int getMappedElement(int);
-void ExecuteAsThread(SDL_ThreadFunction, char *, void *, char *);
-char *getPasswordJSON(char *);
-
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
void LoadLocalAndServerScore(int, boolean);
+void PrepareScoreTapesForUpload(char *);
+
void LoadUserNames(void);
void LoadSetupFromFilename(char *);