1 # =============================================================================
2 # Rocks'n'Diamonds - McDuffin Strikes Back!
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2015 by Artsoft Entertainment
7 # http://www.artsoft.org/
8 # -----------------------------------------------------------------------------
10 # =============================================================================
12 # -----------------------------------------------------------------------------
14 # -----------------------------------------------------------------------------
16 # command name of your favorite ANSI C compiler
17 # (this must be set to "cc" for some systems)
20 # command name of GNU make on your system
21 # (this must be set to "gmake" for some systems)
24 # directory for read-only game data (like graphics, sounds, levels)
25 # default is '.' to be able to run program without installation
26 # RO_GAME_DIR = /usr/games
27 # use the following setting for Debian / Ubuntu installations:
28 # RO_GAME_DIR = /usr/share/games/rocksndiamonds
30 # directory for writable game data (like highscore files)
31 # default is '.' to be able to run program without installation
32 # RW_GAME_DIR = /var/games
33 # use the following setting for Debian / Ubuntu installations:
34 # RW_GAME_DIR = /var/games/rocksndiamonds
36 # uncomment if system has no joystick include file
37 # JOYSTICK = -DNO_JOYSTICK
39 # choose if more than one global score file entry for one player is allowed
40 # (default: MANY_PER_NAME)
41 # uncomment to install game in multi-user environment
42 # SCORE_ENTRIES = ONE_PER_NAME
43 # uncomment to install game in single-user environment (default)
44 # SCORE_ENTRIES = MANY_PER_NAME
46 # path for cross-compiling (only needed for non-native Windows build)
47 CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc
50 # -----------------------------------------------------------------------------
51 # there should be no need to change anything below
52 # -----------------------------------------------------------------------------
54 .EXPORT_ALL_VARIABLES:
57 MAKE_CMD = $(MAKE) -C $(SRC_DIR)
60 # -----------------------------------------------------------------------------
62 # -----------------------------------------------------------------------------
68 @$(MAKE_CMD) TARGET=sdl
71 @$(MAKE_CMD) TARGET=sdl2
74 @$(MAKE_CMD) PLATFORM=macosx
77 @PATH=$(CROSS_PATH_WIN32)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-win32
83 @$(MAKE_CMD) clean-git
86 # -----------------------------------------------------------------------------
87 # development, test, distribution build and packaging targets
88 # -----------------------------------------------------------------------------
91 @$(MAKE_CMD) auto-conf
100 @$(MAKE_CMD) valgrind
103 ./Scripts/make_enginetest.sh
105 enginetestcustom: all
106 ./Scripts/make_enginetest.sh custom
109 ./Scripts/make_enginetest.sh fast
112 ./Scripts/make_enginetest.sh new
115 ./Scripts/make_enginetest.sh leveltest
117 levelsketch_images: all
118 ./Scripts/make_levelsketch_images.sh
121 @$(MAKE_CMD) dist-clean
124 @BUILD_DIST=TRUE $(MAKE)
127 @BUILD_DIST=TRUE $(MAKE) cross-win32
130 @BUILD_DIST=TRUE $(MAKE)
133 ./Scripts/make_dist.sh package unix
136 ./Scripts/make_dist.sh package win
139 ./Scripts/make_dist.sh package mac
142 ./Scripts/make_dist.sh upload unix
145 ./Scripts/make_dist.sh upload win
148 ./Scripts/make_dist.sh upload mac
151 $(MAKE) dist-package-unix
152 $(MAKE) dist-package-win32
153 $(MAKE) dist-package-macosx
156 $(MAKE) dist-upload-unix
157 $(MAKE) dist-upload-win32
158 $(MAKE) dist-upload-macosx
160 package-all: dist-package-all
162 upload-all: dist-upload-all