PlaySound(SND_MENU_ITEM_SELECTING);
scores.last_level_nr = level_nr = new_level_nr;
+ scores.last_entry_nr = 0;
LoadLevel(level_nr);
LoadLocalAndServerScore(level_nr, TRUE);
}
else
{
- scores.last_entry_nr = 0;
-
DrawScoreInfo_Content(scores.last_entry_nr);
}