void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
{
- static unsigned long title_delay = 0;
+ static unsigned int title_delay = 0;
static int title_screen_nr = 0;
static int last_sound = -1, last_music = -1;
boolean return_to_main_menu = FALSE;
void HandleInfoScreen_Elements(int button)
{
- static unsigned long info_delay = 0;
+ static unsigned int info_delay = 0;
static int num_anims;
static int num_pages;
static int page;
static void CreateScreenMenubuttons()
{
struct GadgetInfo *gi;
- unsigned long event_mask;
+ unsigned int event_mask;
int i;
for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++)
static void CreateScreenScrollbuttons()
{
struct GadgetInfo *gi;
- unsigned long event_mask;
+ unsigned int event_mask;
int i;
/* these values are not constant, but can change at runtime */
int gd_x1, gd_x2, gd_y1, gd_y2;
struct GadgetInfo *gi;
int items_max, items_visible, item_position;
- unsigned long event_mask;
+ unsigned int event_mask;
int num_page_entries = NUM_MENU_ENTRIES_ON_SCREEN;
int id = scrollbar_info[i].gadget_id;