1 # =============================================================================
2 # Rocks'n'Diamonds Makefile (src)
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2003 Holger Schemel <info@artsoft.org>
5 # =============================================================================
7 # -----------------------------------------------------------------------------
9 # -----------------------------------------------------------------------------
11 .EXPORT_ALL_VARIABLES:
13 ifndef PLATFORM # no platform specified -- try auto detection
21 ifdef X11_PATH # path to X11 specified by top level Makefile
22 XINC_PATH = $(X11_PATH)/include
23 XLIB_PATH = $(X11_PATH)/lib
24 X11_INCL = -I$(XINC_PATH)
25 # X11_LIBS = -L$(XLIB_PATH) -lX11
26 # !!! remove Xpm dependency !!!
27 X11_LIBS = -L$(XLIB_PATH) -lX11 -lXpm
36 ifeq ($(PLATFORM),msdos) # MS-DOS native compiling
41 PROGNAME = ../$(PROGBASE).exe
43 SYS_CFLAGS = -DTARGET_X11
44 SYS_LDFLAGS = -s -lalleg
46 else # Unix or cross-compiling for MS-DOS and Win32
50 PROGBASE = rocksndiamonds
51 PROGNAME = ../$(PROGBASE)
53 ifeq ($(PLATFORM),solaris)
54 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
58 ifeq ($(PLATFORM),macosx)
63 ifeq ($(PLATFORM),os2)
65 PROGNAME = ../$(PROGBASE).exe
66 EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer
67 EXTRA_LDFLAGS = -lsocket
72 ifeq ($(PLATFORM),unix)
76 ifeq ($(PLATFORM),cross-msdos)
78 PROGNAME = ../$(PROGBASE).exe
82 ifeq ($(PLATFORM),cross-win32)
83 EXTRA_LDFLAGS = -lshfolder -lwsock32
84 PROGNAME = ../$(PROGBASE).exe
89 SYS_CFLAGS = -DTARGET_X11 $(X11_INCL)
90 SYS_LDFLAGS = $(X11_LIBS)
94 SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
95 SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
96 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs)
99 ifeq ($(TARGET),allegro)
100 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
101 SYS_LDFLAGS = -lalleg
104 endif # (PLATFORM != msdos)
107 ifdef RO_GAME_DIR # path to read-only game data specified
108 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
111 ifdef RW_GAME_DIR # path to writable game data specified
112 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
115 ifdef SCORE_ENTRIES # number of score entries per player specified
116 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
119 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
122 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
124 # PROFILING = $(PROFILING_FLAGS)
126 # OPTIONS = $(DEBUG) -Wall # only for debugging purposes
127 # OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes
128 OPTIONS = $(DEBUG) -Wall # only for debugging purposes
129 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes
130 # OPTIONS = -O3 -Wall -ansi -pedantic
131 # OPTIONS = -O3 -Wall
133 # OPTIONS = -DSYSV -Ae # may be needed for HP-UX
135 ifdef BUILD_DIST # distribution build
139 CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(EXTRA_CFLAGS) $(CONFIG)
140 LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
195 CNFS_CMD = ../Scripts/create_element_defs.pl
197 TIMESTAMP_FILE = conftime.h
200 LIBGAME = $(LIBGAMEDIR)/libgame.a
203 LIBEM = $(LIBEMDIR)/libem.a
205 RNDLIBS = $(LIBGAME) $(LIBEM)
207 ICONBASE = windows_icon
208 ifeq ($(PLATFORM),cross-win32)
209 ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp
214 # -----------------------------------------------------------------------------
216 # -----------------------------------------------------------------------------
218 all: libgame_dir libem_dir $(PROGNAME)
220 $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
221 $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
224 @$(MAKE) -C $(LIBGAMEDIR)
226 @$(MAKE) -C $(LIBGAMEDIR)
229 @$(MAKE) -C $(LIBEMDIR)
231 @$(MAKE) -C $(LIBEMDIR)
234 @for i in $(CNFS); do \
235 echo "$(CNFS_CMD) $$i > $$i"; \
236 $(CNFS_CMD) $$i > $$i; \
239 conf_gfx.h: conf_gfx.c
242 conf_snd.h: conf_snd.c
245 conf_mus.h: conf_mus.c
248 $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(LIBEM)
249 @date '+"[%Y-%m-%d %H:%M]"' \
250 | sed -e 's/^/#define COMPILE_DATE_STRING /' \
254 $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
255 echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
258 $(CC) $(PROFILING) $(CFLAGS) -c $*.c
261 $(MAKE) -C $(LIBGAMEDIR) clean
262 $(MAKE) -C $(LIBEMDIR) clean
268 $(RM) $(ICONBASE).ico
275 clean: clean-obj clean-ico clean-bin
278 # -----------------------------------------------------------------------------
280 # -----------------------------------------------------------------------------
282 dist-clean: clean-obj
285 $(MAKE) -C $(LIBGAMEDIR) depend
286 $(MAKE) -C $(LIBEMDIR) depend
287 for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
289 ifeq (.depend,$(wildcard .depend))