Holger Schemel [Thu, 13 Oct 2022 18:43:14 +0000 (20:43 +0200)]
added dirty workaround to open program window on specified display
As SDL function "SDL_GetNumVideoDisplays()" seems to be broken on some
systems (tested with older Linux systems and SDL 2.0.0 and 2.0.6, but
also current macOS with SDL 2.0.20), do not use it for now to check if
the specified display number is valid.
Holger Schemel [Thu, 13 Oct 2022 18:35:38 +0000 (20:35 +0200)]
changed using same (little endian) pixel format everywhere
This change also has the effect that the code compiles using versions
of the SDL library older than 2.0.5 (which introduced the pixel format
alias name used before).
Holger Schemel [Wed, 28 Sep 2022 15:40:44 +0000 (17:40 +0200)]
added rule to Makefile to ensure reproducible builds
Declare build dependency to ensure consistent make execution order.
See https://reproducible-builds.org/ for why this is good.
Without this patch, parallelism would make a difference in
the produced config.o
This patch was done while working on reproducible builds for openSUSE.
Thanks to Bernhard M. Wiedemann for this patch!
Holger Schemel [Wed, 7 Sep 2022 19:06:37 +0000 (21:06 +0200)]
changed resizing window instead of recreating it on window size changes
This has the advantage that the window stays at its screen position
instead of always being newly created in the middle of the screen.
Holger Schemel [Wed, 7 Sep 2022 18:49:13 +0000 (20:49 +0200)]
added some missing window events to debug output
Holger Schemel [Wed, 7 Sep 2022 15:07:33 +0000 (17:07 +0200)]
added command line option to select display to open program window
Holger Schemel [Wed, 7 Sep 2022 14:00:22 +0000 (16:00 +0200)]
fixed program usage text
Holger Schemel [Sat, 3 Sep 2022 15:25:56 +0000 (17:25 +0200)]
fixed using delay counter for Android
Holger Schemel [Sat, 3 Sep 2022 10:20:52 +0000 (12:20 +0200)]
fixed compiler warning
Holger Schemel [Sat, 3 Sep 2022 07:21:27 +0000 (09:21 +0200)]
added flag to tape files to explicitly mark solution tapes
Holger Schemel [Sat, 27 Aug 2022 10:57:58 +0000 (12:57 +0200)]
merged functions for checking growing walls (normal and steel)
Holger Schemel [Sat, 27 Aug 2022 10:17:08 +0000 (12:17 +0200)]
code cleanup
Holger Schemel [Sat, 27 Aug 2022 09:02:14 +0000 (11:02 +0200)]
added ignoring remaining level chunks after chunks with wrong size
Holger Schemel [Sat, 27 Aug 2022 09:01:50 +0000 (11:01 +0200)]
added ignoring remaining level chunks after chunks with errors
Holger Schemel [Sat, 27 Aug 2022 08:55:09 +0000 (10:55 +0200)]
fixed crash bug when accessing invalid group data for broken level files
Thanks to Quipyowert for finding and fixing this bug!
Holger Schemel [Sat, 27 Aug 2022 08:54:07 +0000 (10:54 +0200)]
fixed crash bug when accessing invalid change page for broken level files
Thanks to Quipyowert for finding and fixing this bug!
Holger Schemel [Mon, 22 Aug 2022 18:34:50 +0000 (20:34 +0200)]
fixed compiling with SDL versions before 2.0.14 without SDL_OpenURL()
Holger Schemel [Sat, 6 Aug 2022 09:08:45 +0000 (11:08 +0200)]
added alpha channel for anti-aliasing to element collecting image
Holger Schemel [Sat, 6 Aug 2022 08:42:44 +0000 (10:42 +0200)]
changed function to write element collecting image to create PNG file
Holger Schemel [Tue, 26 Jul 2022 22:48:07 +0000 (00:48 +0200)]
added asking for uploading remaining tapes when enabling score server
Holger Schemel [Tue, 26 Jul 2022 22:32:27 +0000 (00:32 +0200)]
fixed bug with uploading tapes when score server is disabled
Holger Schemel [Tue, 26 Jul 2022 18:50:34 +0000 (20:50 +0200)]
fixed bug with resetting level set handicap when using "last played" menu
Holger Schemel [Mon, 25 Jul 2022 17:24:54 +0000 (19:24 +0200)]
added overwriting local with server score entries to add missing fields
Holger Schemel [Mon, 25 Jul 2022 17:22:01 +0000 (19:22 +0200)]
fixed bug when using different normal and deadly shield time
Holger Schemel [Fri, 22 Jul 2022 11:28:19 +0000 (13:28 +0200)]
fixed crash bug caused by custom loading screen support
Holger Schemel [Thu, 21 Jul 2022 15:22:03 +0000 (17:22 +0200)]
added using globally predefined X/Y arrays
Holger Schemel [Thu, 21 Jul 2022 14:47:02 +0000 (16:47 +0200)]
improved checking array (using modulo instead of duplicated values)
Holger Schemel [Thu, 21 Jul 2022 13:51:43 +0000 (15:51 +0200)]
added delay counter data type and adjusted related functions
Holger Schemel [Sat, 25 Jun 2022 08:46:52 +0000 (10:46 +0200)]
added level info config option to disable time limit for all levels
While it was already possible to disable the time limit in the setup
menu to play a level without any time limit, the resulting tapes only
replay successfully if the time limit is still disabled, of course.
Obviously, this is not the case on the central high score server.
However, the level sets in the "R'n'D jue 2022" games collection are
all designed to be played without time limit, and the time limit is
disabled in the default setup options of all games. This currently
has the following two disadvantages:
1. The resulting tapes fail on the high score server, which has time
limit always enabled.
2. If the user of "R'n'D jur 2022" games enables the time limit in the
setup menu, the levels cannot be solved anymore.
This patch adds a new time limit option to the level info config file,
which makes it possible to flag whole level sets as "to be played with
time limit disabled", regardless of what the individual user's setting
for "time limit" was set to.
This patch makes it possible to fix case (1) above by adding the new
level info config option to all affected levels on the high score
server, but would require a program update to also fix case (2) on the
client side.
Holger Schemel [Fri, 24 Jun 2022 14:48:04 +0000 (16:48 +0200)]
added separate game variable to check for time limit setup option
Holger Schemel [Fri, 24 Jun 2022 14:36:26 +0000 (16:36 +0200)]
renamed variable
Holger Schemel [Wed, 22 Jun 2022 21:29:05 +0000 (23:29 +0200)]
fixed synchronization problem when configuring keyboard
This is a somewhat similar bug like that in the previous commit, but
in this case only one event was processed for each screen update,
causing many events (like those produced from analog sticks that are
moved while the keyboard is about to be configured) to be processed
one after the other, each with a full video frame delay in between.
The fix works just like that used when configuring game controllers.
Holger Schemel [Wed, 22 Jun 2022 13:17:19 +0000 (15:17 +0200)]
fixed synchronization problem when configuring game controller
This fixes a bug that can happen due to bad initialization of a delay
counter (to limit the maximum time spent on handling events), causing
it to reach the maximum delay while the screen refresh is also waiting
for the video delay. Resetting the counter right after screen update
fixes this potential problem.
Holger Schemel [Thu, 16 Jun 2022 19:19:27 +0000 (21:19 +0200)]
version number set to 4.3.2.3
Holger Schemel [Wed, 15 Jun 2022 06:41:52 +0000 (08:41 +0200)]
added using setup option for displaying overlay touch buttons
Holger Schemel [Wed, 15 Jun 2022 06:39:57 +0000 (08:39 +0200)]
added setup option for overlay touch buttons (not used yet)
Holger Schemel [Tue, 14 Jun 2022 23:40:06 +0000 (01:40 +0200)]
added not using touch buttons if touch controls are disabled
Holger Schemel [Tue, 14 Jun 2022 22:34:53 +0000 (00:34 +0200)]
fixed bug with short reactivation of overlay buttons while closing door
Holger Schemel [Sun, 12 Jun 2022 17:39:20 +0000 (19:39 +0200)]
added printing envelope text when dumping level in debug mode
Holger Schemel [Sun, 12 Jun 2022 16:02:05 +0000 (18:02 +0200)]
added support for "Home" and "End" keys to text gadgets
Holger Schemel [Sun, 12 Jun 2022 13:30:28 +0000 (15:30 +0200)]
added support for fallback text file for element description files
Holger Schemel [Sat, 11 Jun 2022 12:36:01 +0000 (14:36 +0200)]
fixed warning when not finding any valid level sets in level directory
Holger Schemel [Sat, 11 Jun 2022 12:16:44 +0000 (14:16 +0200)]
fixed not creating user level set
Holger Schemel [Sat, 11 Jun 2022 12:14:16 +0000 (14:14 +0200)]
changed creating directories with private permissions only
Holger Schemel [Sat, 11 Jun 2022 12:04:54 +0000 (14:04 +0200)]
changed log level for using fallback artwork from "warning" to "debug"
Holger Schemel [Sat, 11 Jun 2022 10:32:42 +0000 (12:32 +0200)]
fixed bug with broken text area content when editing envelope text
Holger Schemel [Sat, 11 Jun 2022 08:34:30 +0000 (10:34 +0200)]
cleanup of CSS for Emscripten platform
Holger Schemel [Fri, 10 Jun 2022 11:32:24 +0000 (13:32 +0200)]
added CSS to fill browser window for Emscripten platform
Holger Schemel [Fri, 10 Jun 2022 10:56:27 +0000 (12:56 +0200)]
removed some setup options for Emscripten platform
Holger Schemel [Fri, 10 Jun 2022 10:50:17 +0000 (12:50 +0200)]
removed larger default screen size for Emscripten platform
Holger Schemel [Fri, 10 Jun 2022 10:31:16 +0000 (12:31 +0200)]
changed some platform-related preprocessor definition names
Holger Schemel [Fri, 10 Jun 2022 09:32:12 +0000 (11:32 +0200)]
minor code cleanup
Holger Schemel [Mon, 6 Jun 2022 19:34:10 +0000 (21:34 +0200)]
improved element descriptions for magic walls
Holger Schemel [Thu, 26 May 2022 22:28:40 +0000 (00:28 +0200)]
added larger default screen size for Emscripten platform
Holger Schemel [Thu, 26 May 2022 22:18:16 +0000 (00:18 +0200)]
added loading screen before starting the game for Emscripten platform
Holger Schemel [Sun, 22 May 2022 11:35:15 +0000 (13:35 +0200)]
fixed another problem with leaving scores screen on Android platform
On Android, when touching the screen anywhere in the hall of fame
after playing a game, this should either start the next game or
return to the main menu. However, this is done when touching the
screen with "finger down", not with "finger up again", sending an
additional "release" event in the main menu, triggering the menu
entry under the finger.
This fix triggers leaving the hall of fame on the "release" event
only.
Holger Schemel [Sun, 15 May 2022 08:47:41 +0000 (10:47 +0200)]
fixed bug with leaving scores screen on Android platform (again)
This is the same bugfix as in commit
a42f3002 (which for whatever
reason was "unfixed" since that commit).
Holger Schemel [Sat, 14 May 2022 09:09:16 +0000 (11:09 +0200)]
fixed continuing from hall of fame after playing on Android platform
Holger Schemel [Fri, 13 May 2022 09:17:05 +0000 (11:17 +0200)]
added browser icon for Emscripten platform
Holger Schemel [Wed, 11 May 2022 16:43:13 +0000 (18:43 +0200)]
fixed changing back link in hall of fame to "next" only when needed
Holger Schemel [Wed, 11 May 2022 12:04:59 +0000 (14:04 +0200)]
added special mode to continue from hall of fame when pressing "space" key
Holger Schemel [Wed, 11 May 2022 12:00:25 +0000 (14:00 +0200)]
added playing next level when leaving hall of fame via back link
Holger Schemel [Wed, 11 May 2022 11:55:57 +0000 (13:55 +0200)]
minor whitespace change
Holger Schemel [Wed, 11 May 2022 11:54:19 +0000 (13:54 +0200)]
added storing next level to play from hall of fame
Holger Schemel [Wed, 11 May 2022 11:50:27 +0000 (13:50 +0200)]
moved code to start playing from hall of fame to separate function
Holger Schemel [Wed, 11 May 2022 11:46:48 +0000 (13:46 +0200)]
added flag to continue from hall of fame when pressing "return" key
Holger Schemel [Wed, 11 May 2022 11:41:50 +0000 (13:41 +0200)]
changed setting flag to continue playing next level from hall of fame
Holger Schemel [Wed, 11 May 2022 11:29:12 +0000 (13:29 +0200)]
renamed variable
Holger Schemel [Wed, 11 May 2022 08:59:48 +0000 (10:59 +0200)]
renamed variable
Holger Schemel [Wed, 11 May 2022 08:27:44 +0000 (10:27 +0200)]
added showing score even if not added to local score file
This fixes a special case: If a score was not added to the local score
file (because all entries in the local score file have a better score,
and there are no free slots in the local score file anymore), the hall
of fame was completely skipped before. This was handled differently to
a score that was still not under the best 100 ranks on the high score
server for that level, but that was written to the local score file
(either because it was not full yet, or because it was better than the
last entry in the local score file).
This fix adds showing the score (with a rank of "???" on the last list
position, as usual) even if it was not written to the local score file.
Holger Schemel [Wed, 11 May 2022 08:20:19 +0000 (10:20 +0200)]
changed name of preprocessor constant
Holger Schemel [Mon, 9 May 2022 21:53:08 +0000 (23:53 +0200)]
fixed setting text size for clearing input on name selection screen
Holger Schemel [Mon, 9 May 2022 21:52:13 +0000 (23:52 +0200)]
fixed using font draw offset when clearing input on name selection screen
Holger Schemel [Sun, 8 May 2022 21:46:42 +0000 (23:46 +0200)]
minor whitespace change
Holger Schemel [Sun, 8 May 2022 21:40:37 +0000 (23:40 +0200)]
fixed bug with leaving scores screen on Android platform
This change fixes a problem that occurs on the scores screen after
playing a game on Android, where the screen is left by any user input,
but then does not reset the flag that the last screen was the playing
screen, causing all other "choose tree" style screens to also exit on
any user input (which makes it impossible to select a different level
set on the level set selection screen afterwards, for example).
Holger Schemel [Sun, 8 May 2022 00:01:26 +0000 (02:01 +0200)]
added support for global animations on name selection screen
Holger Schemel [Sat, 7 May 2022 22:55:13 +0000 (00:55 +0200)]
fixed assumed position of screen keyboard for Android platform
Holger Schemel [Sat, 7 May 2022 22:52:39 +0000 (00:52 +0200)]
fixed bug with referencing out-of-scope structures
Holger Schemel [Sat, 7 May 2022 21:30:14 +0000 (23:30 +0200)]
fixed clicking "edit" text using font offset on name selection screen
Holger Schemel [Thu, 5 May 2022 18:45:13 +0000 (20:45 +0200)]
changed unusual wording of "handicap" setup option
Holger Schemel [Sun, 1 May 2022 18:12:13 +0000 (20:12 +0200)]
fixed handling gadgets when touch controls are disabled on Android
Holger Schemel [Sat, 30 Apr 2022 23:05:40 +0000 (01:05 +0200)]
renamed activity name for Android platform
Holger Schemel [Sat, 30 Apr 2022 22:13:21 +0000 (00:13 +0200)]
renamed Java class for Android platform
Holger Schemel [Fri, 29 Apr 2022 23:18:45 +0000 (01:18 +0200)]
added reading optional platform setup file
Holger Schemel [Fri, 29 Apr 2022 18:21:40 +0000 (20:21 +0200)]
renamed program info directory
Holger Schemel [Fri, 29 Apr 2022 18:15:16 +0000 (20:15 +0200)]
version number set to 4.3.2.2
Holger Schemel [Mon, 18 Apr 2022 21:44:19 +0000 (23:44 +0200)]
fixed copying HTTP response buffer for Emscripten platform
Holger Schemel [Mon, 18 Apr 2022 21:53:39 +0000 (23:53 +0200)]
version number set to 4.3.2.1
Holger Schemel [Sat, 16 Apr 2022 23:11:28 +0000 (01:11 +0200)]
added storing score tapes from score server in cache directory
Holger Schemel [Sat, 16 Apr 2022 23:10:01 +0000 (01:10 +0200)]
added message request if local score tape not found
Holger Schemel [Sat, 16 Apr 2022 23:04:36 +0000 (01:04 +0200)]
added functions for accessing score tapes in cache directory (not used yet)
Holger Schemel [Sat, 16 Apr 2022 23:01:04 +0000 (01:01 +0200)]
added auto-playing next level when touching scores screen on Android
Holger Schemel [Sat, 16 Apr 2022 22:54:43 +0000 (00:54 +0200)]
fixed stopping auto-playing next level on input on scores screen
Holger Schemel [Sat, 16 Apr 2022 22:31:19 +0000 (00:31 +0200)]
added fading settings for score info page
Holger Schemel [Sat, 16 Apr 2022 13:58:30 +0000 (15:58 +0200)]
fixed crash with "autotest" due to clearing undefined bitmap rectangle
Holger Schemel [Fri, 15 Apr 2022 10:20:22 +0000 (12:20 +0200)]
fixed checking artwork set for compatibility code for new score screens
Holger Schemel [Fri, 15 Apr 2022 10:13:13 +0000 (12:13 +0200)]
added initially setting artwork identifier
Holger Schemel [Fri, 15 Apr 2022 10:05:25 +0000 (12:05 +0200)]
renamed function
Holger Schemel [Thu, 14 Apr 2022 23:19:40 +0000 (01:19 +0200)]
added using left and right spacing on score info page
Holger Schemel [Thu, 14 Apr 2022 22:57:49 +0000 (00:57 +0200)]
added warning only once per file when using fallback artwork