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removed checking for debug mode when using debug logging
author
Holger Schemel
<info@artsoft.org>
Wed, 16 Sep 2020 16:46:33 +0000
(18:46 +0200)
committer
Holger Schemel
<info@artsoft.org>
Wed, 16 Sep 2020 16:46:54 +0000
(18:46 +0200)
src/game_em/reademc.c
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diff --git
a/src/game_em/reademc.c
b/src/game_em/reademc.c
index a192b9ba2c1ca57108edaa0531fc7fecc2c4ca39..012c3b5fc62ad094ed89bd74a92b53ac43a1f1c0 100644
(file)
--- a/
src/game_em/reademc.c
+++ b/
src/game_em/reademc.c
@@
-786,8
+786,7
@@
int cleanup_em_level(unsigned char *src, int length, char *filename)
/* size of v6 cave */
length = 2172;
- if (options.debug)
- Debug("level:native:EM", "EM level file version: %d", file_version);
+ Debug("level:native:EM", "EM level file version: %d", file_version);
return file_version;
}