2010-02-16
* fixed bug in native Supaplex engine that broke several demo solutions
+ * fixed bug with re-initializing already existing elements in function
+ RelocatePlayer() in src/game.c (causing problems with Sokoban fields
+ counted a second time, making the currently playing level unsolvable)
* done integrating R'n'D graphics engine into file "SnikSnaks.c"
* done integrating R'n'D graphics engine into file "Electrons.c"
* done integrating R'n'D graphics engine into file "Zonk.c"