1 #=============================================================================#
2 # Makefile for Rocks'n'Diamonds #
3 # (c) 1995-2000 Holger Schemel, info@artsoft.org #
4 #=============================================================================#
6 ifndef PLATFORM # platform not specified -- try auto detection
14 ifdef X11_PATH # path to X11 specified by top level Makefile
15 XINC_PATH = $(X11_PATH)/include
16 XLIB_PATH = $(X11_PATH)/lib
17 X11_INCL = -I$(XINC_PATH)
18 X11_LIBS = -L$(XLIB_PATH)
22 ifeq ($(PLATFORM),msdos) # MS-DOS native compiling
25 PROGNAME = ../rocks.exe
27 SYS_CFLAGS = -DTARGET_X11
28 SYS_LDFLAGS = -s -lalleg -lm
30 else # Unix; Win32 cross-compiling
33 PROGNAME = ../rocksndiamonds
35 ifeq ($(PLATFORM),solaris)
36 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
39 ifeq ($(PLATFORM),win32)
40 PROGNAME = ../rocksndiamonds.exe
47 SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
48 SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs) -lm
50 SYS_CFLAGS = -DTARGET_X11 $(X11_INCL)
51 SYS_LDFLAGS = $(X11_LIBS) -lX11 -lm
54 endif # (PLATFORM != msdos)
57 ifdef RO_GAME_DIR # path to read-only game data specified
58 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
61 ifdef RW_GAME_DIR # path to writable game data specified
62 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
65 ifdef SCORE_ENTRIES # number of score entries per player specified
66 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
69 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
72 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK)
75 OPTIONS = $(DEBUG) -Wall # only for debugging purposes
76 # OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes
77 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes
78 # OPTIONS = -O3 -Wall -ansi -pedantic
82 CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
83 LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS)
136 $(CC) $(PROFILING) $(OBJS) $(LDFLAGS) -o $(PROGNAME)
139 $(CC) $(PROFILING) $(CFLAGS) -c $*.c
147 #-----------------------------------------------------------------------------#
148 # development only stuff #
149 #-----------------------------------------------------------------------------#
152 for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
154 ifeq (.depend,$(wildcard .depend))