MV_START_RANDOM, "random" },
1692 { MV_START_PREVIOUS, "previous" },
1697 static struct ValueTextInfo options_move_stepsize[] =
1699 { 0, "not moving" },
1704 { 16, "very fast" },
1705 { 32, "even faster" },
1710 static struct ValueTextInfo options_move_leave_type[] =
1712 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1713 { LEAVE_TYPE_LIMITED, "change it to" },
1718 static struct ValueTextInfo options_smash_targets[] =
1720 { EP_CAN_SMASH_PLAYER, "player" },
1722 { EP_CAN_SMASH_ENEMIES, "enemies" },
1724 { EP_CAN_SMASH_EVERYTHING, "everything" },
1729 static struct ValueTextInfo options_slippery_type[] =
1731 { SLIPPERY_ANY_RANDOM, "random" },
1732 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1733 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1734 { SLIPPERY_ONLY_LEFT, "only left" },
1735 { SLIPPERY_ONLY_RIGHT, "only right" },
1740 static struct ValueTextInfo options_deadliness[] =
1742 { EP_DONT_RUN_INTO, "running into" },
1743 { EP_DONT_COLLIDE_WITH, "colliding with" },
1744 { EP_DONT_GET_HIT_BY, "getting hit by" },
1745 { EP_DONT_TOUCH, "touching" },
1750 static struct ValueTextInfo options_explosion_type[] =
1752 { EXPLODES_3X3, "3x3" },
1753 { EXPLODES_CROSS, "3+3" },
1754 { EXPLODES_1X1, "1x1" },
1759 static struct ValueTextInfo options_time_units[] =
1762 { FRAMES_PER_SECOND, "seconds" },
1767 static struct ValueTextInfo options_change_direct_action[] =
1769 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1770 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1771 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1772 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1773 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1774 { CE_ENTERED_BY_PLAYER, "entered by player" },
1775 { CE_LEFT_BY_PLAYER, "left by player" },
1776 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1777 { CE_SWITCHED, "switched" },
1778 { CE_HITTING_SOMETHING, "hitting something" },
1779 { CE_HIT_BY_SOMETHING, "hit by something" },
1781 { CE_BLOCKED, "blocked" },
1783 { CE_IMPACT, "impact (on something)" },
1784 { CE_SMASHED, "smashed (from above)" },
1786 { CE_VALUE_CHANGES, "CE value changes" },
1787 { CE_SCORE_CHANGES, "CE score changes" },
1789 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1790 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1795 static struct ValueTextInfo options_change_other_action[] =
1797 { CE_PLAYER_TOUCHES_X, "player touches" },
1798 { CE_PLAYER_PRESSES_X, "player presses" },
1799 { CE_PLAYER_SWITCHES_X, "player switches" },
1800 { CE_PLAYER_SNAPS_X, "player snaps" },
1801 { CE_PLAYER_PUSHES_X, "player pushes" },
1802 { CE_PLAYER_ENTERS_X, "player enters" },
1803 { CE_PLAYER_LEAVES_X, "player leaves" },
1804 { CE_PLAYER_DIGS_X, "player digs" },
1805 { CE_PLAYER_COLLECTS_X, "player collects" },
1806 { CE_PLAYER_DROPS_X, "player drops/throws" },
1807 { CE_TOUCHING_X, "touching" },
1808 { CE_HITTING_X, "hitting" },
1809 { CE_DIGGING_X, "digging" },
1810 { CE_HIT_BY_X, "hit by" },
1811 { CE_SWITCH_OF_X, "switch of" },
1812 { CE_CHANGE_OF_X, "change by page of" },
1813 { CE_EXPLOSION_OF_X, "explosion of" },
1814 { CE_MOVE_OF_X, "move of" },
1815 { CE_CREATION_OF_X, "creation of" },
1816 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1817 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1818 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1819 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1824 static struct ValueTextInfo options_change_trigger_side[] =
1826 { CH_SIDE_LEFT, "left" },
1827 { CH_SIDE_RIGHT, "right" },
1828 { CH_SIDE_TOP, "top" },
1829 { CH_SIDE_BOTTOM, "bottom" },
1830 { CH_SIDE_LEFT_RIGHT, "left/right" },
1831 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1832 { CH_SIDE_ANY, "any" },
1837 static struct ValueTextInfo options_change_trigger_player[] =
1839 { CH_PLAYER_1, "1" },
1840 { CH_PLAYER_2, "2" },
1841 { CH_PLAYER_3, "3" },
1842 { CH_PLAYER_4, "4" },
1843 { CH_PLAYER_ANY, "any" },
1848 static struct ValueTextInfo options_change_trigger_page[] =
1860 { (1 << 10), "11" },
1861 { (1 << 11), "12" },
1862 { (1 << 12), "13" },
1863 { (1 << 13), "14" },
1864 { (1 << 14), "15" },
1865 { (1 << 15), "16" },
1866 { (1 << 16), "17" },
1867 { (1 << 17), "18" },
1868 { (1 << 18), "19" },
1869 { (1 << 19), "20" },
1870 { (1 << 20), "21" },
1871 { (1 << 21), "22" },
1872 { (1 << 22), "23" },
1873 { (1 << 23), "24" },
1874 { (1 << 24), "25" },
1875 { (1 << 25), "26" },
1876 { (1 << 26), "27" },
1877 { (1 << 27), "28" },
1878 { (1 << 28), "29" },
1879 { (1 << 29), "30" },
1880 { (1 << 30), "31" },
1881 { (1 << 31), "32" },
1882 { CH_PAGE_ANY, "any" },
1887 static struct ValueTextInfo options_change_replace_when[] =
1889 { CP_WHEN_EMPTY, "empty" },
1890 { CP_WHEN_WALKABLE, "walkable" },
1891 { CP_WHEN_DIGGABLE, "diggable" },
1892 { CP_WHEN_COLLECTIBLE, "collectible" },
1893 { CP_WHEN_REMOVABLE, "removable" },
1894 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1899 static struct ValueTextInfo options_action_type[] =
1901 { CA_NO_ACTION, "no action" },
1902 { CA_UNDEFINED, " " },
1903 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1904 { CA_RESTART_LEVEL, "restart level" },
1905 { CA_SHOW_ENVELOPE, "show envelope" },
1906 { CA_SET_LEVEL_TIME, "set time" },
1907 { CA_SET_LEVEL_SCORE, "set score" },
1908 { CA_SET_LEVEL_GEMS, "set gems" },
1909 { CA_SET_LEVEL_WIND, "set wind dir." },
1910 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1911 { CA_UNDEFINED, " " },
1912 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1913 { CA_MOVE_PLAYER, "move player" },
1914 { CA_EXIT_PLAYER, "exit player" },
1915 { CA_KILL_PLAYER, "kill player" },
1916 { CA_SET_PLAYER_KEYS, "set keys" },
1917 { CA_SET_PLAYER_SPEED, "set speed" },
1918 { CA_SET_PLAYER_SHIELD, "set shield" },
1919 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1920 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1921 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1922 { CA_UNDEFINED, " " },
1923 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1924 { CA_SET_CE_VALUE, "set CE value" },
1925 { CA_SET_CE_SCORE, "set CE score" },
1926 { CA_SET_CE_ARTWORK, "set CE artwork" },
1927 { CA_UNDEFINED, " " },
1928 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1929 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1934 static struct ValueTextInfo options_action_mode_none[] =
1936 { CA_MODE_UNDEFINED, " " },
1941 static struct ValueTextInfo options_action_mode_assign[] =
1943 { CA_MODE_SET, "=" },
1948 static struct ValueTextInfo options_action_mode_add_remove[] =
1950 { CA_MODE_ADD, "+" },
1951 { CA_MODE_SUBTRACT, "-" },
1956 static struct ValueTextInfo options_action_mode_calculate[] =
1958 { CA_MODE_SET, "=" },
1959 { CA_MODE_ADD, "+" },
1960 { CA_MODE_SUBTRACT, "-" },
1961 { CA_MODE_MULTIPLY, "*" },
1962 { CA_MODE_DIVIDE, "/" },
1963 { CA_MODE_MODULO, "%" },
1968 static struct ValueTextInfo options_action_arg_none[] =
1970 { CA_ARG_UNDEFINED, " " },
1975 static struct ValueTextInfo options_action_arg_player[] =
1977 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1978 { CA_ARG_PLAYER_1, "1" },
1979 { CA_ARG_PLAYER_2, "2" },
1980 { CA_ARG_PLAYER_3, "3" },
1981 { CA_ARG_PLAYER_4, "4" },
1982 { CA_ARG_PLAYER_ANY, "any" },
1983 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1984 { CA_ARG_PLAYER_ACTION, "action ->" },
1989 static struct ValueTextInfo options_action_arg_number[] =
1991 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1998 { CA_ARG_10, "10" },
1999 { CA_ARG_100, "100" },
2000 { CA_ARG_1000, "1000" },
2001 { CA_ARG_UNDEFINED, " " },
2002 { CA_ARG_NUMBER_MIN, "min" },
2003 { CA_ARG_NUMBER_MAX, "max" },
2004 { CA_ARG_UNDEFINED, " " },
2005 { CA_ARG_NUMBER_RESET, "reset" },
2006 { CA_ARG_UNDEFINED, " " },
2007 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2008 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2009 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2010 { CA_ARG_UNDEFINED, " " },
2011 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2012 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2013 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2014 { CA_ARG_UNDEFINED, " " },
2015 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2016 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2017 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2018 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2019 { CA_ARG_UNDEFINED, " " },
2020 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2021 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2022 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2023 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2028 static struct ValueTextInfo options_action_arg_value[] =
2030 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2037 { CA_ARG_10, "10" },
2038 { CA_ARG_100, "100" },
2039 { CA_ARG_1000, "1000" },
2040 { CA_ARG_UNDEFINED, " " },
2041 { CA_ARG_NUMBER_MIN, "min" },
2042 { CA_ARG_NUMBER_MAX, "max" },
2043 { CA_ARG_UNDEFINED, " " },
2044 { CA_ARG_NUMBER_RESET, "reset" },
2045 { CA_ARG_UNDEFINED, " " },
2046 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2047 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2048 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2049 { CA_ARG_UNDEFINED, " " },
2050 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2051 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2052 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2053 { CA_ARG_UNDEFINED, " " },
2054 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2055 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2056 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2057 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2058 { CA_ARG_UNDEFINED, " " },
2059 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2060 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2061 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2062 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2063 { CA_ARG_UNDEFINED, " " },
2064 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2065 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2066 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2067 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2072 static struct ValueTextInfo options_action_arg_envelope[] =
2074 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2079 { CA_ARG_UNDEFINED, " " },
2080 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2081 { CA_ARG_ELEMENT_TARGET, "target" },
2082 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2083 { CA_ARG_ELEMENT_ACTION, "action ->" },
2088 static struct ValueTextInfo options_action_arg_key[] =
2090 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2099 { CA_ARG_UNDEFINED, " " },
2100 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2101 { CA_ARG_ELEMENT_TARGET, "target" },
2102 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2103 { CA_ARG_ELEMENT_ACTION, "action ->" },
2108 static struct ValueTextInfo options_action_arg_speed[] =
2110 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2111 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2112 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2113 { CA_ARG_SPEED_SLOW, "slow" },
2114 { CA_ARG_SPEED_NORMAL, "normal" },
2115 { CA_ARG_SPEED_FAST, "fast" },
2116 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2117 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2118 { CA_ARG_UNDEFINED, " " },
2119 { CA_ARG_SPEED_SLOWER, "slower" },
2120 { CA_ARG_SPEED_FASTER, "faster" },
2121 { CA_ARG_UNDEFINED, " " },
2122 { CA_ARG_SPEED_RESET, "reset" },
2127 static struct ValueTextInfo options_action_arg_shield[] =
2129 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2130 { CA_ARG_SHIELD_OFF, "off" },
2131 { CA_ARG_SHIELD_NORMAL, "normal" },
2132 { CA_ARG_SHIELD_DEADLY, "deadly" },
2137 static struct ValueTextInfo options_action_arg_artwork[] =
2139 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2140 { CA_ARG_ELEMENT_TARGET, "target" },
2141 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2142 { CA_ARG_ELEMENT_ACTION, "action ->" },
2143 { CA_ARG_UNDEFINED, " " },
2144 { CA_ARG_ELEMENT_RESET, "reset" },
2149 static struct ValueTextInfo options_action_arg_gravity[] =
2151 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2152 { CA_ARG_GRAVITY_ON, "on" },
2153 { CA_ARG_GRAVITY_OFF, "off" },
2154 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2159 static struct ValueTextInfo options_action_arg_direction[] =
2161 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2162 { CA_ARG_DIRECTION_NONE, "none" },
2163 { CA_ARG_DIRECTION_LEFT, "left" },
2164 { CA_ARG_DIRECTION_RIGHT, "right" },
2165 { CA_ARG_DIRECTION_UP, "up" },
2166 { CA_ARG_DIRECTION_DOWN, "down" },
2167 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2168 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2173 static struct ValueTextInfo options_action_arg_scan_mode[] =
2175 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2176 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2177 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2182 static struct ValueTextInfo options_action_arg_inventory[] =
2184 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2185 { CA_ARG_ELEMENT_TARGET, "+ target" },
2186 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2187 { CA_ARG_ELEMENT_ACTION, "+ action" },
2188 { CA_ARG_UNDEFINED, " " },
2189 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2190 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2191 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2192 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2193 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2194 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2195 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2196 { CA_ARG_UNDEFINED, " " },
2197 { CA_ARG_INVENTORY_RESET, "reset" },
2202 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2203 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2208 static struct ValueTextInfo options_group_choice_mode[] =
2210 { ANIM_RANDOM, "random" },
2211 { ANIM_LOOP, "loop" },
2212 { ANIM_LINEAR, "linear" },
2213 { ANIM_PINGPONG, "pingpong" },
2214 { ANIM_PINGPONG2, "pingpong 2" },
2219 static struct ValueTextInfo *action_arg_modes[] =
2221 options_action_mode_none,
2222 options_action_mode_assign,
2223 options_action_mode_add_remove,
2224 options_action_mode_calculate,
2231 struct ValueTextInfo *options;
2233 action_arg_options[] =
2235 { CA_NO_ACTION, 0, options_action_arg_none, },
2236 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2237 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2238 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2239 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2240 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2241 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2242 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2243 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2244 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2245 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2246 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2247 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2248 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2249 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2250 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2251 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2252 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2253 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2254 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2255 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2264 int gadget_id_align;
2265 int size; /* char size of selectbox or '-1' (dynamically determined) */
2266 struct ValueTextInfo *options;
2268 char *text_left, *text_right, *infotext;
2269 } selectbox_info[ED_NUM_SELECTBOX] =
2271 /* ---------- level and editor settings ---------------------------------- */
2274 -1, ED_LEVEL_SETTINGS_YPOS(7),
2275 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2277 options_time_or_steps,
2278 &level.use_step_counter,
2279 NULL, "(0 => no limit)", "time or step limit"
2282 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2283 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2285 options_game_engine_type,
2286 &level.game_engine_type,
2287 "game engine:", NULL, "game engine"
2290 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2291 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2293 options_wind_direction,
2294 &level.wind_direction_initial,
2295 "initial wind direction:", NULL, "initial wind direction"
2298 /* ---------- element settings: configure (several elements) ------------- */
2301 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2302 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2304 options_player_speed,
2305 &level.initial_player_stepsize[0],
2306 "initial player speed:", NULL, "initial player speed"
2309 /* ---------- element settings: configure 1 (custom elements) ------------ */
2312 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2313 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2315 options_access_type,
2316 &custom_element.access_type,
2317 NULL, NULL, "type of access to this field"
2320 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2321 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2323 options_access_layer,
2324 &custom_element.access_layer,
2325 NULL, NULL, "layer of access for this field"
2328 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2329 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2331 options_access_protected,
2332 &custom_element.access_protected,
2333 NULL, NULL, "protected access for this field"
2336 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2337 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2339 options_access_direction,
2340 &custom_element.access_direction,
2341 "from", NULL, "access direction for this field"
2344 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2345 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2347 options_walk_to_action,
2348 &custom_element.walk_to_action,
2349 NULL, NULL, "diggable/collectible/pushable"
2352 /* ---------- element settings: configure 2 (custom elements) ------------ */
2355 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2356 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2358 options_move_pattern,
2359 &custom_element.move_pattern,
2360 "can move", NULL, "element move pattern"
2363 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2364 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2366 options_move_direction,
2367 &custom_element.move_direction_initial,
2368 "starts moving", NULL, "initial element move direction"
2371 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2372 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2374 options_move_stepsize,
2375 &custom_element.move_stepsize,
2376 "move/fall speed", NULL, "speed of element movement"
2379 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2380 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2382 options_move_leave_type,
2383 &custom_element.move_leave_type,
2384 // left text with leading spaces to place gadget next to "can dig" gadget
2385 // (needed because drawing area gadgets created after selectbox gadgets)
2386 // "can dig: can", ":", "leave behind or change element"
2387 " can", ":", "leave behind or change element"
2390 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2391 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2393 options_smash_targets,
2394 &custom_element.smash_targets,
2395 "can smash", NULL, "elements that can be smashed"
2398 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2399 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2401 options_slippery_type,
2402 &custom_element.slippery_type,
2403 "slippery", NULL, "where other elements fall down"
2406 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2407 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2410 &custom_element.deadliness,
2411 "deadly when", NULL, "deadliness of element"
2414 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2415 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2417 options_explosion_type,
2418 &custom_element.explosion_type,
2419 "can explode", NULL, "explosion type"
2422 /* ---------- element settings: advanced (custom elements) --------------- */
2425 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2426 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2429 &custom_element_change.delay_frames,
2430 "delay time given in", NULL, "delay time units for change"
2433 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2434 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2436 options_change_direct_action,
2437 &custom_element_change.direct_action,
2438 NULL, NULL, "type of direct action"
2441 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2442 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2444 options_change_other_action,
2445 &custom_element_change.other_action,
2446 NULL, "element:", "type of other element action"
2449 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2450 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2452 options_change_trigger_side,
2453 &custom_element_change.trigger_side,
2454 "at", "side", "element side triggering change"
2457 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2458 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2460 options_change_trigger_player,
2461 &custom_element_change.trigger_player,
2462 "player:", " ", "player that causes change"
2465 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2466 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2468 options_change_trigger_page,
2469 &custom_element_change.trigger_page,
2470 "page:", NULL, "change page that causes change"
2473 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2474 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2476 options_change_replace_when,
2477 &custom_element_change.replace_when,
2478 "replace when", NULL, "which elements can be replaced"
2481 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2482 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2484 options_action_type,
2485 &custom_element_change.action_type,
2486 NULL, NULL, "action on specified condition"
2489 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2490 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2492 options_action_mode_none,
2493 &custom_element_change.action_mode,
2494 NULL, NULL, "action operator"
2497 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2498 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2500 options_action_arg_none,
2501 &custom_element_change.action_arg,
2502 NULL, NULL, "action parameter"
2505 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2506 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2508 options_change_page,
2509 &custom_element.current_change_page,
2510 NULL, NULL, "element change page"
2513 /* ---------- element settings: configure (group elements) --------------- */
2516 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2517 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2519 options_group_choice_mode,
2520 &group_element_info.choice_mode,
2521 "choice type:", NULL, "type of group element choice"
2529 int gadget_id_align;
2532 char *text_left, *text_right, *infotext;
2533 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2536 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
2537 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2539 NULL, NULL, "Configure level properties"
2543 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2545 NULL, NULL, "Configure editor properties"
2548 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2549 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2551 NULL, NULL, "Show information about element"
2555 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2557 NULL, NULL, "Configure element properties"
2561 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2563 NULL, NULL, "Configure element properties, part 1"
2567 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2569 NULL, NULL, "Configure element properties, part 2"
2573 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2575 NULL, NULL, "Configure custom element change pages"
2579 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2581 " ", "As Template", "Save current settings as new template"
2585 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2587 NULL, NULL, "Add new change page"
2591 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2593 NULL, NULL, "Delete current change page"
2602 int gadget_id_align;
2603 char *text_left, *text_right, *infotext;
2604 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2607 IMG_EDITOR_COUNTER_DOWN,
2608 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2609 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2610 NULL, NULL, "select previous change page"
2613 IMG_EDITOR_COUNTER_UP,
2614 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2615 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2616 NULL, "change page", "select next change page"
2619 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2620 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2621 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2622 " ", NULL, "copy settings from this change page"
2625 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2626 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2627 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2628 NULL, NULL, "paste settings to this change page"
2635 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2642 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2645 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2646 GADGET_ID_SCROLL_UP,
2647 "scroll level editing area up"
2650 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2651 GADGET_ID_SCROLL_DOWN,
2652 "scroll level editing area down"
2655 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2656 GADGET_ID_SCROLL_LEFT,
2657 "scroll level editing area left"
2660 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2661 GADGET_ID_SCROLL_RIGHT,
2662 "scroll level editing area right"
2665 IMG_EDITOR_PALETTE_SCROLL_UP,
2666 GADGET_ID_SCROLL_LIST_UP,
2667 "scroll element list up ('Page Up')"
2670 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2671 GADGET_ID_SCROLL_LIST_DOWN,
2672 "scroll element list down ('Page Down')"
2680 int wheel_x, wheel_y;
2681 int wheel_width, wheel_height;
2682 } scrollbar_pos[ED_NUM_SCROLLBARS];
2690 } scrollbar_info[ED_NUM_SCROLLBARS] =
2693 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2694 GD_TYPE_SCROLLBAR_HORIZONTAL,
2695 GADGET_ID_SCROLL_HORIZONTAL,
2696 "scroll level editing area horizontally"
2699 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2700 GD_TYPE_SCROLLBAR_VERTICAL,
2701 GADGET_ID_SCROLL_VERTICAL,
2702 "scroll level editing area vertically"
2705 IMG_EDITOR_PALETTE_SCROLLBAR,
2706 GD_TYPE_SCROLLBAR_VERTICAL,
2707 GADGET_ID_SCROLL_LIST_VERTICAL,
2708 "scroll element list vertically"
2717 int gadget_id_align;
2718 int radio_button_nr;
2721 char *text_left, *text_right, *infotext;
2722 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2725 -1, ED_LEVEL_SETTINGS_YPOS(0),
2726 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2727 RADIO_NR_RANDOM_ELEMENTS,
2728 &random_placement_method, RANDOM_USE_PERCENTAGE,
2729 " ", "percentage", "use percentage for random elements"
2732 -1, ED_LEVEL_SETTINGS_YPOS(0),
2733 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2734 RADIO_NR_RANDOM_ELEMENTS,
2735 &random_placement_method, RANDOM_USE_QUANTITY,
2736 " ", "quantity", "use quantity for random elements"
2744 int gadget_id_align;
2746 char *text_left, *text_right, *infotext;
2747 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2749 /* ---------- level and editor settings ---------------------------------- */
2752 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2753 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2754 &random_placement_background_restricted,
2756 "restrict random placement to:", "set random placement restriction"
2759 /* ---------- element settings: configure (various elements) ------------- */
2762 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2763 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2764 &stick_element_properties_window,
2766 "stick this screen to edit content","stick this screen to edit content"
2769 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2770 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2771 &level.em_slippery_gems,
2773 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2776 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2777 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2778 &level.em_explodes_by_fire,
2780 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2783 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2784 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2785 &level.use_spring_bug,
2787 "use spring pushing bug", "use odd spring pushing behaviour"
2790 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2791 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2792 &level.use_time_orb_bug,
2794 "use time orb bug", "use odd time orb behaviour"
2797 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2798 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2801 "create single random element", "only create one element from content"
2804 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2805 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2806 &level.ball_state_initial,
2808 "magic ball initially activated", "activate magic ball after level start"
2811 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2812 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2813 &level.grow_into_diggable,
2815 "can grow into anything diggable", "grow into more than just sand"
2818 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2819 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2820 &level.auto_exit_sokoban,
2822 "exit level if all fields solved", "automatically finish Sokoban levels"
2825 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2826 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2827 &level.continuous_snapping,
2829 "continuous snapping", "use snapping without releasing key"
2832 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2833 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2834 &level.block_snap_field,
2836 "block snapped field when snapping", "use snapping delay to show animation"
2839 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2840 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2841 &level.block_last_field,
2843 "block last field when moving", "player blocks last field when moving"
2846 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2847 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2848 &level.sp_block_last_field,
2850 "block last field when moving", "player blocks last field when moving"
2853 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2854 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2855 &level.instant_relocation,
2857 "no scrolling when relocating", "player gets relocated without delay"
2860 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2861 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2862 &level.shifted_relocation,
2864 "no centering when relocating", "level not centered after relocation"
2867 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2868 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2869 &level.lazy_relocation,
2871 "only redraw off-screen relocation","no redraw if relocation target visible"
2874 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2875 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2876 &level.use_start_element[0],
2878 "use level start element:", "start level at this element's position"
2881 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2882 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2883 &level.use_artwork_element[0],
2885 "use artwork from element:", "use player artwork from other element"
2888 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2889 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2890 &level.use_explosion_element[0],
2892 "use explosion from element:", "use explosion properties from element"
2895 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2896 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2897 &level.initial_player_gravity[0],
2899 "use initial gravity", "set initial player gravity"
2902 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2903 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2904 &level.use_initial_inventory[0],
2906 "use initial inventory:", "use collected elements on level start"
2909 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2910 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2911 &level.can_pass_to_walkable,
2913 "can pass to walkable element", "player can pass to empty or walkable"
2916 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2917 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2918 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2920 "can fall into acid (with gravity)","player can fall into acid pool"
2923 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2924 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2925 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2927 "can move into acid", "element can move into acid pool"
2930 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2931 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2932 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2934 "deadly when colliding with", "element is deadly when hitting player"
2937 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2938 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2939 &level.envelope[0].autowrap,
2941 "auto-wrap", "automatically wrap envelope text"
2944 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2945 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2946 &level.envelope[0].centered,
2948 "centered", "automatically center envelope text"
2951 /* ---------- element settings: configure 1 (custom elements) ----------- */
2954 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2955 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2956 &custom_element.use_gfx_element,
2958 "use graphic of element:", "use existing element graphic"
2961 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2962 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2963 &level.use_custom_template,
2965 "use template", "use template for custom properties"
2968 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2969 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2970 &custom_element_properties[EP_ACCESSIBLE],
2972 NULL, "player can walk to or pass this field"
2975 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2976 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2977 &custom_element_properties[EP_GRAVITY_REACHABLE],
2979 "reachable despite gravity", "player can walk/dig despite gravity"
2982 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2983 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2984 &custom_element.use_last_ce_value,
2986 "use last CE value after change", "use last CE value after change"
2989 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2990 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2991 &custom_element_properties[EP_WALK_TO_OBJECT],
2993 NULL, "player can dig/collect/push element"
2996 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2997 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2998 &custom_element_properties[EP_INDESTRUCTIBLE],
3000 "indestructible", "element is indestructible"
3003 /* ---------- element settings: configure 2 (custom elements) ----------- */
3006 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3007 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3008 &custom_element_properties[EP_CAN_MOVE],
3010 NULL, "element can move with some pattern"
3013 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3014 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3015 &custom_element_properties[EP_CAN_FALL],
3017 "can fall", "element can fall down"
3020 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3021 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3022 &custom_element_properties[EP_CAN_SMASH],
3024 NULL, "element can smash other elements"
3027 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3028 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3029 &custom_element_properties[EP_SLIPPERY],
3031 NULL, "other elements can fall down from it"
3034 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3035 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3036 &custom_element_properties[EP_DEADLY],
3038 NULL, "element can kill the player"
3041 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3042 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3043 &custom_element_properties[EP_CAN_EXPLODE],
3045 NULL, "element can explode"
3048 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3049 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3050 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3052 "by fire", "element can explode by fire/explosion"
3055 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3056 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3057 &custom_element_properties[EP_EXPLODES_SMASHED],
3059 "smashed", "element can explode when smashed"
3062 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3063 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3064 &custom_element_properties[EP_EXPLODES_IMPACT],
3066 "impact", "element can explode on impact"
3069 /* ---------- element settings: advanced (custom elements) --------------- */
3072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3073 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3074 &custom_element_change.can_change,
3076 "element changes to:", "change element on specified condition"
3079 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3080 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3081 &custom_element_change_events[CE_DELAY],
3083 NULL, "element changes after delay"
3086 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3087 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3088 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3090 NULL, "element changes by direct action"
3093 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3094 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3095 &custom_element_change_events[CE_BY_OTHER_ACTION],
3097 NULL, "element changes by other element"
3100 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3101 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3102 &custom_element_change.explode,
3104 "explode instead of change", "element explodes instead of change"
3107 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3108 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3109 &custom_element_change.use_target_content,
3111 "use extended change target:", "element changes to more elements"
3114 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3115 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3116 &custom_element_change.only_if_complete,
3118 "replace all or nothing", "only replace when all can be changed"
3121 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3122 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3123 &custom_element_change.use_random_replace,
3125 NULL, "use percentage for random replace"
3128 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3129 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3130 &custom_element_change.has_action,
3132 NULL, "execute action on specified condition"
3139 int xoffset, yoffset;
3141 int gadget_id_align;
3143 int area_xsize, area_ysize;
3144 char *text_left, *text_right, *text_below, *infotext;
3145 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3147 /* ---------- level playfield content ------------------------------------ */
3152 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3154 -1, -1, /* these values are not constant, but can change at runtime */
3155 NULL, NULL, NULL, NULL
3158 /* ---------- yam yam content -------------------------------------------- */
3161 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3162 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3163 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3164 &level.yamyam_content[0].e[0][0], 3, 3,
3165 NULL, NULL, "1", NULL
3168 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3169 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3170 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3171 &level.yamyam_content[1].e[0][0], 3, 3,
3172 NULL, NULL, "2", NULL
3175 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3176 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3177 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3178 &level.yamyam_content[2].e[0][0], 3, 3,
3179 NULL, NULL, "3", NULL
3182 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3183 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3184 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3185 &level.yamyam_content[3].e[0][0], 3, 3,
3186 NULL, NULL, "4", NULL
3189 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3190 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3191 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3192 &level.yamyam_content[4].e[0][0], 3, 3,
3193 NULL, NULL, "5", NULL
3196 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3197 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3198 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3199 &level.yamyam_content[5].e[0][0], 3, 3,
3200 NULL, NULL, "6", NULL
3203 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3204 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3205 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3206 &level.yamyam_content[6].e[0][0], 3, 3,
3207 NULL, NULL, "7", NULL
3210 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3211 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3212 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3213 &level.yamyam_content[7].e[0][0], 3, 3,
3214 NULL, NULL, "8", NULL
3217 /* ---------- magic ball content ----------------------------------------- */
3220 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3221 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3222 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3223 &level.ball_content[0].e[0][0], 3, 3,
3224 NULL, NULL, "1", NULL
3227 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3228 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3229 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3230 &level.ball_content[1].e[0][0], 3, 3,
3231 NULL, NULL, "2", NULL
3234 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3235 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3236 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3237 &level.ball_content[2].e[0][0], 3, 3,
3238 NULL, NULL, "3", NULL
3241 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3242 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3243 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3244 &level.ball_content[3].e[0][0], 3, 3,
3245 NULL, NULL, "4", NULL
3248 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3249 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3250 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3251 &level.ball_content[4].e[0][0], 3, 3,
3252 NULL, NULL, "5", NULL
3255 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3256 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3257 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3258 &level.ball_content[5].e[0][0], 3, 3,
3259 NULL, NULL, "6", NULL
3262 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3263 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3264 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3265 &level.ball_content[6].e[0][0], 3, 3,
3266 NULL, NULL, "7", NULL
3269 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3270 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3271 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3272 &level.ball_content[7].e[0][0], 3, 3,
3273 NULL, NULL, "8", NULL
3276 /* ---------- android content -------------------------------------------- */
3279 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3280 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3281 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3282 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3283 "elements:", NULL, NULL, "elements android can clone"
3286 /* ---------- amoeba content --------------------------------------------- */
3289 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3290 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3291 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3292 &level.amoeba_content, 1, 1,
3293 "content:", NULL, NULL, "amoeba content"
3296 /* ---------- level start element ---------------------------------------- */
3299 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3300 0, ED_AREA_1X1_SETTINGS_YOFF,
3301 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3302 &level.start_element[0], 1, 1,
3303 NULL, NULL, NULL, "level start element"
3306 /* ---------- player artwork element ------------------------------------- */
3309 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3310 0, ED_AREA_1X1_SETTINGS_YOFF,
3311 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3312 &level.artwork_element[0], 1, 1,
3313 NULL, NULL, NULL, "element for player artwork"
3316 /* ---------- player explosion element ----------------------------------- */
3319 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3320 0, ED_AREA_1X1_SETTINGS_YOFF,
3321 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3322 &level.explosion_element[0], 1, 1,
3323 NULL, NULL, NULL, "element for player explosion"
3326 /* ---------- player initial inventory ----------------------------------- */
3329 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3330 0, ED_AREA_1X1_SETTINGS_YOFF,
3331 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3332 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3333 NULL, NULL, NULL, "content for initial inventory"
3336 /* ---------- element settings: configure 1 (custom elements) ----------- */
3338 /* ---------- custom graphic --------------------------------------------- */
3341 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3342 0, ED_AREA_1X1_SETTINGS_YOFF,
3343 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3344 &custom_element.gfx_element_initial,1, 1,
3345 NULL, NULL, NULL, "custom graphic element"
3348 /* ---------- element settings: configure 2 (custom elements) ----------- */
3350 /* ---------- custom content (when exploding) ---------------------------- */
3353 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3354 0, ED_AREA_3X3_SETTINGS_YOFF,
3355 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3356 &custom_element.content.e[0][0], 3, 3,
3357 "content:", NULL, NULL, NULL
3360 /* ---------- custom enter and leave element (when moving) --------------- */
3363 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3364 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3365 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3366 &custom_element.move_enter_element, 1, 1,
3367 "can dig:", " ", NULL, "element that can be digged/collected"
3370 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3371 0, ED_AREA_1X1_SETTINGS_YOFF,
3372 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3373 &custom_element.move_leave_element, 1, 1,
3374 NULL, NULL, NULL, "element that will be left behind"
3377 /* ---------- element settings: advanced (custom elements) --------------- */
3379 /* ---------- custom change target --------------------------------------- */
3382 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3383 0, ED_AREA_1X1_SETTINGS_YOFF,
3384 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3385 &custom_element_change.target_element, 1, 1,
3386 NULL, "after/when:", NULL, "new target element after change"
3389 /* ---------- custom change content (extended change target) ------------- */
3392 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3393 0, ED_AREA_3X3_SETTINGS_YOFF,
3394 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3395 &custom_element_change.target_content.e[0][0], 3, 3,
3396 NULL, NULL, NULL, "new extended elements after change"
3399 /* ---------- custom change trigger (element causing change) ------------- */
3402 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3403 0, ED_AREA_1X1_SETTINGS_YOFF,
3404 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3405 &custom_element_change.initial_trigger_element, 1, 1,
3406 NULL, NULL, NULL, "other element triggering change"
3409 /* ---------- custom change action (element used for action) ------------- */
3412 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3413 0, ED_AREA_1X1_SETTINGS_YOFF,
3414 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3415 &custom_element_change.action_element, 1, 1,
3416 NULL, NULL, NULL, "element used as action parameter"
3419 /* ---------- group element content -------------------------------------- */
3422 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3423 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3424 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3425 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3426 "content:", NULL, NULL, NULL
3429 /* ---------- random background (for random painting) -------------------- */
3432 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3433 0, ED_AREA_1X1_LSETTINGS_YOFF,
3434 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3435 &random_placement_background_element, 1, 1,
3436 NULL, NULL, NULL, "random placement background"
3442 -----------------------------------------------------------------------------
3443 some internally used variables
3444 -----------------------------------------------------------------------------
3447 /* maximal size of level editor drawing area */
3448 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3450 /* actual size of level editor drawing area */
3451 static int ed_fieldx, ed_fieldy;
3453 /* actual position of level editor drawing area in level playfield */
3454 static int level_xpos = -1, level_ypos = -1;
3456 /* actual tile size used to display playfield drawing area */
3457 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3459 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3461 /* drawing elements on the three mouse buttons */
3462 static int new_element1 = EL_WALL;
3463 static int new_element2 = EL_EMPTY;
3464 static int new_element3 = EL_SAND;
3466 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3467 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3468 (button) == 2 ? new_element2 : \
3469 (button) == 3 ? new_element3 : EL_EMPTY)
3471 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3473 static int use_permanent_palette = TRUE;
3475 #define PX (use_permanent_palette ? DX : SX)
3476 #define PY (use_permanent_palette ? DY : SY)
3477 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3478 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3480 /* forward declaration for internal use */
3481 static void ModifyEditorCounterValue(int, int);
3482 static void ModifyEditorCounterLimits(int, int, int);
3483 static void ModifyEditorSelectboxValue(int, int);
3484 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3485 static void ModifyEditorDrawingArea(int, int, int);
3486 static void ModifyEditorElementList();
3487 static void AdjustElementListScrollbar();
3488 static void RedrawDrawingElements();
3489 static void DrawDrawingWindow();
3490 static void DrawLevelInfoWindow();
3491 static void DrawPropertiesWindow();
3492 static void DrawPaletteWindow();
3493 static void UpdateCustomElementGraphicGadgets();
3494 static boolean checkPropertiesConfig(int);
3495 static void CopyLevelToUndoBuffer(int);
3496 static void HandleDrawingAreas(struct GadgetInfo *);
3497 static void HandleCounterButtons(struct GadgetInfo *);
3498 static void HandleTextInputGadgets(struct GadgetInfo *);
3499 static void HandleTextAreaGadgets(struct GadgetInfo *);
3500 static void HandleSelectboxGadgets(struct GadgetInfo *);
3501 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3502 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3503 static void HandleRadiobuttons(struct GadgetInfo *);
3504 static void HandleCheckbuttons(struct GadgetInfo *);
3505 static void HandleControlButtons(struct GadgetInfo *);
3506 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3507 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3509 static int num_editor_gadgets = 0; /* dynamically determined */
3511 static struct GadgetInfo **level_editor_gadget = NULL;
3512 static int *right_gadget_border = NULL;
3514 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3515 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3516 static boolean draw_with_brush = FALSE;
3517 static int properties_element = 0;
3519 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3520 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3521 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3522 static int undo_buffer_position = 0;
3523 static int undo_buffer_steps = 0;
3524 static int redo_buffer_steps = 0;
3526 static int edit_mode;
3527 static int edit_mode_levelinfo;
3528 static int edit_mode_properties;
3530 static int element_shift = 0;
3532 static int editor_el_players[] =
3539 static int *editor_el_players_ptr = editor_el_players;
3540 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3542 static int editor_hl_boulderdash[] =
3544 EL_INTERNAL_CASCADE_BD_ACTIVE,
3550 static int editor_el_boulderdash[] =
3559 EL_BD_EXPANDABLE_WALL,
3567 EL_BD_BUTTERFLY_LEFT,
3569 EL_BD_BUTTERFLY_RIGHT,
3570 EL_BD_FIREFLY_RIGHT,
3573 EL_BD_BUTTERFLY_DOWN,
3577 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3578 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3579 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3580 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3582 static int editor_hl_emerald_mine[] =
3584 EL_INTERNAL_CASCADE_EM_ACTIVE,
3590 static int editor_el_emerald_mine[] =
3627 EL_ACID_POOL_TOPLEFT,
3629 EL_ACID_POOL_TOPRIGHT,
3632 EL_ACID_POOL_BOTTOMLEFT,
3633 EL_ACID_POOL_BOTTOM,
3634 EL_ACID_POOL_BOTTOMRIGHT,
3654 EL_EM_STEEL_EXIT_CLOSED,
3655 EL_EM_STEEL_EXIT_OPEN,
3657 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3658 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3659 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3660 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3662 static int editor_hl_emerald_mine_club[] =
3664 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3670 static int editor_el_emerald_mine_club[] =
3697 EL_EMC_WALL_SLIPPERY_1,
3698 EL_EMC_WALL_SLIPPERY_2,
3699 EL_EMC_WALL_SLIPPERY_3,
3700 EL_EMC_WALL_SLIPPERY_4,
3723 EL_EMC_MAGIC_BALL_SWITCH,
3725 EL_EMC_SPRING_BUMPER,
3730 EL_EM_DYNAMITE_ACTIVE,
3734 EL_BALLOON_SWITCH_UP,
3735 EL_BALLOON_SWITCH_ANY,
3738 EL_BALLOON_SWITCH_LEFT,
3740 EL_BALLOON_SWITCH_RIGHT,
3744 EL_BALLOON_SWITCH_DOWN,
3745 EL_BALLOON_SWITCH_NONE,
3747 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3748 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3749 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3750 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3752 static int editor_hl_rnd[] =
3754 EL_INTERNAL_CASCADE_RND_ACTIVE,
3760 static int editor_el_rnd[] =
3792 EL_WALL_EMERALD_YELLOW,
3793 EL_WALL_EMERALD_RED,
3794 EL_WALL_EMERALD_PURPLE,
3812 EL_DYNABOMB_INCREASE_NUMBER,
3813 EL_DYNABOMB_INCREASE_SIZE,
3814 EL_DYNABOMB_INCREASE_POWER,
3834 EL_INVISIBLE_STEELWALL,
3838 EL_EXPANDABLE_WALL_HORIZONTAL,
3839 EL_EXPANDABLE_WALL_VERTICAL,
3840 EL_EXPANDABLE_WALL_ANY,
3842 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3843 static int *editor_el_rnd_ptr = editor_el_rnd;
3844 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3845 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3847 static int editor_hl_sokoban[] =
3849 EL_INTERNAL_CASCADE_SB_ACTIVE,
3855 static int editor_el_sokoban[] =
3858 EL_SOKOBAN_FIELD_EMPTY,
3859 EL_SOKOBAN_FIELD_FULL,
3860 EL_SOKOBAN_FIELD_PLAYER,
3862 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3863 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3864 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3865 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3867 static int editor_hl_supaplex[] =
3869 EL_INTERNAL_CASCADE_SP_ACTIVE,
3875 static int editor_el_supaplex[] =
3893 EL_SP_PORT_HORIZONTAL,
3894 EL_SP_PORT_VERTICAL,
3902 EL_SP_GRAVITY_PORT_LEFT,
3903 EL_SP_GRAVITY_PORT_RIGHT,
3904 EL_SP_GRAVITY_PORT_UP,
3905 EL_SP_GRAVITY_PORT_DOWN,
3907 EL_SP_GRAVITY_ON_PORT_LEFT,
3908 EL_SP_GRAVITY_ON_PORT_RIGHT,
3909 EL_SP_GRAVITY_ON_PORT_UP,
3910 EL_SP_GRAVITY_ON_PORT_DOWN,
3912 EL_SP_GRAVITY_OFF_PORT_LEFT,
3913 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3914 EL_SP_GRAVITY_OFF_PORT_UP,
3915 EL_SP_GRAVITY_OFF_PORT_DOWN,
3917 EL_SP_HARDWARE_GRAY,
3918 EL_SP_HARDWARE_GREEN,
3919 EL_SP_HARDWARE_BLUE,
3922 EL_SP_HARDWARE_BASE_1,
3923 EL_SP_HARDWARE_BASE_2,
3924 EL_SP_HARDWARE_BASE_3,
3925 EL_SP_HARDWARE_BASE_4,
3927 EL_SP_HARDWARE_BASE_5,
3928 EL_SP_HARDWARE_BASE_6,
3929 EL_SP_HARDWARE_YELLOW,
3937 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3938 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3939 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3940 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3942 static int editor_hl_diamond_caves[] =
3944 EL_INTERNAL_CASCADE_DC_ACTIVE,
3950 static int editor_el_diamond_caves[] =
3957 EL_CONVEYOR_BELT_1_LEFT,
3958 EL_CONVEYOR_BELT_1_MIDDLE,
3959 EL_CONVEYOR_BELT_1_RIGHT,
3960 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3962 EL_CONVEYOR_BELT_2_LEFT,
3963 EL_CONVEYOR_BELT_2_MIDDLE,
3964 EL_CONVEYOR_BELT_2_RIGHT,
3965 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3967 EL_CONVEYOR_BELT_3_LEFT,
3968 EL_CONVEYOR_BELT_3_MIDDLE,
3969 EL_CONVEYOR_BELT_3_RIGHT,
3970 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3972 EL_CONVEYOR_BELT_4_LEFT,
3973 EL_CONVEYOR_BELT_4_MIDDLE,
3974 EL_CONVEYOR_BELT_4_RIGHT,
3975 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3977 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3978 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3979 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3980 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3982 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3983 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3984 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3985 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3990 EL_DC_TIMEGATE_SWITCH,
3992 EL_SWITCHGATE_CLOSED,
3994 EL_SWITCHGATE_SWITCH_UP,
3995 EL_SWITCHGATE_SWITCH_DOWN,
3998 EL_LIGHT_SWITCH_ACTIVE,
3999 EL_DC_SWITCHGATE_SWITCH_UP,
4000 EL_DC_SWITCHGATE_SWITCH_DOWN,
4002 EL_STEEL_EXIT_CLOSED,
4004 EL_STEELWALL_SLIPPERY,
4007 EL_QUICKSAND_FAST_EMPTY,
4008 EL_QUICKSAND_FAST_FULL,
4022 EL_SIGN_RADIOACTIVITY,
4028 EL_SIGN_ENTRY_FORBIDDEN,
4029 EL_SIGN_EMERGENCY_EXIT,
4054 EL_DC_STEELWALL_2_SINGLE,
4055 EL_DC_STEELWALL_2_TOP,
4056 EL_SIGN_EXCLAMATION,
4059 EL_DC_STEELWALL_2_LEFT,
4060 EL_DC_STEELWALL_2_MIDDLE,
4061 EL_DC_STEELWALL_2_HORIZONTAL,
4062 EL_DC_STEELWALL_2_RIGHT,
4064 EL_DC_STEELWALL_1_TOPLEFT,
4065 EL_DC_STEELWALL_2_VERTICAL,
4066 EL_DC_STEELWALL_1_TOPRIGHT,
4069 EL_DC_STEELWALL_1_VERTICAL,
4070 EL_DC_STEELWALL_2_BOTTOM,
4072 EL_DC_GATE_WHITE_GRAY,
4074 EL_DC_STEELWALL_1_BOTTOMLEFT,
4075 EL_DC_STEELWALL_1_HORIZONTAL,
4076 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4077 EL_DC_GATE_FAKE_GRAY,
4079 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4080 EL_DC_STEELWALL_1_BOTTOM,
4081 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4082 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4084 EL_DC_STEELWALL_1_RIGHT,
4086 EL_DC_STEELWALL_1_LEFT,
4087 EL_EXPANDABLE_STEELWALL_VERTICAL,
4089 EL_DC_STEELWALL_1_TOPRIGHT_2,
4090 EL_DC_STEELWALL_1_TOP,
4091 EL_DC_STEELWALL_1_TOPLEFT_2,
4092 EL_EXPANDABLE_STEELWALL_ANY,
4094 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4095 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4096 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4097 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4099 static int editor_hl_dx_boulderdash[] =
4101 EL_INTERNAL_CASCADE_DX_ACTIVE,
4107 static int editor_el_dx_boulderdash[] =
4111 EL_TUBE_HORIZONTAL_DOWN,
4115 EL_TUBE_VERTICAL_RIGHT,
4117 EL_TUBE_VERTICAL_LEFT,
4121 EL_TUBE_HORIZONTAL_UP,
4129 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4130 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4131 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4132 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4134 static int editor_hl_chars[] =
4136 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4142 static int editor_el_chars[] =
4224 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4225 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4226 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4227 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4229 EL_CHAR(CHAR_BYTE_DEGREE),
4230 EL_CHAR(CHAR_BYTE_REGISTERED),
4231 EL_CHAR(FONT_ASCII_CURSOR),
4232 EL_CHAR(FONT_ASCII_BUTTON),
4234 EL_CHAR(FONT_ASCII_UP),
4235 EL_CHAR(FONT_ASCII_DOWN),
4239 static int *editor_hl_chars_ptr = editor_hl_chars;
4240 static int *editor_el_chars_ptr = editor_el_chars;
4241 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4242 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4244 static int editor_hl_steel_chars[] =
4246 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4252 static int editor_el_steel_chars[] =
4262 EL_STEEL_CHAR('\''),
4329 EL_STEEL_CHAR('\\'),
4334 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4335 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4336 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4337 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4339 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4340 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4341 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4342 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4344 EL_STEEL_CHAR(FONT_ASCII_UP),
4345 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4349 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4350 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4351 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4352 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4354 static int editor_hl_custom[] =
4356 EL_INTERNAL_CASCADE_CE_ACTIVE,
4362 static int editor_el_custom[] =
4364 EL_CUSTOM_START + 0,
4365 EL_CUSTOM_START + 1,
4366 EL_CUSTOM_START + 2,
4367 EL_CUSTOM_START + 3,
4369 EL_CUSTOM_START + 4,
4370 EL_CUSTOM_START + 5,
4371 EL_CUSTOM_START + 6,
4372 EL_CUSTOM_START + 7,
4374 EL_CUSTOM_START + 8,
4375 EL_CUSTOM_START + 9,
4376 EL_CUSTOM_START + 10,
4377 EL_CUSTOM_START + 11,
4379 EL_CUSTOM_START + 12,
4380 EL_CUSTOM_START + 13,
4381 EL_CUSTOM_START + 14,
4382 EL_CUSTOM_START + 15,
4384 EL_CUSTOM_START + 16,
4385 EL_CUSTOM_START + 17,
4386 EL_CUSTOM_START + 18,
4387 EL_CUSTOM_START + 19,
4389 EL_CUSTOM_START + 20,
4390 EL_CUSTOM_START + 21,
4391 EL_CUSTOM_START + 22,
4392 EL_CUSTOM_START + 23,
4394 EL_CUSTOM_START + 24,
4395 EL_CUSTOM_START + 25,
4396 EL_CUSTOM_START + 26,
4397 EL_CUSTOM_START + 27,
4399 EL_CUSTOM_START + 28,
4400 EL_CUSTOM_START + 29,
4401 EL_CUSTOM_START + 30,
4402 EL_CUSTOM_START + 31,
4404 EL_CUSTOM_START + 32,
4405 EL_CUSTOM_START + 33,
4406 EL_CUSTOM_START + 34,
4407 EL_CUSTOM_START + 35,
4409 EL_CUSTOM_START + 36,
4410 EL_CUSTOM_START + 37,
4411 EL_CUSTOM_START + 38,
4412 EL_CUSTOM_START + 39,
4414 EL_CUSTOM_START + 40,
4415 EL_CUSTOM_START + 41,
4416 EL_CUSTOM_START + 42,
4417 EL_CUSTOM_START + 43,
4419 EL_CUSTOM_START + 44,
4420 EL_CUSTOM_START + 45,
4421 EL_CUSTOM_START + 46,
4422 EL_CUSTOM_START + 47,
4424 EL_CUSTOM_START + 48,
4425 EL_CUSTOM_START + 49,
4426 EL_CUSTOM_START + 50,
4427 EL_CUSTOM_START + 51,
4429 EL_CUSTOM_START + 52,
4430 EL_CUSTOM_START + 53,
4431 EL_CUSTOM_START + 54,
4432 EL_CUSTOM_START + 55,
4434 EL_CUSTOM_START + 56,
4435 EL_CUSTOM_START + 57,
4436 EL_CUSTOM_START + 58,
4437 EL_CUSTOM_START + 59,
4439 EL_CUSTOM_START + 60,
4440 EL_CUSTOM_START + 61,
4441 EL_CUSTOM_START + 62,
4442 EL_CUSTOM_START + 63,
4444 EL_CUSTOM_START + 64,
4445 EL_CUSTOM_START + 65,
4446 EL_CUSTOM_START + 66,
4447 EL_CUSTOM_START + 67,
4449 EL_CUSTOM_START + 68,
4450 EL_CUSTOM_START + 69,
4451 EL_CUSTOM_START + 70,
4452 EL_CUSTOM_START + 71,
4454 EL_CUSTOM_START + 72,
4455 EL_CUSTOM_START + 73,
4456 EL_CUSTOM_START + 74,
4457 EL_CUSTOM_START + 75,
4459 EL_CUSTOM_START + 76,
4460 EL_CUSTOM_START + 77,
4461 EL_CUSTOM_START + 78,
4462 EL_CUSTOM_START + 79,
4464 EL_CUSTOM_START + 80,
4465 EL_CUSTOM_START + 81,
4466 EL_CUSTOM_START + 82,
4467 EL_CUSTOM_START + 83,
4469 EL_CUSTOM_START + 84,
4470 EL_CUSTOM_START + 85,
4471 EL_CUSTOM_START + 86,
4472 EL_CUSTOM_START + 87,
4474 EL_CUSTOM_START + 88,
4475 EL_CUSTOM_START + 89,
4476 EL_CUSTOM_START + 90,
4477 EL_CUSTOM_START + 91,
4479 EL_CUSTOM_START + 92,
4480 EL_CUSTOM_START + 93,
4481 EL_CUSTOM_START + 94,
4482 EL_CUSTOM_START + 95,
4484 EL_CUSTOM_START + 96,
4485 EL_CUSTOM_START + 97,
4486 EL_CUSTOM_START + 98,
4487 EL_CUSTOM_START + 99,
4489 EL_CUSTOM_START + 100,
4490 EL_CUSTOM_START + 101,
4491 EL_CUSTOM_START + 102,
4492 EL_CUSTOM_START + 103,
4494 EL_CUSTOM_START + 104,
4495 EL_CUSTOM_START + 105,
4496 EL_CUSTOM_START + 106,
4497 EL_CUSTOM_START + 107,
4499 EL_CUSTOM_START + 108,
4500 EL_CUSTOM_START + 109,
4501 EL_CUSTOM_START + 110,
4502 EL_CUSTOM_START + 111,
4504 EL_CUSTOM_START + 112,
4505 EL_CUSTOM_START + 113,
4506 EL_CUSTOM_START + 114,
4507 EL_CUSTOM_START + 115,
4509 EL_CUSTOM_START + 116,
4510 EL_CUSTOM_START + 117,
4511 EL_CUSTOM_START + 118,
4512 EL_CUSTOM_START + 119,
4514 EL_CUSTOM_START + 120,
4515 EL_CUSTOM_START + 121,
4516 EL_CUSTOM_START + 122,
4517 EL_CUSTOM_START + 123,
4519 EL_CUSTOM_START + 124,
4520 EL_CUSTOM_START + 125,
4521 EL_CUSTOM_START + 126,
4522 EL_CUSTOM_START + 127,
4524 EL_CUSTOM_START + 128,
4525 EL_CUSTOM_START + 129,
4526 EL_CUSTOM_START + 130,
4527 EL_CUSTOM_START + 131,
4529 EL_CUSTOM_START + 132,
4530 EL_CUSTOM_START + 133,
4531 EL_CUSTOM_START + 134,
4532 EL_CUSTOM_START + 135,
4534 EL_CUSTOM_START + 136,
4535 EL_CUSTOM_START + 137,
4536 EL_CUSTOM_START + 138,
4537 EL_CUSTOM_START + 139,
4539 EL_CUSTOM_START + 140,
4540 EL_CUSTOM_START + 141,
4541 EL_CUSTOM_START + 142,
4542 EL_CUSTOM_START + 143,
4544 EL_CUSTOM_START + 144,
4545 EL_CUSTOM_START + 145,
4546 EL_CUSTOM_START + 146,
4547 EL_CUSTOM_START + 147,
4549 EL_CUSTOM_START + 148,
4550 EL_CUSTOM_START + 149,
4551 EL_CUSTOM_START + 150,
4552 EL_CUSTOM_START + 151,
4554 EL_CUSTOM_START + 152,
4555 EL_CUSTOM_START + 153,
4556 EL_CUSTOM_START + 154,
4557 EL_CUSTOM_START + 155,
4559 EL_CUSTOM_START + 156,
4560 EL_CUSTOM_START + 157,
4561 EL_CUSTOM_START + 158,
4562 EL_CUSTOM_START + 159,
4564 EL_CUSTOM_START + 160,
4565 EL_CUSTOM_START + 161,
4566 EL_CUSTOM_START + 162,
4567 EL_CUSTOM_START + 163,
4569 EL_CUSTOM_START + 164,
4570 EL_CUSTOM_START + 165,
4571 EL_CUSTOM_START + 166,
4572 EL_CUSTOM_START + 167,
4574 EL_CUSTOM_START + 168,
4575 EL_CUSTOM_START + 169,
4576 EL_CUSTOM_START + 170,
4577 EL_CUSTOM_START + 171,
4579 EL_CUSTOM_START + 172,
4580 EL_CUSTOM_START + 173,
4581 EL_CUSTOM_START + 174,
4582 EL_CUSTOM_START + 175,
4584 EL_CUSTOM_START + 176,
4585 EL_CUSTOM_START + 177,
4586 EL_CUSTOM_START + 178,
4587 EL_CUSTOM_START + 179,
4589 EL_CUSTOM_START + 180,
4590 EL_CUSTOM_START + 181,
4591 EL_CUSTOM_START + 182,
4592 EL_CUSTOM_START + 183,
4594 EL_CUSTOM_START + 184,
4595 EL_CUSTOM_START + 185,
4596 EL_CUSTOM_START + 186,
4597 EL_CUSTOM_START + 187,
4599 EL_CUSTOM_START + 188,
4600 EL_CUSTOM_START + 189,
4601 EL_CUSTOM_START + 190,
4602 EL_CUSTOM_START + 191,
4604 EL_CUSTOM_START + 192,
4605 EL_CUSTOM_START + 193,
4606 EL_CUSTOM_START + 194,
4607 EL_CUSTOM_START + 195,
4609 EL_CUSTOM_START + 196,
4610 EL_CUSTOM_START + 197,
4611 EL_CUSTOM_START + 198,
4612 EL_CUSTOM_START + 199,
4614 EL_CUSTOM_START + 200,
4615 EL_CUSTOM_START + 201,
4616 EL_CUSTOM_START + 202,
4617 EL_CUSTOM_START + 203,
4619 EL_CUSTOM_START + 204,
4620 EL_CUSTOM_START + 205,
4621 EL_CUSTOM_START + 206,
4622 EL_CUSTOM_START + 207,
4624 EL_CUSTOM_START + 208,
4625 EL_CUSTOM_START + 209,
4626 EL_CUSTOM_START + 210,
4627 EL_CUSTOM_START + 211,
4629 EL_CUSTOM_START + 212,
4630 EL_CUSTOM_START + 213,
4631 EL_CUSTOM_START + 214,
4632 EL_CUSTOM_START + 215,
4634 EL_CUSTOM_START + 216,
4635 EL_CUSTOM_START + 217,
4636 EL_CUSTOM_START + 218,
4637 EL_CUSTOM_START + 219,
4639 EL_CUSTOM_START + 220,
4640 EL_CUSTOM_START + 221,
4641 EL_CUSTOM_START + 222,
4642 EL_CUSTOM_START + 223,
4644 EL_CUSTOM_START + 224,
4645 EL_CUSTOM_START + 225,
4646 EL_CUSTOM_START + 226,
4647 EL_CUSTOM_START + 227,
4649 EL_CUSTOM_START + 228,
4650 EL_CUSTOM_START + 229,
4651 EL_CUSTOM_START + 230,
4652 EL_CUSTOM_START + 231,
4654 EL_CUSTOM_START + 232,
4655 EL_CUSTOM_START + 233,
4656 EL_CUSTOM_START + 234,
4657 EL_CUSTOM_START + 235,
4659 EL_CUSTOM_START + 236,
4660 EL_CUSTOM_START + 237,
4661 EL_CUSTOM_START + 238,
4662 EL_CUSTOM_START + 239,
4664 EL_CUSTOM_START + 240,
4665 EL_CUSTOM_START + 241,
4666 EL_CUSTOM_START + 242,
4667 EL_CUSTOM_START + 243,
4669 EL_CUSTOM_START + 244,
4670 EL_CUSTOM_START + 245,
4671 EL_CUSTOM_START + 246,
4672 EL_CUSTOM_START + 247,
4674 EL_CUSTOM_START + 248,
4675 EL_CUSTOM_START + 249,
4676 EL_CUSTOM_START + 250,
4677 EL_CUSTOM_START + 251,
4679 EL_CUSTOM_START + 252,
4680 EL_CUSTOM_START + 253,
4681 EL_CUSTOM_START + 254,
4682 EL_CUSTOM_START + 255
4684 static int *editor_hl_custom_ptr = editor_hl_custom;
4685 static int *editor_el_custom_ptr = editor_el_custom;
4686 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4687 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4689 static int editor_hl_group[] =
4691 EL_INTERNAL_CASCADE_GE_ACTIVE,
4697 static int editor_el_group[] =
4711 EL_GROUP_START + 10,
4712 EL_GROUP_START + 11,
4714 EL_GROUP_START + 12,
4715 EL_GROUP_START + 13,
4716 EL_GROUP_START + 14,
4717 EL_GROUP_START + 15,
4719 EL_GROUP_START + 16,
4720 EL_GROUP_START + 17,
4721 EL_GROUP_START + 18,
4722 EL_GROUP_START + 19,
4724 EL_GROUP_START + 20,
4725 EL_GROUP_START + 21,
4726 EL_GROUP_START + 22,
4727 EL_GROUP_START + 23,
4729 EL_GROUP_START + 24,
4730 EL_GROUP_START + 25,
4731 EL_GROUP_START + 26,
4732 EL_GROUP_START + 27,
4734 EL_GROUP_START + 28,
4735 EL_GROUP_START + 29,
4736 EL_GROUP_START + 30,
4739 static int *editor_hl_group_ptr = editor_hl_group;
4740 static int *editor_el_group_ptr = editor_el_group;
4741 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4742 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4744 static int editor_hl_reference[] =
4746 EL_INTERNAL_CASCADE_REF_ACTIVE,
4752 static int editor_el_reference[] =
4756 EL_TRIGGER_CE_VALUE,
4757 EL_TRIGGER_CE_SCORE,
4761 EL_CURRENT_CE_VALUE,
4762 EL_CURRENT_CE_SCORE,
4784 static int *editor_hl_reference_ptr = editor_hl_reference;
4785 static int *editor_el_reference_ptr = editor_el_reference;
4786 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4787 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4789 static int editor_hl_user_defined[] =
4791 EL_INTERNAL_CASCADE_USER_ACTIVE,
4797 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4798 static int *editor_el_user_defined_ptr = NULL;
4799 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4800 static int num_editor_el_user_defined = 0;
4802 static int editor_hl_dynamic[] =
4804 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4810 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4811 static int *editor_el_dynamic_ptr = NULL;
4812 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4813 static int num_editor_el_dynamic = 0;
4815 static int editor_hl_empty[] = { EL_EMPTY };
4816 static int *editor_el_empty = NULL; /* dynamically allocated */
4818 static int *editor_hl_empty_ptr = editor_hl_empty;
4819 static int *editor_el_empty_ptr = NULL;
4820 static int num_editor_hl_empty = 0;
4821 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4823 static boolean use_el_empty = FALSE;
4825 static int *editor_elements = NULL; /* dynamically allocated */
4826 static int num_editor_elements = 0; /* dynamically determined */
4828 static boolean setup_editor_show_always = TRUE;
4829 static boolean setup_editor_cascade_never = FALSE;
4831 static int editor_hl_unused[] = { EL_EMPTY };
4832 static int *editor_hl_unused_ptr = editor_hl_unused;
4833 static int num_editor_hl_unused = 0;
4837 boolean *setup_value;
4838 boolean *setup_cascade_value;
4840 int **headline_list;
4841 int *headline_list_size;
4844 int *element_list_size;
4846 boolean last_setup_value;
4848 editor_elements_info[] =
4851 &setup_editor_show_always,
4852 &setup_editor_cascade_never,
4853 &editor_hl_unused_ptr, &num_editor_hl_unused,
4854 &editor_el_players_ptr, &num_editor_el_players
4857 &setup.editor.el_boulderdash,
4858 &setup.editor_cascade.el_bd,
4859 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4860 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4863 &setup.editor.el_emerald_mine,
4864 &setup.editor_cascade.el_em,
4865 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4866 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4869 &setup.editor.el_emerald_mine_club,
4870 &setup.editor_cascade.el_emc,
4871 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4872 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4875 &setup.editor.el_more,
4876 &setup.editor_cascade.el_rnd,
4877 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4878 &editor_el_rnd_ptr, &num_editor_el_rnd
4881 &setup.editor.el_sokoban,
4882 &setup.editor_cascade.el_sb,
4883 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4884 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4887 &setup.editor.el_supaplex,
4888 &setup.editor_cascade.el_sp,
4889 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4890 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4893 &setup.editor.el_diamond_caves,
4894 &setup.editor_cascade.el_dc,
4895 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4896 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4899 &setup.editor.el_dx_boulderdash,
4900 &setup.editor_cascade.el_dx,
4901 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4902 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4905 &setup.editor.el_chars,
4906 &setup.editor_cascade.el_chars,
4907 &editor_hl_chars_ptr, &num_editor_hl_chars,
4908 &editor_el_chars_ptr, &num_editor_el_chars
4911 &setup.editor.el_steel_chars,
4912 &setup.editor_cascade.el_steel_chars,
4913 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4914 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4917 &setup.editor.el_custom,
4918 &setup.editor_cascade.el_ce,
4919 &editor_hl_custom_ptr, &num_editor_hl_custom,
4920 &editor_el_custom_ptr, &num_editor_el_custom
4923 &setup.editor.el_custom,
4924 &setup.editor_cascade.el_ge,
4925 &editor_hl_group_ptr, &num_editor_hl_group,
4926 &editor_el_group_ptr, &num_editor_el_group
4929 &setup.editor.el_custom,
4930 &setup.editor_cascade.el_ref,
4931 &editor_hl_reference_ptr, &num_editor_hl_reference,
4932 &editor_el_reference_ptr, &num_editor_el_reference
4935 &setup.editor.el_user_defined,
4936 &setup.editor_cascade.el_user,
4937 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4938 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4941 &setup.editor.el_dynamic,
4942 &setup.editor_cascade.el_dynamic,
4943 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4944 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4949 &editor_hl_empty_ptr, &num_editor_hl_empty,
4950 &editor_el_empty_ptr, &num_editor_el_empty,
4962 -----------------------------------------------------------------------------
4964 -----------------------------------------------------------------------------
4967 static int getMaxInfoTextLength()
4969 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
4972 static int getTextWidthForGadget(char *text)
4977 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4980 static int getTextWidthForDrawingArea(char *text)
4985 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4988 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4990 return (gi->x + gi->width + getTextWidthForGadget(text));
4993 static char *getElementInfoText(int element)
4995 char *info_text = NULL;
4997 if (element < MAX_NUM_ELEMENTS)
4999 if (strlen(element_info[element].description) > 0)
5000 info_text = element_info[element].description;
5001 else if (element_info[element].custom_description != NULL)
5002 info_text = element_info[element].custom_description;
5003 else if (element_info[element].editor_description != NULL)
5004 info_text = element_info[element].editor_description;
5007 if (info_text == NULL)
5008 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5013 static char *getElementDescriptionFilenameExt(char *basename)
5015 char *elements_subdir = "elements";
5016 static char *elements_subdir2 = NULL;
5017 static char *filename = NULL;
5019 if (elements_subdir2 == NULL)
5020 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5022 checked_free(filename);
5024 /* 1st try: look for element description in current level set directory */
5025 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5026 if (fileExists(filename))
5031 /* 2nd try: look for element description in the game's base directory */
5032 filename = getPath3(options.docs_directory, elements_subdir, basename);
5033 if (fileExists(filename))
5039 char *getElementDescriptionFilename(int element)
5041 char basename[MAX_FILENAME_LEN];
5044 /* 1st try: look for element description file for exactly this element */
5045 sprintf(basename, "%s.txt", element_info[element].token_name);
5046 filename = getElementDescriptionFilenameExt(basename);
5047 if (filename != NULL)
5050 /* 2nd try: look for element description file for this element's class */
5051 sprintf(basename, "%s.txt", element_info[element].class_name);
5052 filename = getElementDescriptionFilenameExt(basename);
5053 if (filename != NULL)
5059 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5061 boolean element_found[NUM_FILE_ELEMENTS];
5064 /* initialize list of used elements to "not used" */
5065 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5066 element_found[i] = FALSE;
5068 /* find all elements used in current level */
5069 for (y = 0; y < lev_fieldy; y++)
5070 for (x = 0; x < lev_fieldx; x++)
5071 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5072 element_found[Feld[x][y]] = TRUE;
5076 /* count number of elements used in current level */
5077 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5078 if (element_found[i])
5081 /* add space for up to 3 more elements for padding that may be needed */
5084 /* free memory for old list of elements, if needed */
5085 checked_free(*elements);
5087 /* allocate memory for new list of elements */
5088 *elements = checked_malloc(*num_elements * sizeof(int));
5092 /* add all elements used in current level (non-custom/group elements) */
5093 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5094 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5095 (*elements)[(*num_elements)++] = i;
5097 /* add all elements used in current level (custom/group elements) */
5098 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5099 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5100 (*elements)[(*num_elements)++] = i;
5102 while (*num_elements % 4) /* pad with empty elements, if needed */
5103 (*elements)[(*num_elements)++] = EL_EMPTY;
5106 static void ReinitializeElementList()
5108 static boolean initialization_needed = TRUE;
5112 if (initialization_needed)
5114 LoadSetup_EditorCascade(); /* load last editor cascade state */
5116 /* initialize editor cascade element from saved cascade state */
5117 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5119 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5120 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5122 if (IS_EDITOR_CASCADE(*cascade_element))
5124 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5125 EL_CASCADE_INACTIVE(*cascade_element));
5128 initialization_needed = FALSE;
5131 checked_free(editor_elements);
5133 /* reload optional user defined element list for each invocation of editor */
5134 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5135 &num_editor_el_user_defined);
5137 /* initialize dynamic level element list for each invocation of editor */
5138 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5139 &num_editor_el_dynamic);
5141 /* initialize list of empty elements (used for padding, if needed) */
5142 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5143 editor_el_empty[i] = EL_EMPTY;
5145 /* do some sanity checks for each element from element list */
5146 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5148 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5150 int element = (*editor_elements_info[i].element_list)[j];
5152 if (element >= NUM_FILE_ELEMENTS)
5153 Error(ERR_WARN, "editor element %d is runtime element", element);
5155 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5156 Error(ERR_WARN, "no element description for element %d", element);
5160 num_editor_elements = 0;
5161 use_el_empty = FALSE;
5163 /* determine size of element list */
5164 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5166 boolean found_inactive_cascade = FALSE;
5168 if (*editor_elements_info[i].setup_value)
5170 if (setup.editor.el_headlines)
5172 // required for correct padding of palette headline buttons
5173 if (*editor_elements_info[i].headline_list_size > 0)
5174 num_editor_elements += editor.palette.cols;
5176 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5178 int element = (*editor_elements_info[i].headline_list)[j];
5180 if (IS_EDITOR_CASCADE_INACTIVE(element))
5181 found_inactive_cascade = TRUE;
5185 if (found_inactive_cascade)
5188 // required for correct padding of palette element buttons
5189 int element_list_size = *editor_elements_info[i].element_list_size;
5191 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5192 int element_buttons = editor.palette.cols * element_rows;
5194 num_editor_elements += element_buttons;
5198 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5200 /* offer at least as many elements as element buttons exist */
5201 use_el_empty = TRUE;
5202 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5204 num_editor_elements += num_editor_el_empty;
5207 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5209 /* fill element list */
5210 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5212 boolean found_inactive_cascade = FALSE;
5214 if (*editor_elements_info[i].setup_value)
5216 if (setup.editor.el_headlines)
5218 // required for correct padding of palette headline buttons
5219 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5220 editor.palette.cols : 0);
5222 for (j = 0; j < headline_size; j++)
5224 // use empty elements for padding of palette headline buttons
5225 int element = (j < *editor_elements_info[i].headline_list_size ?
5226 (*editor_elements_info[i].headline_list)[j] :
5227 editor_el_empty[0]);
5229 editor_elements[pos++] = element;
5231 if (IS_EDITOR_CASCADE_INACTIVE(element))
5232 found_inactive_cascade = TRUE;
5236 if (found_inactive_cascade)
5239 // required for correct padding of palette element buttons
5240 int element_list_size = *editor_elements_info[i].element_list_size;
5242 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5243 int element_buttons = editor.palette.cols * element_rows;
5245 // copy all elements from element list
5246 for (j = 0; j < element_list_size; j++)
5247 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5249 // use empty elements for padding of palette element buttons
5250 for (j = 0; j < element_buttons - element_list_size; j++)
5251 editor_elements[pos++] = editor_el_empty[0];
5255 /* (this function is also called before editor gadgets are initialized!) */
5256 AdjustElementListScrollbar();
5259 void PrintEditorElementList()
5261 boolean *stop = &setup.editor.el_user_defined;
5264 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5266 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5268 if (IS_EDITOR_CASCADE(cascade_element))
5270 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5271 char *headline = element_info[cascade_element_show].editor_description;
5273 PrintLineWithPrefix("# ", "-", 77);
5274 Print("# %s\n", headline);
5275 PrintLineWithPrefix("# ", "-", 77);
5278 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5280 int element = (*editor_elements_info[i].headline_list)[j];
5282 if (IS_EDITOR_CASCADE(element))
5283 element = EL_CHAR_MINUS;
5285 Print("# %s\n", element_info[element].token_name);
5291 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5293 int element = (*editor_elements_info[i].element_list)[j];
5295 Print("# %s\n", element_info[element].token_name);
5303 static void ReinitializeElementListButtons()
5305 static boolean last_setup_value_headlines = FALSE;
5306 static boolean initialization_needed = TRUE;
5309 if (!initialization_needed) /* check if editor element setup has changed */
5311 if (last_setup_value_headlines != setup.editor.el_headlines)
5312 initialization_needed = TRUE;
5314 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5315 if (editor_elements_info[i].last_setup_value !=
5316 *editor_elements_info[i].setup_value)
5317 initialization_needed = TRUE;
5320 if (!initialization_needed)
5323 FreeLevelEditorGadgets();
5324 CreateLevelEditorGadgets();
5326 /* store current setup values for next invocation of this function */
5327 last_setup_value_headlines = setup.editor.el_headlines;
5328 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5329 editor_elements_info[i].last_setup_value =
5330 *editor_elements_info[i].setup_value;
5332 initialization_needed = FALSE;
5335 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5338 int border_graphic =
5339 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5340 struct GraphicInfo *g = &graphic_info[border_graphic];
5341 Bitmap *src_bitmap = g->bitmap;
5342 int src_x = g->src_x;
5343 int src_y = g->src_y;
5344 int border_size = g->border_size;
5345 int border_xpos = g->width - border_size;
5346 int border_ypos = g->height - border_size;
5347 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5350 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5351 border_size, border_size,
5352 dest_x - border_size, dest_y - border_size);
5353 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5354 border_size, border_size,
5355 dest_x + width, dest_y - border_size);
5356 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5357 border_size, border_size,
5358 dest_x - border_size, dest_y + height);
5359 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5360 border_size, border_size,
5361 dest_x + width, dest_y + height);
5363 for (i = 0; i < width / tilesize; i++)
5365 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5366 tilesize, border_size,
5367 dest_x + i * tilesize, dest_y - border_size);
5368 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5369 tilesize, border_size,
5370 dest_x + i * tilesize, dest_y + height);
5373 for (i = 0; i < height / tilesize; i++)
5375 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5376 border_size, tilesize,
5377 dest_x - border_size, dest_y + i * tilesize);
5378 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5379 border_size, tilesize,
5380 dest_x + width, dest_y + i * tilesize);
5383 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5386 static void DrawEditorElement(int x, int y, int element)
5388 DrawSizedElement(x, y, element, ed_tilesize);
5391 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5393 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5396 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5398 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5401 static void DrawDrawingArea(int id)
5403 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5406 int *value = drawingarea_info[id].value;
5407 int area_xsize = drawingarea_info[id].area_xsize;
5408 int area_ysize = drawingarea_info[id].area_ysize;
5409 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5411 for (x = 0; x < area_xsize; x++)
5412 for (y = 0; y < area_ysize; y++)
5413 DrawSizedGraphicExt(drawto,
5414 gi->x + x * tilesize,
5415 gi->y + y * tilesize,
5416 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5419 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5422 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5423 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5425 BlitBitmap(drawto, drawto,
5426 SX + (dx == -1 ? ed_tilesize : 0),
5427 SY + (dy == -1 ? ed_tilesize : 0),
5428 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5429 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5430 SX + (dx == +1 ? ed_tilesize : 0),
5431 SY + (dy == +1 ? ed_tilesize : 0));
5435 x = (dx == 1 ? 0 : ed_fieldx - 1);
5436 for (y = 0; y < ed_fieldy; y++)
5437 DrawEditorElementOrWall(x, y, from_x, from_y);
5441 y = (dy == 1 ? 0 : ed_fieldy - 1);
5442 for (x = 0; x < ed_fieldx; x++)
5443 DrawEditorElementOrWall(x, y, from_x, from_y);
5446 redraw_mask |= REDRAW_FIELD;
5450 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5453 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5456 static void CreateControlButtons()
5458 struct GadgetInfo *gi;
5461 /* create toolbox buttons */
5462 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5464 int id = controlbutton_info[i].gadget_id;
5465 int type = controlbutton_info[i].gadget_type;
5466 int graphic = controlbutton_info[i].graphic;
5467 struct XYTileSize *pos = controlbutton_info[i].pos;
5468 struct GraphicInfo *gd = &graphic_info[graphic];
5469 Bitmap *deco_bitmap = NULL;
5470 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5471 int tile_size = 0, deco_shift = 0;
5472 boolean deco_masked = FALSE;
5473 int gd_x1 = gd->src_x;
5474 int gd_y1 = gd->src_y;
5475 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5476 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5477 int gd_x1a = gd->src_x + gd->active_xoffset;
5478 int gd_y1a = gd->src_y + gd->active_yoffset;
5479 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5480 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5483 unsigned int event_mask;
5484 int radio_button_nr = RADIO_NR_NONE;
5485 boolean checked = FALSE;
5487 if (type == GD_TYPE_RADIO_BUTTON)
5489 event_mask = GD_EVENT_PRESSED;
5490 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5492 if (id == drawing_function)
5497 if (id == GADGET_ID_WRAP_LEFT ||
5498 id == GADGET_ID_WRAP_RIGHT ||
5499 id == GADGET_ID_WRAP_UP ||
5500 id == GADGET_ID_WRAP_DOWN)
5501 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5503 event_mask = GD_EVENT_RELEASED;
5506 if (id == GADGET_ID_PROPERTIES ||
5507 id == GADGET_ID_PALETTE)
5512 else if (id == GADGET_ID_ELEMENT_LEFT ||
5513 id == GADGET_ID_ELEMENT_MIDDLE ||
5514 id == GADGET_ID_ELEMENT_RIGHT)
5519 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5520 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5521 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5523 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5524 editor.button.element_left.tile_size :
5525 id == GADGET_ID_ELEMENT_MIDDLE ?
5526 editor.button.element_middle.tile_size :
5527 id == GADGET_ID_ELEMENT_RIGHT ?
5528 editor.button.element_right.tile_size : 0);
5530 // make sure that decoration does not overlap gadget border
5531 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5533 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5535 deco_xpos = (gd->width - tile_size) / 2;
5536 deco_ypos = (gd->height - tile_size) / 2;
5538 deco_masked = gd->draw_masked;
5546 gi = CreateGadget(GDI_CUSTOM_ID, id,
5547 GDI_CUSTOM_TYPE_ID, i,
5548 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5551 GDI_WIDTH, gd->width,
5552 GDI_HEIGHT, gd->height,
5554 GDI_STATE, GD_BUTTON_UNPRESSED,
5555 GDI_RADIO_NR, radio_button_nr,
5556 GDI_CHECKED, checked,
5557 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5558 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5559 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5560 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5561 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5562 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5563 GDI_DECORATION_SIZE, tile_size, tile_size,
5564 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5565 GDI_DECORATION_MASKED, deco_masked,
5566 GDI_EVENT_MASK, event_mask,
5567 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5568 GDI_CALLBACK_ACTION, HandleControlButtons,
5572 Error(ERR_EXIT, "cannot create gadget");
5574 level_editor_gadget[id] = gi;
5577 /* these values are not constant, but can change at runtime */
5578 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5579 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5580 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5581 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5582 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5583 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5584 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5585 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5586 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5587 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5588 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5589 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5591 /* create buttons for scrolling of drawing area and element list */
5592 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5594 int id = scrollbutton_info[i].gadget_id;
5595 int graphic = scrollbutton_info[i].graphic;
5596 struct GraphicInfo *gd = &graphic_info[graphic];
5597 Bitmap *gd_bitmap = gd->bitmap;
5598 int gd_x1 = gd->src_x;
5599 int gd_y1 = gd->src_y;
5600 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5601 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5602 int width = gd->width;
5603 int height = gd->height;
5604 int x = scrollbutton_pos[i].x;
5605 int y = scrollbutton_pos[i].y;
5606 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5608 if (id == GADGET_ID_SCROLL_LIST_UP ||
5609 id == GADGET_ID_SCROLL_LIST_DOWN)
5620 gi = CreateGadget(GDI_CUSTOM_ID, id,
5621 GDI_CUSTOM_TYPE_ID, i,
5622 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5627 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5628 GDI_STATE, GD_BUTTON_UNPRESSED,
5629 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5630 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5631 GDI_EVENT_MASK, event_mask,
5632 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5633 GDI_CALLBACK_ACTION, HandleControlButtons,
5637 Error(ERR_EXIT, "cannot create gadget");
5639 level_editor_gadget[id] = gi;
5642 /* create buttons for element list */
5643 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5645 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5646 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5647 struct GraphicInfo *gd = &graphic_info[graphic];
5648 Bitmap *gd_bitmap = gd->bitmap;
5649 Bitmap *deco_bitmap;
5650 int deco_x, deco_y, deco_xpos, deco_ypos;
5651 int gd_x1 = gd->src_x;
5652 int gd_y1 = gd->src_y;
5653 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5654 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5655 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5656 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5657 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5658 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5659 int element = editor_elements[i];
5660 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
5661 unsigned int event_mask = GD_EVENT_RELEASED;
5663 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
5665 deco_xpos = (gd->width - tile_size) / 2;
5666 deco_ypos = (gd->height - tile_size) / 2;
5668 gi = CreateGadget(GDI_CUSTOM_ID, id,
5669 GDI_CUSTOM_TYPE_ID, i,
5670 GDI_INFO_TEXT, getElementInfoText(element),
5673 GDI_WIDTH, gd->width,
5674 GDI_HEIGHT, gd->height,
5675 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5676 GDI_STATE, GD_BUTTON_UNPRESSED,
5677 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5678 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5679 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5680 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5681 GDI_DECORATION_SIZE, tile_size, tile_size,
5682 GDI_DECORATION_SHIFTING, 1, 1,
5683 GDI_EVENT_MASK, event_mask,
5684 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5685 GDI_CALLBACK_ACTION, HandleControlButtons,
5689 Error(ERR_EXIT, "cannot create gadget");
5691 level_editor_gadget[id] = gi;
5695 static void CreateCounterButtons()
5697 int max_infotext_len = getMaxInfoTextLength();
5700 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5703 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5704 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5706 /* determine horizontal position to the right of specified gadget */
5707 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5708 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5709 ED_GADGET_TEXT_DISTANCE);
5711 /* determine horizontal offset for leading text */
5712 if (counterbutton_info[i].text_left != NULL)
5713 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5715 for (j = 0; j < 2; j++)
5717 struct GadgetInfo *gi;
5719 counterbutton_info[i].gadget_id_down :
5720 counterbutton_info[i].gadget_id_up);
5722 struct GraphicInfo *gd;
5723 int gd_x1, gd_x2, gd_y1, gd_y2;
5724 unsigned int event_mask;
5725 char infotext[max_infotext_len + 1];
5727 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5729 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5732 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
5733 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
5735 event_mask |= GD_EVENT_RELEASED;
5739 x = DX + editor.button.prev_level.x;
5740 y = DY + editor.button.prev_level.y;
5744 x = DX + editor.button.next_level.x;
5745 y = DY + editor.button.next_level.y;
5751 IMG_EDITOR_COUNTER_DOWN :
5752 IMG_EDITOR_COUNTER_UP);
5755 gd = &graphic_info[graphic];
5759 gd_x2 = gd->src_x + gd->pressed_xoffset;
5760 gd_y2 = gd->src_y + gd->pressed_yoffset;
5762 sprintf(infotext, "%s counter value by 1, 5 or 10",
5763 (j == 0 ? "decrease" : "increase"));
5765 gi = CreateGadget(GDI_CUSTOM_ID, id,
5766 GDI_CUSTOM_TYPE_ID, i,
5767 GDI_INFO_TEXT, infotext,
5770 GDI_WIDTH, gd->width,
5771 GDI_HEIGHT, gd->height,
5772 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5773 GDI_STATE, GD_BUTTON_UNPRESSED,
5774 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5775 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5776 GDI_EVENT_MASK, event_mask,
5777 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5778 GDI_CALLBACK_ACTION, HandleCounterButtons,
5782 Error(ERR_EXIT, "cannot create gadget");
5784 level_editor_gadget[id] = gi;
5785 right_gadget_border[id] =
5786 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5788 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5792 int font_type = FONT_INPUT_1;
5793 int font_type_active = FONT_INPUT_1_ACTIVE;
5795 id = counterbutton_info[i].gadget_id_text;
5797 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5799 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5801 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
5803 font_type = FONT_LEVEL_NUMBER;
5804 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5806 x = DX + editor.input.level_number.x;
5807 y = DY + editor.input.level_number.y;
5811 graphic = IMG_EDITOR_COUNTER_INPUT;
5814 gd = &graphic_info[graphic];
5818 gd_x2 = gd->src_x + gd->active_xoffset;
5819 gd_y2 = gd->src_y + gd->active_yoffset;
5821 gi = CreateGadget(GDI_CUSTOM_ID, id,
5822 GDI_CUSTOM_TYPE_ID, i,
5823 GDI_INFO_TEXT, "enter counter value",
5826 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5827 GDI_NUMBER_VALUE, 0,
5828 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5829 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5830 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5831 GDI_TEXT_FONT, font_type,
5832 GDI_TEXT_FONT_ACTIVE, font_type_active,
5833 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5834 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5835 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5836 GDI_DESIGN_WIDTH, gd->width,
5837 GDI_EVENT_MASK, event_mask,
5838 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5839 GDI_CALLBACK_ACTION, HandleCounterButtons,
5843 Error(ERR_EXIT, "cannot create gadget");
5845 level_editor_gadget[id] = gi;
5846 right_gadget_border[id] =
5847 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5849 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5855 static void CreateDrawingAreas()
5859 /* these values are not constant, but can change at runtime */
5860 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5861 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5863 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5865 struct GadgetInfo *gi;
5866 unsigned int event_mask;
5867 int id = drawingarea_info[i].gadget_id;
5868 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5869 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5870 int area_xsize = drawingarea_info[i].area_xsize;
5871 int area_ysize = drawingarea_info[i].area_ysize;
5872 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5873 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5876 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5877 GD_EVENT_OFF_BORDERS;
5879 /* determine horizontal position to the right of specified gadget */
5880 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5881 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5882 ED_DRAWINGAREA_TEXT_DISTANCE);
5884 /* determine horizontal offset for leading text */
5885 if (drawingarea_info[i].text_left != NULL)
5886 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5888 gi = CreateGadget(GDI_CUSTOM_ID, id,
5889 GDI_CUSTOM_TYPE_ID, i,
5892 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5893 GDI_AREA_SIZE, area_xsize, area_ysize,
5894 GDI_ITEM_SIZE, item_size, item_size,
5895 GDI_EVENT_MASK, event_mask,
5896 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5897 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5901 Error(ERR_EXIT, "cannot create gadget");
5903 level_editor_gadget[id] = gi;
5904 right_gadget_border[id] =
5905 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5909 static void CreateTextInputGadgets()
5911 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5912 int max_infotext_len = getMaxInfoTextLength();
5915 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5917 int gd_x1 = gd->src_x;
5918 int gd_y1 = gd->src_y;
5919 int gd_x2 = gd->src_x + gd->active_xoffset;
5920 int gd_y2 = gd->src_y + gd->active_yoffset;
5921 struct GadgetInfo *gi;
5922 unsigned int event_mask;
5923 char infotext[MAX_OUTPUT_LINESIZE + 1];
5924 int id = textinput_info[i].gadget_id;
5927 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
5929 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
5930 int border_size = gd->border_size;
5931 int font_nr = FONT_INPUT_1;
5932 int font_height = getFontHeight(font_nr);
5933 int xoffset = element_border + TILEX + element_border + 3 * border_size;
5934 int yoffset = element_border + (TILEY - font_height) / 2;
5936 x = (editor.settings.element_name.x != -1 ?
5937 editor.settings.element_name.x :
5938 editor.settings.element_graphic.x + xoffset) - border_size;
5939 y = (editor.settings.element_name.y != -1 ?
5940 editor.settings.element_name.y :
5941 editor.settings.element_graphic.y + yoffset) - border_size;
5945 x = ED_SETTINGS_X(textinput_info[i].x);
5946 y = ED_SETTINGS_Y(textinput_info[i].y);
5949 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5951 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5952 infotext[max_infotext_len] = '\0';
5954 gi = CreateGadget(GDI_CUSTOM_ID, id,
5955 GDI_CUSTOM_TYPE_ID, i,
5956 GDI_INFO_TEXT, infotext,
5959 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5960 GDI_TEXT_VALUE, textinput_info[i].value,
5961 GDI_TEXT_SIZE, textinput_info[i].size,
5962 GDI_TEXT_FONT, FONT_INPUT_1,
5963 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5964 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5965 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5966 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5967 GDI_DESIGN_WIDTH, gd->width,
5968 GDI_EVENT_MASK, event_mask,
5969 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5970 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5974 Error(ERR_EXIT, "cannot create gadget");
5976 level_editor_gadget[id] = gi;
5980 static void CreateTextAreaGadgets()
5982 int max_infotext_len = getMaxInfoTextLength();
5985 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5987 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
5988 int gd_x1 = gd->src_x;
5989 int gd_y1 = gd->src_y;
5990 int gd_x2 = gd->src_x + gd->active_xoffset;
5991 int gd_y2 = gd->src_y + gd->active_yoffset;
5992 struct GadgetInfo *gi;
5993 unsigned int event_mask;
5994 char infotext[MAX_OUTPUT_LINESIZE + 1];
5995 int id = textarea_info[i].gadget_id;
5996 int area_xsize = textarea_info[i].xsize;
5997 int area_ysize = textarea_info[i].ysize;
5999 event_mask = GD_EVENT_TEXT_LEAVING;
6001 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6002 infotext[max_infotext_len] = '\0';
6004 gi = CreateGadget(GDI_CUSTOM_ID, id,
6005 GDI_CUSTOM_TYPE_ID, i,
6006 GDI_INFO_TEXT, infotext,
6007 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6008 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6009 GDI_TYPE, GD_TYPE_TEXT_AREA,
6010 GDI_AREA_SIZE, area_xsize, area_ysize,
6011 GDI_TEXT_FONT, FONT_INPUT_1,
6012 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6013 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6014 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6015 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6016 GDI_DESIGN_WIDTH, gd->width,
6017 GDI_EVENT_MASK, event_mask,
6018 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6019 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6023 Error(ERR_EXIT, "cannot create gadget");
6025 level_editor_gadget[id] = gi;
6029 static void CreateSelectboxGadgets()
6031 int max_infotext_len = getMaxInfoTextLength();
6034 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6036 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6037 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6038 int gd_x1 = gd->src_x;
6039 int gd_y1 = gd->src_y;
6040 int gd_x2 = gd->src_x + gd->active_xoffset;
6041 int gd_y2 = gd->src_y + gd->active_yoffset;
6042 int selectbox_button_xsize = gd2->width;
6043 struct GadgetInfo *gi;
6044 unsigned int event_mask;
6045 char infotext[MAX_OUTPUT_LINESIZE + 1];
6046 int id = selectbox_info[i].gadget_id;
6047 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6048 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6050 if (selectbox_info[i].size == -1) /* dynamically determine size */
6052 /* (we cannot use -1 for uninitialized values if we directly compare
6053 with results from strlen(), because the '<' and '>' operation will
6054 implicitely cast -1 to an unsigned integer value!) */
6055 selectbox_info[i].size = 0;
6057 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6058 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6059 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6061 selectbox_info[i].size++; /* add one character empty space */
6064 event_mask = GD_EVENT_RELEASED |
6065 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6067 /* determine horizontal position to the right of specified gadget */
6068 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6069 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6070 ED_GADGET_TEXT_DISTANCE);
6072 /* determine horizontal offset for leading text */
6073 if (selectbox_info[i].text_left != NULL)
6074 x += getTextWidthForGadget(selectbox_info[i].text_left);
6076 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6077 infotext[max_infotext_len] = '\0';
6079 gi = CreateGadget(GDI_CUSTOM_ID, id,
6080 GDI_CUSTOM_TYPE_ID, i,
6081 GDI_INFO_TEXT, infotext,
6084 GDI_TYPE, GD_TYPE_SELECTBOX,
6085 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6086 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6087 GDI_TEXT_SIZE, selectbox_info[i].size,
6088 GDI_TEXT_FONT, FONT_INPUT_1,
6089 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6090 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6091 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6092 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6093 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6094 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6095 GDI_DESIGN_WIDTH, gd->width,
6096 GDI_EVENT_MASK, event_mask,
6097 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6098 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6102 Error(ERR_EXIT, "cannot create gadget");
6104 level_editor_gadget[id] = gi;
6105 right_gadget_border[id] =
6106 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6110 static void CreateTextbuttonGadgets()
6112 int max_infotext_len = getMaxInfoTextLength();
6115 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6117 int id = textbutton_info[i].gadget_id;
6119 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6120 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6122 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6123 int gadget_distance =
6124 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6125 struct GraphicInfo *gd = &graphic_info[graphic];
6126 int gd_x1 = gd->src_x;
6127 int gd_y1 = gd->src_y;
6128 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6129 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6130 int gd_x1a = gd->src_x + gd->active_xoffset;
6131 int gd_y1a = gd->src_y + gd->active_yoffset;
6132 int border_xsize = gd->border_size + gd->draw_xoffset;
6133 int border_ysize = gd->border_size;
6134 struct GadgetInfo *gi;
6135 unsigned int event_mask;
6136 char infotext[MAX_OUTPUT_LINESIZE + 1];
6137 int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x);
6138 int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y);
6140 if (textbutton_info[i].size == -1) /* dynamically determine size */
6141 textbutton_info[i].size = strlen(textbutton_info[i].text);
6143 event_mask = GD_EVENT_RELEASED;
6145 sprintf(infotext, "%s", textbutton_info[i].infotext);
6146 infotext[max_infotext_len] = '\0';
6148 /* determine horizontal position to the right of specified gadget */
6149 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6151 int gadget_id_align = textbutton_info[i].gadget_id_align;
6153 x = right_gadget_border[gadget_id_align] + gadget_distance;
6155 if (textbutton_info[i].y == -1)
6156 y = level_editor_gadget[gadget_id_align]->y;
6159 /* determine horizontal offset for leading text */
6160 if (textbutton_info[i].text_left != NULL)
6161 x += getTextWidthForGadget(textbutton_info[i].text_left);
6163 gi = CreateGadget(GDI_CUSTOM_ID, id,
6164 GDI_CUSTOM_TYPE_ID, i,
6165 GDI_INFO_TEXT, infotext,
6168 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6169 GDI_TEXT_VALUE, textbutton_info[i].text,
6170 GDI_TEXT_SIZE, textbutton_info[i].size,
6171 GDI_TEXT_FONT, FONT_INPUT_2,
6172 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6173 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6174 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6175 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6176 GDI_BORDER_SIZE, border_xsize, border_ysize,
6177 GDI_DESIGN_WIDTH, gd->width,
6178 GDI_DECORATION_SHIFTING, 1, 1,
6179 GDI_EVENT_MASK, event_mask,
6180 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6181 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6185 Error(ERR_EXIT, "cannot create gadget");
6187 level_editor_gadget[id] = gi;
6188 right_gadget_border[id] =
6189 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6193 static void CreateGraphicbuttonGadgets()
6195 struct GadgetInfo *gi;
6196 unsigned int event_mask;
6199 /* create buttons for scrolling of drawing area and element list */
6200 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6202 int id = graphicbutton_info[i].gadget_id;
6203 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6204 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6205 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6206 int gd_x1 = gd->src_x;
6207 int gd_y1 = gd->src_y;
6208 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6209 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6211 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6213 /* determine horizontal position to the right of specified gadget */
6214 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6215 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6216 ED_GADGET_TEXT_DISTANCE);
6218 /* determine horizontal offset for leading text */
6219 if (graphicbutton_info[i].text_left != NULL)
6220 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6222 gi = CreateGadget(GDI_CUSTOM_ID, id,
6223 GDI_CUSTOM_TYPE_ID, i,
6224 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6227 GDI_WIDTH, gd->width,
6228 GDI_HEIGHT, gd->height,
6229 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6230 GDI_STATE, GD_BUTTON_UNPRESSED,
6231 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6232 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6233 GDI_EVENT_MASK, event_mask,
6234 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6235 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6239 Error(ERR_EXIT, "cannot create gadget");
6241 level_editor_gadget[id] = gi;
6242 right_gadget_border[id] =
6243 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6247 static void CreateScrollbarGadgets()
6251 /* these values are not constant, but can change at runtime */
6252 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6253 SX + ED_SCROLL_HORIZONTAL_XPOS;
6254 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6255 SY + ED_SCROLL_HORIZONTAL_YPOS;
6256 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6257 ED_SCROLL_HORIZONTAL_XSIZE;
6258 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6259 ED_SCROLL_HORIZONTAL_YSIZE;
6260 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6261 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6262 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6263 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6265 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6266 SX + ED_SCROLL_VERTICAL_XPOS;
6267 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6268 SY + ED_SCROLL_VERTICAL_YPOS;
6269 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6270 ED_SCROLL_VERTICAL_XSIZE;
6271 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6272 ED_SCROLL_VERTICAL_YSIZE;
6273 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6274 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6275 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6276 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6278 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6279 PX + ED_SCROLL2_VERTICAL_XPOS;
6280 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6281 PY + ED_SCROLL2_VERTICAL_YPOS;
6282 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6283 ED_SCROLL2_VERTICAL_XSIZE;
6284 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6285 ED_SCROLL2_VERTICAL_YSIZE;
6286 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6287 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6288 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6289 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6291 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6293 int id = scrollbar_info[i].gadget_id;
6294 int graphic = scrollbar_info[i].graphic;
6295 struct GraphicInfo *gd = &graphic_info[graphic];
6296 int gd_x1 = gd->src_x;
6297 int gd_y1 = gd->src_y;
6298 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6299 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6300 struct GadgetInfo *gi;
6301 int items_max, items_visible, item_position;
6302 unsigned int event_mask;
6304 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6306 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6307 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6308 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6310 else /* drawing area scrollbars */
6312 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6314 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6315 items_visible = ed_fieldx;
6320 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6321 items_visible = ed_fieldy;
6326 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6328 gi = CreateGadget(GDI_CUSTOM_ID, id,
6329 GDI_CUSTOM_TYPE_ID, i,
6330 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6331 GDI_X, scrollbar_pos[i].x,
6332 GDI_Y, scrollbar_pos[i].y,
6333 GDI_WIDTH, scrollbar_pos[i].width,
6334 GDI_HEIGHT, scrollbar_pos[i].height,
6335 GDI_TYPE, scrollbar_info[i].type,
6336 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6337 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6338 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6339 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6340 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6341 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6342 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6343 GDI_STATE, GD_BUTTON_UNPRESSED,
6344 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6345 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6346 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6347 GDI_EVENT_MASK, event_mask,
6348 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6349 GDI_CALLBACK_ACTION, HandleControlButtons,
6353 Error(ERR_EXIT, "cannot create gadget");
6355 level_editor_gadget[id] = gi;
6359 static void CreateCheckbuttonGadgets()
6361 struct GadgetInfo *gi;
6362 unsigned int event_mask;
6365 event_mask = GD_EVENT_PRESSED;
6367 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6369 int id = checkbutton_info[i].gadget_id;
6370 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6371 IMG_EDITOR_CHECKBOX);
6372 struct GraphicInfo *gd = &graphic_info[graphic];
6373 int gd_x1 = gd->src_x;
6374 int gd_y1 = gd->src_y;
6375 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6376 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6377 int gd_x1a = gd->src_x + gd->active_xoffset;
6378 int gd_y1a = gd->src_y + gd->active_yoffset;
6379 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6380 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6381 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6382 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6384 /* determine horizontal position to the right of specified gadget */
6385 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6386 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6387 ED_GADGET_TEXT_DISTANCE);
6389 /* determine horizontal offset for leading text */
6390 if (checkbutton_info[i].text_left != NULL)
6391 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6393 gi = CreateGadget(GDI_CUSTOM_ID, id,
6394 GDI_CUSTOM_TYPE_ID, i,
6395 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6398 GDI_WIDTH, gd->width,
6399 GDI_HEIGHT, gd->height,
6400 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6401 GDI_CHECKED, *checkbutton_info[i].value,
6402 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6403 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6404 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6405 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6406 GDI_EVENT_MASK, event_mask,
6407 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6408 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6412 Error(ERR_EXIT, "cannot create gadget");
6414 level_editor_gadget[id] = gi;
6415 right_gadget_border[id] =
6416 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6420 static void CreateRadiobuttonGadgets()
6422 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6423 int gd_x1 = gd->src_x;
6424 int gd_y1 = gd->src_y;
6425 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6426 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6427 int gd_x1a = gd->src_x + gd->active_xoffset;
6428 int gd_y1a = gd->src_y + gd->active_yoffset;
6429 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6430 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6431 struct GadgetInfo *gi;
6432 unsigned int event_mask;
6435 event_mask = GD_EVENT_PRESSED;
6437 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6439 int id = radiobutton_info[i].gadget_id;
6440 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6441 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6444 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6446 /* determine horizontal position to the right of specified gadget */
6447 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6448 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6449 ED_GADGET_TEXT_DISTANCE);
6451 /* determine horizontal offset for leading text */
6452 if (radiobutton_info[i].text_left != NULL)
6453 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6455 gi = CreateGadget(GDI_CUSTOM_ID, id,
6456 GDI_CUSTOM_TYPE_ID, i,
6457 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6460 GDI_WIDTH, gd->width,
6461 GDI_HEIGHT, gd->height,
6462 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6463 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6464 GDI_CHECKED, checked,
6465 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6466 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6467 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6468 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6469 GDI_EVENT_MASK, event_mask,
6470 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6471 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6475 Error(ERR_EXIT, "cannot create gadget");
6477 level_editor_gadget[id] = gi;
6478 right_gadget_border[id] =
6479 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6483 void CreateLevelEditorGadgets()
6485 /* force EDITOR font inside level editor */
6486 SetFontStatus(GAME_MODE_EDITOR);
6488 /* these values are not constant, but can change at runtime */
6489 ed_fieldx = MAX_ED_FIELDX - 1;
6490 ed_fieldy = MAX_ED_FIELDY - 1;
6492 num_editor_gadgets = NUM_EDITOR_GADGETS;
6494 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6496 level_editor_gadget =
6497 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6498 right_gadget_border =
6499 checked_calloc(num_editor_gadgets * sizeof(int));
6501 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6502 editor_el_empty_ptr = editor_el_empty;
6504 use_permanent_palette = !editor.palette.show_as_separate_screen;
6506 ReinitializeElementList();
6508 CreateControlButtons();
6509 CreateScrollbarGadgets();
6511 /* order of function calls is important because of cross-references */
6512 CreateCheckbuttonGadgets();
6513 CreateCounterButtons();
6514 CreateRadiobuttonGadgets();
6515 CreateTextInputGadgets();
6516 CreateTextAreaGadgets();
6517 CreateSelectboxGadgets();
6518 CreateGraphicbuttonGadgets();
6519 CreateTextbuttonGadgets();
6520 CreateDrawingAreas();
6525 void FreeLevelEditorGadgets()
6529 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6531 for (i = 0; i < num_editor_gadgets; i++)
6533 FreeGadget(level_editor_gadget[i]);
6535 level_editor_gadget[i] = NULL;
6538 checked_free(level_editor_gadget);
6539 checked_free(right_gadget_border);
6541 checked_free(editor_el_empty);
6544 static void MapCounterButtons(int id)
6546 int font_nr = FONT_TEXT_1;
6547 int font_height = getFontHeight(font_nr);
6548 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6549 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6550 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6551 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6552 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6553 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6554 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6555 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6556 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6557 int yoffset = (gi_down->height - font_height) / 2;
6558 int x_left = gi_down->x - xoffset_left;
6559 int x_right; /* set after gadget position was modified */
6560 int y_above = gi_down->y - yoffset_above;
6562 int y; /* set after gadget position was modified */
6564 /* counter limits must be changed first to prevent value truncation */
6565 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6566 counterbutton_info[id].max_value);
6568 /* right text position might have changed after setting position above */
6569 x_right = gi_up->x + gi_up->width + xoffset_right;
6571 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6573 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6574 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6575 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6577 ModifyGadget(gi_down, GDI_Y,
6578 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6579 ModifyGadget(gi_text, GDI_Y,
6580 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6581 ModifyGadget(gi_up, GDI_Y,
6582 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6585 /* vertical position might have changed after setting position above */
6586 y = gi_up->y + yoffset;
6588 if (counterbutton_info[id].text_above)
6589 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6591 if (counterbutton_info[id].text_left)
6592 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6594 if (counterbutton_info[id].text_right)
6595 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6602 static void MapControlButtons()
6607 /* map toolbox buttons (excluding special CE toolbox buttons) */
6608 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6609 MapGadget(level_editor_gadget[i]);
6611 /* map toolbox buttons (element properties buttons) */
6612 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
6613 MapGadget(level_editor_gadget[i]);
6615 if (use_permanent_palette)
6617 /* map buttons to select elements */
6618 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6619 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6620 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6621 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6622 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6625 /* map buttons to select level */
6626 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6627 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6628 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6629 MapCounterButtons(counter_id);
6632 static void MapDrawingArea(int id)
6634 int font_nr = FONT_TEXT_1;
6635 int font_height = getFontHeight(font_nr);
6636 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6637 int area_xsize = gi->drawing.area_xsize;
6638 int area_ysize = gi->drawing.area_ysize;
6639 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6640 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6641 int x_left = gi->x - xoffset_left;
6642 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6643 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6644 int y_side = gi->y + (gi->height - font_height) / 2;
6645 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6647 if (drawingarea_info[id].text_left)
6648 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6650 if (drawingarea_info[id].text_right)
6651 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6653 if (drawingarea_info[id].text_below)
6654 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6656 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6658 DrawElementBorder(gi->x, gi->y,
6659 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6660 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6662 DrawDrawingArea(id);
6668 static void MapTextInputGadget(int id)
6670 int font_nr = FONT_TEXT_1;
6671 int font_height = getFontHeight(font_nr);
6672 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6673 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6674 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6675 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6677 if (textinput_info[id].text_above)
6678 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6680 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6685 static void MapTextAreaGadget(int id)
6687 int font_nr = FONT_TEXT_1;
6688 int font_height = getFontHeight(font_nr);
6689 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6690 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6691 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6692 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6694 if (textarea_info[id].text_above)
6695 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6697 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6702 static void MapSelectboxGadget(int id)
6704 int font_nr = FONT_TEXT_1;
6705 int font_height = getFontHeight(font_nr);
6706 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6707 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6708 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6709 int yoffset = (gi->height - font_height) / 2;
6710 int x_left = gi->x - xoffset_left;
6711 int x_right = gi->x + gi->width + xoffset_right;
6712 int y = gi->y + yoffset;
6714 if (selectbox_info[id].text_left)
6715 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6717 if (selectbox_info[id].text_right)
6718 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6720 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6725 static void MapTextbuttonGadget(int id)
6727 int font_nr = FONT_TEXT_1;
6728 int font_height = getFontHeight(font_nr);
6729 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6730 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6731 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6732 int yoffset = (gi->height - font_height) / 2;
6733 int x_left = gi->x - xoffset_left;
6734 int x_right = gi->x + gi->width + xoffset_right;
6735 int y = gi->y + yoffset;
6737 /* only show button to delete change pages when more than minimum pages */
6738 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6739 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6742 if (textbutton_info[id].text_left)
6743 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6745 if (textbutton_info[id].text_right)
6746 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6751 static void MapGraphicbuttonGadget(int id)
6753 int font_nr = FONT_TEXT_1;
6754 int font_height = getFontHeight(font_nr);
6755 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6756 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6757 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6758 int yoffset = (gi->height - font_height) / 2;
6759 int x_left = gi->x - xoffset_left;
6760 int x_right = gi->x + gi->width + xoffset_right;
6761 int y = gi->y + yoffset;
6763 if (graphicbutton_info[id].text_left)
6764 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6766 if (graphicbutton_info[id].text_right)
6767 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6772 static void MapRadiobuttonGadget(int id)
6774 int font_nr = FONT_TEXT_1;
6775 int font_height = getFontHeight(font_nr);
6776 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6777 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6778 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6779 int yoffset = (gi->height - font_height) / 2;
6780 int x_left = gi->x - xoffset_left;
6781 int x_right = gi->x + gi->width + xoffset_right;
6782 int y = gi->y + yoffset;
6784 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6786 if (radiobutton_info[id].text_left)
6787 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6789 if (radiobutton_info[id].text_right)
6790 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6792 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6797 static void MapCheckbuttonGadget(int id)
6799 int font_nr = FONT_TEXT_1;
6800 int font_height = getFontHeight(font_nr);
6801 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6802 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6803 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6804 int yoffset = (gi->height - font_height) / 2;
6805 int x_left, x_right, y; /* set after gadget position was modified */
6807 /* set position for gadgets with dynamically determined position */
6808 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6809 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6810 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6812 x_left = gi->x - xoffset_left;
6813 x_right = gi->x + gi->width + xoffset_right;
6814 y = gi->y + yoffset;
6816 if (checkbutton_info[id].text_left)
6817 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6819 if (checkbutton_info[id].text_right)
6820 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6822 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6827 static void MapMainDrawingArea()
6829 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6830 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6833 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6835 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6836 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6837 no_horizontal_scrollbar) ||
6838 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6839 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6840 no_vertical_scrollbar))
6843 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6846 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6848 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6849 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6852 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6855 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6858 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6862 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6864 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6865 i == GADGET_ID_CUSTOM_COPY_TO ||
6866 i == GADGET_ID_CUSTOM_EXCHANGE ||
6867 i == GADGET_ID_CUSTOM_COPY ||
6868 i == GADGET_ID_CUSTOM_PASTE)
6871 MapGadget(level_editor_gadget[i]);
6873 UnmapGadget(level_editor_gadget[i]);
6878 static void MapLevelEditorToolboxCustomGadgets()
6880 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6883 static void UnmapLevelEditorToolboxCustomGadgets()
6885 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6888 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6892 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6894 if (i != GADGET_ID_SINGLE_ITEMS &&
6895 i != GADGET_ID_PICK_ELEMENT)
6897 struct GadgetInfo *gi = level_editor_gadget[i];
6905 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6906 struct GraphicInfo *gd = &graphic_info[graphic];
6910 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6911 gi->width, gi->height, gi->x, gi->y);
6913 redraw_mask |= REDRAW_DOOR_3;
6919 static void MapLevelEditorToolboxDrawingGadgets()
6921 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6924 static void UnmapLevelEditorToolboxDrawingGadgets()
6926 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6929 static void UnmapDrawingArea(int id)
6931 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6934 static void UnmapLevelEditorFieldGadgets()
6938 for (i = 0; i < num_editor_gadgets; i++)
6939 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6940 level_editor_gadget[i]->y))
6941 UnmapGadget(level_editor_gadget[i]);
6944 void UnmapLevelEditorGadgets()
6948 for (i = 0; i < num_editor_gadgets; i++)
6949 UnmapGadget(level_editor_gadget[i]);
6952 static void ResetUndoBuffer()
6954 undo_buffer_position = -1;
6955 undo_buffer_steps = -1;
6956 redo_buffer_steps = 0;
6958 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6960 level.changed = FALSE;
6963 static void DrawEditModeWindow()
6965 ModifyEditorElementList();
6966 RedrawDrawingElements();
6968 if (edit_mode == ED_MODE_INFO)
6969 DrawLevelInfoWindow();
6970 else if (edit_mode == ED_MODE_PROPERTIES)
6971 DrawPropertiesWindow();
6972 else if (edit_mode == ED_MODE_PALETTE)
6973 DrawPaletteWindow();
6974 else /* edit_mode == ED_MODE_DRAWING */
6975 DrawDrawingWindow();
6978 static void ChangeEditModeWindow(int new_edit_mode)
6980 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
6982 DrawEditModeWindow();
6985 static boolean LevelChanged()
6987 boolean field_changed = FALSE;
6990 for (y = 0; y < lev_fieldy; y++)
6991 for (x = 0; x < lev_fieldx; x++)
6992 if (Feld[x][y] != level.field[x][y])
6993 field_changed = TRUE;
6995 return (level.changed || field_changed);
6998 static boolean PrepareSavingIntoPersonalLevelSet()
7000 static LevelDirTree *last_copied_leveldir = NULL;
7001 static LevelDirTree *last_written_leveldir = NULL;
7002 static int last_copied_level_nr = -1;
7003 static int last_written_level_nr = -1;
7004 LevelDirTree *leveldir_former = leveldir_current;
7005 int level_nr_former = level_nr;
7008 // remember last mod/save so that for current session, we write
7009 // back to the same personal copy, asking only about overwrite.
7010 if (leveldir_current == last_copied_leveldir &&
7011 level_nr == last_copied_level_nr)
7013 // "cd" to personal level set dir (as used when writing last copy)
7014 leveldir_current = last_written_leveldir;
7015 level_nr = last_written_level_nr;
7020 if (!Request("This level is read only! "
7021 "Save into personal level set?", REQ_ASK))
7024 // "cd" to personal level set dir (for writing copy the first time)
7026 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7028 // find unused level number
7029 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7031 static char *level_filename = NULL;
7033 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7035 if (!fileExists(level_filename))
7039 last_copied_leveldir = leveldir_former;
7040 last_copied_level_nr = level_nr_former;
7042 last_written_leveldir = leveldir_current;
7043 last_written_level_nr = level_nr = new_level_nr;
7048 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7050 static char *filename_levelinfo = NULL, *mod_name = NULL;
7053 // annotate this copy-and-mod in personal levelinfo.conf
7054 setString(&filename_levelinfo,
7055 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7057 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7059 fprintf(file, "\n");
7060 fprintf(file, "# level %d was modified from:\n", level_nr);
7061 fprintf(file, "# - previous level set name: %s\n",
7063 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7064 level.file_info.nr, level.name);
7065 fprintf(file, "# - previous author: %s\n",
7067 fprintf(file, "# - previous save date: ");
7069 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7071 fprintf(file, "%04d-%02d-%02d\n",
7072 level.creation_date.year,
7073 level.creation_date.month,
7074 level.creation_date.day);
7078 fprintf(file, "not recorded\n");
7084 if (level_nr > leveldir_current->last_level)
7086 static char *temp_levelinfo = NULL;
7087 FILE *temp_file = NULL;
7088 char line[MAX_LINE_LEN];
7090 setString(&temp_levelinfo,
7091 getPath2(getCurrentLevelDir(),
7092 getStringCat2(LEVELINFO_FILENAME, ".new")));
7094 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7095 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7097 while (fgets(line, MAX_LINE_LEN, file))
7099 if (!strPrefix(line, "levels:"))
7100 fputs(line, temp_file);
7102 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7112 // needs error handling; also, ok on dos/win?
7113 unlink(filename_levelinfo);
7114 rename(temp_levelinfo, filename_levelinfo);
7117 // else: allow the save even if annotation failed
7119 // now... spray graffiti on the old level vital statistics
7120 // user can change these; just trying to set a good baseline
7122 // don't truncate names for fear of making offensive or silly:
7123 // long-named original author only recorded in levelinfo.conf.
7124 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7125 if (!strEqual(level.author, leveldir_current->author))
7127 setString(&mod_name, getStringCat3(leveldir_current->author,
7128 " after ", level.author));
7130 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7131 setString(&mod_name,
7132 getStringCat2(leveldir_current->author, " (ed.)"));
7134 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7135 setString(&mod_name, leveldir_current->author);
7137 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7139 // less worried about truncation here
7140 setString(&mod_name, getStringCat2("Mod: ", level.name));
7141 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7145 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7146 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7150 for (x = 0; x < lev_fieldx; x++)
7151 for (y = 0; y < lev_fieldy; y++)
7152 dst[x][y] = src[x][y];
7155 static int setSelectboxValue(int selectbox_id, int new_value)
7157 int new_index_value = 0;
7160 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7161 if (selectbox_info[selectbox_id].options[i].value == new_value)
7162 new_index_value = i;
7164 *selectbox_info[selectbox_id].value =
7165 selectbox_info[selectbox_id].options[new_index_value].value;
7167 return new_index_value;
7170 static void setSelectboxSpecialActionVariablesIfNeeded()
7174 /* change action mode and arg variables according to action type variable */
7175 for (i = 0; action_arg_options[i].value != -1; i++)
7177 if (action_arg_options[i].value == custom_element_change.action_type)
7179 int mode = action_arg_options[i].mode;
7181 /* only change if corresponding selectbox has changed */
7182 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7183 action_arg_modes[mode])
7184 custom_element_change.action_mode = -1;
7186 /* only change if corresponding selectbox has changed */
7187 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7188 action_arg_options[i].options)
7189 custom_element_change.action_arg = -1;
7196 static void setSelectboxSpecialActionOptions()
7200 /* change action mode and arg selectbox according to action type selectbox */
7201 for (i = 0; action_arg_options[i].value != -1; i++)
7203 if (action_arg_options[i].value == custom_element_change.action_type)
7205 int mode = action_arg_options[i].mode;
7207 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7208 action_arg_modes[mode]);
7209 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7210 custom_element_change.action_mode);
7212 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7213 action_arg_options[i].options);
7214 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7215 custom_element_change.action_arg);
7221 static void copy_custom_element_settings(int element_from, int element_to)
7223 struct ElementInfo *ei_from = &element_info[element_from];
7224 struct ElementInfo *ei_to = &element_info[element_to];
7226 copyElementInfo(ei_from, ei_to);
7229 static void replace_custom_element_in_settings(int element_from,
7234 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7236 struct ElementInfo *ei = &element_info[i];
7238 for (y = 0; y < 3; y++)
7239 for (x = 0; x < 3; x++)
7240 if (ei->content.e[x][y] == element_from)
7241 ei->content.e[x][y] = element_to;
7243 for (j = 0; j < ei->num_change_pages; j++)
7245 struct ElementChangeInfo *change = &ei->change_page[j];
7247 if (change->target_element == element_from)
7248 change->target_element = element_to;
7250 if (change->initial_trigger_element == element_from)
7251 change->initial_trigger_element = element_to;
7253 if (change->action_element == element_from)
7254 change->action_element = element_to;
7256 for (y = 0; y < 3; y++)
7257 for (x = 0; x < 3; x++)
7258 if (change->target_content.e[x][y] == element_from)
7259 change->target_content.e[x][y] = element_to;
7262 if (ei->group != NULL) /* group or internal */
7263 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7264 if (ei->group->element[j] == element_from)
7265 ei->group->element[j] = element_to;
7269 static void replace_custom_element_in_playfield(int element_from,
7274 for (x = 0; x < lev_fieldx; x++)
7275 for (y = 0; y < lev_fieldy; y++)
7276 if (Feld[x][y] == element_from)
7277 Feld[x][y] = element_to;
7280 static boolean CopyCustomElement(int element_old, int element_new,
7283 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7285 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7286 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7287 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7289 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7291 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7292 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7293 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7295 level.changed = TRUE;
7297 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7299 Request("Please choose custom element!", REQ_CONFIRM);
7303 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7305 Request("Please choose group element!", REQ_CONFIRM);
7311 level.changed = TRUE;
7314 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7316 copy_custom_element_settings(element_new, element_old);
7318 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7320 copy_custom_element_settings(element_old, element_new);
7322 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7324 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7325 copy_custom_element_settings(element_new, element_old);
7326 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7328 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7329 replace_custom_element_in_settings(element_new, element_old);
7330 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7332 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7333 replace_custom_element_in_playfield(element_new, element_old);
7334 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7337 UpdateCustomElementGraphicGadgets();
7338 DrawPropertiesWindow();
7343 static void CopyCustomElementPropertiesToEditor(int element)
7346 int current_change_page = element_info[element].current_change_page;
7348 /* dynamically (re)build selectbox for selecting change page */
7349 for (i = 0; i < element_info[element].num_change_pages; i++)
7351 sprintf(options_change_page_strings[i], "%d", i + 1);
7353 options_change_page[i].value = i;
7354 options_change_page[i].text = options_change_page_strings[i];
7357 options_change_page[i].value = -1;
7358 options_change_page[i].text = NULL;
7360 /* needed here to initialize combined element properties */
7361 InitElementPropertiesEngine(level.game_version);
7363 element_info[element].change =
7364 &element_info[element].change_page[current_change_page];
7366 custom_element = element_info[element];
7367 custom_element_change = *element_info[element].change;
7369 /* needed to initially set selectbox options for special action options */
7370 setSelectboxSpecialActionOptions();
7372 /* needed to initially set selectbox value variables to reliable defaults */
7373 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7374 setSelectboxValue(i, *selectbox_info[i].value);
7376 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7377 custom_element_properties[i] = HAS_PROPERTY(element, i);
7379 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7380 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7382 /* ---------- element settings: configure (custom elements) ------------- */
7384 /* set accessible layer selectbox help value */
7385 custom_element.access_type =
7386 (IS_WALKABLE(element) ? EP_WALKABLE :
7387 IS_PASSABLE(element) ? EP_PASSABLE :
7388 custom_element.access_type);
7389 custom_element.access_layer =
7390 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7391 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7392 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7393 custom_element.access_layer);
7394 custom_element.access_protected =
7395 (IS_PROTECTED(element) ? 1 : 0);
7396 custom_element_properties[EP_ACCESSIBLE] =
7397 (IS_ACCESSIBLE_OVER(element) ||
7398 IS_ACCESSIBLE_INSIDE(element) ||
7399 IS_ACCESSIBLE_UNDER(element));
7401 /* set walk-to-object action selectbox help value */
7402 custom_element.walk_to_action =
7403 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7404 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7405 IS_DROPPABLE(element) ? EP_DROPPABLE :
7406 IS_THROWABLE(element) ? EP_THROWABLE :
7407 IS_PUSHABLE(element) ? EP_PUSHABLE :
7408 custom_element.walk_to_action);
7409 custom_element_properties[EP_WALK_TO_OBJECT] =
7410 (IS_DIGGABLE(element) ||
7411 IS_COLLECTIBLE_ONLY(element) ||
7412 IS_DROPPABLE(element) ||
7413 IS_THROWABLE(element) ||
7414 IS_PUSHABLE(element));
7416 /* set smash targets selectbox help value */
7417 custom_element.smash_targets =
7418 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7419 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7420 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7421 custom_element.smash_targets);
7422 custom_element_properties[EP_CAN_SMASH] =
7423 (CAN_SMASH_EVERYTHING(element) ||
7424 CAN_SMASH_ENEMIES(element) ||
7425 CAN_SMASH_PLAYER(element));
7427 /* set deadliness selectbox help value */
7428 custom_element.deadliness =
7429 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7430 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7431 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7432 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7433 custom_element.deadliness);
7434 custom_element_properties[EP_DEADLY] =
7435 (DONT_TOUCH(element) ||
7436 DONT_GET_HIT_BY(element) ||
7437 DONT_COLLIDE_WITH(element) ||
7438 DONT_RUN_INTO(element));
7440 /* ---------- element settings: advanced (custom elements) --------------- */
7442 /* set "change by direct action" selectbox help value */
7443 custom_element_change.direct_action =
7444 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7445 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7446 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7447 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7448 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7449 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7450 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7451 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7452 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7453 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7454 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7455 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7456 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7457 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7458 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7459 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7460 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7461 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7462 custom_element_change.direct_action);
7464 /* set "change by other element action" selectbox help value */
7465 custom_element_change.other_action =
7466 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7467 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7468 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7469 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7470 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7471 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7472 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7473 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7474 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7475 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7476 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7477 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7478 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7479 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7480 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7481 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7482 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7483 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7484 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7485 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7486 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7487 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7488 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7489 custom_element_change.other_action);
7492 static void CopyGroupElementPropertiesToEditor(int element)
7494 group_element_info = *element_info[element].group;
7495 custom_element = element_info[element]; /* needed for description */
7498 static void CopyClassicElementPropertiesToEditor(int element)
7500 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7501 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7502 getMoveIntoAcidProperty(&level, element);
7504 if (MAYBE_DONT_COLLIDE_WITH(element))
7505 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7506 getDontCollideWithProperty(&level, element);
7509 static void CopyElementPropertiesToEditor(int element)
7511 if (IS_CUSTOM_ELEMENT(element))
7512 CopyCustomElementPropertiesToEditor(element);
7513 else if (IS_GROUP_ELEMENT(element))
7514 CopyGroupElementPropertiesToEditor(element);
7516 CopyClassicElementPropertiesToEditor(element);
7519 static void AskToCopyAndModifyLevelTemplate()
7521 if (Request("Copy and modify level template?", REQ_ASK))
7523 level.use_custom_template = FALSE;
7525 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7526 GDI_CHECKED, FALSE, GDI_END);
7530 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7532 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7536 static void CopyCustomElementPropertiesToGame(int element)
7539 int access_type_and_layer;
7541 /* mark that this custom element has been modified */
7542 custom_element.modified_settings = TRUE;
7543 level.changed = TRUE;
7545 if (level.use_custom_template)
7546 AskToCopyAndModifyLevelTemplate();
7548 element_info[element] = custom_element;
7549 *element_info[element].change = custom_element_change;
7551 /* ---------- element settings: configure (custom elements) ------------- */
7553 /* set accessible property from checkbox and selectbox */
7554 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7555 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7556 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7557 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7558 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7559 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7560 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7561 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7562 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7563 custom_element_properties[access_type_and_layer] =
7564 custom_element_properties[EP_ACCESSIBLE];
7565 custom_element_properties[EP_PROTECTED] =
7566 (custom_element.access_protected != 0 &&
7567 custom_element_properties[EP_ACCESSIBLE]);
7569 /* set walk-to-object property from checkbox and selectbox */
7570 custom_element_properties[EP_DIGGABLE] = FALSE;
7571 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7572 custom_element_properties[EP_DROPPABLE] = FALSE;
7573 custom_element_properties[EP_THROWABLE] = FALSE;
7574 custom_element_properties[EP_PUSHABLE] = FALSE;
7575 custom_element_properties[custom_element.walk_to_action] =
7576 custom_element_properties[EP_WALK_TO_OBJECT];
7578 /* set smash property from checkbox and selectbox */
7579 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7580 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7581 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7582 custom_element_properties[custom_element.smash_targets] =
7583 custom_element_properties[EP_CAN_SMASH];
7585 /* set deadliness property from checkbox and selectbox */
7586 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7587 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7588 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7589 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7590 custom_element_properties[custom_element.deadliness] =
7591 custom_element_properties[EP_DEADLY];
7593 /* ---------- element settings: advanced (custom elements) --------------- */
7595 /* set player change event from checkbox and selectbox */
7596 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7597 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7598 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7599 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7600 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7601 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7602 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7603 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7604 custom_element_change_events[CE_SWITCHED] = FALSE;
7605 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7606 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7607 custom_element_change_events[CE_BLOCKED] = FALSE;
7608 custom_element_change_events[CE_IMPACT] = FALSE;
7609 custom_element_change_events[CE_SMASHED] = FALSE;
7610 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7611 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7612 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7613 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7614 custom_element_change_events[custom_element_change.direct_action] =
7615 custom_element_change_events[CE_BY_DIRECT_ACTION];
7617 /* set other element action change event from checkbox and selectbox */
7618 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7619 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7620 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7621 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7622 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7623 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7624 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7625 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7626 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7627 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7628 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7629 custom_element_change_events[CE_HITTING_X] = FALSE;
7630 custom_element_change_events[CE_DIGGING_X] = FALSE;
7631 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7632 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7633 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7634 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7635 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7636 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7637 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7638 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7639 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7640 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7641 custom_element_change_events[custom_element_change.other_action] =
7642 custom_element_change_events[CE_BY_OTHER_ACTION];
7644 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7645 SET_PROPERTY(element, i, custom_element_properties[i]);
7647 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7648 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7650 /* copy change events also to special level editor variable */
7651 custom_element = element_info[element];
7652 custom_element_change = *element_info[element].change;
7655 static void CopyGroupElementPropertiesToGame(int element)
7657 /* mark that this group element has been modified */
7658 custom_element.modified_settings = TRUE;
7659 level.changed = TRUE;
7661 if (level.use_custom_template)
7662 AskToCopyAndModifyLevelTemplate();
7664 element_info[element] = custom_element;
7665 *element_info[element].group = group_element_info;
7668 static void CopyClassicElementPropertiesToGame(int element)
7670 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7671 setMoveIntoAcidProperty(&level, element,
7672 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7674 if (MAYBE_DONT_COLLIDE_WITH(element))
7675 setDontCollideWithProperty(&level, element,
7676 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7679 static void CopyElementPropertiesToGame(int element)
7681 if (IS_CUSTOM_ELEMENT(element))
7682 CopyCustomElementPropertiesToGame(element);
7683 else if (IS_GROUP_ELEMENT(element))
7684 CopyGroupElementPropertiesToGame(element);
7686 CopyClassicElementPropertiesToGame(element);
7689 void CheckElementDescriptions()
7693 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7694 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7695 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7698 static int getMaxEdFieldX(boolean has_scrollbar)
7700 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7701 int sxsize = SXSIZE - scrollbar_width;
7702 int max_ed_fieldx = sxsize / ed_tilesize;
7704 return max_ed_fieldx;
7707 static int getMaxEdFieldY(boolean has_scrollbar)
7709 int infotext_height = INFOTEXT_YSIZE_FULL;
7710 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7711 int sysize = SYSIZE - scrollbar_height - infotext_height;
7712 int max_ed_fieldy = sysize / ed_tilesize;
7714 return max_ed_fieldy;
7717 void InitZoomLevelSettings()
7719 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7720 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7725 int fade_mask = REDRAW_FIELD;
7727 FadeSoundsAndMusic();
7729 if (CheckIfGlobalBorderHasChanged())
7730 fade_mask = REDRAW_ALL;
7734 /* needed if different viewport properties defined for editor */
7735 ChangeViewportPropertiesIfNeeded();
7739 InitZoomLevelSettings();
7741 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7744 CheckElementDescriptions();
7747 if (level_editor_test_game)
7749 CopyPlayfield(level.field, Feld);
7750 CopyPlayfield(FieldBackup, level.field);
7752 level_editor_test_game = FALSE;
7756 edit_mode = ED_MODE_DRAWING;
7757 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7758 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7766 /* needed for gadgets drawn on background (like palette scrollbar) */
7767 SetDoorBackgroundImage(IMG_UNDEFINED);
7769 /* copy default editor door content to main double buffer */
7770 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7771 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7772 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7773 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
7774 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
7777 /* draw bigger door */
7778 DrawSpecialEditorDoor();
7780 /* draw new control window */
7781 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7782 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7783 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7784 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
7785 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
7788 // redraw_mask |= REDRAW_ALL;
7790 FreeLevelEditorGadgets();
7791 CreateLevelEditorGadgets();
7793 ReinitializeElementList(); /* update dynamic level element list */
7794 ReinitializeElementListButtons(); /* custom element may look different */
7796 InitElementPropertiesGfxElement();
7799 MapControlButtons();
7801 DrawEditModeWindow();
7803 DrawMaskedBorder(fade_mask);
7807 /* copy actual editor door content to door double buffer for OpenDoor() */
7808 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7811 static void AdjustDrawingAreaGadgets()
7813 int ed_xsize = lev_fieldx + 2;
7814 int ed_ysize = lev_fieldy + 2;
7815 int max_ed_fieldx = MAX_ED_FIELDX;
7816 int max_ed_fieldy = MAX_ED_FIELDY;
7817 boolean horizontal_scrollbar_needed;
7818 boolean vertical_scrollbar_needed;
7819 int x, y, width, height;
7821 /* check if we need any scrollbars */
7822 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7823 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7825 /* check if we have a smaller editor field because of scrollbars */
7826 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7827 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7829 /* check again if we now need more scrollbars because of less space */
7830 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7831 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7833 /* check if editor field gets even smaller after adding new scrollbars */
7834 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7835 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7837 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7838 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7840 x = SX + ed_fieldx * ed_tilesize;
7841 y = SY + ed_fieldy * ed_tilesize;
7843 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7844 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7846 /* adjust drawing area gadget */
7847 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7848 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7849 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7852 /* adjust horizontal scrollbar gadgets */
7853 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7856 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7857 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7860 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7863 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7866 /* adjust vertical scrollbar gadgets */
7867 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7870 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7872 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7874 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7877 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7881 static void AdjustLevelScrollPosition()
7883 if (level_xpos < -1)
7885 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7886 level_xpos = lev_fieldx - ed_fieldx + 1;
7887 if (lev_fieldx < ed_fieldx - 2)
7890 if (level_ypos < -1)
7892 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7893 level_ypos = lev_fieldy - ed_fieldy + 1;
7894 if (lev_fieldy < ed_fieldy - 2)
7898 static void AdjustEditorScrollbar(int id)
7900 struct GadgetInfo *gi = level_editor_gadget[id];
7901 int items_max, items_visible, item_position;
7903 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7905 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7906 items_visible = ed_fieldx;
7907 item_position = level_xpos + 1;
7911 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7912 items_visible = ed_fieldy;
7913 item_position = level_ypos + 1;
7916 if (item_position > items_max - items_visible)
7917 item_position = items_max - items_visible;
7919 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7920 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7923 static void AdjustElementListScrollbar()
7925 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7926 int items_max, items_visible, item_position;
7928 /* correct position of element list scrollbar */
7929 if (element_shift < 0)
7931 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7932 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7934 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7935 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7936 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7938 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7939 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7940 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7943 static void ModifyEditorCounterValue(int counter_id, int new_value)
7945 int *counter_value = counterbutton_info[counter_id].value;
7946 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7947 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7949 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7951 if (counter_value != NULL)
7952 *counter_value = gi->textinput.number_value;
7955 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7957 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7958 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7960 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7962 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7963 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7965 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7966 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7968 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7969 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
7974 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7976 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7977 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7978 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7980 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7983 static void ModifyEditorSelectboxOptions(int selectbox_id,
7984 struct ValueTextInfo *options)
7986 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7987 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7989 selectbox_info[selectbox_id].options = options;
7991 /* set index to zero -- list may be shorter now (correct later, if needed) */
7992 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7993 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7996 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7998 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7999 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8001 drawingarea_info[drawingarea_id].area_xsize = xsize;
8002 drawingarea_info[drawingarea_id].area_ysize = ysize;
8004 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8007 static void ModifyEditorElementList()
8011 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8014 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8016 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8017 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8018 struct GadgetDesign *gd = &gi->deco.design;
8019 int element = editor_elements[element_shift + i];
8020 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8024 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8026 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8032 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8034 int graphic = el2edimg(element);
8035 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8041 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8044 static void ModifyDrawingElementButton(int element, int id)
8046 struct GadgetInfo *gi = level_editor_gadget[id];
8047 Bitmap *deco_bitmap;
8049 int tile_size = gi->deco.width;
8051 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8053 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8056 static void PickDrawingElement(int button, int element)
8061 struct XYTileSize *pos;
8063 } de, drawing_elements[] =
8065 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8066 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8067 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8070 if (button < 1 || button > 3)
8073 de = drawing_elements[button - 1];
8075 *de.new_element = element; // update global drawing element variable
8077 DrawDrawingElementGraphic(element, de.pos);
8078 ModifyDrawingElementButton(element, de.id);
8080 redraw_mask |= REDRAW_DOOR_1;
8083 static void RedrawDrawingElements()
8085 PickDrawingElement(1, new_element1);
8086 PickDrawingElement(2, new_element2);
8087 PickDrawingElement(3, new_element3);
8090 static void DrawDrawingWindow()
8092 stick_element_properties_window = FALSE;
8094 SetMainBackgroundImage(IMG_UNDEFINED);
8097 UnmapLevelEditorFieldGadgets();
8098 UnmapLevelEditorToolboxCustomGadgets();
8100 AdjustDrawingAreaGadgets();
8101 AdjustLevelScrollPosition();
8102 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8103 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8105 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8107 MapMainDrawingArea();
8108 MapLevelEditorToolboxDrawingGadgets();
8111 static int getTabulatorBarWidth()
8113 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8114 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8116 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8119 static int getTabulatorBarHeight()
8121 return ED_TAB_BAR_HEIGHT;
8124 static void DrawLevelInfoTabulatorGadgets()
8126 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8127 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8128 int gd_x = gd->x + gd_gi1->border.width / 2;
8129 int gd_y = gd->y + gd_gi1->height - 1;
8130 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8131 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8132 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8135 for (i = id_first; i <= id_last; i++)
8137 int gadget_id = textbutton_info[i].gadget_id;
8138 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8139 boolean active = (i != edit_mode_levelinfo);
8141 /* draw background line below tabulator button */
8142 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8144 /* draw solid line below inactive tabulator buttons */
8145 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8146 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8147 ED_GADGET_TINY_DISTANCE, tab_color);
8149 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8150 MapTextbuttonGadget(i);
8153 /* draw little border line below tabulator buttons */
8154 if (tab_color != BLACK_PIXEL) /* black => transparent */
8155 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8156 ED_GADGET_TINY_DISTANCE,
8157 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8160 static void DrawPropertiesTabulatorGadgets()
8162 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8163 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8164 int gd_x = gd->x + gd_gi1->border.width / 2;
8165 int gd_y = gd->y + gd_gi1->height - 1;
8166 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8167 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8168 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8171 /* draw two config tabulators for player elements */
8172 if (ELEM_IS_PLAYER(properties_element))
8173 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8175 /* draw two config and one "change" tabulator for custom elements */
8176 if (IS_CUSTOM_ELEMENT(properties_element))
8177 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8179 for (i = id_first; i <= id_last; i++)
8181 int gadget_id = textbutton_info[i].gadget_id;
8182 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8183 boolean active = (i != edit_mode_properties);
8185 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8186 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8187 (ELEM_IS_PLAYER(properties_element) ||
8188 IS_CUSTOM_ELEMENT(properties_element)))
8191 /* draw background line below tabulator button */
8192 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8194 /* draw solid line below inactive tabulator buttons */
8195 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8196 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8197 ED_GADGET_TINY_DISTANCE, tab_color);
8199 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8200 MapTextbuttonGadget(i);
8203 /* draw little border line below tabulator buttons */
8204 if (tab_color != BLACK_PIXEL) /* black => transparent */
8205 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8206 ED_GADGET_TINY_DISTANCE,
8207 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8210 static void DrawLevelInfoLevel()
8214 /* draw counter gadgets */
8215 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8216 MapCounterButtons(i);
8218 /* draw selectbox gadgets */
8219 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8220 MapSelectboxGadget(i);
8222 /* draw text input gadgets */
8223 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8224 MapTextInputGadget(i);
8227 static void DrawLevelInfoEditor()
8231 /* draw counter gadgets */
8232 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8233 MapCounterButtons(i);
8235 /* draw checkbutton gadgets */
8236 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8237 MapCheckbuttonGadget(i);
8239 /* draw radiobutton gadgets */
8240 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8241 MapRadiobuttonGadget(i);
8243 /* draw drawing area */
8244 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8247 static void DrawLevelInfoWindow()
8249 char *text = "Global Settings";
8250 int font_nr = FONT_TITLE_1;
8251 struct MenuPosInfo *pos = &editor.settings.headline;
8252 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8253 int sy = SY + pos->y;
8255 stick_element_properties_window = FALSE;
8257 UnmapLevelEditorFieldGadgets();
8259 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8262 DrawText(sx, sy, text, font_nr);
8264 DrawLevelInfoTabulatorGadgets();
8266 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8267 DrawLevelInfoLevel();
8268 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8269 DrawLevelInfoEditor();
8272 static void DrawCustomContentArea()
8274 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8275 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8276 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8277 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8278 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8279 int xoffset = ED_GADGET_SPACE_DISTANCE;
8281 /* add distance for potential left text (without drawing area border) */
8282 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8284 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8286 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8289 static void DrawCustomChangeContentArea()
8291 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8292 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8293 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8294 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8295 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8296 int xoffset = ED_GADGET_SPACE_DISTANCE;
8298 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8303 static void RemoveElementContentArea(int id, int font_height)
8305 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8307 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8308 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8309 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8310 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8311 ED_GADGET_TEXT_DISTANCE + font_height);
8314 static void DrawYamYamContentAreas()
8316 int font_nr = FONT_TEXT_1;
8317 int font_height = getFontHeight(font_nr);
8318 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8319 int yoffset = (tilesize - font_height) / 2;
8320 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8321 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8324 /* display counter to choose number of element content areas */
8325 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8327 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8329 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8331 if (i < level.num_yamyam_contents)
8337 UnmapDrawingArea(id);
8339 /* delete content areas in case of reducing number of them */
8340 RemoveElementContentArea(id, font_height);
8344 DrawText(x, y + 0 * tilesize, "content", font_nr);
8345 DrawText(x, y + 1 * tilesize, "when", font_nr);
8346 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8349 static void DrawMagicBallContentAreas()
8351 int font_nr = FONT_TEXT_1;
8352 int font_height = getFontHeight(font_nr);
8353 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8354 int yoffset = (tilesize - font_height) / 2;
8355 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8356 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8359 /* display counter to choose number of element content areas */
8360 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8362 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8364 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8366 if (i < level.num_ball_contents)
8372 UnmapDrawingArea(id);
8374 /* delete content areas in case of reducing number of them */
8375 RemoveElementContentArea(id, font_height);
8379 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8380 DrawText(x, y + 1 * tilesize, "when", font_nr);
8381 DrawText(x, y + 2 * tilesize, "active", font_nr);
8384 static void DrawAndroidElementArea(int element)
8386 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8387 int num_elements = level.num_android_clone_elements;
8388 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8389 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8390 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8391 int xsize = MAX_ANDROID_ELEMENTS;
8394 /* display counter to choose number of element areas */
8395 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8397 if (drawingarea_info[id].text_left != NULL)
8398 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8400 UnmapDrawingArea(id);
8402 ModifyEditorDrawingArea(id, num_elements, 1);
8404 /* delete content areas in case of reducing number of them */
8405 DrawBackground(sx, sy,
8406 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8407 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8412 static void DrawGroupElementArea(int element)
8414 int id = ED_DRAWING_ID_GROUP_CONTENT;
8415 int num_elements = group_element_info.num_elements;
8416 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8417 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8418 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8419 int xsize = MAX_ELEMENTS_IN_GROUP;
8422 if (drawingarea_info[id].text_left != NULL)
8423 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8425 UnmapDrawingArea(id);
8427 ModifyEditorDrawingArea(id, num_elements, 1);
8429 /* delete content areas in case of reducing number of them */
8430 DrawBackground(sx, sy,
8431 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8432 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8437 static void DrawPlayerInitialInventoryArea(int element)
8439 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8440 int player_nr = GET_PLAYER_NR(element);
8441 int num_elements = level.initial_inventory_size[player_nr];
8442 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8443 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8444 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8445 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8448 /* determine horizontal position to the right of specified gadget */
8449 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8450 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8451 ED_DRAWINGAREA_TEXT_DISTANCE);
8453 /* determine horizontal offset for leading text */
8454 if (drawingarea_info[id].text_left != NULL)
8455 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8457 UnmapDrawingArea(id);
8459 ModifyEditorDrawingArea(id, num_elements, 1);
8461 /* delete content areas in case of reducing number of them */
8462 DrawBackground(sx, sy,
8463 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8464 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8469 static void DrawEnvelopeTextArea(int envelope_nr)
8471 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8472 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8475 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8477 if (envelope_nr != -1)
8478 textarea_info[id].value = level.envelope[envelope_nr].text;
8480 ModifyGadget(gi, GDI_AREA_SIZE,
8481 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8482 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8485 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8488 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8490 int font_height = getFontHeight(font_nr);
8491 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8492 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8493 int sx = SX + pad_x;
8494 int sy = SY + pad_y;
8495 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8497 if (start_line >= max_lines_per_screen)
8500 DrawText(sx, sy + start_line * font_height, text, font_nr);
8505 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8507 int font_nr = FONT_TEXT_2;
8508 int font_width = getFontWidth(font_nr);
8509 int font_height = getFontHeight(font_nr);
8510 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8511 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8512 int sx = SX + pad_x;
8513 int sy = SY + pad_y + start_line * font_height;
8514 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8515 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8516 int max_lines_drawable = max_lines_per_screen - start_line;
8518 if (start_line >= max_lines_per_screen)
8521 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8522 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8525 static void DrawPropertiesInfo()
8534 /* configurable properties */
8536 { EP_WALKABLE_OVER, "- player can walk over it" },
8537 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8538 { EP_WALKABLE_UNDER, "- player can walk under it" },
8539 { EP_PASSABLE_OVER, "- player can pass over it" },
8540 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8541 { EP_PASSABLE_UNDER, "- player can pass under it" },
8542 { EP_PROTECTED, "- player is protected by it" },
8544 { EP_DIGGABLE, "- can be digged away" },
8545 { EP_COLLECTIBLE, "- can be collected" },
8546 { EP_DROPPABLE, "- can be dropped after collecting" },
8547 { EP_THROWABLE, "- can be thrown after collecting" },
8548 { EP_PUSHABLE, "- can be pushed" },
8550 { EP_CAN_FALL, "- can fall" },
8551 { EP_CAN_MOVE, "- can move" },
8553 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8555 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8557 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8559 { EP_SLIPPERY, "- slippery for falling elements" },
8560 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8562 { EP_DONT_RUN_INTO, "- deadly when running into" },
8563 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8564 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8565 { EP_DONT_TOUCH, "- deadly when touching" },
8567 { EP_INDESTRUCTIBLE, "- indestructible" },
8569 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8570 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8571 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8573 { EP_CAN_CHANGE, "- can change to other element" },
8575 /* pre-defined properties */
8576 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8577 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8578 { EP_SWITCHABLE, "- can be switched" },
8580 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8585 char *filename = getElementDescriptionFilename(properties_element);
8586 char *percentage_text = "In this level: ";
8587 char *properties_text = "Standard properties: ";
8589 int num_elements_in_level;
8590 int num_standard_properties = 0;
8591 int font1_nr = FONT_TEXT_1;
8592 int font2_nr = FONT_TEXT_2;
8593 int font1_width = getFontWidth(font1_nr);
8594 int font2_height = getFontHeight(font2_nr);
8595 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8596 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8597 int screen_line = 0;
8600 if (setup.editor.show_element_token)
8602 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8603 "[%s]", element_info[properties_element].token_name);
8607 /* ----- print number of elements / percentage of this element in level */
8609 num_elements_in_level = 0;
8610 for (y = 0; y < lev_fieldy; y++)
8611 for (x = 0; x < lev_fieldx; x++)
8612 if (Feld[x][y] == properties_element)
8613 num_elements_in_level++;
8614 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8616 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8618 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8619 pad_y + screen_line++ * font2_height, font2_nr,
8620 "%d (%.2f%%)", num_elements_in_level, percentage);
8624 /* ----- print standard properties of this element */
8626 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8629 for (i = 0; properties[i].value != -1; i++)
8631 if (!HAS_PROPERTY(properties_element, properties[i].value))
8634 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8635 properties[i].text);
8636 num_standard_properties++;
8639 if (num_standard_properties == 0)
8640 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8641 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8645 /* ----- print special description of this element */
8647 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8648 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8649 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8652 #define TEXT_COLLECTING "Score for collecting"
8653 #define TEXT_SMASHING "Score for smashing"
8654 #define TEXT_SLURPING "Score for slurping robot"
8655 #define TEXT_CRACKING "Score for cracking"
8656 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8657 #define TEXT_DURATION "Duration when activated"
8658 #define TEXT_BALL_DELAY "Element generation delay"
8659 #define TEXT_MOVE_SPEED "Speed of android moving"
8660 #define TEXT_CLONE_SPEED "Speed of android cloning"
8661 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8662 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8663 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8664 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8665 #define TEXT_TIME_BONUS "Extra time to solve level"
8672 } elements_with_counter[] =
8674 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8675 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8676 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8677 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8678 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8679 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8680 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8681 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8682 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8683 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8684 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8685 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8686 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8687 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8688 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8689 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8690 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8691 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8692 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8693 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8694 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8695 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8696 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8697 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8698 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8699 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8700 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8701 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8702 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8703 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8704 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8705 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8706 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8707 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8708 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8709 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8710 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8711 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8712 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8713 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8714 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8715 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8716 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8717 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8718 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8719 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8720 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8721 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8722 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8723 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8724 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8725 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8726 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8727 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8728 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8729 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8730 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8731 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8732 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8733 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8734 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8735 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8736 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8737 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8738 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8739 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8740 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8741 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8742 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8743 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8744 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8745 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8746 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8747 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8749 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8750 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8751 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8752 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8753 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8754 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8755 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8756 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8757 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8758 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8759 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8760 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8761 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8762 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8763 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8764 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8766 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8767 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8768 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8769 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8770 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8771 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8772 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8773 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8778 static boolean checkPropertiesConfig(int element)
8782 if (IS_GEM(element) ||
8783 IS_CUSTOM_ELEMENT(element) ||
8784 IS_GROUP_ELEMENT(element) ||
8785 IS_ENVELOPE(element) ||
8786 ELEM_IS_PLAYER(element) ||
8787 HAS_EDITOR_CONTENT(element) ||
8788 CAN_GROW(element) ||
8789 COULD_MOVE_INTO_ACID(element) ||
8790 MAYBE_DONT_COLLIDE_WITH(element) ||
8791 element == EL_SOKOBAN_OBJECT ||
8792 element == EL_SOKOBAN_FIELD_EMPTY ||
8793 element == EL_SOKOBAN_FIELD_FULL)
8796 for (i = 0; elements_with_counter[i].element != -1; i++)
8797 if (elements_with_counter[i].element == element)
8803 static void DrawPropertiesConfig()
8805 boolean draw_footer_line = FALSE;
8806 int max_num_element_counters = 4;
8807 int num_element_counters = 0;
8810 if (!checkPropertiesConfig(properties_element))
8812 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8817 /* check if there are elements where a value can be chosen for */
8818 for (i = 0; elements_with_counter[i].element != -1; i++)
8820 if (elements_with_counter[i].element == properties_element)
8822 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8824 counterbutton_info[counter_id].y =
8825 ED_ELEMENT_SETTINGS_YPOS(
8826 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8827 (CAN_GROW(properties_element) ? 1 : 0) +
8828 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8829 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8830 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8831 num_element_counters);
8833 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8834 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8836 if (properties_element == EL_GAME_OF_LIFE ||
8837 properties_element == EL_BIOMAZE)
8839 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8840 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8844 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8845 counterbutton_info[counter_id].min_value = MIN_SCORE;
8846 counterbutton_info[counter_id].max_value = MAX_SCORE;
8849 MapCounterButtons(counter_id);
8851 num_element_counters++;
8852 if (num_element_counters >= max_num_element_counters)
8857 if (HAS_EDITOR_CONTENT(properties_element))
8859 /* draw stickybutton gadget */
8860 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8862 if (IS_AMOEBOID(properties_element))
8863 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8864 else if (properties_element == EL_YAMYAM ||
8865 properties_element == EL_YAMYAM_LEFT ||
8866 properties_element == EL_YAMYAM_RIGHT ||
8867 properties_element == EL_YAMYAM_UP ||
8868 properties_element == EL_YAMYAM_DOWN)
8869 DrawYamYamContentAreas();
8870 else if (properties_element == EL_EMC_MAGIC_BALL)
8872 DrawMagicBallContentAreas();
8874 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8875 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8877 else if (properties_element == EL_EMC_ANDROID)
8878 DrawAndroidElementArea(properties_element);
8881 if (ELEM_IS_PLAYER(properties_element))
8883 int player_nr = GET_PLAYER_NR(properties_element);
8885 /* these properties can be set for every player individually */
8887 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8889 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8890 &level.start_element[player_nr];
8891 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8892 &level.artwork_element[player_nr];
8893 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8894 &level.explosion_element[player_nr];
8896 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8897 &level.use_start_element[player_nr];
8898 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8899 &level.use_artwork_element[player_nr];
8900 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8901 &level.use_explosion_element[player_nr];
8902 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8903 &level.initial_player_gravity[player_nr];
8905 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8906 &level.initial_player_stepsize[player_nr];
8908 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8909 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8910 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8911 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8912 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8913 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8914 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8915 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8916 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
8917 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8918 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8919 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8920 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8921 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8923 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8924 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8925 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8927 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8929 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8931 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8932 &level.initial_inventory_content[player_nr][0];
8934 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8935 &level.initial_inventory_size[player_nr];
8937 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8938 &level.use_initial_inventory[player_nr];
8940 /* draw checkbutton gadgets */
8941 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8943 /* draw counter gadgets */
8944 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8946 /* draw drawing area gadgets */
8947 DrawPlayerInitialInventoryArea(properties_element);
8951 if (IS_GEM(properties_element))
8952 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8954 if (properties_element == EL_EM_DYNAMITE)
8955 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8957 if (COULD_MOVE_INTO_ACID(properties_element) &&
8958 !ELEM_IS_PLAYER(properties_element) &&
8959 (!IS_CUSTOM_ELEMENT(properties_element) ||
8960 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8962 /* set position for checkbutton for "can move into acid" */
8963 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8964 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8965 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8966 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8967 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8969 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8972 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8973 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8975 if (properties_element == EL_SPRING)
8976 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8978 if (properties_element == EL_TIME_ORB_FULL)
8979 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8981 if (CAN_GROW(properties_element))
8983 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8984 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8986 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8989 if (properties_element == EL_SOKOBAN_OBJECT ||
8990 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8991 properties_element == EL_SOKOBAN_FIELD_FULL)
8992 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8994 if (IS_ENVELOPE(properties_element))
8996 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8997 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8998 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8999 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9000 int envelope_nr = properties_element - EL_ENVELOPE_1;
9002 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9003 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9005 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9006 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9008 /* display counter to choose size of envelope text area */
9009 MapCounterButtons(counter1_id);
9010 MapCounterButtons(counter2_id);
9012 /* display checkbuttons to choose auto-wrap and alignment properties */
9013 MapCheckbuttonGadget(button1_id);
9014 MapCheckbuttonGadget(button2_id);
9016 DrawEnvelopeTextArea(envelope_nr);
9019 if (IS_CUSTOM_ELEMENT(properties_element))
9021 /* draw stickybutton gadget */
9022 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9024 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9026 /* draw checkbutton gadgets */
9027 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9028 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9029 MapCheckbuttonGadget(i);
9031 /* draw counter gadgets */
9032 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9033 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9034 MapCounterButtons(i);
9036 /* draw selectbox gadgets */
9037 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9038 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9039 MapSelectboxGadget(i);
9041 /* draw textbutton gadgets */
9042 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9044 /* draw text input gadgets */
9045 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9047 /* draw drawing area gadgets */
9048 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9050 draw_footer_line = TRUE;
9052 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9054 /* draw checkbutton gadgets */
9055 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9056 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9057 MapCheckbuttonGadget(i);
9059 /* draw counter gadgets */
9060 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9061 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9062 MapCounterButtons(i);
9064 /* draw selectbox gadgets */
9065 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9066 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9067 MapSelectboxGadget(i);
9069 /* draw drawing area gadgets */
9070 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9071 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9072 DrawCustomContentArea();
9075 else if (IS_GROUP_ELEMENT(properties_element))
9077 /* draw stickybutton gadget */
9078 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9080 /* draw checkbutton gadgets */
9081 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9082 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
9084 /* draw counter gadgets */
9085 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9087 /* draw selectbox gadgets */
9088 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9090 /* draw textbutton gadgets */
9091 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9093 /* draw drawing area gadgets */
9094 DrawGroupElementArea(properties_element);
9096 /* draw text input gadgets */
9097 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9099 /* draw drawing area gadgets */
9100 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9102 draw_footer_line = TRUE;
9105 /* draw little footer border line above CE/GE use/save template gadgets */
9106 if (draw_footer_line)
9108 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9109 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9110 int gd_x = gd->x + gd_gi1->border.width / 2;
9111 int gd_y = gd->y + gd_gi1->height - 1;
9112 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9114 if (tab_color != BLACK_PIXEL) /* black => transparent */
9115 FillRectangle(drawto,
9116 SX + ED_ELEMENT_SETTINGS_X(0),
9117 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9119 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9123 static void DrawPropertiesChangeDrawingAreas()
9125 if (IS_CUSTOM_ELEMENT(properties_element))
9127 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9128 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9129 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9131 DrawCustomChangeContentArea();
9134 redraw_mask |= REDRAW_FIELD;
9137 static void DrawPropertiesChange()
9141 /* needed to initially set selectbox options for special action options */
9142 setSelectboxSpecialActionOptions();
9144 /* draw stickybutton gadget */
9145 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9147 /* draw checkbutton gadgets */
9148 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9149 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9150 MapCheckbuttonGadget(i);
9152 /* draw counter gadgets */
9153 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9154 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9155 MapCounterButtons(i);
9157 /* draw selectbox gadgets */
9158 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9159 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9160 MapSelectboxGadget(i);
9162 /* draw textbutton gadgets */
9163 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9164 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9165 MapTextbuttonGadget(i);
9167 /* draw graphicbutton gadgets */
9168 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9169 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9170 MapGraphicbuttonGadget(i);
9172 /* draw drawing area gadgets */
9173 DrawPropertiesChangeDrawingAreas();
9176 static void DrawEditorElementAnimation(int x, int y)
9178 int graphic = el2img(properties_element);
9179 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9180 custom_element.ce_value_fixed_initial :
9181 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9182 custom_element.collect_score_initial : FrameCounter);
9184 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9187 static void DrawEditorElementName(int x, int y, int font_nr)
9189 char *element_name = getElementInfoText(properties_element);
9190 int font_width = getFontWidth(font_nr);
9191 int font_height = getFontHeight(font_nr);
9192 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9193 int max_chars_per_line = max_text_width / font_width;
9194 char buffer[max_chars_per_line + 1];
9196 if (strlen(element_name) <= max_chars_per_line)
9197 DrawTextS(x, y, font_nr, element_name);
9200 int next_pos = max_chars_per_line;
9202 strncpy(buffer, element_name, max_chars_per_line);
9203 buffer[max_chars_per_line] = '\0';
9205 if (element_name[max_chars_per_line] == ' ')
9211 for (i = max_chars_per_line - 1; i >= 0; i--)
9212 if (buffer[i] == ' ')
9215 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9222 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9224 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9225 buffer[max_chars_per_line] = '\0';
9227 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9231 static void DrawPropertiesWindow()
9233 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9234 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9235 int border_size = gd->border_size;
9236 int font_nr = FONT_TEXT_1;
9237 int font_height = getFontHeight(font_nr);
9238 int xoffset = TILEX + element_border + 3 * border_size;
9239 int yoffset = (TILEY - font_height) / 2;
9240 int x1 = editor.settings.element_graphic.x + element_border;
9241 int y1 = editor.settings.element_graphic.y + element_border;
9242 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9243 editor.settings.element_name.x);
9244 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9245 editor.settings.element_name.y);
9246 char *text = "Element Settings";
9247 int font2_nr = FONT_TITLE_1;
9248 struct MenuPosInfo *pos = &editor.settings.headline;
9249 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9250 int sy = SY + pos->y;
9252 stick_element_properties_window = FALSE;
9254 /* make sure that previous properties edit mode exists for this element */
9255 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9256 !IS_CUSTOM_ELEMENT(properties_element))
9257 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9259 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9260 !ELEM_IS_PLAYER(properties_element) &&
9261 !IS_CUSTOM_ELEMENT(properties_element))
9262 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9264 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9265 (ELEM_IS_PLAYER(properties_element) ||
9266 IS_CUSTOM_ELEMENT(properties_element)))
9267 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9269 CopyElementPropertiesToEditor(properties_element);
9271 UnmapLevelEditorFieldGadgets();
9272 UnmapLevelEditorToolboxDrawingGadgets();
9273 UnmapLevelEditorToolboxCustomGadgets();
9275 if (IS_CUSTOM_ELEMENT(properties_element) ||
9276 IS_GROUP_ELEMENT(properties_element))
9277 MapLevelEditorToolboxCustomGadgets();
9279 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9282 DrawText(sx, sy, text, font2_nr);
9284 FrameCounter = 0; /* restart animation frame counter */
9286 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9287 DrawEditorElementAnimation(SX + x1, SY + y1);
9288 DrawEditorElementName(x2, y2, font_nr);
9290 DrawPropertiesTabulatorGadgets();
9292 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9293 DrawPropertiesInfo();
9294 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9295 DrawPropertiesChange();
9296 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9297 DrawPropertiesConfig();
9300 static void DrawPaletteWindow()
9304 UnmapLevelEditorFieldGadgets();
9306 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9309 /* map buttons to select elements */
9310 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9311 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9312 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9313 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9314 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9317 static void UpdateCustomElementGraphicGadgets()
9321 InitElementPropertiesGfxElement();
9323 ModifyEditorElementList();
9324 RedrawDrawingElements();
9326 /* force redraw of all mapped drawing area gadgets */
9327 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9329 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9336 static int getOpenDirectionFromTube(int element)
9340 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9341 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9342 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9343 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9344 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9345 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9346 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9347 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9348 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9349 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9350 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9356 static int getTubeFromOpenDirection(int direction)
9360 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9361 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9362 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9363 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9364 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9365 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9366 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9367 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9368 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9369 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9370 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9372 /* if only one direction, fall back to simple tube with that direction */
9373 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9374 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9375 case (MV_UP): return EL_TUBE_VERTICAL;
9376 case (MV_DOWN): return EL_TUBE_VERTICAL;
9382 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9384 int element_new = getTubeFromOpenDirection(direction);
9386 return (element_new != EL_EMPTY ? element_new : element_old);
9389 static int getOpenDirectionFromBelt(int element)
9391 int belt_dir = getBeltDirFromBeltElement(element);
9393 return (belt_dir == MV_LEFT ? MV_RIGHT :
9394 belt_dir == MV_RIGHT ? MV_LEFT :
9395 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9398 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9400 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9401 direction == MV_RIGHT ? MV_LEFT :
9402 direction == MV_HORIZONTAL ? MV_NONE : direction);
9404 if (direction == MV_NONE)
9407 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9410 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9413 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9415 return (element_new != EL_EMPTY ? element_new : element_old);
9418 static int getOpenDirectionFromPool(int element)
9422 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9423 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9424 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9425 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9426 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9427 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9433 static int getPoolFromOpenDirection(int direction)
9437 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9438 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9439 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9440 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9441 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9442 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9448 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9450 int element = getPoolFromOpenDirection(direction);
9451 int help_direction = getOpenDirectionFromPool(help_element);
9453 if (element == EL_EMPTY)
9455 int help_direction_vertical = help_direction & MV_VERTICAL;
9457 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9460 if (element == EL_EMPTY)
9462 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9464 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9470 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9472 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9474 return (element_new != EL_EMPTY ? element_new : element_old);
9477 static int getOpenDirectionFromPillar(int element)
9481 case EL_EMC_WALL_1: return (MV_DOWN);
9482 case EL_EMC_WALL_2: return (MV_VERTICAL);
9483 case EL_EMC_WALL_3: return (MV_UP);
9489 static int getPillarFromOpenDirection(int direction)
9493 case (MV_DOWN): return EL_EMC_WALL_1;
9494 case (MV_VERTICAL): return EL_EMC_WALL_2;
9495 case (MV_UP): return EL_EMC_WALL_3;
9501 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9503 int element_new = getPillarFromOpenDirection(direction);
9505 return (element_new != EL_EMPTY ? element_new : element_old);
9508 static int getOpenDirectionFromSteel2(int element)
9512 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9513 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9514 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9515 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9516 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9517 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9518 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9519 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9525 static int getSteel2FromOpenDirection(int direction)
9529 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9530 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9531 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9532 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9533 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9534 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9535 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9536 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9542 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9544 int element_new = getSteel2FromOpenDirection(direction);
9546 return (element_new != EL_EMPTY ? element_new : element_old);
9549 static int getOpenDirectionFromChip(int element)
9553 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9554 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9555 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9556 case EL_SP_CHIP_TOP: return (MV_DOWN);
9557 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9563 static int getChipFromOpenDirection(int direction)
9567 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9568 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9569 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9570 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9571 case (MV_DOWN): return EL_SP_CHIP_TOP;
9577 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9579 int element_new = getChipFromOpenDirection(direction);
9581 return (element_new != EL_EMPTY ? element_new : element_old);
9584 static int getClosedTube(int x, int y)
9586 static int xy[4][2] =
9593 int element_old = IntelliDrawBuffer[x][y];
9594 int direction_old = getOpenDirectionFromTube(element_old);
9595 int direction_new = MV_NONE;
9598 for (i = 0; i < NUM_DIRECTIONS; i++)
9600 int xx = x + xy[i][0];
9601 int yy = y + xy[i][1];
9602 int dir = MV_DIR_FROM_BIT(i);
9603 int dir_opposite = MV_DIR_OPPOSITE(dir);
9605 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9606 (direction_old & dir) &&
9607 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9608 direction_new |= dir;
9611 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9614 static int getClosedBelt(int x, int y)
9616 static int xy[4][2] =
9623 int element_old = IntelliDrawBuffer[x][y];
9624 int nr = getBeltNrFromBeltElement(element_old);
9625 int direction_old = getOpenDirectionFromBelt(element_old);
9626 int direction_new = MV_NONE;
9629 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9631 int xx = x + xy[i][0];
9632 int yy = y + xy[i][1];
9633 int dir = MV_DIR_FROM_BIT(i);
9634 int dir_opposite = MV_DIR_OPPOSITE(dir);
9636 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9637 (direction_old & dir) &&
9638 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9639 direction_new |= dir;
9642 return getBeltFromNrAndOpenDirection(nr, direction_new);
9645 static int getClosedPool(int x, int y)
9647 static int xy[4][2] =
9654 int element_old = IntelliDrawBuffer[x][y];
9655 int direction_old = getOpenDirectionFromPool(element_old);
9656 int direction_new = MV_NONE;
9659 for (i = 0; i < NUM_DIRECTIONS; i++)
9661 int xx = x + xy[i][0];
9662 int yy = y + xy[i][1];
9663 int dir = MV_DIR_FROM_BIT(i);
9664 int dir_opposite = MV_DIR_OPPOSITE(dir);
9666 if (IN_LEV_FIELD(xx, yy) &&
9667 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9668 (direction_old & dir) &&
9669 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9670 direction_new |= dir;
9673 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9676 static int getClosedPillar(int x, int y)
9678 static int xy[4][2] =
9685 int element_old = IntelliDrawBuffer[x][y];
9686 int direction_old = getOpenDirectionFromPillar(element_old);
9687 int direction_new = MV_NONE;
9690 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9692 int xx = x + xy[i][0];
9693 int yy = y + xy[i][1];
9694 int dir = MV_DIR_FROM_BIT(i);
9695 int dir_opposite = MV_DIR_OPPOSITE(dir);
9697 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9698 (direction_old & dir) &&
9699 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9700 direction_new |= dir;
9703 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9706 static int getClosedSteel2(int x, int y)
9708 static int xy[4][2] =
9715 int element_old = IntelliDrawBuffer[x][y];
9716 int direction_old = getOpenDirectionFromSteel2(element_old);
9717 int direction_new = MV_NONE;
9720 for (i = 0; i < NUM_DIRECTIONS; i++)
9722 int xx = x + xy[i][0];
9723 int yy = y + xy[i][1];
9724 int dir = MV_DIR_FROM_BIT(i);
9725 int dir_opposite = MV_DIR_OPPOSITE(dir);
9727 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9728 (direction_old & dir) &&
9729 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9730 direction_new |= dir;
9733 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9736 static int getClosedChip(int x, int y)
9738 static int xy[4][2] =
9745 int element_old = IntelliDrawBuffer[x][y];
9746 int direction_old = getOpenDirectionFromChip(element_old);
9747 int direction_new = MV_NONE;
9750 for (i = 0; i < NUM_DIRECTIONS; i++)
9752 int xx = x + xy[i][0];
9753 int yy = y + xy[i][1];
9754 int dir = MV_DIR_FROM_BIT(i);
9755 int dir_opposite = MV_DIR_OPPOSITE(dir);
9757 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9758 (direction_old & dir) &&
9759 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9760 direction_new |= dir;
9763 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9766 static void SetElementSimple(int x, int y, int element, boolean change_level)
9768 int sx = x - level_xpos;
9769 int sy = y - level_ypos;
9771 IntelliDrawBuffer[x][y] = element;
9774 Feld[x][y] = element;
9776 if (IN_ED_FIELD(sx, sy))
9777 DrawEditorElement(sx, sy, element);
9780 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9781 int x2, int y2, int *element2,
9782 int (*close_function)(int, int),
9783 boolean change_level)
9785 /* set neighbour elements to newly determined connections */
9786 SetElementSimple(x1, y1, *element1, change_level);
9787 SetElementSimple(x2, y2, *element2, change_level);
9789 /* remove all open connections of neighbour elements */
9790 *element1 = close_function(x1, y1);
9791 *element2 = close_function(x2, y2);
9793 /* set neighbour elements to new, minimized connections */
9794 SetElementSimple(x1, y1, *element1, change_level);
9795 SetElementSimple(x2, y2, *element2, change_level);
9798 static void SetElementIntelliDraw(int x, int y, int new_element,
9799 boolean change_level, int button)
9801 static int xy[4][2] =
9808 static int last_x = -1;
9809 static int last_y = -1;
9810 int old_element = IntelliDrawBuffer[x][y];
9812 if (new_element == EL_UNDEFINED)
9820 if (IS_TUBE(new_element))
9822 int last_element_new = EL_UNDEFINED;
9823 int direction = MV_NONE;
9826 /* if old element is of same kind, keep all existing directions */
9827 if (IS_TUBE(old_element))
9828 direction |= getOpenDirectionFromTube(old_element);
9830 for (i = 0; i < NUM_DIRECTIONS; i++)
9832 int xx = x + xy[i][0];
9833 int yy = y + xy[i][1];
9835 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9836 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9838 int dir = MV_DIR_FROM_BIT(i);
9839 int dir_opposite = MV_DIR_OPPOSITE(dir);
9840 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9841 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9842 int last_direction_new = last_direction_old | dir_opposite;
9844 last_element_new = getTubeFromOpenDirection(last_direction_new);
9850 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9852 if (last_element_new != EL_UNDEFINED)
9853 MergeAndCloseNeighbourElements(x, y, &new_element,
9854 last_x, last_y, &last_element_new,
9855 getClosedTube, change_level);
9857 else if (IS_BELT(new_element))
9859 int belt_nr = getBeltNrFromBeltElement(new_element);
9860 int last_element_new = EL_UNDEFINED;
9861 int direction = MV_NONE;
9864 /* if old element is of same kind, keep all existing directions */
9865 if (IS_BELT(old_element))
9866 direction |= getOpenDirectionFromBelt(old_element);
9868 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9870 int xx = x + xy[i][0];
9871 int yy = y + xy[i][1];
9873 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9874 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9876 int dir = MV_DIR_FROM_BIT(i);
9877 int dir_opposite = MV_DIR_OPPOSITE(dir);
9878 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9879 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9880 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9881 int last_direction_new = last_direction_old | dir_opposite;
9883 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9884 last_direction_new);
9889 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9891 if (last_element_new != EL_UNDEFINED)
9892 MergeAndCloseNeighbourElements(x, y, &new_element,
9893 last_x, last_y, &last_element_new,
9894 getClosedBelt, change_level);
9896 else if (IS_ACID_POOL_OR_ACID(new_element))
9898 int last_element_new = EL_UNDEFINED;
9899 int direction = MV_NONE;
9902 /* if old element is of same kind, keep all existing directions */
9903 if (IS_ACID_POOL_OR_ACID(old_element))
9904 direction |= getOpenDirectionFromPool(old_element);
9906 for (i = 0; i < NUM_DIRECTIONS; i++)
9908 int xx = x + xy[i][0];
9909 int yy = y + xy[i][1];
9911 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9912 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9914 int dir = MV_DIR_FROM_BIT(i);
9915 int dir_opposite = MV_DIR_OPPOSITE(dir);
9916 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9917 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9918 int last_direction_new = last_direction_old | dir_opposite;
9920 last_element_new = getPoolFromOpenDirection(last_direction_new);
9926 /* special corrections needed for intuitively correct acid pool drawing */
9927 if (last_element_new == EL_EMPTY)
9928 last_element_new = new_element;
9929 else if (last_element_new != EL_UNDEFINED)
9930 new_element = last_element_new;
9932 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9934 if (last_element_new != EL_UNDEFINED)
9935 MergeAndCloseNeighbourElements(x, y, &new_element,
9936 last_x, last_y, &last_element_new,
9937 getClosedPool, change_level);
9939 else if (IS_EMC_PILLAR(new_element))
9941 int last_element_new = EL_UNDEFINED;
9942 int direction = MV_NONE;
9945 /* if old element is of same kind, keep all existing directions */
9946 if (IS_EMC_PILLAR(old_element))
9947 direction |= getOpenDirectionFromPillar(old_element);
9949 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9951 int xx = x + xy[i][0];
9952 int yy = y + xy[i][1];
9954 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9955 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9957 int dir = MV_DIR_FROM_BIT(i);
9958 int dir_opposite = MV_DIR_OPPOSITE(dir);
9959 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9960 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9961 int last_direction_new = last_direction_old | dir_opposite;
9963 last_element_new = getPillarFromOpenDirection(last_direction_new);
9969 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9971 if (last_element_new != EL_UNDEFINED)
9972 MergeAndCloseNeighbourElements(x, y, &new_element,
9973 last_x, last_y, &last_element_new,
9974 getClosedPillar, change_level);
9976 else if (IS_DC_STEELWALL_2(new_element))
9978 int last_element_new = EL_UNDEFINED;
9979 int direction = MV_NONE;
9982 /* if old element is of same kind, keep all existing directions */
9983 if (IS_DC_STEELWALL_2(old_element))
9984 direction |= getOpenDirectionFromSteel2(old_element);
9986 for (i = 0; i < NUM_DIRECTIONS; i++)
9988 int xx = x + xy[i][0];
9989 int yy = y + xy[i][1];
9991 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9992 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9994 int dir = MV_DIR_FROM_BIT(i);
9995 int dir_opposite = MV_DIR_OPPOSITE(dir);
9996 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9997 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9998 int last_direction_new = last_direction_old | dir_opposite;
10000 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10006 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10008 if (last_element_new != EL_UNDEFINED)
10009 MergeAndCloseNeighbourElements(x, y, &new_element,
10010 last_x, last_y, &last_element_new,
10011 getClosedSteel2, change_level);
10013 else if (IS_SP_CHIP(new_element))
10015 int last_element_new = EL_UNDEFINED;
10016 int direction = MV_NONE;
10019 /* (do not keep existing directions, regardless of kind of old element) */
10021 for (i = 0; i < NUM_DIRECTIONS; i++)
10023 int xx = x + xy[i][0];
10024 int yy = y + xy[i][1];
10026 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10027 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10029 int dir = MV_DIR_FROM_BIT(i);
10030 int dir_opposite = MV_DIR_OPPOSITE(dir);
10031 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10032 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10033 int last_direction_new = last_direction_old | dir_opposite;
10035 if (last_direction_old == MV_NONE)
10037 last_element_new = getChipFromOpenDirection(last_direction_new);
10040 else if (last_direction_old & (dir | dir_opposite))
10042 direction |= MV_DIR_OPPOSITE(last_direction_old);
10046 direction |= MV_DIR_OPPOSITE(dir);
10051 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10053 if (last_element_new != EL_UNDEFINED)
10054 MergeAndCloseNeighbourElements(x, y, &new_element,
10055 last_x, last_y, &last_element_new,
10056 getClosedChip, change_level);
10058 else if (IS_SP_HARDWARE_BASE(new_element))
10060 int nr = GetSimpleRandom(6);
10062 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10063 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10064 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10065 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10066 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10068 else if (new_element == EL_SP_HARDWARE_GREEN ||
10069 new_element == EL_SP_HARDWARE_BLUE ||
10070 new_element == EL_SP_HARDWARE_RED)
10072 int nr = GetSimpleRandom(3);
10074 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10075 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10077 else if (IS_GROUP_ELEMENT(new_element))
10079 boolean connected_drawing = FALSE;
10082 for (i = 0; i < NUM_DIRECTIONS; i++)
10084 int xx = x + xy[i][0];
10085 int yy = y + xy[i][1];
10087 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10088 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10089 connected_drawing = TRUE;
10092 if (!connected_drawing)
10093 ResolveGroupElement(new_element);
10095 new_element = GetElementFromGroupElement(new_element);
10097 else if (IS_BELT_SWITCH(old_element))
10099 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10100 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10102 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10103 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10105 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10109 static int swappable_elements[][2] =
10111 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10112 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10113 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10114 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10115 { EL_EMERALD, EL_WALL_EMERALD },
10116 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10117 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10118 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10119 { EL_DIAMOND, EL_WALL_DIAMOND },
10120 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10121 { EL_GATE_1, EL_GATE_1_GRAY },
10122 { EL_GATE_2, EL_GATE_2_GRAY },
10123 { EL_GATE_3, EL_GATE_3_GRAY },
10124 { EL_GATE_4, EL_GATE_4_GRAY },
10125 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10126 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10127 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10128 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10129 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10130 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10131 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10132 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10133 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10134 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10135 { EL_LAMP, EL_LAMP_ACTIVE },
10136 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10137 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10138 { EL_PEARL, EL_WALL_PEARL },
10139 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10140 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10141 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10142 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10143 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10144 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10145 { EL_LANDMINE, EL_DC_LANDMINE },
10146 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10147 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10148 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10149 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10150 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10154 static int rotatable_elements[][4] =
10165 EL_SPACESHIP_RIGHT,
10171 EL_BD_BUTTERFLY_UP,
10172 EL_BD_BUTTERFLY_RIGHT,
10173 EL_BD_BUTTERFLY_DOWN,
10174 EL_BD_BUTTERFLY_LEFT
10179 EL_BD_FIREFLY_RIGHT,
10180 EL_BD_FIREFLY_DOWN,
10213 EL_SP_GRAVITY_PORT_UP,
10214 EL_SP_GRAVITY_PORT_RIGHT,
10215 EL_SP_GRAVITY_PORT_DOWN,
10216 EL_SP_GRAVITY_PORT_LEFT
10220 EL_SP_GRAVITY_ON_PORT_UP,
10221 EL_SP_GRAVITY_ON_PORT_RIGHT,
10222 EL_SP_GRAVITY_ON_PORT_DOWN,
10223 EL_SP_GRAVITY_ON_PORT_LEFT
10227 EL_SP_GRAVITY_OFF_PORT_UP,
10228 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10229 EL_SP_GRAVITY_OFF_PORT_DOWN,
10230 EL_SP_GRAVITY_OFF_PORT_LEFT
10241 EL_BALLOON_SWITCH_UP,
10242 EL_BALLOON_SWITCH_RIGHT,
10243 EL_BALLOON_SWITCH_DOWN,
10244 EL_BALLOON_SWITCH_LEFT
10256 for (i = 0; swappable_elements[i][0] != -1; i++)
10258 int element1 = swappable_elements[i][0];
10259 int element2 = swappable_elements[i][1];
10261 if (old_element == element1 || old_element == element2)
10262 new_element = (old_element == element1 ? element2 : element1);
10265 for (i = 0; rotatable_elements[i][0] != -1; i++)
10267 for (j = 0; j < 4; j++)
10269 int element = rotatable_elements[i][j];
10271 if (old_element == element)
10272 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10273 button == 2 ? rotatable_elements[i][0] :
10274 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10280 SetElementSimple(x, y, new_element, change_level);
10286 static void ResetIntelliDraw()
10290 for (x = 0; x < lev_fieldx; x++)
10291 for (y = 0; y < lev_fieldy; y++)
10292 IntelliDrawBuffer[x][y] = Feld[x][y];
10294 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10297 static void SetElementExt(int x, int y, int element, boolean change_level,
10301 SetElementSimple(x, y, Feld[x][y], change_level);
10302 else if (GetKeyModState() & KMOD_Shift)
10303 SetElementIntelliDraw(x, y, element, change_level, button);
10305 SetElementSimple(x, y, element, change_level);
10308 static void SetElement(int x, int y, int element)
10310 SetElementExt(x, y, element, TRUE, -1);
10313 static void SetElementButton(int x, int y, int element, int button)
10315 SetElementExt(x, y, element, TRUE, button);
10318 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10320 int lx = sx + level_xpos;
10321 int ly = sy + level_ypos;
10323 SetElementExt(lx, ly, element, change_level, -1);
10326 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10327 int element, boolean change_level)
10329 int xsize = ABS(to_x - from_x);
10330 int ysize = ABS(to_y - from_y);
10331 int dx = (to_x < from_x ? -1 : +1);
10332 int dy = (to_y < from_y ? -1 : +1);
10335 if (from_y == to_y) /* horizontal line */
10337 for (i = 0; i <= xsize; i++)
10338 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10340 else if (from_x == to_x) /* vertical line */
10342 for (i = 0; i <= ysize; i++)
10343 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10345 else /* diagonal line */
10347 if (ysize < xsize) /* a < 1 */
10349 float a = (float)ysize / (float)xsize;
10351 for (i = 0; i <= xsize; i++)
10354 int y = dy * (int)(a * i + 0.5);
10356 DrawLineElement(from_x + x, from_y + y, element, change_level);
10361 float a = (float)xsize / (float)ysize;
10363 for (i = 0; i <= ysize; i++)
10365 int x = dx * (int)(a * i + 0.5);
10368 DrawLineElement(from_x + x, from_y + y, element, change_level);
10374 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10375 int element, boolean change_level)
10377 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10378 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10379 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10380 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10383 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10384 int element, boolean change_level)
10389 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10391 for (y = from_y; y <= to_y; y++)
10392 DrawLine(from_x, y, to_x, y, element, change_level);
10395 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10396 int element, boolean change_level)
10398 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10399 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10400 int len_x = ABS(to_x - from_x);
10401 int len_y = ABS(to_y - from_y);
10404 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10406 /* not optimal (some points get drawn twice) but simple,
10407 and fast enough for the few points we are drawing */
10409 for (x = 0; x <= radius; x++)
10411 int sx, sy, lx, ly;
10413 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10415 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10416 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10417 lx = sx + level_xpos;
10418 ly = sy + level_ypos;
10420 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10421 DrawLineElement(sx, sy, element, change_level);
10424 for (y = 0; y <= radius; y++)
10426 int sx, sy, lx, ly;
10428 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10430 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10431 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10432 lx = sx + level_xpos;
10433 ly = sy + level_ypos;
10435 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10436 DrawLineElement(sx, sy, element, change_level);
10440 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10441 int element, boolean change_level)
10443 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10444 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10446 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10449 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10451 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10452 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10453 int element, boolean change_level)
10455 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10456 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10457 int mirror_to_x2 = from_x - (to_x2 - from_x);
10458 int mirror_to_y2 = from_y - (to_y2 - from_y);
10460 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10461 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10462 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10463 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10467 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10469 int from_sx, from_sy;
10473 swap_numbers(&from_x, &to_x);
10476 swap_numbers(&from_y, &to_y);
10478 from_sx = SX + from_x * ed_tilesize;
10479 from_sy = SY + from_y * ed_tilesize;
10480 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10481 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10483 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10484 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10485 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10486 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10488 if (from_x == to_x && from_y == to_y)
10489 MarkTileDirty(from_x/2, from_y/2);
10491 redraw_mask |= REDRAW_FIELD;
10494 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10495 int element, boolean change_level)
10497 if (element == -1 || change_level)
10498 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10500 DrawAreaBorder(from_x, from_y, to_x, to_y);
10503 /* values for CopyBrushExt() */
10504 #define CB_AREA_TO_BRUSH 0
10505 #define CB_BRUSH_TO_CURSOR 1
10506 #define CB_BRUSH_TO_LEVEL 2
10507 #define CB_DELETE_OLD_CURSOR 3
10508 #define CB_DUMP_BRUSH 4
10509 #define CB_DUMP_BRUSH_SMALL 5
10511 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10512 int button, int mode)
10514 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10515 static int brush_width, brush_height;
10516 static int last_cursor_x = -1, last_cursor_y = -1;
10517 static boolean delete_old_brush;
10518 int new_element = BUTTON_ELEMENT(button);
10521 if (mode == CB_DUMP_BRUSH ||
10522 mode == CB_DUMP_BRUSH_SMALL)
10524 if (!draw_with_brush)
10526 Error(ERR_WARN, "no brush selected");
10531 for (y = 0; y < brush_height; y++)
10533 for (x = 0; x < brush_width; x++)
10535 int element = brush_buffer[x][y];
10536 int element_mapped = element;
10538 if (IS_CUSTOM_ELEMENT(element))
10539 element_mapped = EL_CUSTOM_START;
10540 else if (IS_GROUP_ELEMENT(element))
10541 element_mapped = EL_GROUP_START;
10542 else if (element >= NUM_FILE_ELEMENTS)
10543 element_mapped = EL_UNKNOWN;
10545 // dump brush as level sketch text for the R'n'D forum:
10546 // - large tiles: `xxx (0x60 ASCII)
10547 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10548 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10557 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10560 if (mode == CB_AREA_TO_BRUSH)
10562 int from_lx, from_ly;
10565 swap_numbers(&from_x, &to_x);
10568 swap_numbers(&from_y, &to_y);
10570 brush_width = to_x - from_x + 1;
10571 brush_height = to_y - from_y + 1;
10573 from_lx = from_x + level_xpos;
10574 from_ly = from_y + level_ypos;
10576 for (y = 0; y < brush_height; y++)
10578 for (x = 0; x < brush_width; x++)
10580 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10583 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10588 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10590 delete_old_brush = FALSE;
10592 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10593 mode == CB_BRUSH_TO_LEVEL)
10595 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10596 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10597 int cursor_from_x = cursor_x - brush_width / 2;
10598 int cursor_from_y = cursor_y - brush_height / 2;
10599 int border_from_x = cursor_x, border_from_y = cursor_y;
10600 int border_to_x = cursor_x, border_to_y = cursor_y;
10602 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10603 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10605 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10606 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10608 delete_old_brush = FALSE;
10612 for (y = 0; y < brush_height; y++)
10614 for (x = 0; x < brush_width; x++)
10616 int sx = cursor_from_x + x;
10617 int sy = cursor_from_y + y;
10618 int lx = sx + level_xpos;
10619 int ly = sy + level_ypos;
10620 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10621 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10622 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10623 brush_buffer[x][y] : new_element);
10625 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10627 if (sx < border_from_x)
10628 border_from_x = sx;
10629 else if (sx > border_to_x)
10631 if (sy < border_from_y)
10632 border_from_y = sy;
10633 else if (sy > border_to_y)
10636 DrawLineElement(sx, sy, element, change_level);
10641 if (mode != CB_DELETE_OLD_CURSOR)
10642 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10644 last_cursor_x = cursor_x;
10645 last_cursor_y = cursor_y;
10646 delete_old_brush = TRUE;
10650 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10653 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10656 static void CopyBrushToLevel(int x, int y, int button)
10658 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10661 static void CopyBrushToCursor(int x, int y)
10663 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10666 static void DeleteBrushFromCursor()
10668 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10673 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10676 void DumpBrush_Small()
10678 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10681 static void FloodFill(int from_x, int from_y, int fill_element)
10683 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10686 /* values for DrawLevelText() modes */
10687 #define TEXT_INIT 0
10688 #define TEXT_SETCURSOR 1
10689 #define TEXT_WRITECHAR 2
10690 #define TEXT_BACKSPACE 3
10691 #define TEXT_NEWLINE 4
10693 #define TEXT_QUERY_TYPING 6
10695 static int DrawLevelText(int sx, int sy, char letter, int mode)
10697 static short delete_buffer[MAX_LEV_FIELDX];
10698 static int start_sx;
10699 static int last_sx, last_sy;
10700 static boolean typing = FALSE;
10701 int letter_element = EL_CHAR_ASCII0 + letter;
10702 int lx = 0, ly = 0;
10704 /* map lower case letters to upper case and convert special characters */
10705 if (letter >= 'a' && letter <= 'z')
10706 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10707 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10708 letter_element = EL_CHAR_AUMLAUT;
10709 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10710 letter_element = EL_CHAR_OUMLAUT;
10711 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10712 letter_element = EL_CHAR_UUMLAUT;
10713 else if (letter == '^')
10714 letter_element = EL_CHAR_COPYRIGHT;
10716 letter_element = EL_CHAR_ASCII0 + letter;
10718 if (mode != TEXT_INIT)
10723 if (mode != TEXT_SETCURSOR)
10729 lx = last_sx + level_xpos;
10730 ly = last_sy + level_ypos;
10737 DrawLevelText(0, 0, 0, TEXT_END);
10743 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10746 case TEXT_SETCURSOR:
10747 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10748 DrawAreaBorder(sx, sy, sx, sy);
10753 case TEXT_WRITECHAR:
10754 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10756 if (new_element1 >= EL_STEEL_CHAR_START &&
10757 new_element1 <= EL_STEEL_CHAR_END)
10758 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10760 delete_buffer[sx - start_sx] = Feld[lx][ly];
10761 Feld[lx][ly] = letter_element;
10763 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10764 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10765 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10766 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10768 DrawLevelText(0, 0, 0, TEXT_END);
10770 level.changed = TRUE;
10774 case TEXT_BACKSPACE:
10777 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10778 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10779 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10784 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10785 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10787 DrawLevelText(0, 0, 0, TEXT_END);
10791 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10792 DrawEditorElement(sx, sy, Feld[lx][ly]);
10796 case TEXT_QUERY_TYPING:
10806 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10807 int element, boolean change_level)
10809 int lx = sx + level_xpos;
10810 int ly = sy + level_ypos;
10813 DrawEditorElement(sx, sy, Feld[lx][ly]);
10815 DrawAreaBorder(sx, sy, sx, sy);
10818 static void CheckLevelBorderElement(boolean redraw_playfield)
10820 int last_border_element = BorderElement;
10822 SetBorderElement();
10824 if (redraw_playfield && BorderElement != last_border_element)
10825 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10828 static void CopyLevelToUndoBuffer(int mode)
10830 static boolean accumulated_undo = FALSE;
10831 boolean new_undo_buffer_position = TRUE;
10834 if (undo_buffer_steps == 0)
10835 accumulated_undo = FALSE;
10839 case UNDO_IMMEDIATE:
10840 accumulated_undo = FALSE;
10843 case UNDO_ACCUMULATE:
10844 if (accumulated_undo)
10845 new_undo_buffer_position = FALSE;
10846 accumulated_undo = TRUE;
10853 if (new_undo_buffer_position)
10855 /* advance position in undo buffer ring */
10856 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10858 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10859 undo_buffer_steps++;
10862 /* always reset redo buffer when storing level change into undo buffer */
10863 redo_buffer_steps = 0;
10865 for (x = 0; x < lev_fieldx; x++)
10866 for (y = 0; y < lev_fieldy; y++)
10867 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10869 /* check if drawing operation forces change of border style */
10870 CheckLevelBorderElement(TRUE);
10872 level.changed = TRUE;
10875 static void RandomPlacement(int new_element)
10877 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10878 int num_free_positions = 0;
10879 int num_percentage, num_elements;
10882 ResetIntelliDraw();
10884 /* determine number of free positions for randomly placing the new element */
10885 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10887 free_position[x][y] =
10888 (random_placement_background_restricted ?
10889 Feld[x][y] == random_placement_background_element :
10890 Feld[x][y] != new_element);
10892 if (free_position[x][y])
10893 num_free_positions++;
10896 /* determine number of new elements to place there */
10897 num_percentage = num_free_positions * random_placement_value / 100;
10898 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10899 num_percentage : random_placement_value);
10901 /* if less free positions than elements to place, fill all these positions */
10902 if (num_free_positions < num_elements)
10904 for (x = 0; x < lev_fieldx; x++)
10905 for (y = 0; y < lev_fieldy; y++)
10906 if (free_position[x][y])
10907 SetElement(x, y, new_element);
10911 while (num_elements > 0)
10913 x = GetSimpleRandom(lev_fieldx);
10914 y = GetSimpleRandom(lev_fieldy);
10916 /* don't place element at the same position twice */
10917 if (free_position[x][y])
10919 free_position[x][y] = FALSE;
10920 SetElement(x, y, new_element);
10926 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10927 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10930 void WrapLevel(int dx, int dy)
10932 int wrap_dx = lev_fieldx - dx;
10933 int wrap_dy = lev_fieldy - dy;
10936 for (x = 0; x < lev_fieldx; x++)
10937 for (y = 0; y < lev_fieldy; y++)
10938 FieldBackup[x][y] = Feld[x][y];
10940 for (x = 0; x < lev_fieldx; x++)
10941 for (y = 0; y < lev_fieldy; y++)
10943 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10945 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10946 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10949 static void HandleDrawingAreas(struct GadgetInfo *gi)
10951 static boolean started_inside_drawing_area = FALSE;
10952 int id = gi->custom_id;
10953 boolean button_press_event;
10954 boolean button_release_event;
10955 boolean inside_drawing_area = !gi->event.off_borders;
10956 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10957 int actual_drawing_function;
10958 int button = gi->event.button;
10959 int new_element = BUTTON_ELEMENT(button);
10960 int sx = gi->event.x, sy = gi->event.y;
10961 int min_sx = 0, min_sy = 0;
10962 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10963 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10964 int lx = 0, ly = 0;
10965 int min_lx = 0, min_ly = 0;
10966 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10969 /* handle info callback for each invocation of action callback */
10970 gi->callback_info(gi);
10972 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10973 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10975 /* make sure to stay inside drawing area boundaries */
10976 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10977 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10981 /* get positions inside level field */
10982 lx = sx + level_xpos;
10983 ly = sy + level_ypos;
10985 if (!IN_LEV_FIELD(lx, ly))
10986 inside_drawing_area = FALSE;
10988 /* make sure to stay inside level field boundaries */
10989 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10990 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10992 /* correct drawing area positions accordingly */
10993 sx = lx - level_xpos;
10994 sy = ly - level_ypos;
10997 if (button_press_event)
10998 started_inside_drawing_area = inside_drawing_area;
11000 if (!started_inside_drawing_area)
11003 if (!IS_VALID_BUTTON(button))
11006 if (!button && !button_release_event)
11009 /* automatically switch to 'single item' drawing mode, if needed */
11010 actual_drawing_function =
11011 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11012 drawing_function : GADGET_ID_SINGLE_ITEMS);
11014 /* clicking into drawing area with pressed Control key picks element */
11015 if (GetKeyModState() & KMOD_Control)
11017 last_drawing_function = drawing_function;
11018 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11021 if (GetKeyModState() & KMOD_Shift)
11023 if (button_press_event || button_release_event)
11024 ResetIntelliDraw();
11027 switch (actual_drawing_function)
11029 case GADGET_ID_SINGLE_ITEMS:
11032 if (button_release_event)
11034 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11036 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11037 !inside_drawing_area)
11038 DeleteBrushFromCursor();
11041 if (!button || button_release_event)
11044 if (draw_with_brush)
11046 CopyBrushToLevel(sx, sy, button);
11050 if (new_element == EL_PLAYER_1)
11052 /* remove player at old position */
11053 for (y = 0; y < lev_fieldy; y++)
11054 for (x = 0; x < lev_fieldx; x++)
11055 if (Feld[x][y] == EL_PLAYER_1)
11056 SetElement(x, y, EL_EMPTY);
11059 SetElementButton(lx, ly, new_element, button);
11064 int type_id = gi->custom_type_id;
11065 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11067 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11068 DrawMiniGraphicExt(drawto,
11069 gi->x + sx * MINI_TILEX,
11070 gi->y + sy * MINI_TILEY,
11071 el2edimg(new_element));
11073 DrawFixedGraphicExt(drawto,
11074 gi->x + sx * TILEX,
11075 gi->y + sy * TILEY,
11076 el2edimg(new_element), 0);
11078 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11079 new_element = GFX_ELEMENT(new_element);
11081 drawingarea_info[type_id].value[pos] = new_element;
11083 CopyElementPropertiesToGame(properties_element);
11085 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11087 UpdateCustomElementGraphicGadgets();
11089 FrameCounter = 0; /* restart animation frame counter */
11094 case GADGET_ID_CONNECTED_ITEMS:
11096 static int last_sx = -1;
11097 static int last_sy = -1;
11099 if (button_release_event)
11100 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11104 if (!button_press_event)
11105 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11113 case GADGET_ID_LINE:
11114 case GADGET_ID_ARC:
11115 case GADGET_ID_RECTANGLE:
11116 case GADGET_ID_FILLED_BOX:
11117 case GADGET_ID_GRAB_BRUSH:
11118 case GADGET_ID_TEXT:
11120 static int last_sx = -1;
11121 static int last_sy = -1;
11122 static int start_sx = -1;
11123 static int start_sy = -1;
11124 void (*draw_func)(int, int, int, int, int, boolean);
11126 if (drawing_function == GADGET_ID_LINE)
11127 draw_func = DrawLine;
11128 else if (drawing_function == GADGET_ID_ARC)
11129 draw_func = DrawArc;
11130 else if (drawing_function == GADGET_ID_RECTANGLE)
11131 draw_func = DrawBox;
11132 else if (drawing_function == GADGET_ID_FILLED_BOX)
11133 draw_func = DrawFilledBox;
11134 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11135 draw_func = SelectArea;
11136 else /* (drawing_function == GADGET_ID_TEXT) */
11137 draw_func = SetTextCursor;
11139 if (button_press_event)
11141 draw_func(sx, sy, sx, sy, new_element, FALSE);
11142 start_sx = last_sx = sx;
11143 start_sy = last_sy = sy;
11145 if (drawing_function == GADGET_ID_TEXT)
11146 DrawLevelText(0, 0, 0, TEXT_END);
11148 else if (button_release_event)
11150 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11151 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11153 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11154 CopyBrushToCursor(sx, sy);
11155 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11157 draw_with_brush = TRUE;
11159 else if (drawing_function == GADGET_ID_TEXT)
11160 DrawLevelText(sx, sy, 0, TEXT_INIT);
11162 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11164 else if (last_sx != sx || last_sy != sy)
11166 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11167 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11174 case GADGET_ID_FLOOD_FILL:
11175 if (button_press_event && Feld[lx][ly] != new_element)
11177 FloodFill(lx, ly, new_element);
11178 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11179 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11183 case GADGET_ID_PICK_ELEMENT:
11184 if (button_release_event)
11185 ClickOnGadget(level_editor_gadget[last_drawing_function],
11187 else if (draw_level)
11188 PickDrawingElement(button, Feld[lx][ly]);
11191 int type_id = gi->custom_type_id;
11192 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11194 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11204 static void HandleCounterButtons(struct GadgetInfo *gi)
11206 int gadget_id = gi->custom_id;
11207 int counter_id = gi->custom_type_id;
11208 int button = gi->event.button;
11209 int *counter_value = counterbutton_info[counter_id].value;
11210 int step = BUTTON_STEPSIZE(button) *
11211 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11213 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11215 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11216 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11217 boolean level_changed = LevelChanged();
11219 if ((level_changed && pressed) || (!level_changed && released))
11222 if (level_changed && !Request("Level has changed! Discard changes?",
11225 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11226 ModifyEditorCounterValue(counter_id, *counter_value);
11232 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11233 *counter_value = gi->textinput.number_value;
11235 ModifyEditorCounterValue(counter_id, *counter_value + step);
11237 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11239 LoadLevel(level_nr);
11240 LoadScore(level_nr);
11245 DrawEditModeWindow();
11250 switch (counter_id)
11252 case ED_COUNTER_ID_YAMYAM_CONTENT:
11253 DrawYamYamContentAreas();
11256 case ED_COUNTER_ID_BALL_CONTENT:
11257 DrawMagicBallContentAreas();
11260 case ED_COUNTER_ID_ANDROID_CONTENT:
11261 DrawAndroidElementArea(properties_element);
11264 case ED_COUNTER_ID_GROUP_CONTENT:
11265 DrawGroupElementArea(properties_element);
11266 CopyGroupElementPropertiesToGame(properties_element);
11269 case ED_COUNTER_ID_INVENTORY_SIZE:
11270 DrawPlayerInitialInventoryArea(properties_element);
11273 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11274 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11275 DrawEnvelopeTextArea(-1);
11278 case ED_COUNTER_ID_LEVEL_XSIZE:
11279 case ED_COUNTER_ID_LEVEL_YSIZE:
11280 lev_fieldx = level.fieldx;
11281 lev_fieldy = level.fieldy;
11283 /* check if resizing of level results in change of border border */
11284 SetBorderElement();
11292 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11293 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11294 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11295 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11296 CopyElementPropertiesToGame(properties_element);
11298 level.changed = TRUE;
11301 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11303 int type_id = gi->custom_type_id;
11305 strcpy(textinput_info[type_id].value, gi->textinput.value);
11307 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11309 CopyElementPropertiesToGame(properties_element);
11311 ModifyEditorElementList(); /* update changed button info text */
11314 level.changed = TRUE;
11317 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11319 int type_id = gi->custom_type_id;
11321 strncpy(textarea_info[type_id].value, gi->textarea.value,
11322 MAX_ENVELOPE_TEXT_LEN);
11323 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11325 level.changed = TRUE;
11328 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11330 int type_id = gi->custom_type_id;
11331 int value_old = *selectbox_info[type_id].value;
11332 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11334 *selectbox_info[type_id].value = value_new;
11336 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11338 element_info[properties_element].current_change_page = gi->selectbox.index;
11340 DrawPropertiesWindow();
11342 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11343 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11344 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11345 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11346 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11348 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11350 /* when changing action type, also check action mode and action arg */
11351 if (value_old != value_new)
11352 setSelectboxSpecialActionVariablesIfNeeded();
11354 DrawPropertiesChange();
11357 CopyElementPropertiesToGame(properties_element);
11359 level.changed = TRUE;
11363 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11365 int type_id = gi->custom_type_id;
11368 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11369 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11371 edit_mode_levelinfo = gi->custom_type_id;
11373 DrawLevelInfoWindow();
11375 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11376 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11378 edit_mode_properties = gi->custom_type_id;
11380 DrawPropertiesWindow();
11382 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11384 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
11386 /* backup original "level.field" (needed to track playfield changes) */
11387 CopyPlayfield(level.field, FieldBackup);
11389 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11390 CopyPlayfield(Feld, level.field);
11392 if (new_template ||
11393 Request("Save this template and kill the old?", REQ_ASK))
11394 SaveLevelTemplate();
11397 Request("Template saved!", REQ_CONFIRM);
11399 /* restore original "level.field" (needed to track playfield changes) */
11400 CopyPlayfield(FieldBackup, level.field);
11402 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11403 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11405 struct ElementInfo *ei = &element_info[properties_element];
11407 setElementChangePages(ei, ei->num_change_pages + 1);
11409 /* set new change page to be new current change page */
11410 ei->current_change_page = ei->num_change_pages - 1;
11411 ei->change = &ei->change_page[ei->current_change_page];
11413 setElementChangeInfoToDefaults(ei->change);
11415 DrawPropertiesWindow();
11417 level.changed = TRUE;
11419 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11420 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11422 struct ElementInfo *ei = &element_info[properties_element];
11424 /* copy all change pages after change page to be deleted */
11425 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11426 ei->change_page[i] = ei->change_page[i + 1];
11428 setElementChangePages(ei, ei->num_change_pages - 1);
11430 DrawPropertiesWindow();
11432 level.changed = TRUE;
11436 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11438 int type_id = gi->custom_type_id;
11440 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11441 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11443 struct ElementInfo *ei = &element_info[properties_element];
11444 int step = BUTTON_STEPSIZE(gi->event.button);
11446 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11447 ei->current_change_page += step;
11449 if (ei->current_change_page < 0)
11450 ei->current_change_page = 0;
11451 else if (ei->current_change_page >= ei->num_change_pages)
11452 ei->current_change_page = ei->num_change_pages - 1;
11454 DrawPropertiesWindow();
11456 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11457 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11459 struct ElementInfo *ei = &element_info[properties_element];
11460 int current_change_page = ei->current_change_page;
11462 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11463 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11464 ei->change_page[current_change_page];
11465 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11467 ei->change_page[current_change_page] =
11468 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11470 level.changed = TRUE;
11473 DrawPropertiesWindow();
11477 static void HandleRadiobuttons(struct GadgetInfo *gi)
11479 *radiobutton_info[gi->custom_type_id].value =
11480 radiobutton_info[gi->custom_type_id].checked_value;
11482 level.changed = TRUE;
11485 static void HandleCheckbuttons(struct GadgetInfo *gi)
11487 int type_id = gi->custom_type_id;
11489 *checkbutton_info[type_id].value ^= TRUE;
11491 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11492 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11493 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11494 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11495 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11496 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11497 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11498 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11500 CopyElementPropertiesToGame(properties_element);
11503 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11505 UpdateCustomElementGraphicGadgets();
11507 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11509 if (level.use_custom_template &&
11510 !fileExists(getGlobalLevelTemplateFilename()))
11512 Request("No level template found!", REQ_CONFIRM);
11514 level.use_custom_template = FALSE;
11516 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11521 if (level.use_custom_template &&
11522 !Request("Discard changes and use level template?", REQ_ASK))
11524 level.use_custom_template = FALSE;
11526 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11531 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11533 DrawEditModeWindow();
11536 level.changed = TRUE;
11539 static void HandleControlButtons(struct GadgetInfo *gi)
11541 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11542 static int last_edit_mode = ED_MODE_DRAWING;
11543 static int last_custom_copy_mode = -1;
11544 static int last_button = 0;
11545 int id = gi->custom_id;
11546 int button = gi->event.button;
11547 int step = BUTTON_STEPSIZE(button);
11548 int new_element = BUTTON_ELEMENT(button);
11549 int last_properties_element = properties_element;
11552 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11553 DrawLevelText(0, 0, 0, TEXT_END);
11555 if (id < ED_NUM_CTRL1_BUTTONS &&
11556 id != GADGET_ID_SINGLE_ITEMS &&
11557 id != GADGET_ID_PICK_ELEMENT &&
11558 edit_mode != ED_MODE_DRAWING &&
11559 drawing_function != GADGET_ID_PICK_ELEMENT &&
11560 !(GetKeyModState() & KMOD_Control))
11561 ChangeEditModeWindow(ED_MODE_DRAWING);
11563 /* element copy mode active, but no element button pressed => deactivate */
11564 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11565 last_custom_copy_mode = -1;
11567 /* when showing palette on element buttons, change element of button used */
11568 if (editor.palette.show_on_element_buttons &&
11569 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
11571 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
11573 id = GADGET_ID_PALETTE;
11578 case GADGET_ID_SCROLL_LEFT:
11579 if (level_xpos >= 0)
11581 if (lev_fieldx < ed_fieldx - 2)
11584 level_xpos -= step;
11585 if (level_xpos < -1)
11588 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11590 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11592 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11593 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11597 case GADGET_ID_SCROLL_RIGHT:
11598 if (level_xpos <= lev_fieldx - ed_fieldx)
11600 if (lev_fieldx < ed_fieldx - 2)
11603 level_xpos += step;
11604 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11605 level_xpos = lev_fieldx - ed_fieldx + 1;
11607 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11609 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11611 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11612 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11616 case GADGET_ID_SCROLL_UP:
11617 if (level_ypos >= 0)
11619 if (lev_fieldy < ed_fieldy - 2)
11622 level_ypos -= step;
11623 if (level_ypos < -1)
11626 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11628 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11630 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11631 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11635 case GADGET_ID_SCROLL_DOWN:
11636 if (level_ypos <= lev_fieldy - ed_fieldy)
11638 if (lev_fieldy < ed_fieldy - 2)
11641 level_ypos += step;
11642 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11643 level_ypos = lev_fieldy - ed_fieldy + 1;
11645 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11647 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11649 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11650 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11654 case GADGET_ID_SCROLL_HORIZONTAL:
11655 level_xpos = gi->event.item_position - 1;
11657 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11662 case GADGET_ID_SCROLL_VERTICAL:
11663 level_ypos = gi->event.item_position - 1;
11665 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11670 case GADGET_ID_SCROLL_LIST_UP:
11671 case GADGET_ID_SCROLL_LIST_DOWN:
11672 case GADGET_ID_SCROLL_LIST_VERTICAL:
11673 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11674 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11677 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11678 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11680 if (element_shift < 0)
11682 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11683 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11685 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11686 GDI_SCROLLBAR_ITEM_POSITION,
11687 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11690 ModifyEditorElementList();
11694 case GADGET_ID_PROPERTIES:
11695 // always switch off element properties when they are already displayed
11696 last_properties_element = new_element;
11697 case GADGET_ID_ELEMENT_LEFT:
11698 case GADGET_ID_ELEMENT_MIDDLE:
11699 case GADGET_ID_ELEMENT_RIGHT:
11700 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
11701 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
11702 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
11705 if (edit_mode != ED_MODE_PROPERTIES)
11707 last_edit_mode = edit_mode;
11709 ChangeEditModeWindow(ED_MODE_PROPERTIES);
11711 last_level_drawing_function = drawing_function;
11712 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11715 else if (properties_element != last_properties_element)
11717 DrawEditModeWindow();
11721 ChangeEditModeWindow(last_edit_mode);
11723 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11728 case GADGET_ID_PALETTE:
11729 if (edit_mode != ED_MODE_PALETTE)
11731 last_edit_mode = edit_mode;
11733 ChangeEditModeWindow(ED_MODE_PALETTE);
11737 ChangeEditModeWindow(last_edit_mode);
11741 case GADGET_ID_WRAP_LEFT:
11742 WrapLevel(-step, 0);
11745 case GADGET_ID_WRAP_RIGHT:
11746 WrapLevel(step, 0);
11749 case GADGET_ID_WRAP_UP:
11750 WrapLevel(0, -step);
11753 case GADGET_ID_WRAP_DOWN:
11754 WrapLevel(0, step);
11757 case GADGET_ID_SINGLE_ITEMS:
11758 case GADGET_ID_CONNECTED_ITEMS:
11759 case GADGET_ID_LINE:
11760 case GADGET_ID_ARC:
11761 case GADGET_ID_TEXT:
11762 case GADGET_ID_RECTANGLE:
11763 case GADGET_ID_FILLED_BOX:
11764 case GADGET_ID_FLOOD_FILL:
11765 case GADGET_ID_GRAB_BRUSH:
11766 case GADGET_ID_PICK_ELEMENT:
11767 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11768 last_drawing_function = drawing_function;
11769 drawing_function = id;
11770 draw_with_brush = FALSE;
11773 case GADGET_ID_RANDOM_PLACEMENT:
11774 RandomPlacement(new_element);
11777 case GADGET_ID_ZOOM:
11778 // zoom level editor tile size in or out (or reset to default size)
11779 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11780 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11781 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11783 // limit zoom level by upper and lower bound
11784 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11786 InitZoomLevelSettings();
11788 if (edit_mode == ED_MODE_DRAWING)
11789 DrawDrawingWindow();
11793 case GADGET_ID_CUSTOM_COPY_FROM:
11794 case GADGET_ID_CUSTOM_COPY_TO:
11795 case GADGET_ID_CUSTOM_EXCHANGE:
11796 last_custom_copy_mode = id;
11797 last_drawing_function = drawing_function;
11800 case GADGET_ID_CUSTOM_COPY:
11801 CopyCustomElement(properties_element, -1, id);
11804 case GADGET_ID_CUSTOM_PASTE:
11805 CopyCustomElement(-1, properties_element, id);
11808 case GADGET_ID_UNDO:
11809 if (button == 1 && undo_buffer_steps == 0)
11811 Request("Undo buffer empty!", REQ_CONFIRM);
11815 else if (button == 2)
11819 else if (button == 3 && redo_buffer_steps == 0)
11821 Request("Redo buffer empty!", REQ_CONFIRM);
11826 if (edit_mode != ED_MODE_DRAWING)
11827 ChangeEditModeWindow(ED_MODE_DRAWING);
11833 undo_buffer_position =
11834 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11836 undo_buffer_steps--;
11837 redo_buffer_steps++;
11843 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11845 undo_buffer_steps++;
11846 redo_buffer_steps--;
11849 for (x = 0; x < lev_fieldx; x++)
11850 for (y = 0; y < lev_fieldy; y++)
11851 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11853 /* check if undo operation forces change of border style */
11854 CheckLevelBorderElement(FALSE);
11856 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11860 case GADGET_ID_INFO:
11861 if (edit_mode != ED_MODE_INFO)
11863 last_edit_mode = edit_mode;
11865 ChangeEditModeWindow(ED_MODE_INFO);
11869 ChangeEditModeWindow(last_edit_mode);
11873 case GADGET_ID_CLEAR:
11874 if (edit_mode != ED_MODE_DRAWING)
11875 ChangeEditModeWindow(ED_MODE_DRAWING);
11877 for (x = 0; x < MAX_LEV_FIELDX; x++)
11878 for (y = 0; y < MAX_LEV_FIELDY; y++)
11879 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11881 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11883 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11886 case GADGET_ID_SAVE:
11888 /* saving read-only levels into personal level set modifies global vars
11889 "leveldir_current" and "level_nr"; restore them after saving level */
11890 LevelDirTree *leveldir_former = leveldir_current;
11891 int level_nr_former = level_nr;
11892 char *level_filename;
11895 if (leveldir_current->readonly &&
11896 !PrepareSavingIntoPersonalLevelSet())
11899 level_filename = getDefaultLevelFilename(level_nr);
11900 new_level = !fileExists(level_filename);
11903 Request("Save this level and kill the old?", REQ_ASK))
11905 if (leveldir_former->readonly)
11906 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11908 CopyPlayfield(Feld, level.field);
11909 SaveLevel(level_nr);
11911 level.changed = FALSE;
11915 char level_saved_msg[64];
11917 if (leveldir_former->readonly)
11918 sprintf(level_saved_msg,
11919 "Level saved as level %d into personal level set!",
11922 strcpy(level_saved_msg, "Level saved!");
11924 Request(level_saved_msg, REQ_CONFIRM);
11928 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11929 leveldir_current = leveldir_former;
11930 level_nr = level_nr_former;
11935 case GADGET_ID_TEST:
11936 if (LevelChanged())
11937 level.game_version = GAME_VERSION_ACTUAL;
11939 CopyPlayfield(level.field, FieldBackup);
11940 CopyPlayfield(Feld, level.field);
11942 CopyNativeLevel_RND_to_Native(&level);
11944 UnmapLevelEditorGadgets();
11945 UndrawSpecialEditorDoor();
11947 CloseDoor(DOOR_CLOSE_ALL);
11949 /* needed before playing if editor playfield area has different size */
11950 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11952 // redraw_mask = REDRAW_ALL;
11954 level_editor_test_game = TRUE;
11956 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11960 case GADGET_ID_EXIT:
11961 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11965 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11966 id <= GADGET_ID_ELEMENTLIST_LAST)
11968 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11969 int new_element = editor_elements[element_position + element_shift];
11971 if (IS_EDITOR_CASCADE(new_element))
11975 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11977 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11978 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11980 if (*cascade_element == new_element)
11982 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11983 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11985 /* update element selection list */
11986 ReinitializeElementList();
11987 ModifyEditorElementList();
11989 /* update cascading gadget info text */
11990 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11992 /* save current editor cascading state */
11993 SaveSetup_EditorCascade();
12002 if (last_custom_copy_mode != -1)
12004 if (CopyCustomElement(properties_element, new_element,
12005 last_custom_copy_mode))
12007 ClickOnGadget(level_editor_gadget[last_drawing_function],
12010 last_custom_copy_mode = -1;
12016 /* change element of button used to show palette */
12017 if (editor.palette.show_on_element_buttons)
12018 button = last_button;
12020 PickDrawingElement(button, new_element);
12022 if (!stick_element_properties_window &&
12023 drawing_function != GADGET_ID_PICK_ELEMENT &&
12024 !(GetKeyModState() & KMOD_Control))
12026 properties_element = new_element;
12027 if (edit_mode == ED_MODE_PROPERTIES)
12028 DrawPropertiesWindow();
12031 if (drawing_function == GADGET_ID_PICK_ELEMENT)
12032 ClickOnGadget(level_editor_gadget[last_drawing_function],
12035 if (!use_permanent_palette)
12036 ChangeEditModeWindow(last_edit_mode);
12039 else if (gi->event.type == GD_EVENT_PRESSED)
12040 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
12041 else if (gi->event.type == GD_EVENT_RELEASED)
12042 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
12043 else if (gi->event.type == GD_EVENT_MOVING)
12044 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12046 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12052 void HandleLevelEditorKeyInput(Key key)
12054 char letter = getCharFromKey(key);
12055 int button = MB_LEFTBUTTON;
12057 if (drawing_function == GADGET_ID_TEXT &&
12058 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12061 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12062 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12063 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12064 else if (key == KSYM_Return)
12065 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12066 else if (key == KSYM_Escape)
12067 DrawLevelText(0, 0, 0, TEXT_END);
12069 else if (button_status == MB_RELEASED)
12071 int id = GADGET_ID_NONE;
12072 int new_element_shift = element_shift;
12073 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
12079 id = GADGET_ID_SCROLL_LEFT;
12082 id = GADGET_ID_SCROLL_RIGHT;
12085 id = GADGET_ID_SCROLL_UP;
12088 id = GADGET_ID_SCROLL_DOWN;
12092 case KSYM_Page_Down:
12093 step *= (key == KSYM_Page_Up ? -1 : +1);
12094 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12096 if (element_shift < 0)
12098 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12099 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12101 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12102 GDI_SCROLLBAR_ITEM_POSITION,
12103 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12105 ModifyEditorElementList();
12111 element_shift = (key == KSYM_Home ? 0 :
12112 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12114 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12115 GDI_SCROLLBAR_ITEM_POSITION,
12116 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12118 ModifyEditorElementList();
12125 /* this is needed to prevent interference with running "True X-Mouse" */
12126 if (GetKeyModStateFromEvents() & KMOD_Control)
12129 /* check for last or next editor cascade block in element list */
12130 for (i = 0; i < num_editor_elements; i++)
12132 if ((key == KSYM_Insert && i == element_shift) ||
12133 (key == KSYM_Delete && new_element_shift > element_shift))
12136 /* jump to next cascade block (or to start of element list) */
12137 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12138 new_element_shift = i;
12141 if (i < num_editor_elements)
12142 element_shift = new_element_shift;
12144 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12145 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12147 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12148 GDI_SCROLLBAR_ITEM_POSITION,
12149 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12151 ModifyEditorElementList();
12156 if (edit_mode == ED_MODE_DRAWING)
12158 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12160 else if (edit_mode == ED_MODE_INFO)
12162 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12164 else if (edit_mode == ED_MODE_PROPERTIES)
12166 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12168 else if (edit_mode == ED_MODE_PALETTE)
12170 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
12172 else /* should never happen */
12174 ChangeEditModeWindow(ED_MODE_DRAWING);
12183 if (id != GADGET_ID_NONE)
12184 ClickOnGadget(level_editor_gadget[id], button);
12185 else if (letter == '1' || letter == '?')
12186 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
12187 else if (letter == '2')
12188 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
12189 else if (letter == '3')
12190 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
12191 else if (letter == '.')
12192 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12193 else if (letter == 'U')
12194 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
12195 else if (letter == '-' || key == KSYM_KP_Subtract)
12196 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
12197 else if (letter == '0' || key == KSYM_KP_0)
12198 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
12199 else if (letter == '+' || key == KSYM_KP_Add ||
12200 letter == '=') // ("Shift-=" is "+" on US keyboards)
12201 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12202 else if (key == KSYM_Return ||
12203 key == KSYM_space ||
12204 key == setup.shortcut.toggle_pause)
12205 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12207 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12208 if (letter && letter == controlbutton_info[i].shortcut)
12209 if (!anyTextGadgetActive())
12210 ClickOnGadget(level_editor_gadget[i], button);
12214 void HandleLevelEditorIdle()
12216 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12217 int x = editor.settings.element_graphic.x + element_border;
12218 int y = editor.settings.element_graphic.y + element_border;
12219 static unsigned int action_delay = 0;
12220 unsigned int action_delay_value = GameFrameDelay;
12223 if (edit_mode != ED_MODE_PROPERTIES)
12226 if (!DelayReached(&action_delay, action_delay_value))
12229 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12231 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12233 if (gi->mapped && gi->active && gi->selectbox.open)
12237 DrawEditorElementAnimation(SX + x, SY + y);
12239 redraw_mask |= REDRAW_FIELD;
12241 FrameCounter++; /* increase animation frame counter */
12244 void ClearEditorGadgetInfoText()
12246 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12249 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12251 char infotext[MAX_OUTPUT_LINESIZE + 1];
12252 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12253 int max_infotext_len = getMaxInfoTextLength();
12255 if (gi == NULL || strlen(gi->info_text) == 0)
12258 strncpy(infotext, gi->info_text, max_infotext_len);
12259 infotext[max_infotext_len] = '\0';
12261 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12263 int key = controlbutton_info[gi->custom_id].shortcut;
12267 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12268 sprintf(shortcut, " ('.' or '%c')", key);
12269 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12270 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12271 else if (gi->custom_id == GADGET_ID_TEST)
12272 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12273 else if (gi->custom_id == GADGET_ID_UNDO)
12274 sprintf(shortcut, " ('%c/Shift-U')", key);
12275 else if (gi->custom_id == GADGET_ID_ZOOM)
12276 sprintf(shortcut, " ('%c', '0', '+')", key);
12278 sprintf(shortcut, " ('%s%c')",
12279 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12281 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12282 strcat(infotext, shortcut);
12286 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12289 void HandleEditorGadgetInfoText(void *ptr)
12291 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12293 if (game_status != GAME_MODE_EDITOR)
12296 ClearEditorGadgetInfoText();
12298 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12301 /* misuse this function to delete brush cursor, if needed */
12302 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12303 DeleteBrushFromCursor();
12305 PrintEditorGadgetInfoText(gi);
12308 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12310 static int start_lx, start_ly;
12311 int id = gi->custom_id;
12312 int type_id = gi->custom_type_id;
12313 int sx = gi->event.x;
12314 int sy = gi->event.y;
12315 int lx = sx + level_xpos;
12316 int ly = sy + level_ypos;
12317 int min_sx = 0, min_sy = 0;
12318 int max_sx = gi->drawing.area_xsize - 1;
12319 int max_sy = gi->drawing.area_ysize - 1;
12320 int actual_drawing_function = drawing_function;
12321 int max_infotext_len = getMaxInfoTextLength();
12322 char infotext[MAX_OUTPUT_LINESIZE + 1];
12325 infotext[0] = '\0'; /* start with empty info text */
12327 /* pressed Control key: simulate picking element */
12328 if (GetKeyModState() & KMOD_Control)
12329 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12331 ClearEditorGadgetInfoText();
12333 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12336 /* make sure to stay inside drawing area boundaries */
12337 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12338 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12340 if (id == GADGET_ID_DRAWING_LEVEL)
12344 int min_lx = 0, min_ly = 0;
12345 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12347 /* get positions inside level field */
12348 lx = sx + level_xpos;
12349 ly = sy + level_ypos;
12351 /* make sure to stay inside level field boundaries */
12352 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12353 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12355 /* correct drawing area positions accordingly */
12356 sx = lx - level_xpos;
12357 sy = ly - level_ypos;
12360 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12362 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12364 if (gi->event.type == GD_EVENT_PRESSED)
12370 switch (actual_drawing_function)
12372 case GADGET_ID_SINGLE_ITEMS:
12373 text = "Drawing single items";
12375 case GADGET_ID_CONNECTED_ITEMS:
12376 text = "Drawing connected items";
12378 case GADGET_ID_LINE:
12379 text = "Drawing line";
12381 case GADGET_ID_ARC:
12382 text = "Drawing arc";
12384 case GADGET_ID_TEXT:
12385 text = "Setting text cursor";
12387 case GADGET_ID_RECTANGLE:
12388 text = "Drawing rectangle";
12390 case GADGET_ID_FILLED_BOX:
12391 text = "Drawing filled box";
12393 case GADGET_ID_FLOOD_FILL:
12394 text = "Flood fill";
12396 case GADGET_ID_GRAB_BRUSH:
12397 text = "Grabbing brush";
12399 case GADGET_ID_PICK_ELEMENT:
12400 text = "Picking element";
12404 text = "Drawing position";
12408 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12409 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12411 sprintf(infotext, "%s: %d, %d", text,
12412 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12414 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12415 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12417 sprintf(infotext, "Level position: %d, %d", lx, ly);
12420 /* misuse this function to draw brush cursor, if needed */
12421 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12423 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12424 CopyBrushToCursor(sx, sy);
12426 DeleteBrushFromCursor();
12429 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12431 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12432 int element = drawingarea_info[type_id].value[pos];
12434 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12438 if (id == GADGET_ID_CUSTOM_CONTENT)
12439 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12440 else if (id == GADGET_ID_GROUP_CONTENT)
12441 sprintf(infotext, "group element position: %d", sx + 1);
12442 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12443 id <= GADGET_ID_YAMYAM_CONTENT_7)
12444 sprintf(infotext, "content area %d position: %d, %d",
12445 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12446 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12447 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12448 sprintf(infotext, "content area %d position: %d, %d",
12449 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12450 else if (id == GADGET_ID_ANDROID_CONTENT)
12451 sprintf(infotext, "android element position: %d", sx + 1);
12452 else if (drawingarea_info[type_id].infotext != NULL)
12453 strcpy(infotext, drawingarea_info[type_id].infotext);
12456 infotext[max_infotext_len] = '\0';
12458 if (strlen(infotext) > 0)
12459 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12462 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12463 boolean quick_quit)
12465 if (!ask_if_level_has_changed ||
12467 Request("Level has changed! Exit without saving?",
12468 REQ_ASK | REQ_STAY_OPEN))
12470 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12471 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12473 /* draw normal door */
12474 UndrawSpecialEditorDoor();
12476 // close editor doors if viewport definition is the same as in main menu
12477 if (vp_door_1->x == DX &&
12478 vp_door_1->y == DY &&
12479 vp_door_1->width == DXSIZE &&
12480 vp_door_1->height == DYSIZE &&
12481 vp_door_2->x == VX &&
12482 vp_door_2->y == VY &&
12483 vp_door_2->width == VXSIZE &&
12484 vp_door_2->height == VYSIZE)
12485 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12487 SetDoorState(DOOR_CLOSE_2);
12492 FadeSkipNextFadeIn();
12494 SetGameStatus(GAME_MODE_MAIN);
12500 if (!global.use_envelope_request)
12502 CloseDoor(DOOR_CLOSE_1);
12503 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);