fixed custom element change page gadget events in level editor
[rocksndiamonds.git] / src / editor.c
index 10ff5a7f8463771253829dbd90443f7f2d468010..fc122b245a5e44ba39fb617ce8b1e79e32effd12 100644 (file)
@@ -382,7 +382,7 @@ enum
   GADGET_ID_PICK_ELEMENT,
 
   GADGET_ID_UNDO,
-  GADGET_ID_INFO,
+  GADGET_ID_CONF,
   GADGET_ID_SAVE,
   GADGET_ID_CLEAR,
   GADGET_ID_TEST,
@@ -603,9 +603,9 @@ enum
 
   // textbutton identifiers
 
-  GADGET_ID_LEVELINFO_LEVEL,
-  GADGET_ID_LEVELINFO_LEVELSET,
-  GADGET_ID_LEVELINFO_EDITOR,
+  GADGET_ID_LEVELCONFIG_LEVEL,
+  GADGET_ID_LEVELCONFIG_LEVELSET,
+  GADGET_ID_LEVELCONFIG_EDITOR,
   GADGET_ID_PROPERTIES_INFO,
   GADGET_ID_PROPERTIES_CONFIG,
   GADGET_ID_PROPERTIES_CONFIG_1,
@@ -913,9 +913,9 @@ enum
 // values for textbutton gadgets
 enum
 {
-  ED_TEXTBUTTON_ID_LEVELINFO_LEVEL,
-  ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET,
-  ED_TEXTBUTTON_ID_LEVELINFO_EDITOR,
+  ED_TEXTBUTTON_ID_LEVELCONFIG_LEVEL,
+  ED_TEXTBUTTON_ID_LEVELCONFIG_LEVELSET,
+  ED_TEXTBUTTON_ID_LEVELCONFIG_EDITOR,
   ED_TEXTBUTTON_ID_PROPERTIES_INFO,
   ED_TEXTBUTTON_ID_PROPERTIES_CONFIG,
   ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1,
@@ -930,8 +930,8 @@ enum
   ED_NUM_TEXTBUTTONS
 };
 
-#define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
-#define ED_TAB_BUTTON_ID_LEVELINFO_LAST  ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
+#define ED_TAB_BUTTON_ID_LEVELCONFIG_FIRST ED_TEXTBUTTON_ID_LEVELCONFIG_LEVEL
+#define ED_TAB_BUTTON_ID_LEVELCONFIG_LAST  ED_TEXTBUTTON_ID_LEVELCONFIG_EDITOR
 
 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
@@ -1126,14 +1126,14 @@ enum
 
 // screens in the level editor
 #define ED_MODE_DRAWING                        0
-#define ED_MODE_INFO                   1
+#define ED_MODE_LEVELCONFIG            1
 #define ED_MODE_PROPERTIES             2
 #define ED_MODE_PALETTE                        3
 
 // sub-screens in the global settings section
-#define ED_MODE_LEVELINFO_LEVEL                ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
-#define ED_MODE_LEVELINFO_LEVELSET     ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
-#define ED_MODE_LEVELINFO_EDITOR       ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
+#define ED_MODE_LEVELCONFIG_LEVEL      ED_TEXTBUTTON_ID_LEVELCONFIG_LEVEL
+#define ED_MODE_LEVELCONFIG_LEVELSET   ED_TEXTBUTTON_ID_LEVELCONFIG_LEVELSET
+#define ED_MODE_LEVELCONFIG_EDITOR     ED_TEXTBUTTON_ID_LEVELCONFIG_EDITOR
 
 // sub-screens in the element properties section
 #define ED_MODE_PROPERTIES_INFO                ED_TEXTBUTTON_ID_PROPERTIES_INFO
@@ -1274,9 +1274,9 @@ static struct
     "undo/redo last operation",                        'u'
   },
   {
-    IMG_GFX_EDITOR_BUTTON_CONF,                        GADGET_ID_INFO,
+    IMG_GFX_EDITOR_BUTTON_CONF,                        GADGET_ID_CONF,
     &editor.button.conf,                       GD_TYPE_NORMAL_BUTTON,
-    "properties of level",                     'I'
+    "level and editor settings",               'I'
   },
   {
     IMG_GFX_EDITOR_BUTTON_SAVE,                        GADGET_ID_SAVE,
@@ -2814,21 +2814,21 @@ static struct
 
   {
     ED_LEVEL_TABS_XPOS(0),             ED_LEVEL_TABS_YPOS(0),
-    GADGET_ID_LEVELINFO_LEVEL,         GADGET_ID_NONE,
+    GADGET_ID_LEVELCONFIG_LEVEL,       GADGET_ID_NONE,
     8,                                 "Level",
-    NULL, NULL, NULL,                  "Configure level properties"
+    NULL, NULL, NULL,                  "Configure level settings"
   },
   {
     -1,                                        -1,
-    GADGET_ID_LEVELINFO_LEVELSET,      GADGET_ID_LEVELINFO_LEVEL,
+    GADGET_ID_LEVELCONFIG_LEVELSET,    GADGET_ID_LEVELCONFIG_LEVEL,
     8,                                 "Levelset",
     NULL, NULL, NULL,                  "Update this or create new level set"
   },
   {
     -1,                                        -1,
-    GADGET_ID_LEVELINFO_EDITOR,                GADGET_ID_LEVELINFO_LEVELSET,
+    GADGET_ID_LEVELCONFIG_EDITOR,      GADGET_ID_LEVELCONFIG_LEVELSET,
     8,                                 "Editor",
-    NULL, NULL, NULL,                  "Configure editor properties"
+    NULL, NULL, NULL,                  "Configure editor settings"
   },
 
   // ---------- element settings (tabs) ---------------------------------------
@@ -3800,7 +3800,7 @@ static struct
     -1,                                        ED_AREA_1X1_SETTINGS_YPOS(1),
     0,                                 ED_AREA_1X1_SETTINGS_YOFF,
     GADGET_ID_CUSTOM_GRAPHIC,          GADGET_ID_CUSTOM_USE_GRAPHIC,
-    &custom_element.gfx_element_initial,1, 1,
+    &custom_element.gfx_element_initial, 1, 1,
     NULL, NULL, NULL, NULL,            "custom graphic element"
   },
 
@@ -3914,7 +3914,7 @@ static int level_xpos = -1, level_ypos = -1;
 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
 static int ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
 
-#define IN_ED_FIELD(x,y)       IN_FIELD(x, y, ed_fieldx, ed_fieldy)
+#define IN_ED_FIELD(x, y)      IN_FIELD(x, y, ed_fieldx, ed_fieldy)
 
 // drawing elements on the three mouse buttons
 static int new_element1 = EL_WALL;
@@ -3948,7 +3948,7 @@ static void AdjustElementListScrollbar(void);
 static void RedrawDrawingElements(void);
 static void DrawDrawingWindowExt(boolean);
 static void DrawDrawingWindow(void);
-static void DrawLevelInfoWindow(void);
+static void DrawLevelConfigWindow(void);
 static void DrawPropertiesWindow(void);
 static void DrawPaletteWindow(void);
 static void UpdateCustomElementGraphicGadgets(void);
@@ -3973,6 +3973,7 @@ static boolean getDrawModeHiRes(void);
 static int getTabulatorBarWidth(void);
 static int getTabulatorBarHeight(void);
 static Pixel getTabulatorBarColor(void);
+static int numHiresTiles(int);
 
 static int num_editor_gadgets = 0;     // dynamically determined
 
@@ -3992,7 +3993,7 @@ static int undo_buffer_steps = 0;
 static int redo_buffer_steps = 0;
 
 static int edit_mode;
-static int edit_mode_levelinfo;
+static int edit_mode_levelconfig;
 static int edit_mode_properties;
 
 static int element_shift = 0;
@@ -5742,9 +5743,18 @@ static void InitDynamicEditorElementList(int **elements, int *num_elements)
 
   // find all elements used in current level
   for (y = 0; y < lev_fieldy; y++)
+  {
     for (x = 0; x < lev_fieldx; x++)
-      if (Tile[x][y] < NUM_FILE_ELEMENTS)      // should always be true
+    {
+      if (Tile[x][y] >= NUM_FILE_ELEMENTS)     // should never happen
+       continue;
+
+      if (IS_MM_WALL(Tile[x][y]))
+       element_found[map_mm_wall_element(Tile[x][y])] = TRUE;
+      else
        element_found[Tile[x][y]] = TRUE;
+    }
+  }
 
   *num_elements = 0;
 
@@ -5764,14 +5774,18 @@ static void InitDynamicEditorElementList(int **elements, int *num_elements)
 
   *num_elements = 0;
 
-  // add all elements used in current level (non-custom/group elements)
+  // add all elements used in current level (non-custom/group/empty elements)
   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
-    if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
+    if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) ||
+                             IS_GROUP_ELEMENT(i) ||
+                             IS_EMPTY_ELEMENT(i)))
       (*elements)[(*num_elements)++] = i;
 
-  // add all elements used in current level (custom/group elements)
+  // add all elements used in current level (custom/group/empty elements)
   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
-    if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
+    if (element_found[i] && (IS_CUSTOM_ELEMENT(i) ||
+                            IS_GROUP_ELEMENT(i) ||
+                            IS_EMPTY_ELEMENT(i)))
       (*elements)[(*num_elements)++] = i;
 
   while (*num_elements % 4)    // pad with empty elements, if needed
@@ -6946,7 +6960,7 @@ static void CreateTextbuttonGadgets(void)
   {
     int id = textbutton_info[i].gadget_id;
     int is_tab_button =
-      ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
+      ((id >= GADGET_ID_LEVELCONFIG_LEVEL && id <= GADGET_ID_LEVELCONFIG_EDITOR) ||
        (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
     int graphic =
       (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
@@ -7036,7 +7050,7 @@ static void CreateGraphicbuttonGadgets(void)
     int gd_y1 = gd->src_y;
     int gd_x2 = gd->src_x + gd->pressed_xoffset;
     int gd_y2 = gd->src_y + gd->pressed_yoffset;
-    unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+    unsigned int event_mask = GD_EVENT_RELEASED;
 
     // determine horizontal position to the right of specified gadget
     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
@@ -7662,7 +7676,7 @@ static void MapCheckbuttonGadget(int id)
 
   // set position for gadgets with dynamically determined position
   if (checkbutton_info[id].x != -1)    // do not change dynamic positions
-    ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
+    ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x), GDI_END);
   ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
 
   x_left = gi->x - xoffset_left;
@@ -7745,6 +7759,14 @@ static void MapLevelEditorToolboxCustomGadgets(void)
   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
 }
 
+static void MapLevelEditorToolboxCustomGadgetsIfNeeded(void)
+{
+  if (IS_CUSTOM_ELEMENT(properties_element) ||
+      IS_GROUP_ELEMENT(properties_element) ||
+      IS_EMPTY_ELEMENT(properties_element))
+    MapLevelEditorToolboxCustomGadgets();
+}
+
 static void UnmapLevelEditorToolboxCustomGadgets(void)
 {
   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
@@ -7833,8 +7855,8 @@ static void DrawEditModeWindowExt(boolean remap_toolbox_gadgets)
     RedrawDrawingElements();
   }
 
-  if (edit_mode == ED_MODE_INFO)
-    DrawLevelInfoWindow();
+  if (edit_mode == ED_MODE_LEVELCONFIG)
+    DrawLevelConfigWindow();
   else if (edit_mode == ED_MODE_PROPERTIES)
     DrawPropertiesWindow();
   else if (edit_mode == ED_MODE_PALETTE)
@@ -7934,7 +7956,7 @@ static boolean PrepareSavingIntoPersonalLevelSet(void)
   return TRUE;
 }
 
-static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
+static void ModifyLevelConfigForSavingIntoPersonalLevelSet(char *former_name)
 {
   static char *filename_levelinfo = NULL, *mod_name = NULL;
   FILE *file;
@@ -8167,6 +8189,12 @@ static boolean CopyCustomElement(int element_old, int element_new,
 
     return FALSE;
   }
+  else if (IS_EMPTY_ELEMENT(element_old) && !IS_EMPTY_ELEMENT(element_new))
+  {
+    Request("Please choose empty element!", REQ_CONFIRM);
+
+    return FALSE;
+  }
   else
   {
     level.changed = TRUE;
@@ -8777,6 +8805,15 @@ static void DrawEditorDoorContent(void)
   // draw all toolbox gadgets to editor doors
   MapControlButtons();
 
+  // when returning from test game to properties page, redraw toolbox gadgets
+  if (edit_mode == ED_MODE_PROPERTIES)
+  {
+    UnmapLevelEditorToolboxDrawingGadgets();
+    UnmapLevelEditorToolboxCustomGadgets();
+
+    MapLevelEditorToolboxCustomGadgetsIfNeeded();
+  }
+
   // draw all palette gadgets to editor doors
   ModifyEditorElementList();
   RedrawDrawingElements();
@@ -8819,7 +8856,7 @@ void DrawLevelEd(void)
   else
   {
     edit_mode = ED_MODE_DRAWING;
-    edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
+    edit_mode_levelconfig = ED_MODE_LEVELCONFIG_LEVEL;
     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
 
     ResetUndoBuffer();
@@ -9202,7 +9239,7 @@ static int getTabulatorBarHeight(void)
 
 static Pixel getTabulatorBarColor(void)
 {
-  struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
+  struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELCONFIG_LEVEL];
   struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
   int gd_x = gd->x + gd_gi1->border.width / 2;
   int gd_y = gd->y + gd_gi1->height - 1;
@@ -9210,19 +9247,19 @@ static Pixel getTabulatorBarColor(void)
   return GetPixel(gd->bitmap, gd_x, gd_y);
 }
 
-static void DrawLevelInfoTabulatorGadgets(void)
+static void DrawLevelConfigTabulatorGadgets(void)
 {
-  struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
+  struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELCONFIG_LEVEL];
   Pixel tab_color = getTabulatorBarColor();
-  int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
-  int id_last  = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
+  int id_first = ED_TAB_BUTTON_ID_LEVELCONFIG_FIRST;
+  int id_last  = ED_TAB_BUTTON_ID_LEVELCONFIG_LAST;
   int i;
 
   for (i = id_first; i <= id_last; i++)
   {
     int gadget_id = textbutton_info[i].gadget_id;
     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
-    boolean active = (i != edit_mode_levelinfo);
+    boolean active = (i != edit_mode_levelconfig);
 
     // draw background line below tabulator button
     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
@@ -9311,7 +9348,7 @@ static int PrintElementDescriptionFromFile(char *filename, int font_nr,
                      TRUE, FALSE, FALSE);
 }
 
-static void DrawLevelInfoLevel(void)
+static void DrawLevelConfigLevel(void)
 {
   int i;
 
@@ -9340,7 +9377,7 @@ static char *getLevelSubdirFromSaveMode(int save_mode)
   return leveldir_current->subdir;
 }
 
-static void DrawLevelInfoLevelSet_DirectoryInfo(void)
+static void DrawLevelConfigLevelSet_DirectoryInfo(void)
 {
   char *directory_text = "Level set directory:";
   char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
@@ -9355,7 +9392,7 @@ static void DrawLevelInfoLevelSet_DirectoryInfo(void)
   PrintInfoText(directory_name, font2_nr, x, y);
 }
 
-static void DrawLevelInfoLevelSet(void)
+static void DrawLevelConfigLevelSet(void)
 {
   boolean artwork_exists = checkIfCustomArtworkExistsForCurrentLevelSet();
   boolean template_exists = fileExists(getLocalLevelTemplateFilename());
@@ -9388,10 +9425,10 @@ static void DrawLevelInfoLevelSet(void)
   MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
 
   // draw info text
-  DrawLevelInfoLevelSet_DirectoryInfo();
+  DrawLevelConfigLevelSet_DirectoryInfo();
 }
 
-static void DrawLevelInfoEditor(void)
+static void DrawLevelConfigEditor(void)
 {
   int i;
 
@@ -9414,7 +9451,7 @@ static void DrawLevelInfoEditor(void)
   MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
 }
 
-static void DrawLevelInfoWindow(void)
+static void DrawLevelConfigWindow(void)
 {
   char *text = "Global Settings";
   int font_nr = FONT_TITLE_1;
@@ -9433,14 +9470,14 @@ static void DrawLevelInfoWindow(void)
 
   DrawText(sx, sy, text, font_nr);
 
-  DrawLevelInfoTabulatorGadgets();
+  DrawLevelConfigTabulatorGadgets();
 
-  if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
-    DrawLevelInfoLevel();
-  else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
-    DrawLevelInfoLevelSet();
-  else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
-    DrawLevelInfoEditor();
+  if (edit_mode_levelconfig == ED_MODE_LEVELCONFIG_LEVEL)
+    DrawLevelConfigLevel();
+  else if (edit_mode_levelconfig == ED_MODE_LEVELCONFIG_LEVELSET)
+    DrawLevelConfigLevelSet();
+  else if (edit_mode_levelconfig == ED_MODE_LEVELCONFIG_EDITOR)
+    DrawLevelConfigEditor();
 }
 
 static void DrawCustomContentArea(void)
@@ -9747,13 +9784,16 @@ static void DrawPropertiesInfo(void)
     { -1,                      NULL                                    }
   };
   char *filename = getElementDescriptionFilename(properties_element);
-  char *percentage_text = "In this level: ";
+  char *num_elements_text = "In this level: ";
+  char *num_similar_text = "Similar tiles: ";
   char *properties_text = "Standard properties: ";
   char *description_text = "Description:";
   char *no_description_text = "No description available.";
   char *none_text = "None";
   float percentage;
-  int num_elements_in_level;
+  int num_elements_in_level = 0;
+  int num_similar_in_level = 0;
+  int num_hires_tiles_in_level = 0;
   int num_standard_properties = 0;
   int font1_nr = FONT_TEXT_1;
   int font2_nr = FONT_TEXT_2;
@@ -9762,7 +9802,8 @@ static void DrawPropertiesInfo(void)
   int font2_height = getFontHeight(font2_nr);
   int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
   int font2_yoffset = (font1_height - font2_height) / 2;
-  int percentage_text_len = strlen(percentage_text) * font1_width;
+  int num_elements_text_len = strlen(num_elements_text) * font1_width;
+  int num_similar_text_len = strlen(num_similar_text) * font1_width;
   int properties_text_len = strlen(properties_text) * font1_width;
   int xpos = ED_ELEMENT_SETTINGS_X(0);
   int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
@@ -9781,22 +9822,66 @@ static void DrawPropertiesInfo(void)
 
   // ----- print number of elements / percentage of this element in level
 
-  num_elements_in_level = 0;
-  for (y = 0; y < lev_fieldy; y++) 
+  for (y = 0; y < lev_fieldy; y++)
+  {
     for (x = 0; x < lev_fieldx; x++)
+    {
       if (Tile[x][y] == properties_element)
+      {
        num_elements_in_level++;
+      }
+      else if (IS_MM_WALL(Tile[x][y]) &&
+              map_mm_wall_element(Tile[x][y]) == properties_element)
+      {
+       num_hires_tiles_in_level += numHiresTiles(Tile[x][y]);
+      }
+    }
+  }
+
   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
 
-  DrawTextS(xpos, ypos, font1_nr, percentage_text);
+  DrawTextS(xpos, ypos, font1_nr, num_elements_text);
 
-  if (num_elements_in_level > 0)
-    DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
+  if (num_hires_tiles_in_level > 0)
+    DrawTextF(xpos + num_elements_text_len, ypos + font2_yoffset, font2_nr,
+             "%d wall tiles", num_hires_tiles_in_level);
+  else if (num_elements_in_level > 0)
+    DrawTextF(xpos + num_elements_text_len, ypos + font2_yoffset, font2_nr,
              "%d (%.2f %%)", num_elements_in_level, percentage);
   else
-    DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
+    DrawTextF(xpos + num_elements_text_len, ypos + font2_yoffset, font2_nr,
              none_text);
 
+  // ----- print number of similar elements / percentage of them in level
+
+  for (y = 0; y < lev_fieldy; y++)
+  {
+    for (x = 0; x < lev_fieldx; x++)
+    {
+      if (strEqual(element_info[Tile[x][y]].class_name,
+                  element_info[properties_element].class_name))
+      {
+       num_similar_in_level++;
+      }
+    }
+  }
+
+  if (num_similar_in_level != num_elements_in_level)
+  {
+    ypos += 1 * MAX(font1_height, font2_height);
+
+    percentage = num_similar_in_level * 100.0 / (lev_fieldx * lev_fieldy);
+
+    DrawTextS(xpos, ypos, font1_nr, num_similar_text);
+
+    if (num_similar_in_level > 0)
+      DrawTextF(xpos + num_similar_text_len, ypos + font2_yoffset, font2_nr,
+               "%d (%.2f %%)", num_similar_in_level, percentage);
+    else
+      DrawTextF(xpos + num_similar_text_len, ypos + font2_yoffset, font2_nr,
+               none_text);
+  }
+
   ypos += 2 * MAX(font1_height, font2_height);
 
   // ----- print standard properties of this element
@@ -9910,9 +9995,9 @@ static struct
   { EL_NUT,            &level.score[SC_NUT],           TEXT_CRACKING   },
   { EL_DYNAMITE,       &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
   { EL_EM_DYNAMITE,    &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
-  { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
-  { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
-  { EL_DYNABOMB_INCREASE_POWER,        &level.score[SC_DYNAMITE],TEXT_COLLECTING },
+  { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE], TEXT_COLLECTING },
+  { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
+  { EL_DYNABOMB_INCREASE_POWER,        &level.score[SC_DYNAMITE], TEXT_COLLECTING },
   { EL_SHIELD_NORMAL,  &level.score[SC_SHIELD],        TEXT_COLLECTING },
   { EL_SHIELD_DEADLY,  &level.score[SC_SHIELD],        TEXT_COLLECTING },
   { EL_EXTRA_TIME,     &level.extra_time_score,        TEXT_COLLECTING },
@@ -10614,9 +10699,7 @@ static void DrawPropertiesWindow(void)
   UnmapLevelEditorToolboxDrawingGadgets();
   UnmapLevelEditorToolboxCustomGadgets();
 
-  if (IS_CUSTOM_ELEMENT(properties_element) ||
-      IS_GROUP_ELEMENT(properties_element))
-    MapLevelEditorToolboxCustomGadgets();
+  MapLevelEditorToolboxCustomGadgetsIfNeeded();
 
   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
   ClearField();
@@ -11136,7 +11219,7 @@ static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
   SetElementSimple(x2, y2, *element2, change_level);
 }
 
-static void SetElementIntelliDraw(int x, int y, int new_element,
+static void SetElementIntelliDraw(int x, int y, int dx, int dy, int new_element,
                                  boolean change_level, int button)
 {
   struct XY *xy = xy_directions;
@@ -11908,7 +11991,10 @@ static void SetElementIntelliDraw(int x, int y, int new_element,
     }
   }
 
-  SetElementSimple(x, y, new_element, change_level);
+  if (IS_MM_WALL_EDITOR(new_element))
+    SetElementSimpleExt(x, y, dx, dy, new_element, change_level);
+  else
+    SetElementSimple(x, y, new_element, change_level);
 
   last_x = x;
   last_y = y;
@@ -11922,7 +12008,7 @@ static void ResetIntelliDraw(void)
     for (y = 0; y < lev_fieldy; y++)
       IntelliDrawBuffer[x][y] = Tile[x][y];
 
-  SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
+  SetElementIntelliDraw(-1, -1, -1, -1, EL_UNDEFINED, FALSE, -1);
 }
 
 static boolean draw_mode_hires = FALSE;
@@ -11937,6 +12023,23 @@ static boolean isHiresDrawElement(int element)
   return (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY);
 }
 
+static int numHiresTiles(int element)
+{
+  if (!IS_MM_WALL(element))
+    return 1;
+
+  int bits = MM_WALL_BITS(element);
+  int num_bits = 0;
+
+  while (bits)
+  {
+    bits &= bits - 1;
+    num_bits++;
+  }
+
+  return num_bits;
+}
+
 static void SetDrawModeHiRes(int element)
 {
   draw_mode_hires =
@@ -11964,8 +12067,8 @@ static void SetElementExt(int x, int y, int dx, int dy, int element,
 {
   if (element < 0)
     SetElementSimple(x, y, Tile[x][y], change_level);
-  else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
-    SetElementIntelliDraw(x, y, element, change_level, button);
+  else if (GetKeyModState() & KMOD_Shift)
+    SetElementIntelliDraw(x, y, dx, dy, element, change_level, button);
   else
     SetElementSimpleExt(x, y, dx, dy, element, change_level);
 }
@@ -12167,7 +12270,7 @@ static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
-  DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
+  DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element, change_level);
 }
 #endif
 
@@ -13006,6 +13109,10 @@ static void CopyLevelTemplateToUserLevelSet(char *levelset_subdir)
 static void HandleDrawingAreas(struct GadgetInfo *gi)
 {
   static boolean started_inside_drawing_area = FALSE;
+  static int last_sx = -1;
+  static int last_sy = -1;
+  static int last_sx2 = -1;
+  static int last_sy2 = -1;
   int id = gi->custom_id;
   int type_id = gi->custom_type_id;
   boolean button_press_event;
@@ -13069,10 +13176,6 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 
   if (!button_press_event && !button_release_event)
   {
-    static int last_sx = -1;
-    static int last_sy = -1;
-    static int last_sx2 = -1;
-    static int last_sy2 = -1;
     int old_element = (IN_LEV_FIELD(lx, ly) ? Tile[lx][ly] : EL_UNDEFINED);
     boolean hires_drawing = (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
                             isHiresTileElement(old_element) &&
@@ -13082,13 +13185,13 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
     if ((sx == last_sx && sy == last_sy && !hires_drawing) ||
        (sx2 == last_sx2 && sy2 == last_sy2))
       return;
-
-    last_sx = sx;
-    last_sy = sy;
-    last_sx2 = sx2;
-    last_sy2 = sy2;
   }
 
+  last_sx = sx;
+  last_sy = sy;
+  last_sx2 = sx2;
+  last_sy2 = sy2;
+
   if (button_press_event)
     started_inside_drawing_area = inside_drawing_area;
 
@@ -13145,7 +13248,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        {
          SetDrawModeHiRes(new_element);
 
-         if (IS_PLAYER_ELEMENT(new_element))
+         if (IS_PLAYER_ELEMENT(new_element) || IS_MM_MCDUFFIN(new_element))
          {
            // remove player at old position
            for (y = 0; y < lev_fieldy; y++)
@@ -13154,7 +13257,8 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
              {
                int old_element = Tile[x][y];
 
-               if (IS_PLAYER_ELEMENT(old_element))
+               if (IS_PLAYER_ELEMENT(old_element) &&
+                   IS_PLAYER_ELEMENT(new_element))
                {
                  int replaced_with_element =
                    (old_element == EL_SOKOBAN_FIELD_PLAYER &&
@@ -13174,6 +13278,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 
                  SetElement(x, y, replaced_with_element);
                }
+               else if (IS_MM_MCDUFFIN(old_element) &&
+                        IS_MM_MCDUFFIN(new_element))
+               {
+                 // remove McDuffin at old position
+                 SetElement(x, y, EL_EMPTY);
+               }
              }
            }
          }
@@ -13508,7 +13618,7 @@ static void HandleSelectboxGadgets(struct GadgetInfo *gi)
 
   if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
   {
-    DrawLevelInfoWindow();
+    DrawLevelConfigWindow();
   }
   else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
   {
@@ -13553,12 +13663,12 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
   int type_id = gi->custom_type_id;
   int i;
 
-  if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
-      type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
+  if (type_id >= ED_TAB_BUTTON_ID_LEVELCONFIG_FIRST &&
+      type_id <= ED_TAB_BUTTON_ID_LEVELCONFIG_LAST)
   {
-    edit_mode_levelinfo = gi->custom_type_id;
+    edit_mode_levelconfig = gi->custom_type_id;
 
-    DrawLevelInfoWindow();
+    DrawLevelConfigWindow();
   }
   else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
           type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
@@ -14214,12 +14324,12 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
       break;
 
-    case GADGET_ID_INFO:
-      if (edit_mode != ED_MODE_INFO)
+    case GADGET_ID_CONF:
+      if (edit_mode != ED_MODE_LEVELCONFIG)
       {
        last_edit_mode = edit_mode;
 
-       ChangeEditModeWindow(ED_MODE_INFO);
+       ChangeEditModeWindow(ED_MODE_LEVELCONFIG);
       }
       else
       {
@@ -14260,7 +14370,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
          Request("Save this level and kill the old?", REQ_ASK))
       {
        if (leveldir_former->readonly)
-         ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
+         ModifyLevelConfigForSavingIntoPersonalLevelSet(leveldir_former->name);
 
        SetAutomaticNumberOfGemsNeeded();
 
@@ -14516,8 +14626,8 @@ void HandleLevelEditorKeyInput(Key key)
     case KSYM_Escape:
       if (edit_mode == ED_MODE_DRAWING)
        RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
-      else if (edit_mode == ED_MODE_INFO)
-       HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
+      else if (edit_mode == ED_MODE_LEVELCONFIG)
+       HandleControlButtons(level_editor_gadget[GADGET_ID_CONF]);
       else if (edit_mode == ED_MODE_PROPERTIES)
        HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
       else if (edit_mode == ED_MODE_PALETTE)
@@ -14727,7 +14837,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
       sy = ly - level_ypos;
     }
 
-    if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
+    if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
     {
       if (button_status)       // if (gi->state == GD_BUTTON_PRESSED)
       {