1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter gadget identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 47)
595 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 48)
596 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 49)
598 /* gadgets for buttons in element list */
599 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 50)
600 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
601 ED_NUM_ELEMENTLIST_BUTTONS - 1)
603 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
605 /* radio button numbers */
606 #define RADIO_NR_NONE 0
607 #define RADIO_NR_DRAWING_TOOLBOX 1
608 #define RADIO_NR_RANDOM_ELEMENTS 2
610 /* values for counter gadgets */
611 #define ED_COUNTER_ID_SELECT_LEVEL 0
612 #define ED_COUNTER_ID_LEVEL_XSIZE 1
613 #define ED_COUNTER_ID_LEVEL_YSIZE 2
614 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
615 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
616 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
617 #define ED_COUNTER_ID_LEVEL_RANDOM 6
618 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
619 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
620 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
621 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
622 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
623 #define ED_COUNTER_ID_BALL_CONTENT 12
624 #define ED_COUNTER_ID_ANDROID_CONTENT 13
625 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
626 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
627 #define ED_COUNTER_ID_CUSTOM_SCORE 16
628 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
629 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
630 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
631 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
632 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
633 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
634 #define ED_COUNTER_ID_DROP_DELAY_RND 23
635 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
636 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
637 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
638 #define ED_COUNTER_ID_IGNITION_DELAY 27
639 #define ED_COUNTER_ID_GROUP_CONTENT 28
640 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
641 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
642 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
644 #define ED_NUM_COUNTERBUTTONS 32
646 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
647 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
649 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
650 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
651 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
652 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
653 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
654 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
656 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
657 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
659 /* values for scrollbutton gadgets */
660 #define ED_SCROLLBUTTON_ID_AREA_UP 0
661 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
662 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
663 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
664 #define ED_SCROLLBUTTON_ID_LIST_UP 4
665 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
667 #define ED_NUM_SCROLLBUTTONS 6
669 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
670 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
672 /* values for scrollbar gadgets */
673 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
674 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
675 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
677 #define ED_NUM_SCROLLBARS 3
679 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
680 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
682 /* values for text input gadgets */
683 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
684 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
685 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
687 #define ED_NUM_TEXTINPUT 3
689 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
690 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
692 /* values for text area gadgets */
693 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
695 #define ED_NUM_TEXTAREAS 1
697 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
698 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
700 /* values for selectbox gadgets */
701 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
702 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
703 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
704 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
707 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
708 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
709 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
712 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
713 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
714 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
715 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
716 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
717 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
718 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
719 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
720 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
721 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
722 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
723 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
724 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
725 #define ED_SELECTBOX_ID_ACTION_TYPE 24
726 #define ED_SELECTBOX_ID_ACTION_MODE 25
727 #define ED_SELECTBOX_ID_ACTION_ARG 26
728 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
729 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
731 #define ED_NUM_SELECTBOX 29
733 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
734 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
736 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
737 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
738 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
739 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
740 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
741 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
743 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
744 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
746 /* values for textbutton gadgets */
747 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
750 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
751 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
752 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
753 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
754 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
756 #define ED_NUM_TEXTBUTTONS 8
758 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
759 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
761 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
762 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
764 /* values for graphicbutton gadgets */
765 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
766 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
767 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
768 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
770 #define ED_NUM_GRAPHICBUTTONS 4
772 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
773 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
775 /* values for checkbutton gadgets */
776 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
777 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
778 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
779 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
780 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
781 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
782 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
783 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
784 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
785 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
786 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
787 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
788 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
789 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
790 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
791 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
792 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
793 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
794 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
795 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
796 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
797 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 21
798 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 22
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 23
800 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 24
801 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 25
802 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 26
803 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 27
804 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 28
805 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 29
806 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 30
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 31
808 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 32
809 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 33
810 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 34
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 35
812 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 36
813 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 37
814 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 38
815 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 39
816 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 40
817 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 41
818 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 42
819 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 43
820 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 44
821 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 45
822 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 46
823 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 47
825 #define ED_NUM_CHECKBUTTONS 48
827 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
828 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
830 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
831 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
832 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
833 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
834 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
835 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
837 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
838 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
840 /* values for radiobutton gadgets */
841 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
842 #define ED_RADIOBUTTON_ID_QUANTITY 1
844 #define ED_NUM_RADIOBUTTONS 2
846 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
847 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
849 /* values for drawing area gadgets */
850 #define ED_DRAWING_ID_DRAWING_LEVEL 0
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
855 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
856 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
857 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
858 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
863 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
864 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
865 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
866 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
867 #define ED_DRAWING_ID_ANDROID_CONTENT 17
868 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
869 #define ED_DRAWING_ID_START_ELEMENT 19
870 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
871 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
872 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
873 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
874 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
875 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
876 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
877 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
878 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
879 #define ED_DRAWING_ID_GROUP_CONTENT 29
880 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
882 #define ED_NUM_DRAWING_AREAS 31
886 -----------------------------------------------------------------------------
887 some internally used definitions
888 -----------------------------------------------------------------------------
891 /* values for CopyLevelToUndoBuffer() */
892 #define UNDO_IMMEDIATE 0
893 #define UNDO_ACCUMULATE 1
895 /* values for scrollbars */
896 #define ED_SCROLL_NO 0
897 #define ED_SCROLL_LEFT 1
898 #define ED_SCROLL_RIGHT 2
899 #define ED_SCROLL_UP 4
900 #define ED_SCROLL_DOWN 8
902 /* screens in the level editor */
903 #define ED_MODE_DRAWING 0
904 #define ED_MODE_INFO 1
905 #define ED_MODE_PROPERTIES 2
907 /* sub-screens in the element properties section */
908 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
909 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
910 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
911 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
912 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
914 /* how many steps can be cancelled */
915 #define NUM_UNDO_STEPS (10 + 1)
917 /* values for elements with score for certain actions */
919 #define MAX_SCORE 999
921 /* values for elements with count for collecting */
922 #define MIN_COLLECT_COUNT 0
923 #define MAX_COLLECT_COUNT 999
925 /* values for random placement */
926 #define RANDOM_USE_PERCENTAGE 0
927 #define RANDOM_USE_QUANTITY 1
929 /* maximal size of level editor drawing area */
930 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
931 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
935 -----------------------------------------------------------------------------
936 some internally used data structure definitions
937 -----------------------------------------------------------------------------
944 } control_info[ED_NUM_CTRL_BUTTONS] =
946 /* note: some additional characters are already reserved for "cheat mode"
947 shortcuts (":XYZ" style) -- for details, see "events.c" */
949 { 's', "draw single items" },
950 { 'd', "draw connected items" },
951 { 'l', "draw lines" },
952 { 'a', "draw arcs" },
953 { 'r', "draw outline rectangles" },
954 { 'R', "draw filled rectangles" },
955 { '\0', "wrap (rotate) level up" },
956 { 't', "enter text elements" },
957 { 'f', "flood fill" },
958 { '\0', "wrap (rotate) level left" },
959 { '?', "properties of drawing element" },
960 { '\0', "wrap (rotate) level right" },
961 { '\0', "random element placement" },
962 { 'b', "grab brush" },
963 { '\0', "wrap (rotate) level down" },
964 { ',', "pick drawing element" },
966 { 'U', "undo last operation" },
967 { 'I', "level properties" },
968 { 'S', "save level" },
969 { 'C', "clear level" },
970 { 'T', "test level" },
971 { 'E', "exit level editor" },
973 { '\0', "copy settings from other element" },
974 { '\0', "copy settings to other element" },
975 { '\0', "exchange element with other element" },
977 { '\0', "copy settings from this element" },
978 { '\0', "paste settings to this element" },
981 static int random_placement_value = 10;
982 static int random_placement_method = RANDOM_USE_QUANTITY;
983 static int random_placement_background_element = EL_SAND;
984 static boolean random_placement_background_restricted = FALSE;
985 static boolean stick_element_properties_window = FALSE;
986 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
987 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
988 static struct ElementChangeInfo custom_element_change;
989 static struct ElementGroupInfo group_element_info;
990 static struct ElementInfo custom_element;
995 int min_value, max_value;
996 int gadget_id_down, gadget_id_up;
1000 char *text_above, *text_left, *text_right;
1001 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1003 /* ---------- current level number --------------------------------------- */
1006 DX + 5 - SX, DY + 3 - SY,
1008 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1009 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1014 /* ---------- level and editor settings ---------------------------------- */
1017 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1018 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1019 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1020 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1022 "playfield size:", NULL, "width",
1025 -1, ED_LEVEL_SETTINGS_YPOS(4),
1026 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1027 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1028 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1030 NULL, " ", "height",
1033 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1035 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1036 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1038 NULL, "number of gems to collect:", NULL
1041 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1043 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1044 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1046 "time or step limit to solve level:", NULL, NULL
1049 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1051 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1052 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1053 &level.score[SC_TIME_BONUS],
1054 "score for each second/step left:", NULL, NULL
1057 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1059 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1060 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1061 &random_placement_value,
1062 "random element placement:", NULL, "in"
1065 /* ---------- element settings: configure (various elements) ------------- */
1068 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1069 MIN_SCORE, MAX_SCORE,
1070 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1071 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1072 NULL, /* will be set when used */
1076 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1077 MIN_SCORE, MAX_SCORE,
1078 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1079 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1080 NULL, /* will be set when used */
1084 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1085 MIN_SCORE, MAX_SCORE,
1086 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1087 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1088 NULL, /* will be set when used */
1092 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1093 MIN_SCORE, MAX_SCORE,
1094 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1095 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1096 NULL, /* will be set when used */
1100 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1101 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1102 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1103 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1104 &level.num_yamyam_contents,
1105 NULL, NULL, "number of content areas"
1108 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1109 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1110 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1111 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1112 &level.num_ball_contents,
1113 NULL, NULL, "number of content areas"
1116 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1117 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1118 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1119 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1120 &level.num_android_clone_elements,
1121 NULL, NULL, "number of clonable elements"
1124 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1125 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1126 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1127 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1128 NULL, /* will be set when used */
1129 NULL, NULL, "width",
1132 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1133 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1134 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1135 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1136 NULL, /* will be set when used */
1137 NULL, " ", "height",
1140 /* ---------- element settings: configure 1 (custom elements) ------------ */
1143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1144 MIN_SCORE, MAX_SCORE,
1145 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1146 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1147 &custom_element.collect_score_initial,
1148 NULL, "CE score", " "
1151 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1152 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1153 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1154 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1155 &custom_element.collect_count_initial,
1156 NULL, "CE count", NULL
1159 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1161 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1162 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1163 &custom_element.ce_value_fixed_initial,
1164 NULL, "CE value", NULL
1167 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1169 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1170 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1171 &custom_element.ce_value_random_initial,
1172 NULL, "+random", NULL
1175 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1177 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1178 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1179 &custom_element.push_delay_fixed,
1180 NULL, "push delay", NULL
1183 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1185 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1186 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1187 &custom_element.push_delay_random,
1188 NULL, "+random", NULL
1191 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1193 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1194 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1195 &custom_element.drop_delay_fixed,
1196 NULL, "drop delay", NULL
1199 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1201 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1202 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1203 &custom_element.drop_delay_random,
1204 NULL, "+random", NULL
1207 /* ---------- element settings: configure 2 (custom elements) ------------ */
1210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1212 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1213 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1214 &custom_element.move_delay_fixed,
1215 NULL, "move delay", NULL
1218 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1220 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1221 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1222 &custom_element.move_delay_random,
1223 NULL, "+random", NULL
1226 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1228 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1229 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1230 &custom_element.explosion_delay,
1231 NULL, "explosion delay", NULL
1234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1236 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1237 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1238 &custom_element.ignition_delay,
1239 NULL, "ignition delay", "(by fire)"
1242 /* ---------- element settings: configure (group elements) --------------- */
1245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1246 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1247 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1248 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1249 &group_element_info.num_elements,
1250 NULL, NULL, "number of elements in group"
1253 /* ---------- element settings: advanced (custom elements) --------------- */
1256 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1258 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1259 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1260 &custom_element_change.delay_fixed,
1261 NULL, "CE delay", NULL,
1264 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1266 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1267 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1268 &custom_element_change.delay_random,
1269 NULL, "+random", NULL
1272 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1274 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1275 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1276 &custom_element_change.random_percentage,
1277 NULL, "use random replace:", "%"
1287 char *text_above, *infotext;
1288 } textinput_info[ED_NUM_TEXTINPUT] =
1291 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1292 GADGET_ID_LEVEL_NAME,
1298 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1299 GADGET_ID_LEVEL_AUTHOR,
1300 MAX_LEVEL_AUTHOR_LEN,
1305 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1306 GADGET_ID_ELEMENT_NAME,
1307 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1308 custom_element.description,
1309 NULL, "Element name"
1319 char *text_above, *infotext;
1320 } textarea_info[ED_NUM_TEXTAREAS] =
1323 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1324 GADGET_ID_ENVELOPE_INFO,
1325 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1327 "Envelope Content:", "Envelope Content"
1331 static struct ValueTextInfo options_time_or_steps[] =
1339 static struct ValueTextInfo options_game_engine_type[] =
1341 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1342 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1347 static struct ValueTextInfo options_wind_direction[] =
1349 { MV_START_NONE, "none" },
1350 { MV_START_LEFT, "left" },
1351 { MV_START_RIGHT, "right" },
1352 { MV_START_UP, "up" },
1353 { MV_START_DOWN, "down" },
1358 static struct ValueTextInfo options_player_speed[] =
1365 { 16, "very fast" },
1366 { 32, "ultrafast" },
1371 static struct ValueTextInfo options_access_type[] =
1373 { EP_WALKABLE, "walkable" },
1374 { EP_PASSABLE, "passable" },
1379 static struct ValueTextInfo options_access_layer[] =
1381 { EP_ACCESSIBLE_OVER, "over" },
1382 { EP_ACCESSIBLE_INSIDE, "inside" },
1383 { EP_ACCESSIBLE_UNDER, "under" },
1388 static struct ValueTextInfo options_access_protected[] =
1390 { 0, "unprotected" },
1396 static struct ValueTextInfo options_access_direction[] =
1398 { MV_NO_DIRECTION, "no direction" },
1399 { MV_LEFT, "left" },
1400 { MV_RIGHT, "right" },
1402 { MV_DOWN, "down" },
1403 { MV_LEFT | MV_UP, "left + up" },
1404 { MV_LEFT | MV_DOWN, "left + down" },
1405 { MV_RIGHT | MV_UP, "right + up" },
1406 { MV_RIGHT | MV_DOWN, "right + down" },
1407 { MV_HORIZONTAL, "horizontal" },
1408 { MV_VERTICAL, "vertical" },
1409 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1410 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1411 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1412 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1413 { MV_ALL_DIRECTIONS, "all directions" },
1418 static struct ValueTextInfo options_walk_to_action[] =
1420 { EP_DIGGABLE, "diggable" },
1421 { EP_COLLECTIBLE_ONLY, "collectible" },
1422 { EP_DROPPABLE, "collectible & droppable" },
1423 { EP_THROWABLE, "collectible & throwable" },
1424 { EP_PUSHABLE, "pushable" },
1429 static struct ValueTextInfo options_move_pattern[] =
1431 { MV_LEFT, "left" },
1432 { MV_RIGHT, "right" },
1434 { MV_DOWN, "down" },
1435 { MV_HORIZONTAL, "horizontal" },
1436 { MV_VERTICAL, "vertical" },
1437 { MV_ALL_DIRECTIONS, "all directions" },
1438 { MV_WIND_DIRECTION, "wind direction" },
1439 { MV_TOWARDS_PLAYER, "towards player" },
1440 { MV_AWAY_FROM_PLAYER, "away from player" },
1441 { MV_ALONG_LEFT_SIDE, "along left side" },
1442 { MV_ALONG_RIGHT_SIDE, "along right side" },
1443 { MV_TURNING_LEFT, "turning left" },
1444 { MV_TURNING_RIGHT, "turning right" },
1445 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1446 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1447 { MV_TURNING_RANDOM, "turning random" },
1448 { MV_MAZE_RUNNER, "maze runner style" },
1449 { MV_MAZE_HUNTER, "maze hunter style" },
1450 { MV_WHEN_PUSHED, "when pushed" },
1451 { MV_WHEN_DROPPED, "when dropped/thrown" },
1456 static struct ValueTextInfo options_move_direction[] =
1458 { MV_START_AUTOMATIC, "automatic" },
1459 { MV_START_LEFT, "left" },
1460 { MV_START_RIGHT, "right" },
1461 { MV_START_UP, "up" },
1462 { MV_START_DOWN, "down" },
1463 { MV_START_RANDOM, "random" },
1464 { MV_START_PREVIOUS, "previous" },
1469 static struct ValueTextInfo options_move_stepsize[] =
1471 { 0, "not moving" },
1476 { 16, "very fast" },
1477 { 32, "even faster" },
1482 static struct ValueTextInfo options_move_leave_type[] =
1484 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1485 { LEAVE_TYPE_LIMITED, "change it to" },
1490 static struct ValueTextInfo options_smash_targets[] =
1492 { EP_CAN_SMASH_PLAYER, "player" },
1494 { EP_CAN_SMASH_ENEMIES, "enemies" },
1496 { EP_CAN_SMASH_EVERYTHING, "everything" },
1501 static struct ValueTextInfo options_slippery_type[] =
1503 { SLIPPERY_ANY_RANDOM, "random" },
1504 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1505 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1506 { SLIPPERY_ONLY_LEFT, "only left" },
1507 { SLIPPERY_ONLY_RIGHT, "only right" },
1512 static struct ValueTextInfo options_deadliness[] =
1514 { EP_DONT_RUN_INTO, "running into" },
1515 { EP_DONT_COLLIDE_WITH, "colliding with" },
1516 { EP_DONT_TOUCH, "touching" },
1521 static struct ValueTextInfo options_explosion_type[] =
1523 { EXPLODES_3X3, "3x3" },
1524 { EXPLODES_CROSS, "3+3" },
1525 { EXPLODES_1X1, "1x1" },
1530 static struct ValueTextInfo options_time_units[] =
1533 { FRAMES_PER_SECOND, "seconds" },
1538 static struct ValueTextInfo options_change_direct_action[] =
1540 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1541 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1542 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1543 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1544 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1545 { CE_ENTERED_BY_PLAYER, "entered by player" },
1546 { CE_LEFT_BY_PLAYER, "left by player" },
1547 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1548 { CE_SWITCHED, "switched" },
1549 { CE_HITTING_SOMETHING, "hitting something" },
1550 { CE_HIT_BY_SOMETHING, "hit by something" },
1552 { CE_BLOCKED, "blocked" },
1554 { CE_IMPACT, "impact (on something)" },
1555 { CE_SMASHED, "smashed (from above)" },
1557 { CE_VALUE_CHANGES, "CE value changes" },
1558 { CE_SCORE_CHANGES, "CE score changes" },
1560 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1561 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1566 static struct ValueTextInfo options_change_other_action[] =
1568 { CE_PLAYER_TOUCHES_X, "player touches" },
1569 { CE_PLAYER_PRESSES_X, "player presses" },
1570 { CE_PLAYER_SWITCHES_X, "player switches" },
1571 { CE_PLAYER_SNAPS_X, "player snaps" },
1572 { CE_PLAYER_PUSHES_X, "player pushes" },
1573 { CE_PLAYER_ENTERS_X, "player enters" },
1574 { CE_PLAYER_LEAVES_X, "player leaves" },
1575 { CE_PLAYER_DIGS_X, "player digs" },
1576 { CE_PLAYER_COLLECTS_X, "player collects" },
1577 { CE_PLAYER_DROPS_X, "player drops/throws" },
1578 { CE_TOUCHING_X, "touching" },
1579 { CE_HITTING_X, "hitting" },
1580 { CE_DIGGING_X, "digging" },
1581 { CE_HIT_BY_X, "hit by" },
1582 { CE_SWITCH_OF_X, "switch of" },
1583 { CE_CHANGE_OF_X, "change by page of" },
1584 { CE_EXPLOSION_OF_X, "explosion of" },
1585 { CE_MOVE_OF_X, "move of" },
1586 { CE_CREATION_OF_X, "creation of" },
1587 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1588 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1589 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1590 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1595 static struct ValueTextInfo options_change_trigger_side[] =
1597 { CH_SIDE_LEFT, "left" },
1598 { CH_SIDE_RIGHT, "right" },
1599 { CH_SIDE_TOP, "top" },
1600 { CH_SIDE_BOTTOM, "bottom" },
1601 { CH_SIDE_LEFT_RIGHT, "left/right" },
1602 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1603 { CH_SIDE_ANY, "any" },
1608 static struct ValueTextInfo options_change_trigger_player[] =
1610 { CH_PLAYER_1, "1" },
1611 { CH_PLAYER_2, "2" },
1612 { CH_PLAYER_3, "3" },
1613 { CH_PLAYER_4, "4" },
1614 { CH_PLAYER_ANY, "any" },
1619 static struct ValueTextInfo options_change_trigger_page[] =
1631 { (1 << 10), "11" },
1632 { (1 << 11), "12" },
1633 { (1 << 12), "13" },
1634 { (1 << 13), "14" },
1635 { (1 << 14), "15" },
1636 { (1 << 15), "16" },
1637 { (1 << 16), "17" },
1638 { (1 << 17), "18" },
1639 { (1 << 18), "19" },
1640 { (1 << 19), "20" },
1641 { (1 << 20), "21" },
1642 { (1 << 21), "22" },
1643 { (1 << 22), "23" },
1644 { (1 << 23), "24" },
1645 { (1 << 24), "25" },
1646 { (1 << 25), "26" },
1647 { (1 << 26), "27" },
1648 { (1 << 27), "28" },
1649 { (1 << 28), "29" },
1650 { (1 << 29), "30" },
1651 { (1 << 30), "31" },
1652 { (1 << 31), "32" },
1653 { CH_PAGE_ANY, "any" },
1658 static struct ValueTextInfo options_change_replace_when[] =
1660 { CP_WHEN_EMPTY, "empty" },
1661 { CP_WHEN_WALKABLE, "walkable" },
1662 { CP_WHEN_DIGGABLE, "diggable" },
1663 { CP_WHEN_COLLECTIBLE, "collectible" },
1664 { CP_WHEN_REMOVABLE, "removable" },
1665 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1670 static struct ValueTextInfo options_action_type[] =
1672 { CA_NO_ACTION, "no action" },
1673 { CA_UNDEFINED, " " },
1674 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1675 { CA_RESTART_LEVEL, "restart level" },
1676 { CA_SHOW_ENVELOPE, "show envelope" },
1677 { CA_SET_LEVEL_TIME, "set time" },
1678 { CA_SET_LEVEL_SCORE, "set score" },
1679 { CA_SET_LEVEL_GEMS, "set needed gems" },
1680 { CA_SET_LEVEL_WIND, "set wind dir." },
1681 { CA_UNDEFINED, " " },
1682 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1683 { CA_MOVE_PLAYER, "move player" },
1684 { CA_EXIT_PLAYER, "exit player" },
1685 { CA_KILL_PLAYER, "kill player" },
1686 { CA_SET_PLAYER_KEYS, "set keys" },
1687 { CA_SET_PLAYER_SPEED, "set speed" },
1688 { CA_SET_PLAYER_SHIELD, "set shield" },
1689 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1690 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1691 { CA_UNDEFINED, " " },
1692 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1693 { CA_SET_CE_VALUE, "set CE value" },
1694 { CA_SET_CE_SCORE, "set CE score" },
1695 { CA_UNDEFINED, " " },
1696 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1697 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1702 static struct ValueTextInfo options_action_mode_none[] =
1704 { CA_MODE_UNDEFINED, " " },
1709 static struct ValueTextInfo options_action_mode_assign[] =
1711 { CA_MODE_SET, "=" },
1716 static struct ValueTextInfo options_action_mode_add_remove[] =
1718 { CA_MODE_ADD, "+" },
1719 { CA_MODE_SUBTRACT, "-" },
1724 static struct ValueTextInfo options_action_mode_calculate[] =
1726 { CA_MODE_SET, "=" },
1727 { CA_MODE_ADD, "+" },
1728 { CA_MODE_SUBTRACT, "-" },
1729 { CA_MODE_MULTIPLY, "*" },
1730 { CA_MODE_DIVIDE, "/" },
1731 { CA_MODE_MODULO, "%" },
1736 static struct ValueTextInfo options_action_arg_none[] =
1738 { CA_ARG_UNDEFINED, " " },
1743 static struct ValueTextInfo options_action_arg_player[] =
1745 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1746 { CA_ARG_PLAYER_1, "1" },
1747 { CA_ARG_PLAYER_2, "2" },
1748 { CA_ARG_PLAYER_3, "3" },
1749 { CA_ARG_PLAYER_4, "4" },
1750 { CA_ARG_PLAYER_ANY, "any" },
1751 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1756 static struct ValueTextInfo options_action_arg_number[] =
1758 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1765 { CA_ARG_10, "10" },
1766 { CA_ARG_100, "100" },
1767 { CA_ARG_1000, "1000" },
1768 { CA_ARG_UNDEFINED, " " },
1769 { CA_ARG_NUMBER_MIN, "min" },
1770 { CA_ARG_NUMBER_MAX, "max" },
1771 { CA_ARG_UNDEFINED, " " },
1772 { CA_ARG_NUMBER_RESET, "reset" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1775 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1776 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1777 { CA_ARG_UNDEFINED, " " },
1778 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1779 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1780 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1781 { CA_ARG_UNDEFINED, " " },
1782 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1783 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1784 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1785 { CA_ARG_UNDEFINED, " " },
1786 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1787 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1788 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1793 static struct ValueTextInfo options_action_arg_value[] =
1795 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1802 { CA_ARG_10, "10" },
1803 { CA_ARG_100, "100" },
1804 { CA_ARG_1000, "1000" },
1805 { CA_ARG_UNDEFINED, " " },
1806 { CA_ARG_NUMBER_MIN, "min" },
1807 { CA_ARG_NUMBER_MAX, "max" },
1808 { CA_ARG_UNDEFINED, " " },
1809 { CA_ARG_NUMBER_RESET, "reset" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1812 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1813 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1816 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1817 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1820 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1821 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1824 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1825 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1826 { CA_ARG_UNDEFINED, " " },
1827 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1828 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1829 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1834 static struct ValueTextInfo options_action_arg_envelope[] =
1836 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1841 { CA_ARG_UNDEFINED, " " },
1842 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1843 { CA_ARG_ELEMENT_TARGET, "target" },
1844 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1849 static struct ValueTextInfo options_action_arg_key[] =
1851 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1860 { CA_ARG_UNDEFINED, " " },
1861 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1862 { CA_ARG_ELEMENT_TARGET, "target" },
1863 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1868 static struct ValueTextInfo options_action_arg_speed[] =
1870 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1871 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1872 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1873 { CA_ARG_SPEED_SLOW, "slow" },
1874 { CA_ARG_SPEED_NORMAL, "normal" },
1875 { CA_ARG_SPEED_FAST, "fast" },
1876 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1877 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1878 { CA_ARG_UNDEFINED, " " },
1879 { CA_ARG_SPEED_SLOWER, "slower" },
1880 { CA_ARG_SPEED_FASTER, "faster" },
1881 { CA_ARG_UNDEFINED, " " },
1882 { CA_ARG_SPEED_RESET, "reset" },
1887 static struct ValueTextInfo options_action_arg_shield[] =
1889 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1890 { CA_ARG_SHIELD_OFF, "off" },
1891 { CA_ARG_SHIELD_NORMAL, "normal" },
1892 { CA_ARG_SHIELD_DEADLY, "deadly" },
1897 static struct ValueTextInfo options_action_arg_artwork[] =
1899 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1900 { CA_ARG_ELEMENT_TARGET, "target" },
1901 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1902 { CA_ARG_UNDEFINED, " " },
1903 { CA_ARG_ELEMENT_RESET, "reset" },
1908 static struct ValueTextInfo options_action_arg_gravity[] =
1910 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1911 { CA_ARG_GRAVITY_ON, "on" },
1912 { CA_ARG_GRAVITY_OFF, "off" },
1913 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1918 static struct ValueTextInfo options_action_arg_direction[] =
1920 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1921 { CA_ARG_DIRECTION_NONE, "none" },
1922 { CA_ARG_DIRECTION_LEFT, "left" },
1923 { CA_ARG_DIRECTION_RIGHT, "right" },
1924 { CA_ARG_DIRECTION_UP, "up" },
1925 { CA_ARG_DIRECTION_DOWN, "down" },
1926 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1927 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1932 static struct ValueTextInfo options_action_arg_scan_mode[] =
1934 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1935 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1936 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1941 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1942 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1947 static struct ValueTextInfo options_group_choice_mode[] =
1949 { ANIM_RANDOM, "random" },
1950 { ANIM_LOOP, "loop" },
1951 { ANIM_LINEAR, "linear" },
1952 { ANIM_PINGPONG, "pingpong" },
1953 { ANIM_PINGPONG2, "pingpong 2" },
1958 static struct ValueTextInfo *action_arg_modes[] =
1960 options_action_mode_none,
1961 options_action_mode_assign,
1962 options_action_mode_add_remove,
1963 options_action_mode_calculate,
1970 struct ValueTextInfo *options;
1972 action_arg_options[] =
1974 { CA_NO_ACTION, 0, options_action_arg_none, },
1975 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1976 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1977 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1978 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1979 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1980 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1981 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1982 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1983 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1984 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1985 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1986 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1987 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1988 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1989 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1990 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1991 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2000 int gadget_id_align;
2001 int size; /* char size of selectbox or '-1' (dynamically determined) */
2002 struct ValueTextInfo *options;
2004 char *text_left, *text_right, *infotext;
2005 } selectbox_info[ED_NUM_SELECTBOX] =
2007 /* ---------- level and editor settings ---------------------------------- */
2010 -1, ED_LEVEL_SETTINGS_YPOS(7),
2011 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2013 options_time_or_steps,
2014 &level.use_step_counter,
2015 NULL, "(0 => no limit)", "time or step limit"
2018 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2019 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2021 options_game_engine_type,
2022 &level.game_engine_type,
2023 "game engine:", NULL, "game engine"
2026 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2027 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2029 options_wind_direction,
2030 &level.wind_direction_initial,
2031 "initial wind direction:", NULL, "initial wind direction"
2034 /* ---------- element settings: configure (several elements) ------------- */
2037 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2038 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2040 options_player_speed,
2041 &level.initial_player_stepsize[0],
2042 "initial player speed:", NULL, "initial player speed"
2045 /* ---------- element settings: configure 1 (custom elements) ------------ */
2048 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2049 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2051 options_access_type,
2052 &custom_element.access_type,
2053 NULL, NULL, "type of access to this field"
2056 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2057 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2059 options_access_layer,
2060 &custom_element.access_layer,
2061 NULL, NULL, "layer of access for this field"
2064 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2065 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2067 options_access_protected,
2068 &custom_element.access_protected,
2069 NULL, NULL, "protected access for this field"
2072 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2073 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2075 options_access_direction,
2076 &custom_element.access_direction,
2077 "from", NULL, "access direction for this field"
2080 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2081 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2083 options_walk_to_action,
2084 &custom_element.walk_to_action,
2085 NULL, NULL, "diggable/collectible/pushable"
2088 /* ---------- element settings: configure 2 (custom elements) ------------ */
2091 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2092 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2094 options_move_pattern,
2095 &custom_element.move_pattern,
2096 "can move", NULL, "element move pattern"
2099 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2100 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2102 options_move_direction,
2103 &custom_element.move_direction_initial,
2104 "starts moving", NULL, "initial element move direction"
2107 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2108 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2110 options_move_stepsize,
2111 &custom_element.move_stepsize,
2112 "move/fall speed", NULL, "speed of element movement"
2115 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2116 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2118 options_move_leave_type,
2119 &custom_element.move_leave_type,
2120 "can dig: can", ":", "leave behind or change element"
2123 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2124 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2126 options_smash_targets,
2127 &custom_element.smash_targets,
2128 "can smash", NULL, "elements that can be smashed"
2131 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2132 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2134 options_slippery_type,
2135 &custom_element.slippery_type,
2136 "slippery", NULL, "where other elements fall down"
2139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2140 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2143 &custom_element.deadliness,
2144 "deadly when", NULL, "deadliness of element"
2147 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2148 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2150 options_explosion_type,
2151 &custom_element.explosion_type,
2152 "can explode", NULL, "explosion type"
2155 /* ---------- element settings: advanced (custom elements) --------------- */
2158 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2159 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2162 &custom_element_change.delay_frames,
2163 "delay time given in", NULL, "delay time units for change"
2166 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2167 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2169 options_change_direct_action,
2170 &custom_element_change.direct_action,
2171 NULL, NULL, "type of direct action"
2174 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2175 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2177 options_change_other_action,
2178 &custom_element_change.other_action,
2179 NULL, "element:", "type of other element action"
2182 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2183 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2185 options_change_trigger_side,
2186 &custom_element_change.trigger_side,
2187 "at", "side", "element side triggering change"
2190 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2191 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2193 options_change_trigger_player,
2194 &custom_element_change.trigger_player,
2195 "player:", " ", "player that causes change"
2198 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2199 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2201 options_change_trigger_page,
2202 &custom_element_change.trigger_page,
2203 "page:", NULL, "change page that causes change"
2206 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2207 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2209 options_change_replace_when,
2210 &custom_element_change.replace_when,
2211 "replace when", NULL, "which elements can be replaced"
2214 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2215 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2217 options_action_type,
2218 &custom_element_change.action_type,
2219 NULL, NULL, "action on specified condition"
2222 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2223 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2225 options_action_mode_none,
2226 &custom_element_change.action_mode,
2227 NULL, NULL, "action operator"
2230 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2231 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2233 options_action_arg_none,
2234 &custom_element_change.action_arg,
2235 NULL, NULL, "action parameter"
2238 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2239 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2241 options_change_page,
2242 &custom_element.current_change_page,
2243 NULL, NULL, "element change page"
2246 /* ---------- element settings: configure (group elements) --------------- */
2249 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2250 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2252 options_group_choice_mode,
2253 &group_element_info.choice_mode,
2254 "choice type:", NULL, "type of group element choice"
2262 int gadget_id_align;
2265 char *text_left, *text_right, *infotext;
2266 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2269 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2270 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2272 NULL, NULL, "Show information about element"
2275 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2276 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2278 NULL, NULL, "Configure element properties"
2281 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2282 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2284 NULL, NULL, "Configure custom element properties"
2287 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2288 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2290 NULL, NULL, "Configure custom element properties"
2293 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2294 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2296 NULL, NULL, "Custom element change configuration"
2299 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2300 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2302 " ", "As Template", "Save current settings as new template"
2305 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2306 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2308 NULL, NULL, "Add new change page"
2311 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2312 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2314 NULL, NULL, "Delete current change page"
2324 int gadget_id_align;
2325 char *text_left, *text_right, *infotext;
2326 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2329 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2330 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2331 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2332 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2333 NULL, NULL, "select previous change page"
2336 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2337 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2338 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2339 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2340 NULL, "change page", "select next change page"
2343 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2344 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2345 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2346 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2347 " ", NULL, "copy settings from this change page"
2350 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2351 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2352 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2353 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2354 NULL, NULL, "paste settings to this change page"
2364 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2367 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2368 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2369 GADGET_ID_SCROLL_UP,
2370 "scroll level editing area up"
2373 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2374 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2375 GADGET_ID_SCROLL_DOWN,
2376 "scroll level editing area down"
2379 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2380 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2381 GADGET_ID_SCROLL_LEFT,
2382 "scroll level editing area left"
2385 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2386 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2387 GADGET_ID_SCROLL_RIGHT,
2388 "scroll level editing area right"
2391 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2392 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2393 GADGET_ID_SCROLL_LIST_UP,
2394 "scroll element list up ('Page Up')"
2397 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2398 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2399 GADGET_ID_SCROLL_LIST_DOWN,
2400 "scroll element list down ('Page Down')"
2409 int wheel_x, wheel_y;
2410 int wheel_width, wheel_height;
2414 } scrollbar_info[ED_NUM_SCROLLBARS] =
2417 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2418 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2419 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2425 SX + SXSIZE + SX, WIN_YSIZE,
2427 GD_TYPE_SCROLLBAR_HORIZONTAL,
2428 GADGET_ID_SCROLL_HORIZONTAL,
2429 "scroll level editing area horizontally"
2432 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2433 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2434 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2440 SX + SXSIZE + SX, WIN_YSIZE,
2442 GD_TYPE_SCROLLBAR_VERTICAL,
2443 GADGET_ID_SCROLL_VERTICAL,
2444 "scroll level editing area vertically"
2447 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2448 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2449 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2454 SX + SXSIZE + SX, 0,
2455 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2457 GD_TYPE_SCROLLBAR_VERTICAL,
2458 GADGET_ID_SCROLL_LIST_VERTICAL,
2459 "scroll element list vertically"
2467 int gadget_id_align;
2468 int radio_button_nr;
2471 char *text_left, *text_right, *infotext;
2472 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2475 -1, ED_COUNTER2_YPOS(8),
2476 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2477 RADIO_NR_RANDOM_ELEMENTS,
2478 &random_placement_method, RANDOM_USE_PERCENTAGE,
2479 " ", "percentage", "use percentage for random elements"
2482 -1, ED_COUNTER2_YPOS(8),
2483 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2484 RADIO_NR_RANDOM_ELEMENTS,
2485 &random_placement_method, RANDOM_USE_QUANTITY,
2486 " ", "quantity", "use quantity for random elements"
2494 int gadget_id_align;
2496 char *text_left, *text_right, *infotext;
2497 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2499 /* ---------- level and editor settings ---------------------------------- */
2502 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2503 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2504 &random_placement_background_restricted,
2506 "restrict random placement to:", "set random placement restriction"
2509 /* ---------- element settings: configure (various elements) ------------- */
2512 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2513 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2514 &stick_element_properties_window,
2516 "stick this screen to edit content","stick this screen to edit content"
2519 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2520 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2521 &level.em_slippery_gems,
2523 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2526 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2527 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2528 &level.use_spring_bug,
2530 "use spring pushing bug", "use odd spring pushing behaviour"
2533 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2534 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2535 &level.use_time_orb_bug,
2537 "use time orb bug", "use odd time orb behaviour"
2540 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2541 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2544 "create single random element", "only create one element from content"
2547 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2548 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2549 &level.ball_state_initial,
2551 "magic ball initially activated", "activate magic ball after level start"
2554 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2555 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2556 &level.grow_into_diggable,
2558 "can grow into anything diggable", "grow into more than just sand"
2561 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2562 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2563 &level.continuous_snapping,
2565 "continuos snapping", "use snapping without releasing key"
2568 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2569 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2570 &level.block_snap_field,
2572 "block snapped field when snapping", "use snapping delay to show animation"
2575 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2576 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2577 &level.block_last_field,
2579 "block last field when moving", "player blocks last field when moving"
2582 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2583 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2584 &level.sp_block_last_field,
2586 "block last field when moving", "player blocks last field when moving"
2589 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2590 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2591 &level.instant_relocation,
2593 "no scrolling when relocating", "player gets relocated without delay"
2596 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2597 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2598 &level.use_start_element[0],
2600 "use level start element:", "start level at this element's position"
2603 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2604 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2605 &level.use_artwork_element[0],
2607 "use artwork from element:", "use player artwork from other element"
2610 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2611 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2612 &level.use_explosion_element[0],
2614 "use explosion from element:", "use explosion properties from element"
2617 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2618 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2619 &level.initial_player_gravity[0],
2621 "use initial gravity", "set initial player gravity"
2624 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2625 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2626 &level.can_pass_to_walkable,
2628 "can pass to walkable element", "player can pass to empty or walkable"
2631 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2632 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2633 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2635 "can fall into acid (with gravity)","player can fall into acid pool"
2638 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2639 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2640 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2642 "can move into acid", "element can move into acid pool"
2645 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2646 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2647 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2649 "deadly when colliding with", "element is deadly when hitting player"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2653 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2654 &level.envelope[0].autowrap,
2656 "auto-wrap", "automatically wrap envelope text"
2659 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2660 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2661 &level.envelope[0].centered,
2663 "centered", "automatically center envelope text"
2666 /* ---------- element settings: configure 1 (custom elements) ----------- */
2669 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2670 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2671 &custom_element.use_gfx_element,
2673 /* !!! add separate "use existing element sound" !!! */
2676 "use graphic/sound of element:", "use existing graphic and sound"
2679 "use graphic of element:", "use existing element graphic"
2683 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2684 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2685 &level.use_custom_template,
2687 "use template", "use template for custom properties"
2690 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2691 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2692 &custom_element_properties[EP_ACCESSIBLE],
2694 NULL, "player can walk to or pass this field"
2697 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2698 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2699 &custom_element_properties[EP_GRAVITY_REACHABLE],
2701 "reachable despite gravity", "player can walk/dig despite gravity"
2704 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2705 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2706 &custom_element.use_last_ce_value,
2708 "use last CE value after change", "use last CE value after change"
2711 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2712 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2713 &custom_element_properties[EP_WALK_TO_OBJECT],
2715 NULL, "player can dig/collect/push element"
2718 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2719 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2720 &custom_element_properties[EP_INDESTRUCTIBLE],
2722 "indestructible", "element is indestructible"
2725 /* ---------- element settings: configure 2 (custom elements) ----------- */
2728 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2729 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2730 &custom_element_properties[EP_CAN_MOVE],
2732 NULL, "element can move with some pattern"
2735 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2736 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2737 &custom_element_properties[EP_CAN_FALL],
2739 "can fall", "element can fall down"
2742 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2743 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2744 &custom_element_properties[EP_CAN_SMASH],
2746 NULL, "element can smash other elements"
2749 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2750 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2751 &custom_element_properties[EP_SLIPPERY],
2753 NULL, "other elements can fall down from it"
2756 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2757 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2758 &custom_element_properties[EP_DEADLY],
2760 NULL, "element can kill the player"
2763 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2764 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2765 &custom_element_properties[EP_CAN_EXPLODE],
2767 NULL, "element can explode"
2770 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2771 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2772 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2774 "by fire", "element can explode by fire/explosion"
2777 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2778 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2779 &custom_element_properties[EP_EXPLODES_SMASHED],
2781 "smashed", "element can explode when smashed"
2784 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2785 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2786 &custom_element_properties[EP_EXPLODES_IMPACT],
2788 "impact", "element can explode on impact"
2791 /* ---------- element settings: advanced (custom elements) --------------- */
2794 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2795 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2796 &custom_element_change.can_change,
2798 "element changes to:", "change element on specified condition"
2801 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2802 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2803 &custom_element_change_events[CE_DELAY],
2805 NULL, "element changes after delay"
2808 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2809 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2810 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2812 NULL, "element changes by direct action"
2815 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2816 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2817 &custom_element_change_events[CE_BY_OTHER_ACTION],
2819 NULL, "element changes by other element"
2822 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2823 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2824 &custom_element_change.explode,
2826 "explode instead of change", "element explodes instead of change"
2829 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2830 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2831 &custom_element_change.use_target_content,
2833 "use extended change target:", "element changes to more elements"
2836 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2837 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2838 &custom_element_change.only_if_complete,
2840 "replace all or nothing", "only replace when all can be changed"
2843 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2844 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2845 &custom_element_change.use_random_replace,
2847 NULL, "use percentage for random replace"
2850 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2851 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2852 &custom_element_change.has_action,
2854 NULL, "execute action on specified condition"
2862 int gadget_id_align;
2864 int area_xsize, area_ysize;
2865 char *text_left, *text_right, *text_below, *infotext;
2866 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2868 /* ---------- level playfield content ------------------------------------ */
2872 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2873 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2874 NULL, NULL, NULL, NULL
2877 /* ---------- yam yam content -------------------------------------------- */
2880 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2881 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2882 &level.yamyam_content[0].e[0][0], 3, 3,
2883 NULL, NULL, "1", NULL
2886 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2887 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2888 &level.yamyam_content[1].e[0][0], 3, 3,
2889 NULL, NULL, "2", NULL
2892 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2893 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2894 &level.yamyam_content[2].e[0][0], 3, 3,
2895 NULL, NULL, "3", NULL
2898 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2899 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2900 &level.yamyam_content[3].e[0][0], 3, 3,
2901 NULL, NULL, "4", NULL
2904 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2905 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2906 &level.yamyam_content[4].e[0][0], 3, 3,
2907 NULL, NULL, "5", NULL
2910 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2911 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2912 &level.yamyam_content[5].e[0][0], 3, 3,
2913 NULL, NULL, "6", NULL
2916 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2917 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2918 &level.yamyam_content[6].e[0][0], 3, 3,
2919 NULL, NULL, "7", NULL
2922 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2923 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2924 &level.yamyam_content[7].e[0][0], 3, 3,
2925 NULL, NULL, "8", NULL
2928 /* ---------- magic ball content ----------------------------------------- */
2931 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2932 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2933 &level.ball_content[0].e[0][0], 3, 3,
2934 NULL, NULL, "1", NULL
2937 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2938 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2939 &level.ball_content[1].e[0][0], 3, 3,
2940 NULL, NULL, "2", NULL
2943 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2944 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2945 &level.ball_content[2].e[0][0], 3, 3,
2946 NULL, NULL, "3", NULL
2949 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2950 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2951 &level.ball_content[3].e[0][0], 3, 3,
2952 NULL, NULL, "4", NULL
2955 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2956 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2957 &level.ball_content[4].e[0][0], 3, 3,
2958 NULL, NULL, "5", NULL
2961 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2962 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2963 &level.ball_content[5].e[0][0], 3, 3,
2964 NULL, NULL, "6", NULL
2967 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2968 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2969 &level.ball_content[6].e[0][0], 3, 3,
2970 NULL, NULL, "7", NULL
2973 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2974 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2975 &level.ball_content[7].e[0][0], 3, 3,
2976 NULL, NULL, "8", NULL
2979 /* ---------- android content -------------------------------------------- */
2982 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2983 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2984 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2985 "elements:", NULL, NULL, "elements android can clone"
2988 /* ---------- amoeba content --------------------------------------------- */
2991 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2992 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2993 &level.amoeba_content, 1, 1,
2994 "content:", NULL, NULL, "amoeba content"
2997 /* ---------- level start element ---------------------------------------- */
3000 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
3001 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3002 &level.start_element[0], 1, 1,
3003 NULL, NULL, NULL, "level start element"
3006 /* ---------- player artwork element ------------------------------------- */
3009 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3010 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3011 &level.artwork_element[0], 1, 1,
3012 NULL, NULL, NULL, "element for player artwork"
3015 /* ---------- player explosion element ----------------------------------- */
3018 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3019 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3020 &level.explosion_element[0], 1, 1,
3021 NULL, NULL, NULL, "element for player explosion"
3024 /* ---------- element settings: configure 1 (custom elements) ----------- */
3026 /* ---------- custom graphic --------------------------------------------- */
3029 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3030 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3031 &custom_element.gfx_element, 1, 1,
3032 NULL, NULL, NULL, "custom graphic element"
3035 /* ---------- element settings: configure 2 (custom elements) ----------- */
3037 /* ---------- custom content (when exploding) ---------------------------- */
3040 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3041 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3042 &custom_element.content.e[0][0], 3, 3,
3043 "content:", NULL, NULL, NULL
3046 /* ---------- custom enter and leave element (when moving) --------------- */
3049 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3050 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3051 &custom_element.move_enter_element, 1, 1,
3052 "can dig:", " ", NULL, "element that can be digged/collected"
3055 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3056 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3057 &custom_element.move_leave_element, 1, 1,
3058 NULL, NULL, NULL, "element that will be left behind"
3061 /* ---------- element settings: advanced (custom elements) --------------- */
3063 /* ---------- custom change target --------------------------------------- */
3066 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3067 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3068 &custom_element_change.target_element, 1, 1,
3069 NULL, "after/when:", NULL, "new target element after change"
3072 /* ---------- custom change content (extended change target) ------------- */
3075 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3076 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3077 &custom_element_change.target_content.e[0][0], 3, 3,
3078 NULL, NULL, NULL, "new extended elements after change"
3081 /* ---------- custom change trigger (element causing change) ------------- */
3084 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3085 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3086 &custom_element_change.trigger_element, 1, 1,
3087 NULL, NULL, NULL, "other element triggering change"
3090 /* ---------- group element content -------------------------------------- */
3093 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3094 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3095 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3096 "content:", NULL, NULL, NULL
3099 /* ---------- random background (for random painting) -------------------- */
3102 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3103 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3104 &random_placement_background_element, 1, 1,
3105 NULL, NULL, NULL, "random placement background"
3111 -----------------------------------------------------------------------------
3112 some internally used variables
3113 -----------------------------------------------------------------------------
3116 /* actual size of level editor drawing area */
3117 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3119 /* actual position of level editor drawing area in level playfield */
3120 static int level_xpos = -1, level_ypos = -1;
3123 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3125 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3128 /* drawing elements on the three mouse buttons */
3129 static int new_element1 = EL_WALL;
3130 static int new_element2 = EL_EMPTY;
3131 static int new_element3 = EL_SAND;
3133 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3134 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3135 (button) == 2 ? new_element2 : \
3136 (button) == 3 ? new_element3 : EL_EMPTY)
3137 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3139 /* forward declaration for internal use */
3140 static void ModifyEditorCounterValue(int, int);
3141 static void ModifyEditorCounterLimits(int, int, int);
3142 static void ModifyEditorSelectboxValue(int, int);
3143 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3144 static void ModifyEditorDrawingArea(int, int, int);
3145 static void ModifyEditorElementList();
3146 static void AdjustElementListScrollbar();
3147 static void RedrawDrawingElements();
3148 static void DrawDrawingWindow();
3149 static void DrawLevelInfoWindow();
3150 static void DrawPropertiesWindow();
3151 static void UpdateCustomElementGraphicGadgets();
3152 static boolean checkPropertiesConfig(int);
3153 static void CopyLevelToUndoBuffer(int);
3154 static void HandleDrawingAreas(struct GadgetInfo *);
3155 static void HandleCounterButtons(struct GadgetInfo *);
3156 static void HandleTextInputGadgets(struct GadgetInfo *);
3157 static void HandleTextAreaGadgets(struct GadgetInfo *);
3158 static void HandleSelectboxGadgets(struct GadgetInfo *);
3159 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3160 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3161 static void HandleRadiobuttons(struct GadgetInfo *);
3162 static void HandleCheckbuttons(struct GadgetInfo *);
3163 static void HandleControlButtons(struct GadgetInfo *);
3164 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3165 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3167 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3168 static int right_gadget_border[NUM_EDITOR_GADGETS];
3170 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3171 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3172 static boolean draw_with_brush = FALSE;
3173 static int properties_element = 0;
3175 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3176 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3177 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3178 static int undo_buffer_position = 0;
3179 static int undo_buffer_steps = 0;
3181 static int edit_mode;
3182 static int edit_mode_properties;
3184 static int element_shift = 0;
3186 static int editor_el_players[] =
3193 static int *editor_el_players_ptr = editor_el_players;
3194 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3196 static int editor_hl_boulderdash[] =
3198 EL_INTERNAL_CASCADE_BD_ACTIVE,
3204 static int editor_el_boulderdash[] =
3213 EL_BD_EXPANDABLE_WALL,
3221 EL_BD_BUTTERFLY_LEFT,
3223 EL_BD_BUTTERFLY_RIGHT,
3224 EL_BD_FIREFLY_RIGHT,
3227 EL_BD_BUTTERFLY_DOWN,
3231 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3232 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3233 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3234 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3236 static int editor_hl_emerald_mine[] =
3238 EL_INTERNAL_CASCADE_EM_ACTIVE,
3244 static int editor_el_emerald_mine[] =
3281 EL_ACID_POOL_TOPLEFT,
3283 EL_ACID_POOL_TOPRIGHT,
3286 EL_ACID_POOL_BOTTOMLEFT,
3287 EL_ACID_POOL_BOTTOM,
3288 EL_ACID_POOL_BOTTOMRIGHT,
3306 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3307 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3308 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3309 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3311 static int editor_hl_emerald_mine_club[] =
3313 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3319 static int editor_el_emerald_mine_club[] =
3346 EL_EMC_WALL_SLIPPERY_1,
3347 EL_EMC_WALL_SLIPPERY_2,
3348 EL_EMC_WALL_SLIPPERY_3,
3349 EL_EMC_WALL_SLIPPERY_4,
3372 EL_EMC_MAGIC_BALL_SWITCH,
3374 EL_EMC_SPRING_BUMPER,
3379 EL_EM_DYNAMITE_ACTIVE,
3383 EL_BALLOON_SWITCH_UP,
3384 EL_BALLOON_SWITCH_ANY,
3387 EL_BALLOON_SWITCH_LEFT,
3389 EL_BALLOON_SWITCH_RIGHT,
3393 EL_BALLOON_SWITCH_DOWN,
3394 EL_BALLOON_SWITCH_NONE,
3396 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3397 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3398 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3399 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3401 static int editor_hl_rnd[] =
3403 EL_INTERNAL_CASCADE_RND_ACTIVE,
3409 static int editor_el_rnd[] =
3441 EL_WALL_EMERALD_YELLOW,
3442 EL_WALL_EMERALD_RED,
3443 EL_WALL_EMERALD_PURPLE,
3461 EL_DYNABOMB_INCREASE_NUMBER,
3462 EL_DYNABOMB_INCREASE_SIZE,
3463 EL_DYNABOMB_INCREASE_POWER,
3483 EL_INVISIBLE_STEELWALL,
3487 EL_EXPANDABLE_WALL_HORIZONTAL,
3488 EL_EXPANDABLE_WALL_VERTICAL,
3489 EL_EXPANDABLE_WALL_ANY,
3491 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3492 static int *editor_el_rnd_ptr = editor_el_rnd;
3493 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3494 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3496 static int editor_hl_sokoban[] =
3498 EL_INTERNAL_CASCADE_SB_ACTIVE,
3504 static int editor_el_sokoban[] =
3507 EL_SOKOBAN_FIELD_EMPTY,
3508 EL_SOKOBAN_FIELD_FULL,
3509 EL_SOKOBAN_FIELD_PLAYER,
3511 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3512 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3513 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3514 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3516 static int editor_hl_supaplex[] =
3518 EL_INTERNAL_CASCADE_SP_ACTIVE,
3524 static int editor_el_supaplex[] =
3542 EL_SP_PORT_HORIZONTAL,
3543 EL_SP_PORT_VERTICAL,
3551 EL_SP_GRAVITY_PORT_LEFT,
3552 EL_SP_GRAVITY_PORT_RIGHT,
3553 EL_SP_GRAVITY_PORT_UP,
3554 EL_SP_GRAVITY_PORT_DOWN,
3556 EL_SP_HARDWARE_GRAY,
3557 EL_SP_HARDWARE_GREEN,
3558 EL_SP_HARDWARE_BLUE,
3561 EL_SP_HARDWARE_BASE_1,
3562 EL_SP_HARDWARE_BASE_2,
3563 EL_SP_HARDWARE_BASE_3,
3564 EL_SP_HARDWARE_BASE_4,
3566 EL_SP_HARDWARE_BASE_5,
3567 EL_SP_HARDWARE_BASE_6,
3568 EL_SP_HARDWARE_YELLOW,
3576 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3577 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3578 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3579 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3581 static int editor_hl_diamond_caves[] =
3583 EL_INTERNAL_CASCADE_DC_ACTIVE,
3589 static int editor_el_diamond_caves[] =
3596 EL_CONVEYOR_BELT_1_LEFT,
3597 EL_CONVEYOR_BELT_1_MIDDLE,
3598 EL_CONVEYOR_BELT_1_RIGHT,
3599 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3601 EL_CONVEYOR_BELT_2_LEFT,
3602 EL_CONVEYOR_BELT_2_MIDDLE,
3603 EL_CONVEYOR_BELT_2_RIGHT,
3604 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3606 EL_CONVEYOR_BELT_3_LEFT,
3607 EL_CONVEYOR_BELT_3_MIDDLE,
3608 EL_CONVEYOR_BELT_3_RIGHT,
3609 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3611 EL_CONVEYOR_BELT_4_LEFT,
3612 EL_CONVEYOR_BELT_4_MIDDLE,
3613 EL_CONVEYOR_BELT_4_RIGHT,
3614 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3616 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3617 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3618 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3619 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3621 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3622 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3623 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3624 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3629 EL_DC_TIMEGATE_SWITCH,
3631 EL_SWITCHGATE_CLOSED,
3633 EL_SWITCHGATE_SWITCH_UP,
3634 EL_SWITCHGATE_SWITCH_DOWN,
3638 EL_DC_SWITCHGATE_SWITCH_UP,
3639 EL_DC_SWITCHGATE_SWITCH_DOWN,
3641 EL_SIGN_EXCLAMATION,
3644 EL_LIGHT_SWITCH_ACTIVE,
3646 EL_STEELWALL_SLIPPERY,
3661 EL_SIGN_RADIOACTIVITY,
3667 EL_SIGN_ENTRY_FORBIDDEN,
3668 EL_SIGN_EMERGENCY_EXIT,
3691 EL_DC_STEELWALL_2_SINGLE,
3692 EL_DC_STEELWALL_2_TOP,
3693 EL_STEEL_EXIT_CLOSED,
3696 EL_DC_STEELWALL_2_LEFT,
3697 EL_DC_STEELWALL_2_MIDDLE,
3698 EL_DC_STEELWALL_2_HORIZONTAL,
3699 EL_DC_STEELWALL_2_RIGHT,
3701 EL_DC_STEELWALL_1_TOPLEFT,
3702 EL_DC_STEELWALL_2_VERTICAL,
3703 EL_DC_STEELWALL_1_TOPRIGHT,
3706 EL_DC_STEELWALL_1_VERTICAL,
3707 EL_DC_STEELWALL_2_BOTTOM,
3711 EL_DC_STEELWALL_1_BOTTOMLEFT,
3712 EL_DC_STEELWALL_1_HORIZONTAL,
3713 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3716 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3717 EL_DC_STEELWALL_1_BOTTOM,
3718 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3721 EL_DC_STEELWALL_1_RIGHT,
3723 EL_DC_STEELWALL_1_LEFT,
3726 EL_DC_STEELWALL_1_TOPRIGHT_2,
3727 EL_DC_STEELWALL_1_TOP,
3728 EL_DC_STEELWALL_1_TOPLEFT_2,
3731 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3732 EL_EXPANDABLE_STEELWALL_VERTICAL,
3733 EL_EXPANDABLE_STEELWALL_ANY,
3738 EL_EM_STEEL_EXIT_CLOSED,
3739 EL_EM_STEEL_EXIT_OPEN,
3743 EL_DC_GATE_WHITE_GRAY,
3744 EL_DC_GATE_FAKE_GRAY,
3747 EL_QUICKSAND_FAST_EMPTY,
3748 EL_QUICKSAND_FAST_FULL,
3751 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3752 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3753 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3754 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3756 static int editor_hl_dx_boulderdash[] =
3758 EL_INTERNAL_CASCADE_DX_ACTIVE,
3764 static int editor_el_dx_boulderdash[] =
3768 EL_TUBE_HORIZONTAL_DOWN,
3772 EL_TUBE_VERTICAL_RIGHT,
3774 EL_TUBE_VERTICAL_LEFT,
3778 EL_TUBE_HORIZONTAL_UP,
3786 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3787 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3788 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3789 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3791 static int editor_hl_chars[] =
3793 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3799 static int editor_el_chars[] =
3888 EL_CHAR(FONT_ASCII_CURSOR),
3889 EL_CHAR(FONT_ASCII_BUTTON),
3891 EL_CHAR(FONT_ASCII_UP),
3892 EL_CHAR(FONT_ASCII_DOWN),
3896 static int *editor_hl_chars_ptr = editor_hl_chars;
3897 static int *editor_el_chars_ptr = editor_el_chars;
3898 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3899 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3901 static int editor_hl_steel_chars[] =
3903 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3909 static int editor_el_steel_chars[] =
3919 EL_STEEL_CHAR('\''),
3986 EL_STEEL_CHAR('\\'),
3991 EL_STEEL_CHAR('©'),
3992 EL_STEEL_CHAR('Ä'),
3993 EL_STEEL_CHAR('Ö'),
3994 EL_STEEL_CHAR('Ü'),
3996 EL_STEEL_CHAR('°'),
3997 EL_STEEL_CHAR('®'),
3998 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
3999 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4001 EL_STEEL_CHAR(FONT_ASCII_UP),
4002 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4006 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4007 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4008 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4009 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4011 static int editor_hl_custom[] =
4013 EL_INTERNAL_CASCADE_CE_ACTIVE,
4019 static int editor_el_custom[] =
4021 EL_CUSTOM_START + 0,
4022 EL_CUSTOM_START + 1,
4023 EL_CUSTOM_START + 2,
4024 EL_CUSTOM_START + 3,
4026 EL_CUSTOM_START + 4,
4027 EL_CUSTOM_START + 5,
4028 EL_CUSTOM_START + 6,
4029 EL_CUSTOM_START + 7,
4031 EL_CUSTOM_START + 8,
4032 EL_CUSTOM_START + 9,
4033 EL_CUSTOM_START + 10,
4034 EL_CUSTOM_START + 11,
4036 EL_CUSTOM_START + 12,
4037 EL_CUSTOM_START + 13,
4038 EL_CUSTOM_START + 14,
4039 EL_CUSTOM_START + 15,
4041 EL_CUSTOM_START + 16,
4042 EL_CUSTOM_START + 17,
4043 EL_CUSTOM_START + 18,
4044 EL_CUSTOM_START + 19,
4046 EL_CUSTOM_START + 20,
4047 EL_CUSTOM_START + 21,
4048 EL_CUSTOM_START + 22,
4049 EL_CUSTOM_START + 23,
4051 EL_CUSTOM_START + 24,
4052 EL_CUSTOM_START + 25,
4053 EL_CUSTOM_START + 26,
4054 EL_CUSTOM_START + 27,
4056 EL_CUSTOM_START + 28,
4057 EL_CUSTOM_START + 29,
4058 EL_CUSTOM_START + 30,
4059 EL_CUSTOM_START + 31,
4061 EL_CUSTOM_START + 32,
4062 EL_CUSTOM_START + 33,
4063 EL_CUSTOM_START + 34,
4064 EL_CUSTOM_START + 35,
4066 EL_CUSTOM_START + 36,
4067 EL_CUSTOM_START + 37,
4068 EL_CUSTOM_START + 38,
4069 EL_CUSTOM_START + 39,
4071 EL_CUSTOM_START + 40,
4072 EL_CUSTOM_START + 41,
4073 EL_CUSTOM_START + 42,
4074 EL_CUSTOM_START + 43,
4076 EL_CUSTOM_START + 44,
4077 EL_CUSTOM_START + 45,
4078 EL_CUSTOM_START + 46,
4079 EL_CUSTOM_START + 47,
4081 EL_CUSTOM_START + 48,
4082 EL_CUSTOM_START + 49,
4083 EL_CUSTOM_START + 50,
4084 EL_CUSTOM_START + 51,
4086 EL_CUSTOM_START + 52,
4087 EL_CUSTOM_START + 53,
4088 EL_CUSTOM_START + 54,
4089 EL_CUSTOM_START + 55,
4091 EL_CUSTOM_START + 56,
4092 EL_CUSTOM_START + 57,
4093 EL_CUSTOM_START + 58,
4094 EL_CUSTOM_START + 59,
4096 EL_CUSTOM_START + 60,
4097 EL_CUSTOM_START + 61,
4098 EL_CUSTOM_START + 62,
4099 EL_CUSTOM_START + 63,
4101 EL_CUSTOM_START + 64,
4102 EL_CUSTOM_START + 65,
4103 EL_CUSTOM_START + 66,
4104 EL_CUSTOM_START + 67,
4106 EL_CUSTOM_START + 68,
4107 EL_CUSTOM_START + 69,
4108 EL_CUSTOM_START + 70,
4109 EL_CUSTOM_START + 71,
4111 EL_CUSTOM_START + 72,
4112 EL_CUSTOM_START + 73,
4113 EL_CUSTOM_START + 74,
4114 EL_CUSTOM_START + 75,
4116 EL_CUSTOM_START + 76,
4117 EL_CUSTOM_START + 77,
4118 EL_CUSTOM_START + 78,
4119 EL_CUSTOM_START + 79,
4121 EL_CUSTOM_START + 80,
4122 EL_CUSTOM_START + 81,
4123 EL_CUSTOM_START + 82,
4124 EL_CUSTOM_START + 83,
4126 EL_CUSTOM_START + 84,
4127 EL_CUSTOM_START + 85,
4128 EL_CUSTOM_START + 86,
4129 EL_CUSTOM_START + 87,
4131 EL_CUSTOM_START + 88,
4132 EL_CUSTOM_START + 89,
4133 EL_CUSTOM_START + 90,
4134 EL_CUSTOM_START + 91,
4136 EL_CUSTOM_START + 92,
4137 EL_CUSTOM_START + 93,
4138 EL_CUSTOM_START + 94,
4139 EL_CUSTOM_START + 95,
4141 EL_CUSTOM_START + 96,
4142 EL_CUSTOM_START + 97,
4143 EL_CUSTOM_START + 98,
4144 EL_CUSTOM_START + 99,
4146 EL_CUSTOM_START + 100,
4147 EL_CUSTOM_START + 101,
4148 EL_CUSTOM_START + 102,
4149 EL_CUSTOM_START + 103,
4151 EL_CUSTOM_START + 104,
4152 EL_CUSTOM_START + 105,
4153 EL_CUSTOM_START + 106,
4154 EL_CUSTOM_START + 107,
4156 EL_CUSTOM_START + 108,
4157 EL_CUSTOM_START + 109,
4158 EL_CUSTOM_START + 110,
4159 EL_CUSTOM_START + 111,
4161 EL_CUSTOM_START + 112,
4162 EL_CUSTOM_START + 113,
4163 EL_CUSTOM_START + 114,
4164 EL_CUSTOM_START + 115,
4166 EL_CUSTOM_START + 116,
4167 EL_CUSTOM_START + 117,
4168 EL_CUSTOM_START + 118,
4169 EL_CUSTOM_START + 119,
4171 EL_CUSTOM_START + 120,
4172 EL_CUSTOM_START + 121,
4173 EL_CUSTOM_START + 122,
4174 EL_CUSTOM_START + 123,
4176 EL_CUSTOM_START + 124,
4177 EL_CUSTOM_START + 125,
4178 EL_CUSTOM_START + 126,
4179 EL_CUSTOM_START + 127,
4181 EL_CUSTOM_START + 128,
4182 EL_CUSTOM_START + 129,
4183 EL_CUSTOM_START + 130,
4184 EL_CUSTOM_START + 131,
4186 EL_CUSTOM_START + 132,
4187 EL_CUSTOM_START + 133,
4188 EL_CUSTOM_START + 134,
4189 EL_CUSTOM_START + 135,
4191 EL_CUSTOM_START + 136,
4192 EL_CUSTOM_START + 137,
4193 EL_CUSTOM_START + 138,
4194 EL_CUSTOM_START + 139,
4196 EL_CUSTOM_START + 140,
4197 EL_CUSTOM_START + 141,
4198 EL_CUSTOM_START + 142,
4199 EL_CUSTOM_START + 143,
4201 EL_CUSTOM_START + 144,
4202 EL_CUSTOM_START + 145,
4203 EL_CUSTOM_START + 146,
4204 EL_CUSTOM_START + 147,
4206 EL_CUSTOM_START + 148,
4207 EL_CUSTOM_START + 149,
4208 EL_CUSTOM_START + 150,
4209 EL_CUSTOM_START + 151,
4211 EL_CUSTOM_START + 152,
4212 EL_CUSTOM_START + 153,
4213 EL_CUSTOM_START + 154,
4214 EL_CUSTOM_START + 155,
4216 EL_CUSTOM_START + 156,
4217 EL_CUSTOM_START + 157,
4218 EL_CUSTOM_START + 158,
4219 EL_CUSTOM_START + 159,
4221 EL_CUSTOM_START + 160,
4222 EL_CUSTOM_START + 161,
4223 EL_CUSTOM_START + 162,
4224 EL_CUSTOM_START + 163,
4226 EL_CUSTOM_START + 164,
4227 EL_CUSTOM_START + 165,
4228 EL_CUSTOM_START + 166,
4229 EL_CUSTOM_START + 167,
4231 EL_CUSTOM_START + 168,
4232 EL_CUSTOM_START + 169,
4233 EL_CUSTOM_START + 170,
4234 EL_CUSTOM_START + 171,
4236 EL_CUSTOM_START + 172,
4237 EL_CUSTOM_START + 173,
4238 EL_CUSTOM_START + 174,
4239 EL_CUSTOM_START + 175,
4241 EL_CUSTOM_START + 176,
4242 EL_CUSTOM_START + 177,
4243 EL_CUSTOM_START + 178,
4244 EL_CUSTOM_START + 179,
4246 EL_CUSTOM_START + 180,
4247 EL_CUSTOM_START + 181,
4248 EL_CUSTOM_START + 182,
4249 EL_CUSTOM_START + 183,
4251 EL_CUSTOM_START + 184,
4252 EL_CUSTOM_START + 185,
4253 EL_CUSTOM_START + 186,
4254 EL_CUSTOM_START + 187,
4256 EL_CUSTOM_START + 188,
4257 EL_CUSTOM_START + 189,
4258 EL_CUSTOM_START + 190,
4259 EL_CUSTOM_START + 191,
4261 EL_CUSTOM_START + 192,
4262 EL_CUSTOM_START + 193,
4263 EL_CUSTOM_START + 194,
4264 EL_CUSTOM_START + 195,
4266 EL_CUSTOM_START + 196,
4267 EL_CUSTOM_START + 197,
4268 EL_CUSTOM_START + 198,
4269 EL_CUSTOM_START + 199,
4271 EL_CUSTOM_START + 200,
4272 EL_CUSTOM_START + 201,
4273 EL_CUSTOM_START + 202,
4274 EL_CUSTOM_START + 203,
4276 EL_CUSTOM_START + 204,
4277 EL_CUSTOM_START + 205,
4278 EL_CUSTOM_START + 206,
4279 EL_CUSTOM_START + 207,
4281 EL_CUSTOM_START + 208,
4282 EL_CUSTOM_START + 209,
4283 EL_CUSTOM_START + 210,
4284 EL_CUSTOM_START + 211,
4286 EL_CUSTOM_START + 212,
4287 EL_CUSTOM_START + 213,
4288 EL_CUSTOM_START + 214,
4289 EL_CUSTOM_START + 215,
4291 EL_CUSTOM_START + 216,
4292 EL_CUSTOM_START + 217,
4293 EL_CUSTOM_START + 218,
4294 EL_CUSTOM_START + 219,
4296 EL_CUSTOM_START + 220,
4297 EL_CUSTOM_START + 221,
4298 EL_CUSTOM_START + 222,
4299 EL_CUSTOM_START + 223,
4301 EL_CUSTOM_START + 224,
4302 EL_CUSTOM_START + 225,
4303 EL_CUSTOM_START + 226,
4304 EL_CUSTOM_START + 227,
4306 EL_CUSTOM_START + 228,
4307 EL_CUSTOM_START + 229,
4308 EL_CUSTOM_START + 230,
4309 EL_CUSTOM_START + 231,
4311 EL_CUSTOM_START + 232,
4312 EL_CUSTOM_START + 233,
4313 EL_CUSTOM_START + 234,
4314 EL_CUSTOM_START + 235,
4316 EL_CUSTOM_START + 236,
4317 EL_CUSTOM_START + 237,
4318 EL_CUSTOM_START + 238,
4319 EL_CUSTOM_START + 239,
4321 EL_CUSTOM_START + 240,
4322 EL_CUSTOM_START + 241,
4323 EL_CUSTOM_START + 242,
4324 EL_CUSTOM_START + 243,
4326 EL_CUSTOM_START + 244,
4327 EL_CUSTOM_START + 245,
4328 EL_CUSTOM_START + 246,
4329 EL_CUSTOM_START + 247,
4331 EL_CUSTOM_START + 248,
4332 EL_CUSTOM_START + 249,
4333 EL_CUSTOM_START + 250,
4334 EL_CUSTOM_START + 251,
4336 EL_CUSTOM_START + 252,
4337 EL_CUSTOM_START + 253,
4338 EL_CUSTOM_START + 254,
4339 EL_CUSTOM_START + 255
4341 static int *editor_hl_custom_ptr = editor_hl_custom;
4342 static int *editor_el_custom_ptr = editor_el_custom;
4343 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4344 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4346 static int editor_hl_group[] =
4348 EL_INTERNAL_CASCADE_GE_ACTIVE,
4354 static int editor_el_group[] =
4368 EL_GROUP_START + 10,
4369 EL_GROUP_START + 11,
4371 EL_GROUP_START + 12,
4372 EL_GROUP_START + 13,
4373 EL_GROUP_START + 14,
4374 EL_GROUP_START + 15,
4376 EL_GROUP_START + 16,
4377 EL_GROUP_START + 17,
4378 EL_GROUP_START + 18,
4379 EL_GROUP_START + 19,
4381 EL_GROUP_START + 20,
4382 EL_GROUP_START + 21,
4383 EL_GROUP_START + 22,
4384 EL_GROUP_START + 23,
4386 EL_GROUP_START + 24,
4387 EL_GROUP_START + 25,
4388 EL_GROUP_START + 26,
4389 EL_GROUP_START + 27,
4391 EL_GROUP_START + 28,
4392 EL_GROUP_START + 29,
4393 EL_GROUP_START + 30,
4396 static int *editor_hl_group_ptr = editor_hl_group;
4397 static int *editor_el_group_ptr = editor_el_group;
4398 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4399 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4401 static int editor_hl_reference[] =
4403 EL_INTERNAL_CASCADE_REF_ACTIVE,
4409 static int editor_el_reference[] =
4413 EL_TRIGGER_CE_VALUE,
4414 EL_TRIGGER_CE_SCORE,
4418 EL_CURRENT_CE_VALUE,
4419 EL_CURRENT_CE_SCORE,
4441 static int *editor_hl_reference_ptr = editor_hl_reference;
4442 static int *editor_el_reference_ptr = editor_el_reference;
4443 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4444 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4446 static int editor_hl_user_defined[] =
4448 EL_INTERNAL_CASCADE_USER_ACTIVE,
4454 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4455 static int *editor_el_user_defined_ptr = NULL;
4456 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4457 static int num_editor_el_user_defined = 0;
4459 static int editor_hl_dynamic[] =
4461 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4467 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4468 static int *editor_el_dynamic_ptr = NULL;
4469 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4470 static int num_editor_el_dynamic = 0;
4472 static int editor_hl_empty[] = { };
4473 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4475 static int *editor_hl_empty_ptr = editor_hl_empty;
4476 static int *editor_el_empty_ptr = editor_el_empty;
4477 static int num_editor_hl_empty = 0;
4478 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4480 static boolean use_el_empty = FALSE;
4482 static int *editor_elements = NULL; /* dynamically allocated */
4483 static int num_editor_elements = 0; /* dynamically determined */
4485 static boolean setup_editor_show_always = TRUE;
4486 static boolean setup_editor_cascade_never = FALSE;
4488 static int editor_hl_unused[] = { EL_EMPTY };
4489 static int *editor_hl_unused_ptr = editor_hl_unused;
4490 static int num_editor_hl_unused = 0;
4494 boolean *setup_value;
4495 boolean *setup_cascade_value;
4497 int **headline_list;
4498 int *headline_list_size;
4501 int *element_list_size;
4503 boolean last_setup_value;
4505 editor_elements_info[] =
4508 &setup_editor_show_always,
4509 &setup_editor_cascade_never,
4510 &editor_hl_unused_ptr, &num_editor_hl_unused,
4511 &editor_el_players_ptr, &num_editor_el_players
4514 &setup.editor.el_boulderdash,
4515 &setup.editor_cascade.el_bd,
4516 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4517 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4520 &setup.editor.el_emerald_mine,
4521 &setup.editor_cascade.el_em,
4522 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4523 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4526 &setup.editor.el_emerald_mine_club,
4527 &setup.editor_cascade.el_emc,
4528 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4529 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4532 &setup.editor.el_more,
4533 &setup.editor_cascade.el_rnd,
4534 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4535 &editor_el_rnd_ptr, &num_editor_el_rnd
4538 &setup.editor.el_sokoban,
4539 &setup.editor_cascade.el_sb,
4540 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4541 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4544 &setup.editor.el_supaplex,
4545 &setup.editor_cascade.el_sp,
4546 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4547 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4550 &setup.editor.el_diamond_caves,
4551 &setup.editor_cascade.el_dc,
4552 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4553 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4556 &setup.editor.el_dx_boulderdash,
4557 &setup.editor_cascade.el_dx,
4558 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4559 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4562 &setup.editor.el_chars,
4563 &setup.editor_cascade.el_chars,
4564 &editor_hl_chars_ptr, &num_editor_hl_chars,
4565 &editor_el_chars_ptr, &num_editor_el_chars
4568 &setup.editor.el_steel_chars,
4569 &setup.editor_cascade.el_steel_chars,
4570 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4571 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4574 &setup.editor.el_custom,
4575 &setup.editor_cascade.el_ce,
4576 &editor_hl_custom_ptr, &num_editor_hl_custom,
4577 &editor_el_custom_ptr, &num_editor_el_custom
4580 &setup.editor.el_custom,
4581 &setup.editor_cascade.el_ge,
4582 &editor_hl_group_ptr, &num_editor_hl_group,
4583 &editor_el_group_ptr, &num_editor_el_group
4586 &setup.editor.el_custom,
4587 &setup.editor_cascade.el_ref,
4588 &editor_hl_reference_ptr, &num_editor_hl_reference,
4589 &editor_el_reference_ptr, &num_editor_el_reference
4592 &setup.editor.el_user_defined,
4593 &setup.editor_cascade.el_user,
4594 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4595 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4598 &setup.editor.el_dynamic,
4599 &setup.editor_cascade.el_dynamic,
4600 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4601 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4606 &editor_hl_empty_ptr, &num_editor_hl_empty,
4607 &editor_el_empty_ptr, &num_editor_el_empty,
4619 -----------------------------------------------------------------------------
4621 -----------------------------------------------------------------------------
4624 static int getMaxInfoTextLength()
4626 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4629 static int getTextWidthForGadget(char *text)
4634 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4637 static int getTextWidthForDrawingArea(char *text)
4642 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4645 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4647 return (gi->x + gi->width + getTextWidthForGadget(text));
4650 static char *getElementInfoText(int element)
4652 char *info_text = NULL;
4654 if (element < MAX_NUM_ELEMENTS)
4656 if (strlen(element_info[element].description) > 0)
4657 info_text = element_info[element].description;
4658 else if (element_info[element].custom_description != NULL)
4659 info_text = element_info[element].custom_description;
4660 else if (element_info[element].editor_description != NULL)
4661 info_text = element_info[element].editor_description;
4664 if (info_text == NULL)
4665 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4670 char *getElementDescriptionFilename(int element)
4672 char *docs_dir = options.docs_directory;
4673 char *elements_subdir = "elements";
4674 static char *filename = NULL;
4675 char basename[MAX_FILENAME_LEN];
4677 checked_free(filename);
4679 /* 1st try: look for element description file for exactly this element */
4680 sprintf(basename, "%s.txt", element_info[element].token_name);
4681 filename = getPath3(docs_dir, elements_subdir, basename);
4682 if (fileExists(filename))
4687 /* 2nd try: look for element description file for this element's class */
4688 sprintf(basename, "%s.txt", element_info[element].class_name);
4689 filename = getPath3(docs_dir, elements_subdir, basename);
4690 if (fileExists(filename))
4696 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4698 boolean element_found[NUM_FILE_ELEMENTS];
4701 /* initialize list of used elements to "not used" */
4702 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4703 element_found[i] = FALSE;
4705 /* find all elements used in current level */
4706 for (y = 0; y < lev_fieldy; y++)
4707 for (x = 0; x < lev_fieldx; x++)
4708 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4709 element_found[Feld[x][y]] = TRUE;
4713 /* count number of elements used in current level */
4714 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4715 if (element_found[i])
4718 /* add space for up to 3 more elements for padding that may be needed */
4721 /* free memory for old list of elements, if needed */
4722 checked_free(*elements);
4724 /* allocate memory for new list of elements */
4725 *elements = checked_malloc(*num_elements * sizeof(int));
4729 /* add all elements used in current level (non-custom/group elements) */
4730 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4731 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4732 (*elements)[(*num_elements)++] = i;
4734 /* add all elements used in current level (custom/group elements) */
4735 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4736 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4737 (*elements)[(*num_elements)++] = i;
4739 while (*num_elements % 4) /* pad with empty elements, if needed */
4740 (*elements)[(*num_elements)++] = EL_EMPTY;
4743 static void ReinitializeElementList()
4745 static boolean initialization_needed = TRUE;
4749 if (initialization_needed)
4751 LoadSetup_EditorCascade(); /* load last editor cascade state */
4753 /* initialize editor cascade element from saved cascade state */
4754 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4756 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4757 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4759 if (IS_EDITOR_CASCADE(*cascade_element))
4761 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4762 EL_CASCADE_INACTIVE(*cascade_element));
4765 initialization_needed = FALSE;
4768 checked_free(editor_elements);
4770 /* reload optional user defined element list for each invocation of editor */
4771 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4772 &num_editor_el_user_defined);
4774 /* initialize dynamic level element list for each invocation of editor */
4775 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4776 &num_editor_el_dynamic);
4778 /* initialize list of empty elements (used for padding, if needed) */
4779 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4780 editor_el_empty[i] = EL_EMPTY;
4782 /* do some sanity checks for each element from element list */
4783 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4785 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4787 int element = (*editor_elements_info[i].element_list)[j];
4789 if (element >= NUM_FILE_ELEMENTS)
4790 Error(ERR_WARN, "editor element %d is runtime element", element);
4792 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4793 Error(ERR_WARN, "no element description for element %d", element);
4797 num_editor_elements = 0;
4798 use_el_empty = FALSE;
4800 /* determine size of element list */
4801 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4803 boolean found_inactive_cascade = FALSE;
4805 if (*editor_elements_info[i].setup_value)
4807 if (setup.editor.el_headlines)
4809 num_editor_elements += *editor_elements_info[i].headline_list_size;
4811 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4813 int element = (*editor_elements_info[i].headline_list)[j];
4815 if (IS_EDITOR_CASCADE_INACTIVE(element))
4816 found_inactive_cascade = TRUE;
4820 if (found_inactive_cascade)
4823 num_editor_elements += *editor_elements_info[i].element_list_size;
4827 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4829 /* offer at least as many elements as element buttons exist */
4830 use_el_empty = TRUE;
4831 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4833 num_editor_elements += num_editor_el_empty;
4836 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4838 /* fill element list */
4839 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4841 boolean found_inactive_cascade = FALSE;
4843 if (*editor_elements_info[i].setup_value)
4845 if (setup.editor.el_headlines)
4847 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4849 int element = (*editor_elements_info[i].headline_list)[j];
4851 editor_elements[pos++] = element;
4853 if (IS_EDITOR_CASCADE_INACTIVE(element))
4854 found_inactive_cascade = TRUE;
4858 if (found_inactive_cascade)
4861 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4862 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4866 /* (this function is also called before editor gadgets are initialized!) */
4867 AdjustElementListScrollbar();
4870 void PrintEditorElementList()
4872 boolean *stop = &setup.editor.el_user_defined;
4875 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4877 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4879 if (IS_EDITOR_CASCADE(cascade_element))
4881 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4882 char *headline = element_info[cascade_element_show].editor_description;
4884 printf_line_with_prefix("# ", "-", 77);
4885 printf("# %s\n", headline);
4886 printf_line_with_prefix("# ", "-", 77);
4889 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4891 int element = (*editor_elements_info[i].headline_list)[j];
4893 if (IS_EDITOR_CASCADE(element))
4894 element = EL_CHAR_MINUS;
4896 printf("# %s\n", element_info[element].token_name);
4902 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4904 int element = (*editor_elements_info[i].element_list)[j];
4906 printf("# %s\n", element_info[element].token_name);
4914 static void ReinitializeElementListButtons()
4916 static boolean last_setup_value_headlines = FALSE;
4917 static boolean initialization_needed = TRUE;
4920 if (!initialization_needed) /* check if editor element setup has changed */
4922 if (last_setup_value_headlines != setup.editor.el_headlines)
4923 initialization_needed = TRUE;
4925 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4926 if (editor_elements_info[i].last_setup_value !=
4927 *editor_elements_info[i].setup_value)
4928 initialization_needed = TRUE;
4931 if (!initialization_needed)
4934 FreeLevelEditorGadgets();
4935 CreateLevelEditorGadgets();
4937 /* store current setup values for next invocation of this function */
4938 last_setup_value_headlines = setup.editor.el_headlines;
4939 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4940 editor_elements_info[i].last_setup_value =
4941 *editor_elements_info[i].setup_value;
4943 initialization_needed = FALSE;
4946 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4949 int border_graphic =
4950 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4953 int num_mini_tilex = width / MINI_TILEX + 1;
4954 int num_mini_tiley = height / MINI_TILEY + 1;
4955 int from_x = dest_x - MINI_TILEX / 2;
4956 int from_y = dest_y - MINI_TILEY / 2;
4957 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4958 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4961 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4963 for (y = 0; y < num_mini_tiley; y++)
4964 for (x = 0; x < num_mini_tilex; x++)
4965 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4966 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4968 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4970 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4971 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4972 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4973 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4976 static void DrawDrawingArea(int id)
4978 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4981 int *value = drawingarea_info[id].value;
4982 int area_xsize = drawingarea_info[id].area_xsize;
4983 int area_ysize = drawingarea_info[id].area_ysize;
4985 for (x = 0; x < area_xsize; x++)
4986 for (y = 0; y < area_ysize; y++)
4987 DrawMiniGraphicExt(drawto,
4988 gi->x + x * MINI_TILEX,
4989 gi->y + y * MINI_TILEY,
4990 el2edimg(value[x * area_ysize + y]));
4993 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4996 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4997 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4999 BlitBitmap(drawto, drawto,
5000 SX + (dx == -1 ? MINI_TILEX : 0),
5001 SY + (dy == -1 ? MINI_TILEY : 0),
5002 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5003 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5004 SX + (dx == +1 ? MINI_TILEX : 0),
5005 SY + (dy == +1 ? MINI_TILEY : 0));
5008 x = (dx == 1 ? 0 : ed_fieldx - 1);
5009 for (y = 0; y < ed_fieldy; y++)
5010 DrawMiniElementOrWall(x, y, from_x, from_y);
5014 y = (dy == 1 ? 0 : ed_fieldy - 1);
5015 for (x = 0; x < ed_fieldx; x++)
5016 DrawMiniElementOrWall(x, y, from_x, from_y);
5019 redraw_mask |= REDRAW_FIELD;
5023 static void CreateControlButtons()
5025 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5026 struct GadgetInfo *gi;
5027 unsigned long event_mask;
5030 /* create toolbox buttons */
5031 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5035 int gd_xoffset, gd_yoffset;
5036 int gd_x1, gd_x2, gd_y1, gd_y2;
5038 int radio_button_nr;
5041 if (id == GADGET_ID_SINGLE_ITEMS ||
5042 id == GADGET_ID_CONNECTED_ITEMS ||
5043 id == GADGET_ID_LINE ||
5044 id == GADGET_ID_ARC ||
5045 id == GADGET_ID_TEXT ||
5046 id == GADGET_ID_RECTANGLE ||
5047 id == GADGET_ID_FILLED_BOX ||
5048 id == GADGET_ID_FLOOD_FILL ||
5049 id == GADGET_ID_GRAB_BRUSH ||
5050 id == GADGET_ID_PICK_ELEMENT ||
5051 id == GADGET_ID_CUSTOM_COPY_FROM ||
5052 id == GADGET_ID_CUSTOM_COPY_TO ||
5053 id == GADGET_ID_CUSTOM_EXCHANGE)
5055 button_type = GD_TYPE_RADIO_BUTTON;
5056 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5057 checked = (id == drawing_function ? TRUE : FALSE);
5058 event_mask = GD_EVENT_PRESSED;
5062 button_type = GD_TYPE_NORMAL_BUTTON;
5063 radio_button_nr = RADIO_NR_NONE;
5066 if (id == GADGET_ID_WRAP_LEFT ||
5067 id == GADGET_ID_WRAP_RIGHT ||
5068 id == GADGET_ID_WRAP_UP ||
5069 id == GADGET_ID_WRAP_DOWN)
5070 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5072 event_mask = GD_EVENT_RELEASED;
5075 if (id < ED_NUM_CTRL1_BUTTONS)
5077 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5078 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5080 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5081 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5082 width = ED_CTRL1_BUTTON_XSIZE;
5083 height = ED_CTRL1_BUTTON_YSIZE;
5085 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5086 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5087 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5088 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5090 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5092 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5093 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5095 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5096 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5097 width = ED_CTRL2_BUTTON_XSIZE;
5098 height = ED_CTRL2_BUTTON_YSIZE;
5100 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5101 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5102 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5103 gd_y2 = 0; /* no alternative graphic for these buttons */
5105 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5107 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5108 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5110 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5111 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5112 width = ED_CTRL3_BUTTON_XSIZE;
5113 height = ED_CTRL3_BUTTON_YSIZE;
5115 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5116 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5117 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5118 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5122 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5123 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5125 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5126 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5127 width = ED_CTRL4_BUTTON_XSIZE;
5128 height = ED_CTRL4_BUTTON_YSIZE;
5130 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5131 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5132 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5133 gd_y2 = 0; /* no alternative graphic for these buttons */
5136 gi = CreateGadget(GDI_CUSTOM_ID, id,
5137 GDI_CUSTOM_TYPE_ID, i,
5138 GDI_INFO_TEXT, control_info[i].text,
5139 GDI_X, EX + gd_xoffset,
5140 GDI_Y, EY + gd_yoffset,
5143 GDI_TYPE, button_type,
5144 GDI_STATE, GD_BUTTON_UNPRESSED,
5145 GDI_RADIO_NR, radio_button_nr,
5146 GDI_CHECKED, checked,
5147 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5148 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5149 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5150 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5151 GDI_EVENT_MASK, event_mask,
5152 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5153 GDI_CALLBACK_ACTION, HandleControlButtons,
5157 Error(ERR_EXIT, "cannot create gadget");
5159 level_editor_gadget[id] = gi;
5162 /* create buttons for scrolling of drawing area and element list */
5163 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5165 int id = scrollbutton_info[i].gadget_id;
5166 int x, y, width, height;
5167 int gd_x1, gd_x2, gd_y1, gd_y2;
5169 x = scrollbutton_info[i].x;
5170 y = scrollbutton_info[i].y;
5172 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5174 if (id == GADGET_ID_SCROLL_LIST_UP ||
5175 id == GADGET_ID_SCROLL_LIST_DOWN)
5179 width = ED_SCROLLBUTTON2_XSIZE;
5180 height = ED_SCROLLBUTTON2_YSIZE;
5181 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5182 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5183 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5190 width = ED_SCROLLBUTTON_XSIZE;
5191 height = ED_SCROLLBUTTON_YSIZE;
5192 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5193 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5194 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5198 gi = CreateGadget(GDI_CUSTOM_ID, id,
5199 GDI_CUSTOM_TYPE_ID, i,
5200 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5205 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5206 GDI_STATE, GD_BUTTON_UNPRESSED,
5207 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5208 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5209 GDI_EVENT_MASK, event_mask,
5210 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5211 GDI_CALLBACK_ACTION, HandleControlButtons,
5215 Error(ERR_EXIT, "cannot create gadget");
5217 level_editor_gadget[id] = gi;
5220 /* create buttons for element list */
5221 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5223 Bitmap *deco_bitmap;
5224 int deco_x, deco_y, deco_xpos, deco_ypos;
5225 int gd_xoffset, gd_yoffset;
5226 int gd_x1, gd_x2, gd_y;
5227 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5228 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5229 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5230 int element = editor_elements[i];
5232 event_mask = GD_EVENT_RELEASED;
5234 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5235 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5237 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5238 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5239 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5241 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5242 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5243 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5245 gi = CreateGadget(GDI_CUSTOM_ID, id,
5246 GDI_CUSTOM_TYPE_ID, i,
5247 GDI_INFO_TEXT, getElementInfoText(element),
5248 GDI_X, DX + gd_xoffset,
5249 GDI_Y, DY + gd_yoffset,
5250 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5251 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5252 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5253 GDI_STATE, GD_BUTTON_UNPRESSED,
5254 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5255 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5256 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5257 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5258 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5259 GDI_DECORATION_SHIFTING, 1, 1,
5260 GDI_EVENT_MASK, event_mask,
5261 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5262 GDI_CALLBACK_ACTION, HandleControlButtons,
5266 Error(ERR_EXIT, "cannot create gadget");
5268 level_editor_gadget[id] = gi;
5272 static void CreateCounterButtons()
5274 int max_infotext_len = getMaxInfoTextLength();
5277 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5280 int x = SX + counterbutton_info[i].x; /* down count button */
5281 int y = SY + counterbutton_info[i].y;
5283 /* determine horizontal position to the right of specified gadget */
5284 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5285 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5286 ED_GADGET_TEXT_DISTANCE);
5288 /* determine horizontal offset for leading text */
5289 if (counterbutton_info[i].text_left != NULL)
5290 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5292 for (j = 0; j < 2; j++)
5294 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5295 struct GadgetInfo *gi;
5297 counterbutton_info[i].gadget_id_down :
5298 counterbutton_info[i].gadget_id_up);
5300 int gd_x, gd_x1, gd_x2, gd_y;
5302 unsigned long event_mask;
5303 char infotext[max_infotext_len + 1];
5305 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5307 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5310 ED_SCROLLBUTTON_ID_AREA_LEFT :
5311 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5313 event_mask |= GD_EVENT_RELEASED;
5316 x += 2 * ED_GADGET_DISTANCE;
5317 y += ED_GADGET_DISTANCE;
5319 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5320 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5321 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5322 x_size = ED_SCROLLBUTTON_XSIZE;
5323 y_size = ED_SCROLLBUTTON_YSIZE;
5327 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5328 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5329 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5330 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5331 x_size = ED_BUTTON_COUNT_XSIZE;
5332 y_size = ED_BUTTON_COUNT_YSIZE;
5335 sprintf(infotext, "%s counter value by 1, 5 or 10",
5336 (j == 0 ? "decrease" : "increase"));
5338 gi = CreateGadget(GDI_CUSTOM_ID, id,
5339 GDI_CUSTOM_TYPE_ID, i,
5340 GDI_INFO_TEXT, infotext,
5345 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5346 GDI_STATE, GD_BUTTON_UNPRESSED,
5347 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5348 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5349 GDI_EVENT_MASK, event_mask,
5350 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5351 GDI_CALLBACK_ACTION, HandleCounterButtons,
5355 Error(ERR_EXIT, "cannot create gadget");
5357 level_editor_gadget[id] = gi;
5358 right_gadget_border[id] =
5359 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5361 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5365 int font_type = FONT_INPUT_1;
5366 int font_type_active = FONT_INPUT_1_ACTIVE;
5367 int gd_width = ED_WIN_COUNT_XSIZE;
5369 id = counterbutton_info[i].gadget_id_text;
5370 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5372 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5374 font_type = FONT_LEVEL_NUMBER;
5376 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5378 font_type_active = FONT_LEVEL_NUMBER;
5380 x += 2 * ED_GADGET_DISTANCE;
5381 y -= ED_GADGET_DISTANCE;
5383 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5384 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5385 gd_width = ED_WIN_COUNT2_XSIZE;
5389 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5390 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5393 gi = CreateGadget(GDI_CUSTOM_ID, id,
5394 GDI_CUSTOM_TYPE_ID, i,
5395 GDI_INFO_TEXT, "enter counter value",
5398 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5399 GDI_NUMBER_VALUE, 0,
5400 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5401 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5402 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5403 GDI_TEXT_FONT, font_type,
5404 GDI_TEXT_FONT_ACTIVE, font_type_active,
5405 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5406 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5407 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5408 GDI_DESIGN_WIDTH, gd_width,
5409 GDI_EVENT_MASK, event_mask,
5410 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5411 GDI_CALLBACK_ACTION, HandleCounterButtons,
5415 Error(ERR_EXIT, "cannot create gadget");
5417 level_editor_gadget[id] = gi;
5418 right_gadget_border[id] =
5419 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5421 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5427 static void CreateDrawingAreas()
5431 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5433 struct GadgetInfo *gi;
5434 unsigned long event_mask;
5435 int id = drawingarea_info[i].gadget_id;
5436 int x = SX + drawingarea_info[i].x;
5437 int y = SY + drawingarea_info[i].y;
5438 int area_xsize = drawingarea_info[i].area_xsize;
5439 int area_ysize = drawingarea_info[i].area_ysize;
5442 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5443 GD_EVENT_OFF_BORDERS;
5445 /* determine horizontal position to the right of specified gadget */
5446 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5447 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5448 ED_DRAWINGAREA_TEXT_DISTANCE);
5450 /* determine horizontal offset for leading text */
5451 if (drawingarea_info[i].text_left != NULL)
5452 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5454 gi = CreateGadget(GDI_CUSTOM_ID, id,
5455 GDI_CUSTOM_TYPE_ID, i,
5458 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5459 GDI_AREA_SIZE, area_xsize, area_ysize,
5460 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5461 GDI_EVENT_MASK, event_mask,
5462 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5463 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5467 Error(ERR_EXIT, "cannot create gadget");
5469 level_editor_gadget[id] = gi;
5470 right_gadget_border[id] =
5471 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5475 static void CreateTextInputGadgets()
5477 int max_infotext_len = getMaxInfoTextLength();
5480 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5482 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5484 struct GadgetInfo *gi;
5485 unsigned long event_mask;
5486 char infotext[MAX_OUTPUT_LINESIZE + 1];
5487 int id = textinput_info[i].gadget_id;
5489 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5491 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5492 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5494 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5495 infotext[max_infotext_len] = '\0';
5497 gi = CreateGadget(GDI_CUSTOM_ID, id,
5498 GDI_CUSTOM_TYPE_ID, i,
5499 GDI_INFO_TEXT, infotext,
5500 GDI_X, SX + textinput_info[i].x,
5501 GDI_Y, SY + textinput_info[i].y,
5502 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5503 GDI_TEXT_VALUE, textinput_info[i].value,
5504 GDI_TEXT_SIZE, textinput_info[i].size,
5505 GDI_TEXT_FONT, FONT_INPUT_1,
5506 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5507 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5508 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5509 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5510 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5511 GDI_EVENT_MASK, event_mask,
5512 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5513 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5517 Error(ERR_EXIT, "cannot create gadget");
5519 level_editor_gadget[id] = gi;
5523 static void CreateTextAreaGadgets()
5525 int max_infotext_len = getMaxInfoTextLength();
5528 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5530 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5532 struct GadgetInfo *gi;
5533 unsigned long event_mask;
5534 char infotext[MAX_OUTPUT_LINESIZE + 1];
5535 int id = textarea_info[i].gadget_id;
5536 int area_xsize = textarea_info[i].xsize;
5537 int area_ysize = textarea_info[i].ysize;
5539 event_mask = GD_EVENT_TEXT_LEAVING;
5541 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5542 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5544 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5545 infotext[max_infotext_len] = '\0';
5547 gi = CreateGadget(GDI_CUSTOM_ID, id,
5548 GDI_CUSTOM_TYPE_ID, i,
5549 GDI_INFO_TEXT, infotext,
5550 GDI_X, SX + textarea_info[i].x,
5551 GDI_Y, SY + textarea_info[i].y,
5552 GDI_TYPE, GD_TYPE_TEXT_AREA,
5553 GDI_AREA_SIZE, area_xsize, area_ysize,
5554 GDI_TEXT_FONT, FONT_INPUT_1,
5555 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5556 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5557 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5558 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5559 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5560 GDI_EVENT_MASK, event_mask,
5561 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5562 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5566 Error(ERR_EXIT, "cannot create gadget");
5568 level_editor_gadget[id] = gi;
5572 static void CreateSelectboxGadgets()
5574 int max_infotext_len = getMaxInfoTextLength();
5577 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5579 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5581 struct GadgetInfo *gi;
5582 unsigned long event_mask;
5583 char infotext[MAX_OUTPUT_LINESIZE + 1];
5584 int id = selectbox_info[i].gadget_id;
5585 int x = SX + selectbox_info[i].x;
5586 int y = SY + selectbox_info[i].y;
5588 if (selectbox_info[i].size == -1) /* dynamically determine size */
5590 /* (we cannot use -1 for uninitialized values if we directly compare
5591 with results from strlen(), because the '<' and '>' operation will
5592 implicitely cast -1 to an unsigned integer value!) */
5593 selectbox_info[i].size = 0;
5595 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5596 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5597 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5599 selectbox_info[i].size++; /* add one character empty space */
5602 event_mask = GD_EVENT_RELEASED |
5603 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5605 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5606 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5608 /* determine horizontal position to the right of specified gadget */
5609 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5610 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5611 ED_GADGET_TEXT_DISTANCE);
5613 /* determine horizontal offset for leading text */
5614 if (selectbox_info[i].text_left != NULL)
5615 x += getTextWidthForGadget(selectbox_info[i].text_left);
5617 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5618 infotext[max_infotext_len] = '\0';
5620 gi = CreateGadget(GDI_CUSTOM_ID, id,
5621 GDI_CUSTOM_TYPE_ID, i,
5622 GDI_INFO_TEXT, infotext,
5625 GDI_TYPE, GD_TYPE_SELECTBOX,
5626 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5627 GDI_TEXT_SIZE, selectbox_info[i].size,
5628 GDI_TEXT_FONT, FONT_INPUT_1,
5629 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5630 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5631 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5632 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5633 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5634 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5635 GDI_EVENT_MASK, event_mask,
5636 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5637 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5641 Error(ERR_EXIT, "cannot create gadget");
5643 level_editor_gadget[id] = gi;
5644 right_gadget_border[id] =
5645 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5649 static void CreateTextbuttonGadgets()
5651 int max_infotext_len = getMaxInfoTextLength();
5654 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5656 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5657 int gd_x1, gd_x2, gd_y1, gd_y2;
5658 struct GadgetInfo *gi;
5659 unsigned long event_mask;
5660 char infotext[MAX_OUTPUT_LINESIZE + 1];
5661 int id = textbutton_info[i].gadget_id;
5662 int x = SX + textbutton_info[i].x;
5663 int y = SY + textbutton_info[i].y;
5665 if (textbutton_info[i].size == -1) /* dynamically determine size */
5666 textbutton_info[i].size = strlen(textbutton_info[i].text);
5668 event_mask = GD_EVENT_RELEASED;
5670 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5672 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5673 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5674 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5675 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5679 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5680 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5681 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5682 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5685 sprintf(infotext, "%s", textbutton_info[i].infotext);
5686 infotext[max_infotext_len] = '\0';
5688 /* determine horizontal position to the right of specified gadget */
5689 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5690 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5691 ED_GADGET_TEXT_DISTANCE);
5693 /* determine horizontal offset for leading text */
5694 if (textbutton_info[i].text_left != NULL)
5695 x += getTextWidthForGadget(textbutton_info[i].text_left);
5697 gi = CreateGadget(GDI_CUSTOM_ID, id,
5698 GDI_CUSTOM_TYPE_ID, i,
5699 GDI_INFO_TEXT, infotext,
5702 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5703 GDI_TEXT_VALUE, textbutton_info[i].text,
5704 GDI_TEXT_SIZE, textbutton_info[i].size,
5705 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5706 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5707 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5708 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5709 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5710 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5711 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5712 GDI_DECORATION_SHIFTING, 1, 1,
5713 GDI_EVENT_MASK, event_mask,
5714 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5715 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5719 Error(ERR_EXIT, "cannot create gadget");
5721 level_editor_gadget[id] = gi;
5722 right_gadget_border[id] =
5723 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5727 static void CreateGraphicbuttonGadgets()
5729 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5730 struct GadgetInfo *gi;
5731 unsigned long event_mask;
5734 /* create buttons for scrolling of drawing area and element list */
5735 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5737 int id = graphicbutton_info[i].gadget_id;
5738 int gd_x1, gd_x2, gd_y1, gd_y2;
5739 int x = SX + graphicbutton_info[i].x;
5740 int y = SY + graphicbutton_info[i].y;
5742 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5744 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5746 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5747 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5748 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5751 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5753 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5754 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5755 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5759 /* determine horizontal position to the right of specified gadget */
5760 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5761 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5762 ED_GADGET_TEXT_DISTANCE);
5764 /* determine horizontal offset for leading text */
5765 if (graphicbutton_info[i].text_left != NULL)
5766 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5768 gi = CreateGadget(GDI_CUSTOM_ID, id,
5769 GDI_CUSTOM_TYPE_ID, i,
5770 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5773 GDI_WIDTH, graphicbutton_info[i].width,
5774 GDI_HEIGHT, graphicbutton_info[i].height,
5775 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5776 GDI_STATE, GD_BUTTON_UNPRESSED,
5777 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5778 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5779 GDI_EVENT_MASK, event_mask,
5780 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5781 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5785 Error(ERR_EXIT, "cannot create gadget");
5787 level_editor_gadget[id] = gi;
5788 right_gadget_border[id] =
5789 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5793 static void CreateScrollbarGadgets()
5797 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5799 int id = scrollbar_info[i].gadget_id;
5800 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5801 int gd_x1, gd_x2, gd_y1, gd_y2;
5802 struct GadgetInfo *gi;
5803 int items_max, items_visible, item_position;
5804 unsigned long event_mask;
5806 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5808 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5809 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5810 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5812 else /* drawing area scrollbars */
5814 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5816 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5817 items_visible = ed_fieldx;
5822 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5823 items_visible = ed_fieldy;
5828 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5830 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5831 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5832 scrollbar_info[i].height : scrollbar_info[i].width));
5833 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5834 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5836 gi = CreateGadget(GDI_CUSTOM_ID, id,
5837 GDI_CUSTOM_TYPE_ID, i,
5838 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5839 GDI_X, scrollbar_info[i].x,
5840 GDI_Y, scrollbar_info[i].y,
5841 GDI_WIDTH, scrollbar_info[i].width,
5842 GDI_HEIGHT, scrollbar_info[i].height,
5843 GDI_TYPE, scrollbar_info[i].type,
5844 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5845 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5846 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5847 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5848 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5849 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5850 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5851 GDI_STATE, GD_BUTTON_UNPRESSED,
5852 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5853 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5854 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5855 GDI_EVENT_MASK, event_mask,
5856 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5857 GDI_CALLBACK_ACTION, HandleControlButtons,
5861 Error(ERR_EXIT, "cannot create gadget");
5863 level_editor_gadget[id] = gi;
5867 static void CreateCheckbuttonGadgets()
5869 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5870 struct GadgetInfo *gi;
5871 unsigned long event_mask;
5872 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5875 event_mask = GD_EVENT_PRESSED;
5877 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5878 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5879 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5880 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5881 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5883 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5885 int id = checkbutton_info[i].gadget_id;
5886 int x = SX + checkbutton_info[i].x;
5887 int y = SY + checkbutton_info[i].y;
5889 if (id == GADGET_ID_STICK_ELEMENT)
5890 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5892 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5894 /* determine horizontal position to the right of specified gadget */
5895 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5896 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5897 ED_GADGET_TEXT_DISTANCE);
5899 /* determine horizontal offset for leading text */
5900 if (checkbutton_info[i].text_left != NULL)
5901 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5903 gi = CreateGadget(GDI_CUSTOM_ID, id,
5904 GDI_CUSTOM_TYPE_ID, i,
5905 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5908 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5909 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5910 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5911 GDI_CHECKED, *checkbutton_info[i].value,
5912 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5913 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5914 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5915 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5916 GDI_EVENT_MASK, event_mask,
5917 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5918 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5922 Error(ERR_EXIT, "cannot create gadget");
5924 level_editor_gadget[id] = gi;
5925 right_gadget_border[id] =
5926 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5930 static void CreateRadiobuttonGadgets()
5932 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5933 struct GadgetInfo *gi;
5934 unsigned long event_mask;
5935 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5938 event_mask = GD_EVENT_PRESSED;
5940 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5941 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5942 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5943 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5944 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5946 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5948 int id = radiobutton_info[i].gadget_id;
5949 int x = SX + radiobutton_info[i].x;
5950 int y = SY + radiobutton_info[i].y;
5953 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5955 /* determine horizontal position to the right of specified gadget */
5956 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5957 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5958 ED_GADGET_TEXT_DISTANCE);
5960 /* determine horizontal offset for leading text */
5961 if (radiobutton_info[i].text_left != NULL)
5962 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5964 gi = CreateGadget(GDI_CUSTOM_ID, id,
5965 GDI_CUSTOM_TYPE_ID, i,
5966 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5969 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5970 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5971 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5972 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5973 GDI_CHECKED, checked,
5974 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5975 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5976 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5977 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5978 GDI_EVENT_MASK, event_mask,
5979 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5980 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5984 Error(ERR_EXIT, "cannot create gadget");
5986 level_editor_gadget[id] = gi;
5987 right_gadget_border[id] =
5988 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5992 void CreateLevelEditorGadgets()
5994 int old_game_status = game_status;
5996 /* setting 'game_status' is needed to get the right fonts for the editor */
5997 game_status = GAME_MODE_EDITOR;
5999 ReinitializeElementList();
6001 CreateControlButtons();
6002 CreateScrollbarGadgets();
6004 /* order of function calls is important because of cross-references */
6005 CreateCheckbuttonGadgets();
6006 CreateCounterButtons();
6007 CreateRadiobuttonGadgets();
6008 CreateTextInputGadgets();
6009 CreateTextAreaGadgets();
6010 CreateSelectboxGadgets();
6011 CreateGraphicbuttonGadgets();
6012 CreateTextbuttonGadgets();
6013 CreateDrawingAreas();
6015 game_status = old_game_status;
6018 void FreeLevelEditorGadgets()
6022 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6024 FreeGadget(level_editor_gadget[i]);
6026 level_editor_gadget[i] = NULL;
6030 static void MapCounterButtons(int id)
6032 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6033 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6034 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6035 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6036 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6037 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6038 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6039 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6040 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6041 int yoffset = ED_BORDER_SIZE;
6042 int x_left = gi_down->x - xoffset_left;
6043 int x_right; /* set after gadget position was modified */
6044 int y_above = gi_down->y - yoffset_above;
6046 int y; /* set after gadget position was modified */
6048 /* counter limits must be changed first to prevent value truncation */
6049 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6050 counterbutton_info[id].max_value);
6052 /* right text position might have changed after setting position above */
6053 x_right = gi_up->x + gi_up->width + xoffset_right;
6055 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6057 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6058 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6059 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6061 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6062 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6063 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6066 /* vertical position might have changed after setting position above */
6067 y = gi_up->y + yoffset;
6069 if (counterbutton_info[id].text_above)
6070 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6072 if (counterbutton_info[id].text_left)
6073 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6075 if (counterbutton_info[id].text_right)
6076 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6083 static void MapControlButtons()
6088 /* map toolbox buttons (excluding special CE toolbox buttons) */
6089 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6090 MapGadget(level_editor_gadget[i]);
6092 /* map buttons to select elements */
6093 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6094 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6095 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6096 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6097 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6099 /* map buttons to select level */
6100 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6101 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6102 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6103 MapCounterButtons(counter_id);
6106 static void MapDrawingArea(int id)
6108 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6109 int area_xsize = gi->drawing.area_xsize;
6110 int area_ysize = gi->drawing.area_ysize;
6111 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6112 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6113 int x_left = gi->x - xoffset_left;
6114 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6115 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6116 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6117 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6119 if (drawingarea_info[id].text_left)
6120 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6122 if (drawingarea_info[id].text_right)
6123 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6125 if (drawingarea_info[id].text_below)
6126 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6128 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6130 DrawElementBorder(gi->x, gi->y,
6131 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6133 DrawDrawingArea(id);
6139 static void MapTextInputGadget(int id)
6141 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6142 int xoffset_above = 0;
6143 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6144 int x_above = textinput_info[id].x + xoffset_above;
6145 int y_above = textinput_info[id].y + yoffset_above;
6147 if (textinput_info[id].text_above)
6148 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6150 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6155 static void MapTextAreaGadget(int id)
6157 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6158 int xoffset_above = 0;
6159 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6160 int x_above = textarea_info[id].x + xoffset_above;
6161 int y_above = textarea_info[id].y + yoffset_above;
6163 if (textarea_info[id].text_above)
6164 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6166 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6171 static void MapSelectboxGadget(int id)
6173 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6174 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6175 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6176 int yoffset = ED_BORDER_SIZE;
6177 int x_left = gi->x - xoffset_left;
6178 int x_right = gi->x + gi->width + xoffset_right;
6179 int y = gi->y + yoffset;
6181 if (selectbox_info[id].text_left)
6182 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6184 if (selectbox_info[id].text_right)
6185 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6187 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6192 static void MapTextbuttonGadget(int id)
6194 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6195 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6196 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6197 int yoffset = ED_BORDER_SIZE;
6198 int x_left = gi->x - xoffset_left;
6199 int x_right = gi->x + gi->width + xoffset_right;
6200 int y = gi->y + yoffset;
6202 /* only show button to delete change pages when more than minimum pages */
6203 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6204 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6207 if (textbutton_info[id].text_left)
6208 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6210 if (textbutton_info[id].text_right)
6211 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6216 static void MapGraphicbuttonGadget(int id)
6218 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6219 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6220 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6221 int yoffset = ED_BORDER_SIZE;
6222 int x_left = gi->x - xoffset_left;
6223 int x_right = gi->x + gi->width + xoffset_right;
6224 int y = gi->y + yoffset;
6226 if (graphicbutton_info[id].text_left)
6227 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6229 if (graphicbutton_info[id].text_right)
6230 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6235 static void MapRadiobuttonGadget(int id)
6237 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6238 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6239 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6240 int yoffset = ED_BORDER_SIZE;
6241 int x_left = gi->x - xoffset_left;
6242 int x_right = gi->x + gi->width + xoffset_right;
6243 int y = gi->y + yoffset;
6245 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6247 if (radiobutton_info[id].text_left)
6248 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6250 if (radiobutton_info[id].text_right)
6251 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6253 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6258 static void MapCheckbuttonGadget(int id)
6260 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6261 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6262 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6263 int yoffset = ED_BORDER_SIZE;
6264 int x_left, x_right, y; /* set after gadget position was modified */
6266 /* set position for gadgets with dynamically determined position */
6267 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6268 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6269 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6271 x_left = gi->x - xoffset_left;
6272 x_right = gi->x + gi->width + xoffset_right;
6273 y = gi->y + yoffset;
6275 if (checkbutton_info[id].text_left)
6276 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6278 if (checkbutton_info[id].text_right)
6279 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6281 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6286 static void MapMainDrawingArea()
6288 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6289 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6292 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6294 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6295 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6296 no_horizontal_scrollbar) ||
6297 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6298 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6299 no_vertical_scrollbar))
6302 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6305 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6307 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6308 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6311 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6314 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6317 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6321 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6323 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6324 i == GADGET_ID_CUSTOM_COPY_TO ||
6325 i == GADGET_ID_CUSTOM_EXCHANGE ||
6326 i == GADGET_ID_CUSTOM_COPY ||
6327 i == GADGET_ID_CUSTOM_PASTE)
6330 MapGadget(level_editor_gadget[i]);
6332 UnmapGadget(level_editor_gadget[i]);
6337 static void MapLevelEditorToolboxCustomGadgets()
6339 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6342 static void UnmapLevelEditorToolboxCustomGadgets()
6344 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6347 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6349 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6352 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6354 if (i != GADGET_ID_SINGLE_ITEMS &&
6355 i != GADGET_ID_PROPERTIES &&
6356 i != GADGET_ID_PICK_ELEMENT)
6358 struct GadgetInfo *gi = level_editor_gadget[i];
6366 BlitBitmap(gd_bitmap, drawto,
6367 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6368 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6369 gi->width, gi->height, gi->x, gi->y);
6371 redraw_mask |= REDRAW_DOOR_3;
6377 static void MapLevelEditorToolboxDrawingGadgets()
6379 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6382 static void UnmapLevelEditorToolboxDrawingGadgets()
6384 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6387 static void UnmapDrawingArea(int id)
6389 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6392 static void UnmapLevelEditorWindowGadgets()
6396 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6397 if (level_editor_gadget[i]->x < SX + SXSIZE)
6398 UnmapGadget(level_editor_gadget[i]);
6401 void UnmapLevelEditorGadgets()
6405 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6406 UnmapGadget(level_editor_gadget[i]);
6409 static void ResetUndoBuffer()
6411 undo_buffer_position = -1;
6412 undo_buffer_steps = -1;
6413 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6415 level.changed = FALSE;
6418 static void DrawEditModeWindow()
6420 ModifyEditorElementList();
6421 RedrawDrawingElements();
6423 if (edit_mode == ED_MODE_INFO)
6424 DrawLevelInfoWindow();
6425 else if (edit_mode == ED_MODE_PROPERTIES)
6426 DrawPropertiesWindow();
6427 else /* edit_mode == ED_MODE_DRAWING */
6428 DrawDrawingWindow();
6431 static boolean LevelChanged()
6433 boolean field_changed = FALSE;
6436 if (leveldir_current->readonly)
6439 for (y = 0; y < lev_fieldy; y++)
6440 for (x = 0; x < lev_fieldx; x++)
6441 if (Feld[x][y] != level.field[x][y])
6442 field_changed = TRUE;
6444 return (level.changed || field_changed);
6447 static boolean LevelContainsPlayer()
6449 boolean player_found = FALSE;
6452 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6454 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6456 if (Feld[x][y] == EL_PLAYER_1 ||
6457 Feld[x][y] == EL_SP_MURPHY)
6458 player_found = TRUE;
6461 return player_found;
6464 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6465 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6469 for (x = 0; x < lev_fieldx; x++)
6470 for (y = 0; y < lev_fieldy; y++)
6471 dst[x][y] = src[x][y];
6474 static int setSelectboxValue(int selectbox_id, int new_value)
6476 int new_index_value = 0;
6479 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6480 if (selectbox_info[selectbox_id].options[i].value == new_value)
6481 new_index_value = i;
6483 *selectbox_info[selectbox_id].value =
6484 selectbox_info[selectbox_id].options[new_index_value].value;
6486 return new_index_value;
6489 static void setSelectboxSpecialActionVariablesIfNeeded()
6493 /* change action mode and arg variables according to action type variable */
6494 for (i = 0; action_arg_options[i].value != -1; i++)
6496 if (action_arg_options[i].value == custom_element_change.action_type)
6498 int mode = action_arg_options[i].mode;
6500 /* only change if corresponding selectbox has changed */
6501 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6502 action_arg_modes[mode])
6503 custom_element_change.action_mode = -1;
6505 /* only change if corresponding selectbox has changed */
6506 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6507 action_arg_options[i].options)
6508 custom_element_change.action_arg = -1;
6515 static void setSelectboxSpecialActionOptions()
6519 /* change action mode and arg selectbox according to action type selectbox */
6520 for (i = 0; action_arg_options[i].value != -1; i++)
6522 if (action_arg_options[i].value == custom_element_change.action_type)
6524 int mode = action_arg_options[i].mode;
6526 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6527 action_arg_modes[mode]);
6528 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6529 custom_element_change.action_mode);
6531 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6532 action_arg_options[i].options);
6533 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6534 custom_element_change.action_arg);
6540 static void copy_custom_element_settings(int element_from, int element_to)
6542 struct ElementInfo *ei_from = &element_info[element_from];
6543 struct ElementInfo *ei_to = &element_info[element_to];
6545 copyElementInfo(ei_from, ei_to);
6548 static void replace_custom_element_in_settings(int element_from,
6553 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6555 struct ElementInfo *ei = &element_info[i];
6557 for (y = 0; y < 3; y++)
6558 for (x = 0; x < 3; x++)
6559 if (ei->content.e[x][y] == element_from)
6560 ei->content.e[x][y] = element_to;
6562 for (j = 0; j < ei->num_change_pages; j++)
6564 struct ElementChangeInfo *change = &ei->change_page[j];
6566 if (change->target_element == element_from)
6567 change->target_element = element_to;
6569 if (change->trigger_element == element_from)
6570 change->trigger_element = element_to;
6572 for (y = 0; y < 3; y++)
6573 for (x = 0; x < 3; x++)
6574 if (change->target_content.e[x][y] == element_from)
6575 change->target_content.e[x][y] = element_to;
6578 if (ei->group != NULL) /* group or internal */
6579 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6580 if (ei->group->element[j] == element_from)
6581 ei->group->element[j] = element_to;
6585 static void replace_custom_element_in_playfield(int element_from,
6590 for (x = 0; x < lev_fieldx; x++)
6591 for (y = 0; y < lev_fieldy; y++)
6592 if (Feld[x][y] == element_from)
6593 Feld[x][y] = element_to;
6596 static boolean CopyCustomElement(int element_old, int element_new,
6599 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6601 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6602 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6603 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6605 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6607 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6608 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6609 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6611 level.changed = TRUE;
6613 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6615 Request("Please choose custom element !", REQ_CONFIRM);
6619 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6621 Request("Please choose group element !", REQ_CONFIRM);
6627 level.changed = TRUE;
6630 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6632 copy_custom_element_settings(element_new, element_old);
6634 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6636 copy_custom_element_settings(element_old, element_new);
6638 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6640 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6641 copy_custom_element_settings(element_new, element_old);
6642 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6644 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6645 replace_custom_element_in_settings(element_new, element_old);
6646 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6648 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6649 replace_custom_element_in_playfield(element_new, element_old);
6650 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6653 UpdateCustomElementGraphicGadgets();
6654 DrawPropertiesWindow();
6659 static void CopyCustomElementPropertiesToEditor(int element)
6662 int current_change_page = element_info[element].current_change_page;
6664 /* dynamically (re)build selectbox for selecting change page */
6665 for (i = 0; i < element_info[element].num_change_pages; i++)
6667 sprintf(options_change_page_strings[i], "%d", i + 1);
6669 options_change_page[i].value = i;
6670 options_change_page[i].text = options_change_page_strings[i];
6673 options_change_page[i].value = -1;
6674 options_change_page[i].text = NULL;
6676 /* needed here to initialize combined element properties */
6677 InitElementPropertiesEngine(level.game_version);
6679 element_info[element].change =
6680 &element_info[element].change_page[current_change_page];
6682 custom_element = element_info[element];
6683 custom_element_change = *element_info[element].change;
6685 /* needed to initially set selectbox options for special action options */
6686 setSelectboxSpecialActionOptions();
6688 /* needed to initially set selectbox value variables to reliable defaults */
6689 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6690 setSelectboxValue(i, *selectbox_info[i].value);
6692 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6693 custom_element_properties[i] = HAS_PROPERTY(element, i);
6695 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6696 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6698 /* ---------- element settings: configure (custom elements) ------------- */
6700 /* set accessible layer selectbox help value */
6701 custom_element.access_type =
6702 (IS_WALKABLE(element) ? EP_WALKABLE :
6703 IS_PASSABLE(element) ? EP_PASSABLE :
6704 custom_element.access_type);
6705 custom_element.access_layer =
6706 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6707 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6708 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6709 custom_element.access_layer);
6710 custom_element.access_protected =
6711 (IS_PROTECTED(element) ? 1 : 0);
6712 custom_element_properties[EP_ACCESSIBLE] =
6713 (IS_ACCESSIBLE_OVER(element) ||
6714 IS_ACCESSIBLE_INSIDE(element) ||
6715 IS_ACCESSIBLE_UNDER(element));
6717 /* set walk-to-object action selectbox help value */
6718 custom_element.walk_to_action =
6719 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6720 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6721 IS_DROPPABLE(element) ? EP_DROPPABLE :
6722 IS_THROWABLE(element) ? EP_THROWABLE :
6723 IS_PUSHABLE(element) ? EP_PUSHABLE :
6724 custom_element.walk_to_action);
6725 custom_element_properties[EP_WALK_TO_OBJECT] =
6726 (IS_DIGGABLE(element) ||
6727 IS_COLLECTIBLE_ONLY(element) ||
6728 IS_DROPPABLE(element) ||
6729 IS_THROWABLE(element) ||
6730 IS_PUSHABLE(element));
6732 /* set smash targets selectbox help value */
6733 custom_element.smash_targets =
6734 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6735 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6736 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6737 custom_element.smash_targets);
6738 custom_element_properties[EP_CAN_SMASH] =
6739 (CAN_SMASH_EVERYTHING(element) ||
6740 CAN_SMASH_ENEMIES(element) ||
6741 CAN_SMASH_PLAYER(element));
6743 /* set deadliness selectbox help value */
6744 custom_element.deadliness =
6745 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6746 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6747 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6748 custom_element.deadliness);
6749 custom_element_properties[EP_DEADLY] =
6750 (DONT_TOUCH(element) ||
6751 DONT_COLLIDE_WITH(element) ||
6752 DONT_RUN_INTO(element));
6754 /* ---------- element settings: advanced (custom elements) --------------- */
6756 /* set "change by direct action" selectbox help value */
6757 custom_element_change.direct_action =
6758 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6759 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6760 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6761 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6762 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6763 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6764 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6765 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6766 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6767 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6768 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6769 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6770 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6771 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6772 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6773 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6774 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6775 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6776 custom_element_change.direct_action);
6778 /* set "change by other element action" selectbox help value */
6779 custom_element_change.other_action =
6780 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6781 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6782 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6783 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6784 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6785 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6786 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6787 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6788 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6789 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6790 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6791 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6792 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6793 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6794 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6795 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6796 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6797 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6798 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6799 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6800 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6801 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6802 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6803 custom_element_change.other_action);
6806 static void CopyGroupElementPropertiesToEditor(int element)
6808 group_element_info = *element_info[element].group;
6809 custom_element = element_info[element]; /* needed for description */
6812 static void CopyClassicElementPropertiesToEditor(int element)
6814 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6815 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6816 getMoveIntoAcidProperty(&level, element);
6818 if (MAYBE_DONT_COLLIDE_WITH(element))
6819 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6820 getDontCollideWithProperty(&level, element);
6823 static void CopyElementPropertiesToEditor(int element)
6825 if (IS_CUSTOM_ELEMENT(element))
6826 CopyCustomElementPropertiesToEditor(element);
6827 else if (IS_GROUP_ELEMENT(element))
6828 CopyGroupElementPropertiesToEditor(element);
6830 CopyClassicElementPropertiesToEditor(element);
6833 static void CopyCustomElementPropertiesToGame(int element)
6836 int access_type_and_layer;
6838 /* mark that this custom element has been modified */
6839 custom_element.modified_settings = TRUE;
6840 level.changed = TRUE;
6842 if (level.use_custom_template)
6844 if (Request("Copy and modify level template ?", REQ_ASK))
6846 level.use_custom_template = FALSE;
6847 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6848 GDI_CHECKED, FALSE, GDI_END);
6852 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6854 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6858 element_info[element] = custom_element;
6859 *element_info[element].change = custom_element_change;
6861 /* ---------- element settings: configure (custom elements) ------------- */
6863 /* set accessible property from checkbox and selectbox */
6864 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6865 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6866 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6867 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6868 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6869 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6870 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6871 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6872 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6873 custom_element_properties[access_type_and_layer] =
6874 custom_element_properties[EP_ACCESSIBLE];
6875 custom_element_properties[EP_PROTECTED] =
6876 (custom_element.access_protected != 0 &&
6877 custom_element_properties[EP_ACCESSIBLE]);
6879 /* set walk-to-object property from checkbox and selectbox */
6880 custom_element_properties[EP_DIGGABLE] = FALSE;
6881 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6882 custom_element_properties[EP_DROPPABLE] = FALSE;
6883 custom_element_properties[EP_THROWABLE] = FALSE;
6884 custom_element_properties[EP_PUSHABLE] = FALSE;
6885 custom_element_properties[custom_element.walk_to_action] =
6886 custom_element_properties[EP_WALK_TO_OBJECT];
6888 /* set smash property from checkbox and selectbox */
6889 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6890 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6891 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6892 custom_element_properties[custom_element.smash_targets] =
6893 custom_element_properties[EP_CAN_SMASH];
6895 /* set deadliness property from checkbox and selectbox */
6896 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6897 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6898 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6899 custom_element_properties[custom_element.deadliness] =
6900 custom_element_properties[EP_DEADLY];
6902 /* ---------- element settings: advanced (custom elements) --------------- */
6904 /* set player change event from checkbox and selectbox */
6905 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6906 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6907 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6908 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6909 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6910 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6911 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6912 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6913 custom_element_change_events[CE_SWITCHED] = FALSE;
6914 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6915 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6916 custom_element_change_events[CE_BLOCKED] = FALSE;
6917 custom_element_change_events[CE_IMPACT] = FALSE;
6918 custom_element_change_events[CE_SMASHED] = FALSE;
6919 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6920 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6921 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6922 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6923 custom_element_change_events[custom_element_change.direct_action] =
6924 custom_element_change_events[CE_BY_DIRECT_ACTION];
6926 /* set other element action change event from checkbox and selectbox */
6927 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6928 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6929 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6930 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6931 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6932 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6933 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6934 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6935 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6936 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6937 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6938 custom_element_change_events[CE_HITTING_X] = FALSE;
6939 custom_element_change_events[CE_DIGGING_X] = FALSE;
6940 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6941 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6942 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6943 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6944 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6945 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6946 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6947 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6948 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6949 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6950 custom_element_change_events[custom_element_change.other_action] =
6951 custom_element_change_events[CE_BY_OTHER_ACTION];
6953 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6954 SET_PROPERTY(element, i, custom_element_properties[i]);
6956 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6957 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6959 /* copy change events also to special level editor variable */
6960 custom_element = element_info[element];
6961 custom_element_change = *element_info[element].change;
6964 static void CopyGroupElementPropertiesToGame(int element)
6966 element_info[element] = custom_element;
6967 *element_info[element].group = group_element_info;
6969 /* mark that this group element has been modified */
6970 element_info[element].modified_settings = TRUE;
6971 level.changed = TRUE;
6974 static void CopyClassicElementPropertiesToGame(int element)
6976 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6977 setMoveIntoAcidProperty(&level, element,
6978 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6980 if (MAYBE_DONT_COLLIDE_WITH(element))
6981 setDontCollideWithProperty(&level, element,
6982 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6985 static void CopyElementPropertiesToGame(int element)
6987 if (IS_CUSTOM_ELEMENT(element))
6988 CopyCustomElementPropertiesToGame(element);
6989 else if (IS_GROUP_ELEMENT(element))
6990 CopyGroupElementPropertiesToGame(element);
6992 CopyClassicElementPropertiesToGame(element);
6995 void CheckElementDescriptions()
6999 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7000 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7001 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7006 CloseDoor(DOOR_CLOSE_ALL);
7007 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7010 CheckElementDescriptions();
7013 if (level_editor_test_game)
7015 CopyPlayfield(level.field, Feld);
7016 CopyPlayfield(FieldBackup, level.field);
7018 level_editor_test_game = FALSE;
7022 edit_mode = ED_MODE_DRAWING;
7023 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7031 /* copy default editor door content to main double buffer */
7032 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7033 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7035 /* draw bigger door */
7036 DrawSpecialEditorDoor();
7038 /* draw new control window */
7039 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7040 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7042 redraw_mask |= REDRAW_ALL;
7044 ReinitializeElementList(); /* update dynamic level element list */
7045 ReinitializeElementListButtons(); /* custom element may look different */
7052 MapControlButtons();
7054 DrawEditModeWindow();
7056 /* copy actual editor door content to door double buffer for OpenDoor() */
7057 BlitBitmap(drawto, bitmap_db_door,
7058 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7060 OpenDoor(DOOR_OPEN_1);
7063 static void AdjustDrawingAreaGadgets()
7065 int ed_xsize = lev_fieldx + 2;
7066 int ed_ysize = lev_fieldy + 2;
7067 int max_ed_fieldx = MAX_ED_FIELDX;
7068 int max_ed_fieldy = MAX_ED_FIELDY;
7069 boolean horizontal_scrollbar_needed;
7070 boolean vertical_scrollbar_needed;
7071 int x, y, width, height;
7072 int xoffset, yoffset;
7074 /* check if we need any scrollbars */
7075 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7076 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7078 /* check if we have a smaller editor field because of scrollbars */
7079 if (horizontal_scrollbar_needed)
7080 max_ed_fieldy = MAX_ED_FIELDY - 1;
7081 if (vertical_scrollbar_needed)
7082 max_ed_fieldx = MAX_ED_FIELDX - 1;
7084 /* check again if we now need more scrollbars because of less space */
7085 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7086 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7088 /* check if editor field gets even smaller after adding new scrollbars */
7089 if (horizontal_scrollbar_needed)
7090 max_ed_fieldy = MAX_ED_FIELDY - 1;
7091 if (vertical_scrollbar_needed)
7092 max_ed_fieldx = MAX_ED_FIELDX - 1;
7094 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7095 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7097 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7098 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7099 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7100 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7103 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7104 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7106 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7107 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7109 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7110 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7112 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7113 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7115 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7117 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7119 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7121 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7125 static void AdjustLevelScrollPosition()
7127 if (level_xpos < -1)
7129 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7130 level_xpos = lev_fieldx - ed_fieldx + 1;
7131 if (lev_fieldx < ed_fieldx - 2)
7134 if (level_ypos < -1)
7136 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7137 level_ypos = lev_fieldy - ed_fieldy + 1;
7138 if (lev_fieldy < ed_fieldy - 2)
7142 static void AdjustEditorScrollbar(int id)
7144 struct GadgetInfo *gi = level_editor_gadget[id];
7145 int items_max, items_visible, item_position;
7147 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7149 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7150 items_visible = ed_fieldx;
7151 item_position = level_xpos + 1;
7155 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7156 items_visible = ed_fieldy;
7157 item_position = level_ypos + 1;
7160 if (item_position > items_max - items_visible)
7161 item_position = items_max - items_visible;
7163 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7164 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7167 static void AdjustElementListScrollbar()
7169 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7170 int items_max, items_visible, item_position;
7172 /* correct position of element list scrollbar */
7173 if (element_shift < 0)
7175 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7176 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7178 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7179 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7180 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7182 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7183 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7184 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7187 static void ModifyEditorCounterValue(int counter_id, int new_value)
7189 int *counter_value = counterbutton_info[counter_id].value;
7190 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7191 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7193 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7195 if (counter_value != NULL)
7196 *counter_value = gi->textinput.number_value;
7199 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7201 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7202 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7204 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7206 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7207 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7209 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7210 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7212 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7213 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7217 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7219 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7220 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7221 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7223 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7226 static void ModifyEditorSelectboxOptions(int selectbox_id,
7227 struct ValueTextInfo *options)
7229 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7230 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7232 selectbox_info[selectbox_id].options = options;
7234 /* set index to zero -- list may be shorter now (correct later, if needed) */
7235 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7236 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7239 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7241 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7242 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7244 drawingarea_info[drawingarea_id].area_xsize = xsize;
7245 drawingarea_info[drawingarea_id].area_ysize = ysize;
7247 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7250 static void ModifyEditorElementList()
7254 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7256 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7257 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7258 struct GadgetDesign *gd = &gi->deco.design;
7259 int element = editor_elements[element_shift + i];
7263 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7264 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7270 static void PickDrawingElement(int button, int element)
7272 if (button < 1 || button > 3)
7277 new_element1 = element;
7278 DrawMiniGraphicExt(drawto,
7279 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7280 el2edimg(new_element1));
7282 else if (button == 2)
7284 new_element2 = element;
7285 DrawMiniGraphicExt(drawto,
7286 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7287 el2edimg(new_element2));
7291 new_element3 = element;
7292 DrawMiniGraphicExt(drawto,
7293 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7294 el2edimg(new_element3));
7297 redraw_mask |= REDRAW_DOOR_1;
7300 static void RedrawDrawingElements()
7302 PickDrawingElement(1, new_element1);
7303 PickDrawingElement(2, new_element2);
7304 PickDrawingElement(3, new_element3);
7307 static void DrawDrawingWindow()
7309 stick_element_properties_window = FALSE;
7311 SetMainBackgroundImage(IMG_UNDEFINED);
7314 UnmapLevelEditorWindowGadgets();
7315 UnmapLevelEditorToolboxCustomGadgets();
7317 AdjustDrawingAreaGadgets();
7318 AdjustLevelScrollPosition();
7319 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7320 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7322 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7324 MapMainDrawingArea();
7325 MapLevelEditorToolboxDrawingGadgets();
7328 static void DrawLevelInfoWindow()
7332 stick_element_properties_window = FALSE;
7334 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7336 UnmapLevelEditorWindowGadgets();
7339 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7340 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7342 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7343 "Level Settings", FONT_TITLE_1);
7344 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7345 "Editor Settings", FONT_TITLE_1);
7348 /* draw counter gadgets */
7349 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7350 MapCounterButtons(i);
7352 /* draw selectbox gadgets */
7353 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7354 MapSelectboxGadget(i);
7356 /* draw checkbutton gadgets */
7357 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7358 MapCheckbuttonGadget(i);
7360 /* draw radiobutton gadgets */
7361 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7362 MapRadiobuttonGadget(i);
7364 /* draw text input gadgets */
7365 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7366 MapTextInputGadget(i);
7368 /* draw drawing area */
7369 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7372 static void DrawCustomContentArea()
7374 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7375 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7376 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7377 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7378 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7379 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7381 /* add distance for potential left text (without drawing area border) */
7382 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7384 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7386 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7389 static void DrawCustomChangeContentArea()
7391 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7392 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7393 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7394 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7395 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7396 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7398 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7403 static void DrawYamYamContentAreas()
7405 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7406 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7409 /* display counter to choose number of element content areas */
7410 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7412 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7414 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7416 if (i < level.num_yamyam_contents)
7422 int font_height = getFontHeight(FONT_TEXT_1);
7424 UnmapDrawingArea(id);
7426 /* delete content areas in case of reducing number of them */
7427 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7428 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7430 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7434 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7435 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7436 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7439 static void DrawMagicBallContentAreas()
7441 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7442 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7445 /* display counter to choose number of element content areas */
7446 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7448 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7450 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7452 if (i < level.num_ball_contents)
7458 int font_height = getFontHeight(FONT_TEXT_1);
7460 UnmapDrawingArea(id);
7462 /* delete content areas in case of reducing number of them */
7463 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7464 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7466 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7470 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7471 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7472 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7475 static void DrawAndroidElementArea(int element)
7477 int num_elements = level.num_android_clone_elements;
7478 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7479 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7480 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7481 int xsize = MAX_ANDROID_ELEMENTS;
7484 /* display counter to choose number of element areas */
7485 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7487 if (drawingarea_info[id].text_left != NULL)
7488 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7490 UnmapDrawingArea(id);
7492 ModifyEditorDrawingArea(id, num_elements, 1);
7494 /* delete content areas in case of reducing number of them */
7495 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7500 static void DrawGroupElementArea(int element)
7502 int num_elements = group_element_info.num_elements;
7503 int id = ED_DRAWING_ID_GROUP_CONTENT;
7504 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7505 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7506 int xsize = MAX_ELEMENTS_IN_GROUP;
7509 if (drawingarea_info[id].text_left != NULL)
7510 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7512 UnmapDrawingArea(id);
7514 ModifyEditorDrawingArea(id, num_elements, 1);
7516 /* delete content areas in case of reducing number of them */
7517 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7522 static void DrawEnvelopeTextArea(int envelope_nr)
7524 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7525 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7528 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7530 if (envelope_nr != -1)
7531 textarea_info[id].value = level.envelope[envelope_nr].text;
7533 ModifyGadget(gi, GDI_AREA_SIZE,
7534 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7535 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7538 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7541 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7543 int font_height = getFontHeight(font_nr);
7544 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7545 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7546 int sx = SX + pad_x;
7547 int sy = SY + pad_y;
7548 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7550 if (start_line >= max_lines_per_screen)
7553 DrawText(sx, sy + start_line * font_height, text, font_nr);
7558 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7560 int font_nr = FONT_TEXT_2;
7561 int font_width = getFontWidth(font_nr);
7562 int font_height = getFontHeight(font_nr);
7563 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7564 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7565 int sx = SX + pad_x;
7566 int sy = SY + pad_y + start_line * font_height;
7567 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7568 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7570 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7571 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7574 static void DrawPropertiesTabulatorGadgets()
7576 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7577 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7578 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7579 int gd_x = gd->x + gd_gi1->border.width / 2;
7580 int gd_y = gd->y + gd_gi1->height - 1;
7581 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7582 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7583 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7590 /* draw additional "change" tabulator for custom elements */
7591 if (IS_CUSTOM_ELEMENT(properties_element))
7592 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7594 for (i = id_first; i <= id_last; i++)
7596 int gadget_id = textbutton_info[i].gadget_id;
7597 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7598 boolean active = (i != edit_mode_properties);
7600 /* use "config 1" and "config 2" instead of "config" */
7601 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7602 IS_CUSTOM_ELEMENT(properties_element))
7605 /* draw background line below tabulator button */
7606 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7608 /* draw solid line below inactive tabulator buttons */
7609 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7610 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7612 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7613 MapTextbuttonGadget(i);
7617 /* draw little border line below tabulator buttons */
7618 if (tab_color != BLACK_PIXEL) /* black => transparent */
7619 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7620 gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7623 /* draw little border line below tabulator buttons */
7624 if (tab_color != BLACK_PIXEL) /* black => transparent */
7625 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7626 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7627 ED_GADGET_DISTANCE, tab_color);
7631 static void DrawPropertiesInfo()
7640 /* configurable properties */
7642 { EP_WALKABLE_OVER, "- player can walk over it" },
7643 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7644 { EP_WALKABLE_UNDER, "- player can walk under it" },
7645 { EP_PASSABLE_OVER, "- player can pass over it" },
7646 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7647 { EP_PASSABLE_UNDER, "- player can pass under it" },
7648 { EP_PROTECTED, "- player is protected by it" },
7650 { EP_DIGGABLE, "- can be digged away" },
7651 { EP_COLLECTIBLE, "- can be collected" },
7652 { EP_DROPPABLE, "- can be dropped after collecting" },
7653 { EP_THROWABLE, "- can be thrown after collecting" },
7654 { EP_PUSHABLE, "- can be pushed" },
7656 { EP_CAN_FALL, "- can fall" },
7657 { EP_CAN_MOVE, "- can move" },
7659 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7661 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7663 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7665 { EP_SLIPPERY, "- slippery for falling elements" },
7666 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7668 { EP_DONT_RUN_INTO, "- deadly when running into" },
7669 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7670 { EP_DONT_TOUCH, "- deadly when touching" },
7672 { EP_INDESTRUCTIBLE, "- indestructible" },
7674 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7675 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7676 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7678 { EP_CAN_CHANGE, "- can change to other element" },
7680 /* pre-defined properties */
7681 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7682 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
7683 { EP_SWITCHABLE, "- can be switched" },
7685 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7690 char *filename = getElementDescriptionFilename(properties_element);
7691 char *percentage_text = "In this level:";
7692 char *properties_text = "Standard properties:";
7694 int num_elements_in_level;
7695 int num_standard_properties = 0;
7696 int font1_nr = FONT_TEXT_1;
7697 int font2_nr = FONT_TEXT_2;
7698 int font1_width = getFontWidth(font1_nr);
7699 int font2_height = getFontHeight(font2_nr);
7700 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7701 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7702 int screen_line = 0;
7705 if (setup.editor.show_element_token)
7707 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7708 "[%s]", element_info[properties_element].token_name);
7712 /* ----- print number of elements / percentage of this element in level */
7714 num_elements_in_level = 0;
7715 for (y = 0; y < lev_fieldy; y++)
7716 for (x = 0; x < lev_fieldx; x++)
7717 if (Feld[x][y] == properties_element)
7718 num_elements_in_level++;
7719 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7721 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7723 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7724 pad_y + screen_line++ * font2_height, font2_nr,
7725 "%d (%.2f%%)", num_elements_in_level, percentage);
7729 /* ----- print standard properties of this element */
7731 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7734 for (i = 0; properties[i].value != -1; i++)
7736 if (!HAS_PROPERTY(properties_element, properties[i].value))
7739 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7740 properties[i].text);
7741 num_standard_properties++;
7744 if (num_standard_properties == 0)
7745 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7746 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7750 /* ----- print special description of this element */
7752 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7753 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7754 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7757 #define TEXT_COLLECTING "Score for collecting"
7758 #define TEXT_SMASHING "Score for smashing"
7759 #define TEXT_SLURPING "Score for slurping robot"
7760 #define TEXT_CRACKING "Score for cracking"
7761 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7762 #define TEXT_DURATION "Duration when activated"
7763 #define TEXT_BALL_DELAY "Element generation delay"
7764 #define TEXT_MOVE_SPEED "Speed of android moving"
7765 #define TEXT_CLONE_SPEED "Speed of android cloning"
7766 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7767 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7768 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7769 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7770 #define TEXT_TIME_BONUS "Extra time to solve level"
7777 } elements_with_counter[] =
7779 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7780 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7781 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7782 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7783 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7784 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7785 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7786 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7787 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7788 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7789 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7790 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7791 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7792 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7793 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7794 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7795 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7796 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7797 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7798 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7799 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7800 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7801 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7802 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7803 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7804 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7805 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7806 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7807 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7808 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7809 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7810 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7811 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7812 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7813 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7814 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7815 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7816 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7817 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7818 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7819 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7820 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7821 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7822 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7823 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7824 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7825 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7826 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7827 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7828 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7829 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7830 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7831 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7832 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7833 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7834 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7835 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7836 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7837 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7838 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7839 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7840 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7841 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7842 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7843 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7844 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7845 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7846 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7847 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7848 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7849 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7850 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7851 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7853 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7854 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
7855 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
7856 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7857 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7858 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7859 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7860 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7861 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7862 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7863 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7864 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7865 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7866 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7867 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7868 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7870 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7871 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7872 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7873 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7874 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7875 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7876 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7877 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7882 static boolean checkPropertiesConfig(int element)
7886 if (IS_GEM(element) ||
7887 IS_CUSTOM_ELEMENT(element) ||
7888 IS_GROUP_ELEMENT(element) ||
7889 IS_ENVELOPE(element) ||
7890 ELEM_IS_PLAYER(element) ||
7891 HAS_EDITOR_CONTENT(element) ||
7892 CAN_GROW(element) ||
7893 COULD_MOVE_INTO_ACID(element) ||
7894 MAYBE_DONT_COLLIDE_WITH(element))
7897 for (i = 0; elements_with_counter[i].element != -1; i++)
7898 if (elements_with_counter[i].element == element)
7904 static void DrawPropertiesConfig()
7906 int max_num_element_counters = 4;
7907 int num_element_counters = 0;
7910 if (!checkPropertiesConfig(properties_element))
7912 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7917 /* check if there are elements where a value can be chosen for */
7918 for (i = 0; elements_with_counter[i].element != -1; i++)
7920 if (elements_with_counter[i].element == properties_element)
7922 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7924 counterbutton_info[counter_id].y =
7925 ED_ELEMENT_SETTINGS_YPOS(
7926 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7927 (CAN_GROW(properties_element) ? 1 : 0) +
7928 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7929 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7930 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7931 num_element_counters);
7933 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7934 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7936 if (properties_element == EL_GAME_OF_LIFE ||
7937 properties_element == EL_BIOMAZE)
7939 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7940 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7944 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7945 counterbutton_info[counter_id].min_value = MIN_SCORE;
7946 counterbutton_info[counter_id].max_value = MAX_SCORE;
7949 MapCounterButtons(counter_id);
7951 num_element_counters++;
7952 if (num_element_counters >= max_num_element_counters)
7957 if (HAS_EDITOR_CONTENT(properties_element))
7959 /* draw stickybutton gadget */
7960 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7962 if (IS_AMOEBOID(properties_element))
7963 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7964 else if (properties_element == EL_YAMYAM ||
7965 properties_element == EL_YAMYAM_LEFT ||
7966 properties_element == EL_YAMYAM_RIGHT ||
7967 properties_element == EL_YAMYAM_UP ||
7968 properties_element == EL_YAMYAM_DOWN)
7969 DrawYamYamContentAreas();
7970 else if (properties_element == EL_EMC_MAGIC_BALL)
7972 DrawMagicBallContentAreas();
7974 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7975 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7977 else if (properties_element == EL_EMC_ANDROID)
7978 DrawAndroidElementArea(properties_element);
7981 if (ELEM_IS_PLAYER(properties_element))
7983 int player_nr = GET_PLAYER_NR(properties_element);
7985 /* these properties can be set for every player individually */
7987 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7988 &level.start_element[player_nr];
7989 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7990 &level.artwork_element[player_nr];
7991 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7992 &level.explosion_element[player_nr];
7994 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7995 &level.use_start_element[player_nr];
7996 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7997 &level.use_artwork_element[player_nr];
7998 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7999 &level.use_explosion_element[player_nr];
8000 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8001 &level.initial_player_gravity[player_nr];
8003 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8004 &level.initial_player_stepsize[player_nr];
8006 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8007 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8008 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8009 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8010 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8011 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8012 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8013 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8014 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8015 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8016 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8017 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8019 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8020 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8021 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8023 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8026 if (IS_GEM(properties_element))
8027 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8029 if (COULD_MOVE_INTO_ACID(properties_element) &&
8030 !ELEM_IS_PLAYER(properties_element) &&
8031 (!IS_CUSTOM_ELEMENT(properties_element) ||
8032 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8034 /* set position for checkbutton for "can move into acid" */
8035 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8036 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8037 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8038 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8039 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8041 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8044 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8045 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8047 if (properties_element == EL_SPRING)
8048 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8050 if (properties_element == EL_TIME_ORB_FULL)
8051 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8053 if (CAN_GROW(properties_element))
8055 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8056 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8058 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8061 if (IS_ENVELOPE(properties_element))
8063 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8064 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8065 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8066 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8067 int envelope_nr = properties_element - EL_ENVELOPE_1;
8069 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8070 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8072 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8073 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8075 /* display counter to choose size of envelope text area */
8076 MapCounterButtons(counter1_id);
8077 MapCounterButtons(counter2_id);
8079 /* display checkbuttons to choose auto-wrap and alignment properties */
8080 MapCheckbuttonGadget(button1_id);
8081 MapCheckbuttonGadget(button2_id);
8083 DrawEnvelopeTextArea(envelope_nr);
8086 if (IS_CUSTOM_ELEMENT(properties_element))
8088 /* draw stickybutton gadget */
8089 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8091 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8093 /* draw checkbutton gadgets */
8094 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8095 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8096 MapCheckbuttonGadget(i);
8098 /* draw counter gadgets */
8099 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8100 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8101 MapCounterButtons(i);
8103 /* draw selectbox gadgets */
8104 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8105 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8106 MapSelectboxGadget(i);
8108 /* draw textbutton gadgets */
8109 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8111 /* draw text input gadgets */
8112 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8114 /* draw drawing area gadgets */
8115 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8117 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8119 /* draw checkbutton gadgets */
8120 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8121 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8122 MapCheckbuttonGadget(i);
8124 /* draw counter gadgets */
8125 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8126 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8127 MapCounterButtons(i);
8129 /* draw selectbox gadgets */
8130 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8131 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8132 MapSelectboxGadget(i);
8134 /* draw drawing area gadgets */
8135 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8136 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8137 DrawCustomContentArea();
8140 else if (IS_GROUP_ELEMENT(properties_element))
8142 /* draw stickybutton gadget */
8143 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8145 /* draw checkbutton gadgets */
8146 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8147 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8149 /* draw counter gadgets */
8150 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8152 /* draw selectbox gadgets */
8153 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8155 /* draw textbutton gadgets */
8156 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8158 /* draw drawing area gadgets */
8159 DrawGroupElementArea(properties_element);
8161 /* draw text input gadgets */
8162 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8164 /* draw drawing area gadgets */
8165 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8169 static void DrawPropertiesChangeDrawingAreas()
8171 if (IS_CUSTOM_ELEMENT(properties_element))
8173 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8174 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8176 DrawCustomChangeContentArea();
8179 redraw_mask |= REDRAW_FIELD;
8182 static void DrawPropertiesChange()
8186 /* needed to initially set selectbox options for special action options */
8187 setSelectboxSpecialActionOptions();
8189 /* draw stickybutton gadget */
8190 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8192 /* draw checkbutton gadgets */
8193 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8194 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8195 MapCheckbuttonGadget(i);
8197 /* draw counter gadgets */
8198 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8199 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8200 MapCounterButtons(i);
8202 /* draw selectbox gadgets */
8203 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8204 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8205 MapSelectboxGadget(i);
8207 /* draw textbutton gadgets */
8208 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8209 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8210 MapTextbuttonGadget(i);
8212 /* draw graphicbutton gadgets */
8213 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8214 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8215 MapGraphicbuttonGadget(i);
8217 /* draw drawing area gadgets */
8218 DrawPropertiesChangeDrawingAreas();
8221 static void DrawEditorElementAnimation(int x, int y)
8223 int graphic = el2img(properties_element);
8224 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8225 custom_element.ce_value_fixed_initial :
8226 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8227 custom_element.collect_score_initial : FrameCounter);
8229 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8232 static void DrawEditorElementName(int x, int y, int element)
8234 char *element_name = getElementInfoText(element);
8235 int font_nr = FONT_TEXT_1;
8236 int font_width = getFontWidth(font_nr);
8237 int font_height = getFontHeight(font_nr);
8238 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8239 int max_chars_per_line = max_text_width / font_width;
8240 char buffer[max_chars_per_line + 1];
8242 if (strlen(element_name) <= max_chars_per_line)
8243 DrawTextS(x, y, font_nr, element_name);
8246 int next_pos = max_chars_per_line;
8248 strncpy(buffer, element_name, max_chars_per_line);
8249 buffer[max_chars_per_line] = '\0';
8251 if (element_name[max_chars_per_line] == ' ')
8257 for (i = max_chars_per_line - 1; i >= 0; i--)
8258 if (buffer[i] == ' ')
8261 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8268 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8270 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8271 buffer[max_chars_per_line] = '\0';
8273 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8277 static void DrawPropertiesWindow()
8282 stick_element_properties_window = FALSE;
8284 /* make sure that previous properties edit mode exists for this element */
8285 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8286 !IS_CUSTOM_ELEMENT(properties_element))
8287 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8289 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8290 IS_CUSTOM_ELEMENT(properties_element))
8291 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8293 CopyElementPropertiesToEditor(properties_element);
8295 UnmapLevelEditorWindowGadgets();
8296 UnmapLevelEditorToolboxDrawingGadgets();
8297 UnmapLevelEditorToolboxCustomGadgets();
8299 if (IS_CUSTOM_ELEMENT(properties_element) ||
8300 IS_GROUP_ELEMENT(properties_element))
8301 MapLevelEditorToolboxCustomGadgets();
8303 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8307 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8309 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8310 "Element Settings", FONT_TITLE_1);
8313 FrameCounter = 0; /* restart animation frame counter */
8315 DrawElementBorder(SX + xstart * MINI_TILEX,
8316 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8317 TILEX, TILEY, FALSE);
8319 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8320 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8322 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8323 (ystart + 1) * MINI_TILEY + 1,
8324 properties_element);
8326 DrawPropertiesTabulatorGadgets();
8328 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8329 DrawPropertiesInfo();
8330 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8331 DrawPropertiesChange();
8332 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8333 DrawPropertiesConfig();
8336 static void UpdateCustomElementGraphicGadgets()
8340 ModifyEditorElementList();
8341 RedrawDrawingElements();
8343 /* force redraw of all mapped drawing area gadgets */
8344 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8346 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8353 static int getOpenDirectionFromTube(int element)
8357 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8358 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8359 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8360 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8361 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8362 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8363 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8364 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8365 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8366 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8367 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8373 static int getTubeFromOpenDirection(int direction)
8377 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8378 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8379 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8380 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8381 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8382 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8383 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8384 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8385 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8386 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8387 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8389 /* if only one direction, fall back to simple tube with that direction */
8390 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8391 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8392 case (MV_UP): return EL_TUBE_VERTICAL;
8393 case (MV_DOWN): return EL_TUBE_VERTICAL;
8399 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8401 int element_new = getTubeFromOpenDirection(direction);
8403 return (element_new != EL_EMPTY ? element_new : element_old);
8406 static int getOpenDirectionFromBelt(int element)
8408 int belt_dir = getBeltDirFromBeltElement(element);
8410 return (belt_dir == MV_LEFT ? MV_RIGHT :
8411 belt_dir == MV_RIGHT ? MV_LEFT :
8412 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8415 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8417 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8418 direction == MV_RIGHT ? MV_LEFT :
8419 direction == MV_HORIZONTAL ? MV_NONE : direction);
8421 if (direction == MV_NONE)
8424 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8427 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8430 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8432 return (element_new != EL_EMPTY ? element_new : element_old);
8435 static int getOpenDirectionFromPool(int element)
8439 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8440 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8441 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8442 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8443 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8444 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8450 static int getPoolFromOpenDirection(int direction)
8454 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8455 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8456 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8457 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8458 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8459 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8465 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8467 int element = getPoolFromOpenDirection(direction);
8468 int help_direction = getOpenDirectionFromPool(help_element);
8470 if (element == EL_EMPTY)
8472 int help_direction_vertical = help_direction & MV_VERTICAL;
8474 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8477 if (element == EL_EMPTY)
8479 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8481 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8487 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8489 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8491 return (element_new != EL_EMPTY ? element_new : element_old);
8494 static int getOpenDirectionFromPillar(int element)
8498 case EL_EMC_WALL_1: return (MV_DOWN);
8499 case EL_EMC_WALL_2: return (MV_VERTICAL);
8500 case EL_EMC_WALL_3: return (MV_UP);
8506 static int getPillarFromOpenDirection(int direction)
8510 case (MV_DOWN): return EL_EMC_WALL_1;
8511 case (MV_VERTICAL): return EL_EMC_WALL_2;
8512 case (MV_UP): return EL_EMC_WALL_3;
8518 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8520 int element_new = getPillarFromOpenDirection(direction);
8522 return (element_new != EL_EMPTY ? element_new : element_old);
8525 static int getOpenDirectionFromSteel2(int element)
8529 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8530 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8531 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8532 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8533 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8534 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8535 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8536 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8542 static int getSteel2FromOpenDirection(int direction)
8546 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8547 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8548 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8549 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8550 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8551 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8552 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8553 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8559 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8561 int element_new = getSteel2FromOpenDirection(direction);
8563 return (element_new != EL_EMPTY ? element_new : element_old);
8566 static int getOpenDirectionFromChip(int element)
8570 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8571 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8572 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8573 case EL_SP_CHIP_TOP: return (MV_DOWN);
8574 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8580 static int getChipFromOpenDirection(int direction)
8584 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8585 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8586 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8587 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8588 case (MV_DOWN): return EL_SP_CHIP_TOP;
8594 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8596 int element_new = getChipFromOpenDirection(direction);
8598 return (element_new != EL_EMPTY ? element_new : element_old);
8601 static int getClosedTube(int x, int y)
8603 static int xy[4][2] =
8610 int element_old = IntelliDrawBuffer[x][y];
8611 int direction_old = getOpenDirectionFromTube(element_old);
8612 int direction_new = MV_NONE;
8615 for (i = 0; i < NUM_DIRECTIONS; i++)
8617 int xx = x + xy[i][0];
8618 int yy = y + xy[i][1];
8619 int dir = MV_DIR_FROM_BIT(i);
8620 int dir_opposite = MV_DIR_OPPOSITE(dir);
8622 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8623 (direction_old & dir) &&
8624 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8625 direction_new |= dir;
8628 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8631 static int getClosedBelt(int x, int y)
8633 static int xy[4][2] =
8640 int element_old = IntelliDrawBuffer[x][y];
8641 int nr = getBeltNrFromBeltElement(element_old);
8642 int direction_old = getOpenDirectionFromBelt(element_old);
8643 int direction_new = MV_NONE;
8646 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8648 int xx = x + xy[i][0];
8649 int yy = y + xy[i][1];
8650 int dir = MV_DIR_FROM_BIT(i);
8651 int dir_opposite = MV_DIR_OPPOSITE(dir);
8653 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
8654 (direction_old & dir) &&
8655 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8656 direction_new |= dir;
8659 return getBeltFromNrAndOpenDirection(nr, direction_new);
8662 static int getClosedPool(int x, int y)
8664 static int xy[4][2] =
8671 int element_old = IntelliDrawBuffer[x][y];
8672 int direction_old = getOpenDirectionFromPool(element_old);
8673 int direction_new = MV_NONE;
8676 for (i = 0; i < NUM_DIRECTIONS; i++)
8678 int xx = x + xy[i][0];
8679 int yy = y + xy[i][1];
8680 int dir = MV_DIR_FROM_BIT(i);
8681 int dir_opposite = MV_DIR_OPPOSITE(dir);
8683 if (IN_LEV_FIELD(xx, yy) &&
8684 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
8685 (direction_old & dir) &&
8686 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8687 direction_new |= dir;
8690 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
8693 static int getClosedPillar(int x, int y)
8695 static int xy[4][2] =
8702 int element_old = IntelliDrawBuffer[x][y];
8703 int direction_old = getOpenDirectionFromPillar(element_old);
8704 int direction_new = MV_NONE;
8707 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
8709 int xx = x + xy[i][0];
8710 int yy = y + xy[i][1];
8711 int dir = MV_DIR_FROM_BIT(i);
8712 int dir_opposite = MV_DIR_OPPOSITE(dir);
8714 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
8715 (direction_old & dir) &&
8716 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8717 direction_new |= dir;
8720 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
8723 static int getClosedSteel2(int x, int y)
8725 static int xy[4][2] =
8732 int element_old = IntelliDrawBuffer[x][y];
8733 int direction_old = getOpenDirectionFromSteel2(element_old);
8734 int direction_new = MV_NONE;
8737 for (i = 0; i < NUM_DIRECTIONS; i++)
8739 int xx = x + xy[i][0];
8740 int yy = y + xy[i][1];
8741 int dir = MV_DIR_FROM_BIT(i);
8742 int dir_opposite = MV_DIR_OPPOSITE(dir);
8744 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
8745 (direction_old & dir) &&
8746 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8747 direction_new |= dir;
8750 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
8753 static int getClosedChip(int x, int y)
8755 static int xy[4][2] =
8762 int element_old = IntelliDrawBuffer[x][y];
8763 int direction_old = getOpenDirectionFromChip(element_old);
8764 int direction_new = MV_NONE;
8767 for (i = 0; i < NUM_DIRECTIONS; i++)
8769 int xx = x + xy[i][0];
8770 int yy = y + xy[i][1];
8771 int dir = MV_DIR_FROM_BIT(i);
8772 int dir_opposite = MV_DIR_OPPOSITE(dir);
8774 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
8775 (direction_old & dir) &&
8776 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8777 direction_new |= dir;
8780 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
8783 static void SetElementSimple(int x, int y, int element, boolean change_level)
8785 int sx = x - level_xpos;
8786 int sy = y - level_ypos;
8788 IntelliDrawBuffer[x][y] = element;
8791 Feld[x][y] = element;
8793 if (IN_ED_FIELD(sx, sy))
8794 DrawMiniElement(sx, sy, element);
8797 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
8798 int x2, int y2, int *element2,
8799 int (*close_function)(int, int),
8800 boolean change_level)
8802 /* set neighbour elements to newly determined connections */
8803 SetElementSimple(x1, y1, *element1, change_level);
8804 SetElementSimple(x2, y2, *element2, change_level);
8806 /* remove all open connections of neighbour elements */
8807 *element1 = close_function(x1, y1);
8808 *element2 = close_function(x2, y2);
8810 /* set neighbour elements to new, minimized connections */
8811 SetElementSimple(x1, y1, *element1, change_level);
8812 SetElementSimple(x2, y2, *element2, change_level);
8815 static void SetElementIntelliDraw(int x, int y, int new_element,
8816 boolean change_level, int button)
8818 static int xy[4][2] =
8825 static int last_x = -1;
8826 static int last_y = -1;
8827 int old_element = IntelliDrawBuffer[x][y];
8829 if (new_element == EL_UNDEFINED)
8837 if (IS_TUBE(new_element))
8839 int last_element_new = EL_UNDEFINED;
8840 int direction = MV_NONE;
8843 /* if old element is of same kind, keep all existing directions */
8844 if (IS_TUBE(old_element))
8845 direction |= getOpenDirectionFromTube(old_element);
8847 for (i = 0; i < NUM_DIRECTIONS; i++)
8849 int xx = x + xy[i][0];
8850 int yy = y + xy[i][1];
8852 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8853 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
8855 int dir = MV_DIR_FROM_BIT(i);
8856 int dir_opposite = MV_DIR_OPPOSITE(dir);
8857 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8858 int last_direction_old = getOpenDirectionFromTube(last_element_old);
8859 int last_direction_new = last_direction_old | dir_opposite;
8861 last_element_new = getTubeFromOpenDirection(last_direction_new);
8867 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
8869 if (last_element_new != EL_UNDEFINED)
8870 MergeAndCloseNeighbourElements(x, y, &new_element,
8871 last_x, last_y, &last_element_new,
8872 getClosedTube, change_level);
8874 else if (IS_BELT(new_element))
8876 int belt_nr = getBeltNrFromBeltElement(new_element);
8877 int last_element_new = EL_UNDEFINED;
8878 int direction = MV_NONE;
8881 /* if old element is of same kind, keep all existing directions */
8882 if (IS_BELT(old_element))
8883 direction |= getOpenDirectionFromBelt(old_element);
8885 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8887 int xx = x + xy[i][0];
8888 int yy = y + xy[i][1];
8890 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8891 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
8893 int dir = MV_DIR_FROM_BIT(i);
8894 int dir_opposite = MV_DIR_OPPOSITE(dir);
8895 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8896 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
8897 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
8898 int last_direction_new = last_direction_old | dir_opposite;
8900 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
8901 last_direction_new);
8906 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
8908 if (last_element_new != EL_UNDEFINED)
8909 MergeAndCloseNeighbourElements(x, y, &new_element,
8910 last_x, last_y, &last_element_new,
8911 getClosedBelt, change_level);
8913 else if (IS_ACID_POOL_OR_ACID(new_element))
8915 int last_element_new = EL_UNDEFINED;
8916 int direction = MV_NONE;
8919 /* if old element is of same kind, keep all existing directions */
8920 if (IS_ACID_POOL_OR_ACID(old_element))
8921 direction |= getOpenDirectionFromPool(old_element);
8923 for (i = 0; i < NUM_DIRECTIONS; i++)
8925 int xx = x + xy[i][0];
8926 int yy = y + xy[i][1];
8928 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8929 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
8931 int dir = MV_DIR_FROM_BIT(i);
8932 int dir_opposite = MV_DIR_OPPOSITE(dir);
8933 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8934 int last_direction_old = getOpenDirectionFromPool(last_element_old);
8935 int last_direction_new = last_direction_old | dir_opposite;
8937 last_element_new = getPoolFromOpenDirection(last_direction_new);
8943 /* special corrections needed for intuitively correct acid pool drawing */
8944 if (last_element_new == EL_EMPTY)
8945 last_element_new = new_element;
8946 else if (last_element_new != EL_UNDEFINED)
8947 new_element = last_element_new;
8949 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
8951 if (last_element_new != EL_UNDEFINED)
8952 MergeAndCloseNeighbourElements(x, y, &new_element,
8953 last_x, last_y, &last_element_new,
8954 getClosedPool, change_level);
8956 else if (IS_EMC_PILLAR(new_element))
8958 int last_element_new = EL_UNDEFINED;
8959 int direction = MV_NONE;
8962 /* if old element is of same kind, keep all existing directions */
8963 if (IS_EMC_PILLAR(old_element))
8964 direction |= getOpenDirectionFromPillar(old_element);
8966 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
8968 int xx = x + xy[i][0];
8969 int yy = y + xy[i][1];
8971 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8972 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
8974 int dir = MV_DIR_FROM_BIT(i);
8975 int dir_opposite = MV_DIR_OPPOSITE(dir);
8976 int last_element_old = IntelliDrawBuffer[last_x][last_y];
8977 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
8978 int last_direction_new = last_direction_old | dir_opposite;
8980 last_element_new = getPillarFromOpenDirection(last_direction_new);
8986 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
8988 if (last_element_new != EL_UNDEFINED)
8989 MergeAndCloseNeighbourElements(x, y, &new_element,
8990 last_x, last_y, &last_element_new,
8991 getClosedPillar, change_level);
8993 else if (IS_DC_STEELWALL_2(new_element))
8995 int last_element_new = EL_UNDEFINED;
8996 int direction = MV_NONE;
8999 /* if old element is of same kind, keep all existing directions */
9000 if (IS_DC_STEELWALL_2(old_element))
9001 direction |= getOpenDirectionFromSteel2(old_element);
9003 for (i = 0; i < NUM_DIRECTIONS; i++)
9005 int xx = x + xy[i][0];
9006 int yy = y + xy[i][1];
9008 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9009 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9011 int dir = MV_DIR_FROM_BIT(i);
9012 int dir_opposite = MV_DIR_OPPOSITE(dir);
9013 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9014 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9015 int last_direction_new = last_direction_old | dir_opposite;
9017 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9023 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9025 if (last_element_new != EL_UNDEFINED)
9026 MergeAndCloseNeighbourElements(x, y, &new_element,
9027 last_x, last_y, &last_element_new,
9028 getClosedSteel2, change_level);
9030 else if (IS_SP_CHIP(new_element))
9032 int last_element_new = EL_UNDEFINED;
9033 int direction = MV_NONE;
9036 /* (do not keep existing directions, regardless of kind of old element) */
9038 for (i = 0; i < NUM_DIRECTIONS; i++)
9040 int xx = x + xy[i][0];
9041 int yy = y + xy[i][1];
9043 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9044 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9046 int dir = MV_DIR_FROM_BIT(i);
9047 int dir_opposite = MV_DIR_OPPOSITE(dir);
9048 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9049 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9050 int last_direction_new = last_direction_old | dir_opposite;
9052 if (last_direction_old == MV_NONE)
9054 last_element_new = getChipFromOpenDirection(last_direction_new);
9057 else if (last_direction_old & (dir | dir_opposite))
9059 direction |= MV_DIR_OPPOSITE(last_direction_old);
9063 direction |= MV_DIR_OPPOSITE(dir);
9068 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9070 if (last_element_new != EL_UNDEFINED)
9071 MergeAndCloseNeighbourElements(x, y, &new_element,
9072 last_x, last_y, &last_element_new,
9073 getClosedChip, change_level);
9075 else if (IS_SP_HARDWARE_BASE(new_element))
9077 int nr = GetSimpleRandom(6);
9079 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9080 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9081 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9082 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9083 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9085 else if (new_element == EL_SP_HARDWARE_GREEN ||
9086 new_element == EL_SP_HARDWARE_BLUE ||
9087 new_element == EL_SP_HARDWARE_RED)
9089 int nr = GetSimpleRandom(3);
9091 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9092 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9094 else if (IS_GROUP_ELEMENT(new_element))
9096 boolean connected_drawing = FALSE;
9099 for (i = 0; i < NUM_DIRECTIONS; i++)
9101 int xx = x + xy[i][0];
9102 int yy = y + xy[i][1];
9104 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9105 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9106 connected_drawing = TRUE;
9109 if (!connected_drawing)
9110 ResolveGroupElement(new_element);
9112 new_element = GetElementFromGroupElement(new_element);
9114 else if (IS_BELT_SWITCH(old_element))
9116 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9117 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9119 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9120 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9122 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9126 static int swappable_elements[][2] =
9128 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9129 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9130 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9131 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9132 { EL_EMERALD, EL_WALL_EMERALD },
9133 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9134 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9135 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9136 { EL_DIAMOND, EL_WALL_DIAMOND },
9137 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9138 { EL_GATE_1, EL_GATE_1_GRAY },
9139 { EL_GATE_2, EL_GATE_2_GRAY },
9140 { EL_GATE_3, EL_GATE_3_GRAY },
9141 { EL_GATE_4, EL_GATE_4_GRAY },
9142 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9143 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9144 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9145 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9146 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9147 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9148 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9149 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9150 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9151 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9152 { EL_LAMP, EL_LAMP_ACTIVE },
9153 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9154 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9155 { EL_PEARL, EL_WALL_PEARL },
9156 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9157 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9158 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9159 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9160 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9161 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9162 { EL_LANDMINE, EL_DC_LANDMINE },
9163 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9164 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9165 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9166 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9167 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9171 static int rotatable_elements[][4] =
9189 EL_BD_BUTTERFLY_RIGHT,
9190 EL_BD_BUTTERFLY_DOWN,
9191 EL_BD_BUTTERFLY_LEFT
9196 EL_BD_FIREFLY_RIGHT,
9230 EL_SP_GRAVITY_PORT_UP,
9231 EL_SP_GRAVITY_PORT_RIGHT,
9232 EL_SP_GRAVITY_PORT_DOWN,
9233 EL_SP_GRAVITY_PORT_LEFT
9244 EL_BALLOON_SWITCH_UP,
9245 EL_BALLOON_SWITCH_RIGHT,
9246 EL_BALLOON_SWITCH_DOWN,
9247 EL_BALLOON_SWITCH_LEFT
9251 EL_SP_GRAVITY_ON_PORT_UP,
9252 EL_SP_GRAVITY_ON_PORT_RIGHT,
9253 EL_SP_GRAVITY_ON_PORT_DOWN,
9254 EL_SP_GRAVITY_ON_PORT_LEFT
9258 EL_SP_GRAVITY_OFF_PORT_UP,
9259 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9260 EL_SP_GRAVITY_OFF_PORT_DOWN,
9261 EL_SP_GRAVITY_OFF_PORT_LEFT
9273 for (i = 0; swappable_elements[i][0] != -1; i++)
9275 int element1 = swappable_elements[i][0];
9276 int element2 = swappable_elements[i][1];
9278 if (old_element == element1 || old_element == element2)
9279 new_element = (old_element == element1 ? element2 : element1);
9282 for (i = 0; rotatable_elements[i][0] != -1; i++)
9284 for (j = 0; j < 4; j++)
9286 int element = rotatable_elements[i][j];
9288 if (old_element == element)
9289 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9290 button == 2 ? rotatable_elements[i][0] :
9291 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9297 SetElementSimple(x, y, new_element, change_level);
9303 static void ResetIntelliDraw()
9307 for (x = 0; x < lev_fieldx; x++)
9308 for (y = 0; y < lev_fieldy; y++)
9309 IntelliDrawBuffer[x][y] = Feld[x][y];
9311 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9314 static void SetElementExt(int x, int y, int element, boolean change_level,
9318 SetElementSimple(x, y, Feld[x][y], change_level);
9319 else if (GetKeyModState() & KMOD_Shift)
9320 SetElementIntelliDraw(x, y, element, change_level, button);
9322 SetElementSimple(x, y, element, change_level);
9325 static void SetElement(int x, int y, int element)
9327 SetElementExt(x, y, element, TRUE, -1);
9330 static void SetElementButton(int x, int y, int element, int button)
9332 SetElementExt(x, y, element, TRUE, button);
9335 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9337 int lx = sx + level_xpos;
9338 int ly = sy + level_ypos;
9340 SetElementExt(lx, ly, element, change_level, -1);
9343 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9344 int element, boolean change_level)
9346 int xsize = ABS(to_x - from_x);
9347 int ysize = ABS(to_y - from_y);
9348 int dx = (to_x < from_x ? -1 : +1);
9349 int dy = (to_y < from_y ? -1 : +1);
9352 if (from_y == to_y) /* horizontal line */
9354 for (i = 0; i <= xsize; i++)
9355 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9357 else if (from_x == to_x) /* vertical line */
9359 for (i = 0; i <= ysize; i++)
9360 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9362 else /* diagonal line */
9364 if (ysize < xsize) /* a < 1 */
9366 float a = (float)ysize / (float)xsize;
9368 for (i = 0; i <= xsize; i++)
9371 int y = dy * (int)(a * i + 0.5);
9373 DrawLineElement(from_x + x, from_y + y, element, change_level);
9378 float a = (float)xsize / (float)ysize;
9380 for (i = 0; i <= ysize; i++)
9382 int x = dx * (int)(a * i + 0.5);
9385 DrawLineElement(from_x + x, from_y + y, element, change_level);
9391 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9392 int element, boolean change_level)
9394 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9395 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9396 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9397 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9400 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9401 int element, boolean change_level)
9406 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9408 for (y = from_y; y <= to_y; y++)
9409 DrawLine(from_x, y, to_x, y, element, change_level);
9412 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9413 int element, boolean change_level)
9415 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9416 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9417 int len_x = ABS(to_x - from_x);
9418 int len_y = ABS(to_y - from_y);
9421 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9423 /* not optimal (some points get drawn twice) but simple,
9424 and fast enough for the few points we are drawing */
9426 for (x = 0; x <= radius; x++)
9430 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9432 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9433 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9434 lx = sx + level_xpos;
9435 ly = sy + level_ypos;
9437 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9438 DrawLineElement(sx, sy, element, change_level);
9441 for (y = 0; y <= radius; y++)
9445 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9447 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9448 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9449 lx = sx + level_xpos;
9450 ly = sy + level_ypos;
9452 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9453 DrawLineElement(sx, sy, element, change_level);
9457 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9458 int element, boolean change_level)
9460 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9461 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9463 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9466 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9468 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9469 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9470 int element, boolean change_level)
9472 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9473 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9474 int mirror_to_x2 = from_x - (to_x2 - from_x);
9475 int mirror_to_y2 = from_y - (to_y2 - from_y);
9477 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9478 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9479 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9480 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9484 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9486 int from_sx, from_sy;
9490 swap_numbers(&from_x, &to_x);
9493 swap_numbers(&from_y, &to_y);
9495 from_sx = SX + from_x * MINI_TILEX;
9496 from_sy = SY + from_y * MINI_TILEY;
9497 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9498 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9500 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9501 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9502 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9503 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9505 if (from_x == to_x && from_y == to_y)
9506 MarkTileDirty(from_x/2, from_y/2);
9508 redraw_mask |= REDRAW_FIELD;
9511 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9512 int element, boolean change_level)
9514 if (element == -1 || change_level)
9515 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9517 DrawAreaBorder(from_x, from_y, to_x, to_y);
9520 /* values for CopyBrushExt() */
9521 #define CB_AREA_TO_BRUSH 0
9522 #define CB_BRUSH_TO_CURSOR 1
9523 #define CB_BRUSH_TO_LEVEL 2
9524 #define CB_DELETE_OLD_CURSOR 3
9525 #define CB_DUMP_BRUSH 4
9526 #define CB_DUMP_BRUSH_SMALL 5
9528 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9529 int button, int mode)
9531 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9532 static int brush_width, brush_height;
9533 static int last_cursor_x = -1, last_cursor_y = -1;
9534 static boolean delete_old_brush;
9535 int new_element = BUTTON_ELEMENT(button);
9538 if (mode == CB_DUMP_BRUSH ||
9539 mode == CB_DUMP_BRUSH_SMALL)
9541 if (!draw_with_brush)
9543 Error(ERR_WARN, "no brush selected");
9548 for (y = 0; y < brush_height; y++)
9550 for (x = 0; x < brush_width; x++)
9552 int element = brush_buffer[x][y];
9553 int element_mapped = element;
9555 if (IS_CUSTOM_ELEMENT(element))
9556 element_mapped = EL_CUSTOM_START;
9557 else if (IS_GROUP_ELEMENT(element))
9558 element_mapped = EL_GROUP_START;
9559 else if (element >= NUM_FILE_ELEMENTS)
9560 element_mapped = EL_UNKNOWN;
9562 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9571 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9574 if (mode == CB_AREA_TO_BRUSH)
9576 int from_lx, from_ly;
9579 swap_numbers(&from_x, &to_x);
9582 swap_numbers(&from_y, &to_y);
9584 brush_width = to_x - from_x + 1;
9585 brush_height = to_y - from_y + 1;
9587 from_lx = from_x + level_xpos;
9588 from_ly = from_y + level_ypos;
9590 for (y = 0; y < brush_height; y++)
9592 for (x = 0; x < brush_width; x++)
9594 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9597 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9602 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9604 delete_old_brush = FALSE;
9606 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9607 mode == CB_BRUSH_TO_LEVEL)
9609 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9610 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9611 int cursor_from_x = cursor_x - brush_width / 2;
9612 int cursor_from_y = cursor_y - brush_height / 2;
9613 int border_from_x = cursor_x, border_from_y = cursor_y;
9614 int border_to_x = cursor_x, border_to_y = cursor_y;
9616 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9617 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9619 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9620 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9622 delete_old_brush = FALSE;
9626 for (y = 0; y < brush_height; y++)
9628 for (x = 0; x < brush_width; x++)
9630 int sx = cursor_from_x + x;
9631 int sy = cursor_from_y + y;
9632 int lx = sx + level_xpos;
9633 int ly = sy + level_ypos;
9634 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9635 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9636 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9637 brush_buffer[x][y] : new_element);
9639 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9641 if (sx < border_from_x)
9643 else if (sx > border_to_x)
9645 if (sy < border_from_y)
9647 else if (sy > border_to_y)
9650 DrawLineElement(sx, sy, element, change_level);
9655 if (mode != CB_DELETE_OLD_CURSOR)
9656 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9658 last_cursor_x = cursor_x;
9659 last_cursor_y = cursor_y;
9660 delete_old_brush = TRUE;
9664 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9667 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9670 static void CopyBrushToLevel(int x, int y, int button)
9672 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9675 static void CopyBrushToCursor(int x, int y)
9677 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9680 static void DeleteBrushFromCursor()
9682 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9687 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9690 void DumpBrush_Small()
9692 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9695 static void FloodFill(int from_x, int from_y, int fill_element)
9697 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
9700 /* values for DrawLevelText() modes */
9702 #define TEXT_SETCURSOR 1
9703 #define TEXT_WRITECHAR 2
9704 #define TEXT_BACKSPACE 3
9705 #define TEXT_NEWLINE 4
9707 #define TEXT_QUERY_TYPING 6
9709 static int DrawLevelText(int sx, int sy, char letter, int mode)
9711 static short delete_buffer[MAX_LEV_FIELDX];
9712 static int start_sx, start_sy;
9713 static int last_sx, last_sy;
9714 static boolean typing = FALSE;
9715 int letter_element = EL_CHAR_ASCII0 + letter;
9718 /* map lower case letters to upper case and convert special characters */
9719 if (letter >= 'a' && letter <= 'z')
9720 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9721 else if (letter == 'ä' || letter == 'Ä')
9722 letter_element = EL_CHAR_AUMLAUT;
9723 else if (letter == 'ö' || letter == 'Ö')
9724 letter_element = EL_CHAR_OUMLAUT;
9725 else if (letter == 'ü' || letter == 'Ü')
9726 letter_element = EL_CHAR_UUMLAUT;
9727 else if (letter == '^')
9728 letter_element = EL_CHAR_COPYRIGHT;
9730 letter_element = EL_CHAR_ASCII0 + letter;
9732 if (mode != TEXT_INIT)
9737 if (mode != TEXT_SETCURSOR)
9743 lx = last_sx + level_xpos;
9744 ly = last_sy + level_ypos;
9751 DrawLevelText(0, 0, 0, TEXT_END);
9754 start_sx = last_sx = sx;
9755 start_sy = last_sy = sy;
9756 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9759 case TEXT_SETCURSOR:
9760 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9761 DrawAreaBorder(sx, sy, sx, sy);
9766 case TEXT_WRITECHAR:
9767 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9769 delete_buffer[sx - start_sx] = Feld[lx][ly];
9770 Feld[lx][ly] = letter_element;
9772 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9773 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9774 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9775 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9777 DrawLevelText(0, 0, 0, TEXT_END);
9779 level.changed = TRUE;
9783 case TEXT_BACKSPACE:
9786 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9787 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9788 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9793 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9794 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9796 DrawLevelText(0, 0, 0, TEXT_END);
9800 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9801 DrawMiniElement(sx, sy, Feld[lx][ly]);
9805 case TEXT_QUERY_TYPING:
9815 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9816 int element, boolean change_level)
9818 int lx = sx + level_xpos;
9819 int ly = sy + level_ypos;
9822 DrawMiniElement(sx, sy, Feld[lx][ly]);
9824 DrawAreaBorder(sx, sy, sx, sy);
9827 static void CheckLevelBorderElement(boolean redraw_playfield)
9829 int last_border_element = BorderElement;
9833 if (redraw_playfield && BorderElement != last_border_element)
9834 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9837 static void CopyLevelToUndoBuffer(int mode)
9839 static boolean accumulated_undo = FALSE;
9840 boolean new_undo_buffer_position = TRUE;
9845 case UNDO_IMMEDIATE:
9846 accumulated_undo = FALSE;
9849 case UNDO_ACCUMULATE:
9850 if (accumulated_undo)
9851 new_undo_buffer_position = FALSE;
9852 accumulated_undo = TRUE;
9859 if (new_undo_buffer_position)
9861 /* new position in undo buffer ring */
9862 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9864 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9865 undo_buffer_steps++;
9868 for (x = 0; x < lev_fieldx; x++)
9869 for (y = 0; y < lev_fieldy; y++)
9870 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9872 /* check if drawing operation forces change of border style */
9873 CheckLevelBorderElement(TRUE);
9875 level.changed = TRUE;
9878 static void RandomPlacement(int new_element)
9880 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9881 int num_free_positions = 0;
9882 int num_percentage, num_elements;
9889 /* determine number of free positions for randomly placing the new element */
9890 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9892 free_position[x][y] =
9893 (random_placement_background_restricted ?
9894 Feld[x][y] == random_placement_background_element :
9895 Feld[x][y] != new_element);
9897 if (free_position[x][y])
9898 num_free_positions++;
9901 /* determine number of new elements to place there */
9902 num_percentage = num_free_positions * random_placement_value / 100;
9903 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9904 num_percentage : random_placement_value);
9906 /* if less free positions than elements to place, fill all these positions */
9907 if (num_free_positions < num_elements)
9909 for (x = 0; x < lev_fieldx; x++)
9910 for (y = 0; y < lev_fieldy; y++)
9911 if (free_position[x][y])
9913 SetElement(x, y, new_element);
9915 Feld[x][y] = new_element;
9920 while (num_elements > 0)
9922 x = GetSimpleRandom(lev_fieldx);
9923 y = GetSimpleRandom(lev_fieldy);
9925 /* don't place element at the same position twice */
9926 if (free_position[x][y])
9928 free_position[x][y] = FALSE;
9930 SetElement(x, y, new_element);
9932 Feld[x][y] = new_element;
9939 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9940 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9943 void WrapLevel(int dx, int dy)
9945 int wrap_dx = lev_fieldx - dx;
9946 int wrap_dy = lev_fieldy - dy;
9949 for (x = 0; x < lev_fieldx; x++)
9950 for (y = 0; y < lev_fieldy; y++)
9951 FieldBackup[x][y] = Feld[x][y];
9953 for (x = 0; x < lev_fieldx; x++)
9954 for (y = 0; y < lev_fieldy; y++)
9956 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
9958 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9959 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
9962 static void HandleDrawingAreas(struct GadgetInfo *gi)
9964 static boolean started_inside_drawing_area = FALSE;
9965 int id = gi->custom_id;
9966 boolean button_press_event;
9967 boolean button_release_event;
9968 boolean inside_drawing_area = !gi->event.off_borders;
9969 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
9970 int actual_drawing_function;
9971 int button = gi->event.button;
9972 int new_element = BUTTON_ELEMENT(button);
9973 int sx = gi->event.x, sy = gi->event.y;
9974 int min_sx = 0, min_sy = 0;
9975 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
9976 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
9978 int min_lx = 0, min_ly = 0;
9979 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9982 /* handle info callback for each invocation of action callback */
9983 gi->callback_info(gi);
9985 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9986 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9988 /* make sure to stay inside drawing area boundaries */
9989 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9990 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9994 /* get positions inside level field */
9995 lx = sx + level_xpos;
9996 ly = sy + level_ypos;
9998 if (!IN_LEV_FIELD(lx, ly))
9999 inside_drawing_area = FALSE;
10001 /* make sure to stay inside level field boundaries */
10002 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10003 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10005 /* correct drawing area positions accordingly */
10006 sx = lx - level_xpos;
10007 sy = ly - level_ypos;
10010 if (button_press_event)
10011 started_inside_drawing_area = inside_drawing_area;
10013 if (!started_inside_drawing_area)
10016 if (!IS_VALID_BUTTON(button))
10019 if (!button && !button_release_event)
10022 /* automatically switch to 'single item' drawing mode, if needed */
10023 actual_drawing_function =
10024 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10025 drawing_function : GADGET_ID_SINGLE_ITEMS);
10027 /* clicking into drawing area with pressed Control key picks element */
10028 if (GetKeyModState() & KMOD_Control)
10030 last_drawing_function = drawing_function;
10031 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10034 if (GetKeyModState() & KMOD_Shift)
10036 if (button_press_event || button_release_event)
10037 ResetIntelliDraw();
10040 switch (actual_drawing_function)
10042 case GADGET_ID_SINGLE_ITEMS:
10045 if (button_release_event)
10047 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10049 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10050 !inside_drawing_area)
10051 DeleteBrushFromCursor();
10054 ResetIntelliDraw();
10058 if (!button || button_release_event)
10061 if (draw_with_brush)
10064 if (!button_release_event)
10066 CopyBrushToLevel(sx, sy, button);
10071 else if (new_element != Feld[lx][ly])
10074 if (new_element == EL_PLAYER_1)
10076 /* remove player at old position */
10077 for (y = 0; y < lev_fieldy; y++)
10079 for (x = 0; x < lev_fieldx; x++)
10081 if (Feld[x][y] == EL_PLAYER_1)
10084 SetElement(x, y, EL_EMPTY);
10086 Feld[x][y] = EL_EMPTY;
10088 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10089 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10091 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10092 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10093 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10102 SetElementButton(lx, ly, new_element, button);
10104 Feld[lx][ly] = new_element;
10105 DrawMiniElement(sx, sy, new_element);
10111 int type_id = gi->custom_type_id;
10112 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10114 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10115 DrawMiniGraphicExt(drawto,
10116 gi->x + sx * MINI_TILEX,
10117 gi->y + sy * MINI_TILEY,
10118 el2edimg(new_element));
10120 DrawGraphicExt(drawto,
10121 gi->x + sx * TILEX,
10122 gi->y + sy * TILEY,
10123 el2img(new_element), 0);
10125 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10126 new_element = GFX_ELEMENT(new_element);
10128 drawingarea_info[type_id].value[pos] = new_element;
10130 CopyElementPropertiesToGame(properties_element);
10132 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10134 UpdateCustomElementGraphicGadgets();
10136 FrameCounter = 0; /* restart animation frame counter */
10141 case GADGET_ID_CONNECTED_ITEMS:
10143 static int last_sx = -1;
10144 static int last_sy = -1;
10146 if (button_release_event)
10147 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10151 if (!button_press_event)
10152 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10160 case GADGET_ID_LINE:
10161 case GADGET_ID_ARC:
10162 case GADGET_ID_RECTANGLE:
10163 case GADGET_ID_FILLED_BOX:
10164 case GADGET_ID_GRAB_BRUSH:
10165 case GADGET_ID_TEXT:
10167 static int last_sx = -1;
10168 static int last_sy = -1;
10169 static int start_sx = -1;
10170 static int start_sy = -1;
10171 void (*draw_func)(int, int, int, int, int, boolean);
10173 if (drawing_function == GADGET_ID_LINE)
10174 draw_func = DrawLine;
10175 else if (drawing_function == GADGET_ID_ARC)
10176 draw_func = DrawArc;
10177 else if (drawing_function == GADGET_ID_RECTANGLE)
10178 draw_func = DrawBox;
10179 else if (drawing_function == GADGET_ID_FILLED_BOX)
10180 draw_func = DrawFilledBox;
10181 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10182 draw_func = SelectArea;
10183 else /* (drawing_function == GADGET_ID_TEXT) */
10184 draw_func = SetTextCursor;
10186 if (button_press_event)
10188 draw_func(sx, sy, sx, sy, new_element, FALSE);
10189 start_sx = last_sx = sx;
10190 start_sy = last_sy = sy;
10192 if (drawing_function == GADGET_ID_TEXT)
10193 DrawLevelText(0, 0, 0, TEXT_END);
10195 else if (button_release_event)
10197 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10198 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10200 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10201 CopyBrushToCursor(sx, sy);
10202 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10204 draw_with_brush = TRUE;
10206 else if (drawing_function == GADGET_ID_TEXT)
10207 DrawLevelText(sx, sy, 0, TEXT_INIT);
10209 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10211 else if (last_sx != sx || last_sy != sy)
10213 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10214 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10221 case GADGET_ID_FLOOD_FILL:
10222 if (button_press_event && Feld[lx][ly] != new_element)
10224 FloodFill(lx, ly, new_element);
10225 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10226 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10230 case GADGET_ID_PICK_ELEMENT:
10231 if (button_release_event)
10232 ClickOnGadget(level_editor_gadget[last_drawing_function],
10234 else if (draw_level)
10235 PickDrawingElement(button, Feld[lx][ly]);
10238 int type_id = gi->custom_type_id;
10239 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10241 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10251 static void HandleCounterButtons(struct GadgetInfo *gi)
10253 int gadget_id = gi->custom_id;
10254 int counter_id = gi->custom_type_id;
10255 int button = gi->event.button;
10256 int *counter_value = counterbutton_info[counter_id].value;
10257 int step = BUTTON_STEPSIZE(button) *
10258 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10260 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10262 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10263 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10264 boolean level_changed = LevelChanged();
10266 if ((level_changed && pressed) || (!level_changed && released))
10269 if (level_changed && !Request("Level has changed ! Discard changes ?",
10272 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10273 ModifyEditorCounterValue(counter_id, *counter_value);
10279 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10280 *counter_value = gi->textinput.number_value;
10282 ModifyEditorCounterValue(counter_id, *counter_value + step);
10284 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10286 LoadLevel(level_nr);
10289 DrawEditModeWindow();
10294 switch (counter_id)
10296 case ED_COUNTER_ID_YAMYAM_CONTENT:
10297 DrawYamYamContentAreas();
10300 case ED_COUNTER_ID_BALL_CONTENT:
10301 DrawMagicBallContentAreas();
10304 case ED_COUNTER_ID_ANDROID_CONTENT:
10305 DrawAndroidElementArea(properties_element);
10308 case ED_COUNTER_ID_GROUP_CONTENT:
10309 DrawGroupElementArea(properties_element);
10310 CopyGroupElementPropertiesToGame(properties_element);
10313 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10314 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10315 DrawEnvelopeTextArea(-1);
10318 case ED_COUNTER_ID_LEVEL_XSIZE:
10319 case ED_COUNTER_ID_LEVEL_YSIZE:
10320 lev_fieldx = level.fieldx;
10321 lev_fieldy = level.fieldy;
10328 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10329 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10330 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10331 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10332 CopyElementPropertiesToGame(properties_element);
10334 level.changed = TRUE;
10337 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10339 int type_id = gi->custom_type_id;
10341 strcpy(textinput_info[type_id].value, gi->textinput.value);
10343 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10345 CopyElementPropertiesToGame(properties_element);
10347 ModifyEditorElementList(); /* update changed button info text */
10350 level.changed = TRUE;
10353 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10355 int type_id = gi->custom_type_id;
10358 strncpy(textarea_info[type_id].value, gi->textarea.value,
10359 MAX_ENVELOPE_TEXT_LEN);
10360 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10362 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10363 strcpy(textarea_info[type_id].value, gi->textarea.value);
10366 level.changed = TRUE;
10369 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10371 int type_id = gi->custom_type_id;
10372 int value_old = *selectbox_info[type_id].value;
10373 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10375 *selectbox_info[type_id].value = value_new;
10377 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10379 element_info[properties_element].current_change_page = gi->selectbox.index;
10381 DrawPropertiesWindow();
10383 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10384 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10385 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10386 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10387 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10389 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10391 /* when changing action type, also check action mode and action arg */
10392 if (value_old != value_new)
10393 setSelectboxSpecialActionVariablesIfNeeded();
10395 DrawPropertiesChange();
10398 CopyElementPropertiesToGame(properties_element);
10400 level.changed = TRUE;
10404 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10406 int type_id = gi->custom_type_id;
10409 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10410 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10412 edit_mode_properties = gi->custom_type_id;
10414 DrawPropertiesWindow();
10416 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10418 char *template_filename = getDefaultLevelFilename(-1);
10419 boolean new_template = !fileExists(template_filename);
10421 if (new_template ||
10422 Request("Save this template and kill the old ?", REQ_ASK))
10423 SaveLevelTemplate();
10426 Request("Template saved !", REQ_CONFIRM);
10428 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10429 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10431 struct ElementInfo *ei = &element_info[properties_element];
10433 setElementChangePages(ei, ei->num_change_pages + 1);
10435 /* set new change page to be new current change page */
10436 ei->current_change_page = ei->num_change_pages - 1;
10437 ei->change = &ei->change_page[ei->current_change_page];
10439 setElementChangeInfoToDefaults(ei->change);
10441 DrawPropertiesWindow();
10443 level.changed = TRUE;
10445 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10446 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10448 struct ElementInfo *ei = &element_info[properties_element];
10450 /* copy all change pages after change page to be deleted */
10451 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10452 ei->change_page[i] = ei->change_page[i + 1];
10454 setElementChangePages(ei, ei->num_change_pages - 1);
10456 DrawPropertiesWindow();
10458 level.changed = TRUE;
10462 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10464 int type_id = gi->custom_type_id;
10466 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10467 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10469 struct ElementInfo *ei = &element_info[properties_element];
10470 int step = BUTTON_STEPSIZE(gi->event.button);
10472 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10473 ei->current_change_page += step;
10475 if (ei->current_change_page < 0)
10476 ei->current_change_page = 0;
10477 else if (ei->current_change_page >= ei->num_change_pages)
10478 ei->current_change_page = ei->num_change_pages - 1;
10480 DrawPropertiesWindow();
10482 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10483 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10485 struct ElementInfo *ei = &element_info[properties_element];
10486 int current_change_page = ei->current_change_page;
10488 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10489 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10490 ei->change_page[current_change_page];
10491 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10493 ei->change_page[current_change_page] =
10494 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10496 level.changed = TRUE;
10499 DrawPropertiesWindow();
10503 static void HandleRadiobuttons(struct GadgetInfo *gi)
10505 *radiobutton_info[gi->custom_type_id].value =
10506 radiobutton_info[gi->custom_type_id].checked_value;
10508 level.changed = TRUE;
10511 static void HandleCheckbuttons(struct GadgetInfo *gi)
10513 int type_id = gi->custom_type_id;
10515 *checkbutton_info[type_id].value ^= TRUE;
10517 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10518 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10519 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10520 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10521 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10522 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10523 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10524 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10526 CopyElementPropertiesToGame(properties_element);
10529 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10531 UpdateCustomElementGraphicGadgets();
10533 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10535 char *template_filename = getDefaultLevelFilename(-1);
10537 if (level.use_custom_template && !fileExists(template_filename))
10539 Request("No level template found !", REQ_CONFIRM);
10541 level.use_custom_template = FALSE;
10542 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10547 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10549 DrawEditModeWindow();
10552 level.changed = TRUE;
10555 static void HandleControlButtons(struct GadgetInfo *gi)
10557 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10558 static int last_edit_mode = ED_MODE_DRAWING;
10559 static int last_custom_copy_mode = -1;
10560 int id = gi->custom_id;
10561 int button = gi->event.button;
10562 int step = BUTTON_STEPSIZE(button);
10563 int new_element = BUTTON_ELEMENT(button);
10566 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10567 DrawLevelText(0, 0, 0, TEXT_END);
10569 if (id < ED_NUM_CTRL1_BUTTONS &&
10570 id != GADGET_ID_SINGLE_ITEMS &&
10571 id != GADGET_ID_PROPERTIES &&
10572 id != GADGET_ID_PICK_ELEMENT &&
10573 edit_mode != ED_MODE_DRAWING &&
10574 drawing_function != GADGET_ID_PICK_ELEMENT &&
10575 !(GetKeyModState() & KMOD_Control))
10577 DrawDrawingWindow();
10578 edit_mode = ED_MODE_DRAWING;
10581 /* element copy mode active, but no element button pressed => deactivate */
10582 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10583 last_custom_copy_mode = -1;
10587 case GADGET_ID_SCROLL_LEFT:
10588 if (level_xpos >= 0)
10590 if (lev_fieldx < ed_fieldx - 2)
10593 level_xpos -= step;
10594 if (level_xpos < -1)
10597 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10599 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10601 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10602 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10606 case GADGET_ID_SCROLL_RIGHT:
10607 if (level_xpos <= lev_fieldx - ed_fieldx)
10609 if (lev_fieldx < ed_fieldx - 2)
10612 level_xpos += step;
10613 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10614 level_xpos = lev_fieldx - ed_fieldx + 1;
10616 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10618 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10620 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10621 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10625 case GADGET_ID_SCROLL_UP:
10626 if (level_ypos >= 0)
10628 if (lev_fieldy < ed_fieldy - 2)
10631 level_ypos -= step;
10632 if (level_ypos < -1)
10635 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10637 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10639 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10640 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10644 case GADGET_ID_SCROLL_DOWN:
10645 if (level_ypos <= lev_fieldy - ed_fieldy)
10647 if (lev_fieldy < ed_fieldy - 2)
10650 level_ypos += step;
10651 if (level_ypos > lev_fieldy - ed_fieldy + 1)
10652 level_ypos = lev_fieldy - ed_fieldy + 1;
10654 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10656 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10658 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10659 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10663 case GADGET_ID_SCROLL_HORIZONTAL:
10664 level_xpos = gi->event.item_position - 1;
10665 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10668 case GADGET_ID_SCROLL_VERTICAL:
10669 level_ypos = gi->event.item_position - 1;
10670 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10673 case GADGET_ID_SCROLL_LIST_UP:
10674 case GADGET_ID_SCROLL_LIST_DOWN:
10675 case GADGET_ID_SCROLL_LIST_VERTICAL:
10676 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10677 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10680 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10681 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10683 if (element_shift < 0)
10685 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10686 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10688 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10689 GDI_SCROLLBAR_ITEM_POSITION,
10690 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10693 ModifyEditorElementList();
10697 case GADGET_ID_WRAP_LEFT:
10698 WrapLevel(-step, 0);
10701 case GADGET_ID_WRAP_RIGHT:
10702 WrapLevel(step, 0);
10705 case GADGET_ID_WRAP_UP:
10706 WrapLevel(0, -step);
10709 case GADGET_ID_WRAP_DOWN:
10710 WrapLevel(0, step);
10713 case GADGET_ID_SINGLE_ITEMS:
10714 case GADGET_ID_CONNECTED_ITEMS:
10715 case GADGET_ID_LINE:
10716 case GADGET_ID_ARC:
10717 case GADGET_ID_TEXT:
10718 case GADGET_ID_RECTANGLE:
10719 case GADGET_ID_FILLED_BOX:
10720 case GADGET_ID_FLOOD_FILL:
10721 case GADGET_ID_GRAB_BRUSH:
10722 case GADGET_ID_PICK_ELEMENT:
10723 if (drawing_function != GADGET_ID_PICK_ELEMENT)
10724 last_drawing_function = drawing_function;
10725 drawing_function = id;
10726 draw_with_brush = FALSE;
10729 case GADGET_ID_RANDOM_PLACEMENT:
10730 RandomPlacement(new_element);
10733 case GADGET_ID_PROPERTIES:
10734 if (edit_mode != ED_MODE_PROPERTIES)
10736 properties_element = new_element;
10737 DrawPropertiesWindow();
10738 edit_mode = ED_MODE_PROPERTIES;
10740 last_level_drawing_function = drawing_function;
10741 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10746 DrawDrawingWindow();
10747 edit_mode = ED_MODE_DRAWING;
10749 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10754 case GADGET_ID_CUSTOM_COPY_FROM:
10755 case GADGET_ID_CUSTOM_COPY_TO:
10756 case GADGET_ID_CUSTOM_EXCHANGE:
10757 last_custom_copy_mode = id;
10758 last_drawing_function = drawing_function;
10761 case GADGET_ID_CUSTOM_COPY:
10762 CopyCustomElement(properties_element, -1, id);
10765 case GADGET_ID_CUSTOM_PASTE:
10766 CopyCustomElement(-1, properties_element, id);
10769 case GADGET_ID_UNDO:
10770 if (undo_buffer_steps == 0)
10772 Request("Undo buffer empty !", REQ_CONFIRM);
10776 if (edit_mode != ED_MODE_DRAWING)
10778 DrawDrawingWindow();
10779 edit_mode = ED_MODE_DRAWING;
10782 undo_buffer_position =
10783 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10784 undo_buffer_steps--;
10786 for (x = 0; x < lev_fieldx; x++)
10787 for (y = 0; y < lev_fieldy; y++)
10788 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10790 /* check if undo operation forces change of border style */
10791 CheckLevelBorderElement(FALSE);
10793 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10797 case GADGET_ID_INFO:
10798 if (edit_mode != ED_MODE_INFO)
10800 last_edit_mode = edit_mode;
10801 edit_mode = ED_MODE_INFO;
10803 DrawLevelInfoWindow();
10807 edit_mode = last_edit_mode;
10809 DrawEditModeWindow();
10813 case GADGET_ID_CLEAR:
10814 if (edit_mode != ED_MODE_DRAWING)
10816 DrawDrawingWindow();
10817 edit_mode = ED_MODE_DRAWING;
10820 for (x = 0; x < MAX_LEV_FIELDX; x++)
10821 for (y = 0; y < MAX_LEV_FIELDY; y++)
10822 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10824 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10826 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10829 case GADGET_ID_SAVE:
10830 if (leveldir_current->readonly)
10832 Request("This level is read only !", REQ_CONFIRM);
10836 if (!LevelContainsPlayer())
10837 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10840 char *level_filename = getDefaultLevelFilename(level_nr);
10841 boolean new_level = !fileExists(level_filename);
10844 Request("Save this level and kill the old ?", REQ_ASK))
10846 CopyPlayfield(Feld, level.field);
10848 SaveLevel(level_nr);
10852 Request("Level saved !", REQ_CONFIRM);
10854 level.changed = FALSE;
10858 case GADGET_ID_TEST:
10859 if (!LevelContainsPlayer())
10860 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10863 if (LevelChanged())
10864 level.game_version = GAME_VERSION_ACTUAL;
10866 CopyPlayfield(level.field, FieldBackup);
10867 CopyPlayfield(Feld, level.field);
10869 CopyNativeLevel_RND_to_Native(&level);
10871 UnmapLevelEditorGadgets();
10872 UndrawSpecialEditorDoor();
10874 CloseDoor(DOOR_CLOSE_ALL);
10876 DrawCompleteVideoDisplay();
10878 level_editor_test_game = TRUE;
10880 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10884 case GADGET_ID_EXIT:
10885 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
10889 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10890 id <= GADGET_ID_ELEMENTLIST_LAST)
10892 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10893 int new_element = editor_elements[element_position + element_shift];
10895 if (IS_EDITOR_CASCADE(new_element))
10899 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10901 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10902 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10904 if (*cascade_element == new_element)
10906 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10907 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10909 /* update element selection list */
10910 ReinitializeElementList();
10911 ModifyEditorElementList();
10913 /* update cascading gadget info text */
10914 PrintEditorGadgetInfoText(level_editor_gadget[id]);
10916 /* save current editor cascading state */
10917 SaveSetup_EditorCascade();
10926 if (last_custom_copy_mode != -1)
10928 if (CopyCustomElement(properties_element, new_element,
10929 last_custom_copy_mode))
10931 ClickOnGadget(level_editor_gadget[last_drawing_function],
10934 last_custom_copy_mode = -1;
10940 PickDrawingElement(button, new_element);
10942 if (!stick_element_properties_window &&
10943 drawing_function != GADGET_ID_PICK_ELEMENT &&
10944 !(GetKeyModState() & KMOD_Control))
10946 properties_element = new_element;
10947 if (edit_mode == ED_MODE_PROPERTIES)
10948 DrawPropertiesWindow();
10951 if (drawing_function == GADGET_ID_PICK_ELEMENT)
10952 ClickOnGadget(level_editor_gadget[last_drawing_function],
10956 else if (gi->event.type == GD_EVENT_PRESSED)
10957 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
10958 else if (gi->event.type == GD_EVENT_RELEASED)
10959 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
10960 else if (gi->event.type == GD_EVENT_MOVING)
10961 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
10963 printf("default: HandleControlButtons: ? (id == %d)\n", id);
10969 void HandleLevelEditorKeyInput(Key key)
10971 char letter = getCharFromKey(key);
10972 int button = MB_LEFTBUTTON;
10974 if (drawing_function == GADGET_ID_TEXT &&
10975 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
10978 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
10979 else if (key == KSYM_Delete || key == KSYM_BackSpace)
10980 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
10981 else if (key == KSYM_Return)
10982 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
10983 else if (key == KSYM_Escape)
10984 DrawLevelText(0, 0, 0, TEXT_END);
10986 else if (button_status == MB_RELEASED)
10988 int id = GADGET_ID_NONE;
10989 int new_element_shift = element_shift;
10995 id = GADGET_ID_SCROLL_LEFT;
10998 id = GADGET_ID_SCROLL_RIGHT;
11001 id = GADGET_ID_SCROLL_UP;
11004 id = GADGET_ID_SCROLL_DOWN;
11007 id = GADGET_ID_SCROLL_LIST_UP;
11008 button = MB_RIGHTBUTTON;
11010 case KSYM_Page_Down:
11011 id = GADGET_ID_SCROLL_LIST_DOWN;
11012 button = MB_RIGHTBUTTON;
11017 element_shift = (key == KSYM_Home ? 0 :
11018 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11020 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11021 GDI_SCROLLBAR_ITEM_POSITION,
11022 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11024 ModifyEditorElementList();
11031 /* this is needed to prevent interference with running "True X-Mouse" */
11032 if (GetKeyModStateFromEvents() & KMOD_Control)
11035 /* check for last or next editor cascade block in element list */
11036 for (i = 0; i < num_editor_elements; i++)
11038 if ((key == KSYM_Insert && i == element_shift) ||
11039 (key == KSYM_Delete && new_element_shift > element_shift))
11042 /* jump to next cascade block (or to start of element list) */
11043 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11044 new_element_shift = i;
11047 if (i < num_editor_elements)
11048 element_shift = new_element_shift;
11050 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11051 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11053 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11054 GDI_SCROLLBAR_ITEM_POSITION,
11055 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11057 ModifyEditorElementList();
11062 if (edit_mode == ED_MODE_DRAWING)
11064 RequestExitLevelEditor(setup.ask_on_escape_editor);
11066 else if (edit_mode == ED_MODE_INFO)
11068 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11070 else if (edit_mode == ED_MODE_PROPERTIES)
11072 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11074 else /* should never happen */
11076 DrawDrawingWindow();
11077 edit_mode = ED_MODE_DRAWING;
11086 if (id != GADGET_ID_NONE)
11087 ClickOnGadget(level_editor_gadget[id], button);
11088 else if (letter == '.')
11089 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11090 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11091 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11093 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11094 if (letter && letter == control_info[i].shortcut)
11095 if (!anyTextGadgetActive())
11096 ClickOnGadget(level_editor_gadget[i], button);
11100 void HandleLevelEditorIdle()
11102 static unsigned long action_delay = 0;
11103 unsigned long action_delay_value = GameFrameDelay;
11104 int xpos = 1, ypos = 2;
11106 if (edit_mode != ED_MODE_PROPERTIES)
11109 if (!DelayReached(&action_delay, action_delay_value))
11112 DrawEditorElementAnimation(SX + xpos * TILEX,
11113 SY + ypos * TILEY + MINI_TILEY / 2);
11115 MarkTileDirty(xpos, ypos);
11116 MarkTileDirty(xpos, ypos + 1);
11118 FrameCounter++; /* increase animation frame counter */
11121 void ClearEditorGadgetInfoText()
11123 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11126 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11128 char infotext[MAX_OUTPUT_LINESIZE + 1];
11129 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11130 int max_infotext_len = getMaxInfoTextLength();
11132 if (gi == NULL || gi->info_text == NULL)
11135 strncpy(infotext, gi->info_text, max_infotext_len);
11136 infotext[max_infotext_len] = '\0';
11138 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11140 int key = control_info[gi->custom_id].shortcut;
11144 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11145 sprintf(shortcut, " ('.' or '%c')", key);
11146 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11147 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11148 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11149 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11150 else /* normal case */
11151 sprintf(shortcut, " ('%s%c')",
11152 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11154 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11155 strcat(infotext, shortcut);
11159 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11162 void HandleEditorGadgetInfoText(void *ptr)
11164 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11166 if (game_status != GAME_MODE_EDITOR)
11169 ClearEditorGadgetInfoText();
11171 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11174 /* misuse this function to delete brush cursor, if needed */
11175 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11176 DeleteBrushFromCursor();
11178 PrintEditorGadgetInfoText(gi);
11181 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11183 static int start_lx, start_ly;
11184 int id = gi->custom_id;
11185 int type_id = gi->custom_type_id;
11186 int sx = gi->event.x;
11187 int sy = gi->event.y;
11188 int lx = sx + level_xpos;
11189 int ly = sy + level_ypos;
11190 int min_sx = 0, min_sy = 0;
11191 int max_sx = gi->drawing.area_xsize - 1;
11192 int max_sy = gi->drawing.area_ysize - 1;
11193 int actual_drawing_function = drawing_function;
11194 int max_infotext_len = getMaxInfoTextLength();
11195 char infotext[MAX_OUTPUT_LINESIZE + 1];
11198 infotext[0] = '\0'; /* start with empty info text */
11200 /* pressed Control key: simulate picking element */
11201 if (GetKeyModState() & KMOD_Control)
11202 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11204 ClearEditorGadgetInfoText();
11206 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11209 /* make sure to stay inside drawing area boundaries */
11210 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11211 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11213 if (id == GADGET_ID_DRAWING_LEVEL)
11217 int min_lx = 0, min_ly = 0;
11218 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11220 /* get positions inside level field */
11221 lx = sx + level_xpos;
11222 ly = sy + level_ypos;
11224 /* make sure to stay inside level field boundaries */
11225 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11226 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11228 /* correct drawing area positions accordingly */
11229 sx = lx - level_xpos;
11230 sy = ly - level_ypos;
11233 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11235 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11237 if (gi->event.type == GD_EVENT_PRESSED)
11243 switch (actual_drawing_function)
11245 case GADGET_ID_SINGLE_ITEMS:
11246 text = "Drawing single items";
11248 case GADGET_ID_CONNECTED_ITEMS:
11249 text = "Drawing connected items";
11251 case GADGET_ID_LINE:
11252 text = "Drawing line";
11254 case GADGET_ID_ARC:
11255 text = "Drawing arc";
11257 case GADGET_ID_TEXT:
11258 text = "Setting text cursor";
11260 case GADGET_ID_RECTANGLE:
11261 text = "Drawing rectangle";
11263 case GADGET_ID_FILLED_BOX:
11264 text = "Drawing filled box";
11266 case GADGET_ID_FLOOD_FILL:
11267 text = "Flood fill";
11269 case GADGET_ID_GRAB_BRUSH:
11270 text = "Grabbing brush";
11272 case GADGET_ID_PICK_ELEMENT:
11273 text = "Picking element";
11277 text = "Drawing position";
11281 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11282 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11284 sprintf(infotext, "%s: %d, %d", text,
11285 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11287 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11288 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11290 sprintf(infotext, "Level position: %d, %d", lx, ly);
11293 /* misuse this function to draw brush cursor, if needed */
11294 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11296 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11297 CopyBrushToCursor(sx, sy);
11299 DeleteBrushFromCursor();
11302 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11304 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11305 int element = drawingarea_info[type_id].value[pos];
11307 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11311 if (id == GADGET_ID_CUSTOM_CONTENT)
11312 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11313 else if (id == GADGET_ID_GROUP_CONTENT)
11314 sprintf(infotext, "group element position: %d", sx + 1);
11315 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11316 id <= GADGET_ID_YAMYAM_CONTENT_7)
11317 sprintf(infotext, "content area %d position: %d, %d",
11318 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11319 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11320 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11321 sprintf(infotext, "content area %d position: %d, %d",
11322 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11323 else if (id == GADGET_ID_ANDROID_CONTENT)
11324 sprintf(infotext, "android element position: %d", sx + 1);
11325 else if (drawingarea_info[type_id].infotext != NULL)
11326 strcpy(infotext, drawingarea_info[type_id].infotext);
11329 infotext[max_infotext_len] = '\0';
11331 if (strlen(infotext) > 0)
11332 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11335 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
11337 if (!ask_if_level_has_changed ||
11339 Request("Level has changed ! Exit without saving ?",
11340 REQ_ASK | REQ_STAY_OPEN))
11342 CloseDoor(DOOR_CLOSE_1);
11343 SetDoorState(DOOR_CLOSE_2);
11344 game_status = GAME_MODE_MAIN;
11349 CloseDoor(DOOR_CLOSE_1);
11350 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);