1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 // tape button identifiers
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
31 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
32 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
34 #define NUM_TAPE_BUTTONS 8
36 // values for tape handling
37 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
38 #define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
40 // forward declaration for internal use
41 static void HandleTapeButtons(struct GadgetInfo *);
42 static void TapeStopWarpForward(void);
43 static float GetTapeLengthSecondsFloat(void);
44 static void CopyTapeToUndoBuffer(void);
46 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
47 static struct TapeInfo tape_undo_buffer;
50 // ============================================================================
51 // video tape definitions
52 // ============================================================================
54 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
55 VIDEO_STATE_TIME_OFF | \
56 VIDEO_STATE_FRAME_OFF)
57 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
58 VIDEO_STATE_REC_OFF | \
59 VIDEO_STATE_PAUSE_OFF | \
60 VIDEO_STATE_FFWD_OFF | \
61 VIDEO_STATE_WARP_OFF | \
62 VIDEO_STATE_WARP2_OFF | \
63 VIDEO_STATE_PBEND_OFF | \
64 VIDEO_STATE_1STEP_OFF)
65 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
66 VIDEO_PRESS_REC_OFF | \
67 VIDEO_PRESS_PAUSE_OFF | \
68 VIDEO_PRESS_STOP_OFF | \
69 VIDEO_PRESS_EJECT_OFF)
70 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
74 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
75 VIDEO_STATE_TIME_ON | \
77 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
78 VIDEO_STATE_REC_ON | \
79 VIDEO_STATE_PAUSE_ON | \
80 VIDEO_STATE_FFWD_ON | \
81 VIDEO_STATE_WARP_ON | \
82 VIDEO_STATE_WARP2_ON | \
83 VIDEO_STATE_PBEND_ON | \
85 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
86 VIDEO_PRESS_REC_ON | \
87 VIDEO_PRESS_PAUSE_ON | \
88 VIDEO_PRESS_STOP_ON | \
90 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
94 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
95 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
96 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
97 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
99 #define NUM_TAPE_FUNCTIONS 11
100 #define NUM_TAPE_FUNCTION_PARTS 2
101 #define NUM_TAPE_FUNCTION_STATES 2
104 // ============================================================================
105 // video display functions
106 // ============================================================================
108 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
117 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
120 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
121 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
124 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
125 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
128 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
129 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
132 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
136 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
140 // (no label for displaying optional frame)
145 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
146 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
149 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
150 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
153 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
154 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
157 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
158 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
161 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
162 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
166 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
168 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
170 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
172 int graphic = video_pos[i][j].graphic;
173 struct XY *pos = video_pos[i][j].pos;
180 if (state & (1 << (i * 2 + k)))
182 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
183 struct GraphicInfo *gfx = &graphic_info[graphic];
187 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
189 if (value == skip_value)
194 gd_bitmap = gfx->bitmap;
200 gd_bitmap = gfx_bg->bitmap;
201 gd_x = gfx_bg->src_x + pos->x;
202 gd_y = gfx_bg->src_y + pos->y;
205 // some tape graphics may be undefined -- only draw if defined
206 if (gd_bitmap != NULL)
207 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
208 VX + pos->x, VY + pos->y);
210 redraw_mask |= REDRAW_DOOR_2;
218 #define DATETIME_NONE (0)
220 #define DATETIME_DATE_YYYY (1 << 0)
221 #define DATETIME_DATE_YY (1 << 1)
222 #define DATETIME_DATE_MON (1 << 2)
223 #define DATETIME_DATE_MM (1 << 3)
224 #define DATETIME_DATE_DD (1 << 4)
226 #define DATETIME_TIME_HH (1 << 5)
227 #define DATETIME_TIME_MIN (1 << 6)
228 #define DATETIME_TIME_MM (1 << 7)
229 #define DATETIME_TIME_SS (1 << 8)
231 #define DATETIME_FRAME (1 << 9)
233 #define DATETIME_XOFFSET_1 (1 << 10)
234 #define DATETIME_XOFFSET_2 (1 << 11)
236 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
238 DATETIME_DATE_MON | \
242 #define DATETIME_TIME (DATETIME_TIME_HH | \
243 DATETIME_TIME_MIN | \
247 #define MAX_DATETIME_STRING_SIZE 32
249 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
253 static char *month_shortnames[] =
271 struct TextPosInfo *pos;
276 { &tape.text.date, DATETIME_DATE_DD },
277 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
278 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
279 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
280 { &tape.text.date_yy, DATETIME_DATE_YY },
281 { &tape.text.date_mon, DATETIME_DATE_MON },
282 { &tape.text.date_mm, DATETIME_DATE_MM },
283 { &tape.text.date_dd, DATETIME_DATE_DD },
285 { &tape.text.time, DATETIME_TIME_MIN },
286 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
287 { &tape.text.time_hh, DATETIME_TIME_HH },
288 { &tape.text.time_mm, DATETIME_TIME_MM },
289 { &tape.text.time_ss, DATETIME_TIME_SS },
291 { &tape.text.frame, DATETIME_FRAME },
293 { NULL, DATETIME_NONE },
296 for (i = 0; datetime_info[i].pos != NULL; i++)
298 struct TextPosInfo *pos = datetime_info[i].pos;
299 int type = datetime_info[i].type;
306 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
307 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
310 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
312 char s[MAX_DATETIME_STRING_SIZE];
313 int year2 = value / 10000;
314 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
315 int month_index = (value / 100) % 100;
316 int month = month_index + 1;
317 int day = value % 100;
319 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
320 type & DATETIME_DATE_YY ? int2str(year2, 2) :
321 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
322 type & DATETIME_DATE_MM ? int2str(month, 2) :
323 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
325 DrawText(xpos, ypos, s, pos->font);
327 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
329 char s[MAX_DATETIME_STRING_SIZE];
330 int hh = (value / 3600) % 100;
331 int min = value / 60;
332 int mm = (value / 60) % 60;
335 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
336 type & DATETIME_TIME_MIN ? int2str(min, 2) :
337 type & DATETIME_TIME_MM ? int2str(mm, 2) :
338 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
340 DrawText(xpos, ypos, s, pos->font);
342 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
344 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
349 void DrawVideoDisplay(unsigned int state, unsigned int value)
351 DrawVideoDisplay_Graphics(state, value);
352 DrawVideoDisplay_DateTime(state, value);
355 static void DrawVideoDisplayLabel(unsigned int state)
357 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
360 static void DrawVideoDisplaySymbol(unsigned int state)
362 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
365 static void DrawVideoDisplayCurrentState(void)
369 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
372 state |= VIDEO_STATE_PAUSE_ON;
376 state |= VIDEO_STATE_REC_ON;
378 if (tape.single_step)
379 state |= VIDEO_STATE_1STEP_ON;
381 else if (tape.playing)
383 state |= VIDEO_STATE_PLAY_ON;
387 if (tape.deactivate_display)
388 state |= VIDEO_STATE_WARP2_ON;
389 else if (tape.warp_forward)
390 state |= VIDEO_STATE_WARP_ON;
391 else if (tape.fast_forward)
392 state |= VIDEO_STATE_FFWD_ON;
394 if (tape.pause_before_end)
395 state |= VIDEO_STATE_PBEND_ON;
399 // draw labels and symbols separately to prevent labels overlapping symbols
400 DrawVideoDisplayLabel(state);
401 DrawVideoDisplaySymbol(state);
404 void DrawCompleteVideoDisplay(void)
406 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
408 // draw tape background
409 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
410 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
412 // draw tape buttons (forced)
413 RedrawOrRemapTapeButtons();
415 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
419 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
420 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
421 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
422 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
425 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
427 else if (tape.playing)
429 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
430 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
431 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
432 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
435 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
437 else if (tape.date && tape.length)
439 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
440 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
441 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
444 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
448 void TapeDeactivateDisplayOn(void)
450 SetDrawDeactivationMask(REDRAW_FIELD);
451 audio.sound_deactivated = TRUE;
454 void TapeDeactivateDisplayOff(boolean redraw_display)
456 SetDrawDeactivationMask(REDRAW_NONE);
457 audio.sound_deactivated = FALSE;
462 DrawGameDoorValues();
467 // ============================================================================
468 // tape logging functions
469 // ============================================================================
471 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
473 static void PrintTapeReplayProgress(boolean replay_finished)
475 static unsigned int counter_last = -1;
476 unsigned int counter = Counter();
477 unsigned int counter_seconds = counter / 1000;
479 if (!replay_finished)
481 unsigned int counter_delay = 50;
483 if (counter > counter_last + counter_delay)
486 PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
487 level_nr, tape_patch_info,
488 tape.length_seconds / 60, tape.length_seconds % 60,
489 TapeTime / 60, TapeTime % 60);
491 counter_last = counter;
496 float tape_length_seconds = GetTapeLengthSecondsFloat();
499 Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
500 level_nr, tape_patch_info,
501 tape.length_seconds / 60, tape.length_seconds % 60,
502 counter_seconds / 60, counter_seconds % 60, counter % 1000,
503 (float)counter / tape_length_seconds / 10,
504 tape.auto_play_level_fixed ? "solved and fixed" :
505 tape.auto_play_level_solved ? "solved" :
506 tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
514 // ============================================================================
515 // tape control functions
516 // ============================================================================
518 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
520 struct tm *lt = localtime(&epoch_seconds);
522 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
525 void TapeSetDateFromNow(void)
527 TapeSetDateFromEpochSeconds(time(NULL));
534 CopyTapeToUndoBuffer();
538 tape.length_frames = 0;
539 tape.length_seconds = 0;
541 if (leveldir_current)
542 setString(&tape.level_identifier, leveldir_current->identifier);
544 tape.level_nr = level_nr;
545 tape.pos[tape.counter].delay = 0;
548 tape.random_seed = InitRND(level.random_seed);
550 tape.file_version = FILE_VERSION_ACTUAL;
551 tape.game_version = GAME_VERSION_ACTUAL;
552 tape.engine_version = level.game_version;
554 TapeSetDateFromNow();
556 for (i = 0; i < MAX_PLAYERS; i++)
557 tape.player_participates[i] = FALSE;
559 tape.centered_player_nr_next = -1;
560 tape.set_centered_player = FALSE;
562 // set flags for game actions to default values (may be overwritten later)
563 tape.use_key_actions = TRUE;
564 tape.use_mouse_actions = FALSE;
567 static void TapeRewind(void)
570 tape.delay_played = 0;
571 tape.pause_before_end = FALSE;
572 tape.recording = FALSE;
573 tape.playing = FALSE;
574 tape.fast_forward = FALSE;
575 tape.warp_forward = FALSE;
576 tape.deactivate_display = FALSE;
577 tape.auto_play = (global.autoplay_leveldir != NULL);
578 tape.auto_play_level_solved = FALSE;
579 tape.auto_play_level_fixed = FALSE;
580 tape.auto_play_level_not_fixable = FALSE;
581 tape.quick_resume = FALSE;
582 tape.single_step = FALSE;
584 tape.centered_player_nr_next = -1;
585 tape.set_centered_player = FALSE;
587 InitRND(tape.random_seed);
590 static void TapeSetRandomSeed(int random_seed)
592 tape.random_seed = InitRND(random_seed);
595 void TapeStartRecording(int random_seed)
597 if (!TAPE_IS_STOPPED(tape))
602 TapeSetRandomSeed(random_seed);
604 tape.recording = TRUE;
606 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
607 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
608 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
609 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
613 SetDrawDeactivationMask(REDRAW_NONE);
614 audio.sound_deactivated = FALSE;
616 // required here to update video display if tape door is closed
617 if (GetDoorState() & DOOR_CLOSE_2)
618 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
621 static void TapeStartGameRecording(void)
623 StartGameActions(network.enabled, TRUE, level.random_seed);
626 static void TapeAppendRecording(void)
628 if (!tape.playing || !tape.pausing)
632 tape.playing = FALSE;
633 tape.fast_forward = FALSE;
634 tape.warp_forward = FALSE;
635 tape.pause_before_end = FALSE;
636 tape.deactivate_display = FALSE;
639 tape.recording = TRUE;
642 // set current delay (for last played move)
643 tape.pos[tape.counter].delay = tape.delay_played;
646 TapeSetDateFromNow();
648 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
649 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
651 UpdateAndDisplayGameControlValues();
654 void TapeHaltRecording(void)
658 // initialize delay for next tape entry (to be able to continue recording)
659 if (tape.counter < MAX_TAPE_LEN)
660 tape.pos[tape.counter].delay = 0;
662 tape.length = tape.counter;
663 tape.length_frames = GetTapeLengthFrames();
664 tape.length_seconds = GetTapeLengthSeconds();
667 void TapeStopRecording(void)
672 tape.recording = FALSE;
673 tape.pausing = FALSE;
675 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
676 MapTapeEjectButton();
679 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
683 if (tape.pos[tape.counter].delay > 0) // already stored action
685 boolean changed_events = FALSE;
687 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
688 if (tape.pos[tape.counter].action[i] != action[i])
689 changed_events = TRUE;
691 if (changed_events || tape.pos[tape.counter].delay >= 255)
693 if (tape.counter >= MAX_TAPE_LEN - 1)
697 tape.pos[tape.counter].delay = 0;
700 tape.pos[tape.counter].delay++;
703 if (tape.pos[tape.counter].delay == 0) // store new action
705 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
706 tape.pos[tape.counter].action[i] = action[i];
708 tape.pos[tape.counter].delay++;
714 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
716 byte action[MAX_TAPE_ACTIONS];
719 if (!tape.recording) // (record action even when tape is paused)
722 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
723 action[i] = action_raw[i];
725 if (tape.use_key_actions && tape.set_centered_player)
727 for (i = 0; i < MAX_PLAYERS; i++)
728 if (tape.centered_player_nr_next == i ||
729 tape.centered_player_nr_next == -1)
730 action[i] |= KEY_SET_FOCUS;
732 tape.set_centered_player = FALSE;
735 if (!TapeAddAction(action))
739 void TapeTogglePause(boolean toggle_mode)
741 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
743 // continue playing in normal mode
744 tape.fast_forward = FALSE;
745 tape.warp_forward = FALSE;
746 tape.deactivate_display = FALSE;
748 tape.pause_before_end = FALSE;
751 tape.pausing = !tape.pausing;
753 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
754 tape.single_step = FALSE;
756 DrawVideoDisplayCurrentState();
758 if (tape.deactivate_display)
761 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
763 TapeDeactivateDisplayOn();
766 if (tape.quick_resume)
768 tape.quick_resume = FALSE;
770 TapeStopWarpForward();
771 TapeAppendRecording();
773 if (!CheckEngineSnapshotSingle())
774 SaveEngineSnapshotSingle();
776 // restart step/move snapshots after quick loading tape
777 SaveEngineSnapshotToListInitial();
779 // do not map undo/redo buttons after quick loading tape
783 if (game_status == GAME_MODE_PLAYING)
785 if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
788 MapUndoRedoButtons();
789 else if (!tape.single_step)
790 UnmapUndoRedoButtons();
793 ModifyPauseButtons();
797 void TapeStartPlaying(void)
799 if (TAPE_IS_EMPTY(tape))
802 if (!TAPE_IS_STOPPED(tape))
809 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
810 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
811 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
812 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
816 SetDrawDeactivationMask(REDRAW_NONE);
817 audio.sound_deactivated = FALSE;
820 static void TapeStartGamePlaying(void)
827 void TapeStopPlaying(void)
829 tape.playing = FALSE;
830 tape.pausing = FALSE;
832 if (tape.warp_forward)
833 TapeStopWarpForward();
835 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
836 MapTapeEjectButton();
839 byte *TapePlayAction(void)
841 int update_delay = FRAMES_PER_SECOND / 2;
842 boolean update_video_display = (FrameCounter % update_delay == 0);
843 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
844 static byte action[MAX_TAPE_ACTIONS];
847 if (!tape.playing || tape.pausing)
850 if (tape.pause_before_end) // stop some seconds before end of tape
852 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
854 TapeStopWarpForward();
855 TapeTogglePause(TAPE_TOGGLE_MANUAL);
861 if (tape.counter >= tape.length) // end of tape reached
863 if (tape.warp_forward && !tape.auto_play)
865 TapeStopWarpForward();
866 TapeTogglePause(TAPE_TOGGLE_MANUAL);
876 if (update_video_display && !tape.deactivate_display)
880 if (tape.warp_forward)
881 state |= VIDEO_STATE_WARP(update_draw_label_on);
882 else if (tape.fast_forward)
883 state |= VIDEO_STATE_FFWD(update_draw_label_on);
885 if (tape.pause_before_end)
886 state |= VIDEO_STATE_PBEND(update_draw_label_on);
888 // draw labels and symbols separately to prevent labels overlapping symbols
889 DrawVideoDisplayLabel(state);
890 DrawVideoDisplaySymbol(state);
893 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
894 action[i] = tape.pos[tape.counter].action[i];
896 #if DEBUG_TAPE_WHEN_PLAYING
897 DebugContinued("", "%05d", FrameCounter);
898 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
899 DebugContinued("", " %08x", action[i]);
900 DebugContinued("tape:play", "\n");
903 tape.set_centered_player = FALSE;
904 tape.centered_player_nr_next = -999;
906 if (tape.use_key_actions)
908 for (i = 0; i < MAX_PLAYERS; i++)
910 if (action[i] & KEY_SET_FOCUS)
912 tape.set_centered_player = TRUE;
913 tape.centered_player_nr_next =
914 (tape.centered_player_nr_next == -999 ? i : -1);
917 action[i] &= ~KEY_SET_FOCUS;
922 if (tape.delay_played >= tape.pos[tape.counter].delay)
925 tape.delay_played = 0;
929 PrintTapeReplayProgress(FALSE);
937 TapeTogglePause(TAPE_TOGGLE_MANUAL);
942 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
944 if (tape.date && tape.length)
946 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
947 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
948 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
952 unsigned int GetTapeLengthFrames(void)
954 unsigned int tape_length_frames = 0;
957 if (TAPE_IS_EMPTY(tape))
960 for (i = 0; i < tape.length; i++)
961 tape_length_frames += tape.pos[i].delay;
963 return tape_length_frames;
966 unsigned int GetTapeLengthSeconds(void)
968 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
971 static float GetTapeLengthSecondsFloat(void)
973 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
976 static void TapeStartWarpForward(int mode)
978 tape.fast_forward = (mode & AUTOPLAY_FFWD);
979 tape.warp_forward = (mode & AUTOPLAY_WARP);
980 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
982 tape.pausing = FALSE;
984 if (tape.deactivate_display)
985 TapeDeactivateDisplayOn();
987 DrawVideoDisplayCurrentState();
990 static void TapeStopWarpForward(void)
992 tape.fast_forward = FALSE;
993 tape.warp_forward = FALSE;
994 tape.deactivate_display = FALSE;
996 tape.pause_before_end = FALSE;
998 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1000 DrawVideoDisplayCurrentState();
1003 static void TapeSingleStep(void)
1005 if (network.enabled)
1009 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1011 tape.single_step = !tape.single_step;
1013 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1016 void TapeQuickSave(void)
1018 if (game_status == GAME_MODE_MAIN)
1020 Request("No game that can be saved!", REQ_CONFIRM);
1025 if (game_status != GAME_MODE_PLAYING)
1029 TapeHaltRecording(); // prepare tape for saving on-the-fly
1031 if (TAPE_IS_EMPTY(tape))
1033 Request("No tape that can be saved!", REQ_CONFIRM);
1038 if (SaveTapeChecked(tape.level_nr))
1039 SaveEngineSnapshotSingle();
1042 void TapeQuickLoad(void)
1044 char *filename = getTapeFilename(level_nr);
1046 if (!fileExists(filename))
1048 Request("No tape for this level!", REQ_CONFIRM);
1053 if (tape.recording && !Request("Stop recording and load tape?",
1054 REQ_ASK | REQ_STAY_CLOSED))
1056 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1061 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1064 if (CheckEngineSnapshotSingle())
1066 TapeStartGamePlaying();
1068 LoadEngineSnapshotSingle();
1070 DrawCompleteVideoDisplay();
1072 tape.playing = TRUE;
1073 tape.pausing = TRUE;
1075 TapeStopWarpForward();
1076 TapeAppendRecording();
1078 // restart step/move snapshots after quick loading tape
1079 SaveEngineSnapshotToListInitial();
1081 if (FrameCounter > 0)
1090 if (!TAPE_IS_EMPTY(tape))
1092 TapeStartGamePlaying();
1093 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1095 tape.quick_resume = TRUE;
1097 else // this should not happen (basically checked above)
1099 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1101 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1105 boolean hasSolutionTape(void)
1107 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1108 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1109 level.native_sp_level->demo.is_available);
1111 return (tape_file_exists || level_has_tape);
1114 boolean InsertSolutionTape(void)
1116 if (!hasSolutionTape())
1118 Request("No solution tape for this level!", REQ_CONFIRM);
1123 if (!TAPE_IS_STOPPED(tape))
1126 // if tape recorder already contains a tape, remove it without asking
1129 LoadSolutionTape(level_nr);
1131 DrawCompleteVideoDisplay();
1133 if (TAPE_IS_EMPTY(tape))
1135 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1143 boolean PlaySolutionTape(void)
1145 if (!InsertSolutionTape())
1148 TapeStartGamePlaying();
1153 static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
1155 return (strEqual(t1->level_identifier, t2->level_identifier) &&
1156 t1->level_nr == t2->level_nr);
1159 static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
1161 if (tape_to->level_identifier != NULL)
1162 checked_free(tape_to->level_identifier);
1164 *tape_to = *tape_from;
1166 tape_to->level_identifier = getStringCopy(tape_from->level_identifier);
1169 static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
1171 struct TapeInfo tmp = *t1;
1177 static void CopyTapeToUndoBuffer(void)
1179 // copy tapes to undo buffer if large enough (or larger than last undo tape)
1180 // or if the last undo tape is from a different level set or level number
1181 if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
1182 tape.length_seconds >= tape_undo_buffer.length_seconds ||
1183 !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1185 CopyTape(&tape, &tape_undo_buffer);
1191 // only undo tapes from same level set and with same level number
1192 if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1195 if (!TAPE_IS_STOPPED(tape))
1198 // swap last recorded tape with undo buffer, so undo can be reversed
1199 SwapTapes(&tape, &tape_undo_buffer);
1201 DrawCompleteVideoDisplay();
1204 void FixTape_ForceSinglePlayer(void)
1208 /* fix single-player tapes that contain player input for more than one
1209 player (due to a bug in 3.3.1.2 and earlier versions), which results
1210 in playing levels with more than one player in multi-player mode,
1211 even though the tape was originally recorded in single-player mode */
1213 // remove player input actions for all players but the first one
1214 for (i = 1; i < MAX_PLAYERS; i++)
1215 tape.player_participates[i] = FALSE;
1217 tape.changed = TRUE;
1221 // ----------------------------------------------------------------------------
1222 // tape autoplay functions
1223 // ----------------------------------------------------------------------------
1225 void AutoPlayTapes(void)
1227 static LevelDirTree *autoplay_leveldir = NULL;
1228 static boolean autoplay_initialized = FALSE;
1229 static int autoplay_level_nr = -1;
1230 static int num_levels_played = 0;
1231 static int num_levels_solved = 0;
1232 static int num_tapes_patched = 0;
1233 static int num_tape_missing = 0;
1234 static boolean level_failed[MAX_TAPES_PER_SET];
1235 static int patch_nr = 0;
1236 static char *patch_name[] =
1243 static int patch_version_first[] =
1245 VERSION_IDENT(0,0,0,0),
1246 VERSION_IDENT(3,3,1,0),
1250 static int patch_version_last[] =
1252 VERSION_IDENT(9,9,9,9),
1253 VERSION_IDENT(4,0,1,1),
1257 static byte patch_property_bit[] =
1260 TAPE_PROPERTY_EM_RANDOM_BUG,
1266 if (autoplay_initialized)
1268 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1270 if (tape.auto_play_level_solved)
1274 // level solved by patched tape -- save fixed tape
1275 char *filename = getTapeFilename(level_nr);
1276 char *filename_orig = getStringCat2(filename, ".orig");
1278 // create backup from old tape, if not yet existing
1279 if (!fileExists(filename_orig))
1280 rename(filename, filename_orig);
1282 SaveTapeToFilename(filename);
1284 tape.auto_play_level_fixed = TRUE;
1285 num_tapes_patched++;
1288 // continue with next tape
1291 else if (patch_name[patch_nr + 1] != NULL)
1293 // level not solved by patched tape -- continue with next patch
1298 // level not solved by any patched tape -- continue with next tape
1299 tape.auto_play_level_not_fixable = TRUE;
1304 // just finished auto-playing tape
1305 PrintTapeReplayProgress(TRUE);
1308 num_levels_played++;
1310 if (tape.auto_play_level_solved)
1311 num_levels_solved++;
1313 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1314 level_failed[level_nr] = !tape.auto_play_level_solved;
1318 DrawCompleteVideoDisplay();
1320 audio.sound_enabled = FALSE;
1321 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1323 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1324 global.autoplay_leveldir);
1326 if (autoplay_leveldir == NULL)
1327 Fail("no such level identifier: '%s'", global.autoplay_leveldir);
1329 leveldir_current = autoplay_leveldir;
1331 if (autoplay_leveldir->first_level < 0)
1332 autoplay_leveldir->first_level = 0;
1333 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1334 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1336 autoplay_level_nr = autoplay_leveldir->first_level;
1339 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1340 Print("Automatically fixing level tapes\n");
1342 Print("Automatically playing level tapes\n");
1344 Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1345 Print("Level series name: '%s'\n", autoplay_leveldir->name);
1346 Print("Level series author: '%s'\n", autoplay_leveldir->author);
1347 Print("Number of levels: %d\n", autoplay_leveldir->levels);
1351 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1352 level_failed[i] = FALSE;
1354 // only private tapes may be modified
1355 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1356 options.mytapes = TRUE;
1358 autoplay_initialized = TRUE;
1363 if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
1364 level_nr = autoplay_level_nr++;
1366 if (level_nr > autoplay_leveldir->last_level)
1369 // set patch info (required for progress output)
1370 strcpy(tape_patch_info, "");
1371 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1372 snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
1373 patch_name[patch_nr]);
1375 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1380 LoadLevel(level_nr);
1382 if (level.no_level_file || level.no_valid_file)
1384 Print("Tape %03d: (no level found)\n", level_nr);
1390 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
1391 Print("Tape %03d: (only testing level)\n", level_nr);
1395 if (options.mytapes)
1398 LoadSolutionTape(level_nr);
1400 if (tape.no_valid_file)
1404 Print("Tape %03d: (no tape found)\n", level_nr);
1409 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1411 if (tape.engine_version < patch_version_first[patch_nr] ||
1412 tape.engine_version > patch_version_last[patch_nr])
1414 Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
1415 level_nr, tape_patch_info,
1416 tape.length_seconds / 60, tape.length_seconds % 60,
1417 "not suitable for version",
1418 (tape.engine_version / 1000000) % 100,
1419 (tape.engine_version / 10000 ) % 100,
1420 (tape.engine_version / 100 ) % 100,
1421 (tape.engine_version ) % 100);
1423 if (patch_name[patch_nr + 1] != NULL)
1425 // continue with next patch
1430 // continue with next tape
1437 tape.property_bits |= patch_property_bit[patch_nr];
1442 TapeStartGamePlaying();
1443 TapeStartWarpForward(global.autoplay_mode);
1450 Print("Number of levels played: %d\n", num_levels_played);
1451 Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1452 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1453 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1454 Print("Number of tapes fixed: %d\n", num_tapes_patched);
1456 Print("Summary (for automatic parsing by scripts):\n");
1457 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
1458 (num_levels_played == num_levels_solved ? " OK " : "WARN"),
1459 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1460 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1462 if (num_levels_played != num_levels_solved)
1465 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1466 if (level_failed[i])
1477 // ----------------------------------------------------------------------------
1478 // tape patch functions
1479 // ----------------------------------------------------------------------------
1481 static boolean PatchTape(struct TapeInfo *tape, char *mode)
1483 Print("[%d.%d.%d.%d]: ",
1484 (tape->engine_version / 1000000) % 100,
1485 (tape->engine_version / 10000 ) % 100,
1486 (tape->engine_version / 100 ) % 100,
1487 (tape->engine_version ) % 100);
1489 if (strEqual(mode, "info"))
1491 Print("property bits == 0x%02x\n", tape->property_bits);
1496 byte property_bits = tape->property_bits;
1497 byte property_bitmask = 0;
1498 boolean set_property_bit = TRUE;
1500 if (strSuffix(mode, ":0") ||
1501 strSuffix(mode, ":off") ||
1502 strSuffix(mode, ":clear"))
1503 set_property_bit = FALSE;
1505 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
1507 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
1508 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
1509 tape->engine_version >= VERSION_IDENT(4,0,1,2))
1511 Print("This tape version cannot be patched against EM random bug!\n");
1516 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
1520 Print("Unknown patch mode '%s'!\n", mode);
1525 if (set_property_bit)
1526 property_bits |= property_bitmask;
1528 property_bits &= ~property_bitmask;
1530 if (property_bits == tape->property_bits)
1532 Print("Tape already patched for '%s'!\n", mode);
1537 Print("Patching for '%s' ... ", mode);
1539 tape->property_bits = property_bits;
1544 void PatchTapes(void)
1546 static LevelDirTree *patchtapes_leveldir = NULL;
1547 static int num_tapes_found = 0;
1548 static int num_tapes_patched = 0;
1549 char *mode = global.patchtapes_mode;
1552 if (strEqual(mode, "help"))
1555 Print("Supported patch modes:\n");
1556 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
1558 Print("Supported modifiers:\n");
1559 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
1565 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1566 global.patchtapes_leveldir);
1568 if (patchtapes_leveldir == NULL)
1569 Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
1571 leveldir_current = patchtapes_leveldir;
1573 if (patchtapes_leveldir->first_level < 0)
1574 patchtapes_leveldir->first_level = 0;
1575 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
1576 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1579 Print("Patching level tapes for patch mode '%s'\n", mode);
1581 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
1582 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
1583 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
1584 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
1588 int first_level = patchtapes_leveldir->first_level;
1589 int last_level = patchtapes_leveldir->last_level;
1591 for (i = first_level; i <= last_level; i++)
1593 if (!global.patchtapes_all && !global.patchtapes_level[i])
1596 Print("Tape %03d: ", i);
1601 if (tape.no_valid_file)
1603 Print("(no tape found)\n");
1610 if (PatchTape(&tape, mode))
1612 char *filename = getTapeFilename(i);
1613 char *filename_orig = getStringCat2(filename, ".orig");
1615 if (!fileExists(filename_orig))
1616 rename(filename, filename_orig);
1618 SaveTapeToFilename(filename);
1620 Print("patched tape saved.\n");
1622 num_tapes_patched++;
1628 Print("Number of tapes found: %d\n", num_tapes_found);
1629 Print("Number of tapes patched: %d\n", num_tapes_patched);
1636 // ---------- new tape button stuff -------------------------------------------
1644 } tapebutton_info[NUM_TAPE_BUTTONS] =
1647 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1648 TAPE_CTRL_ID_EJECT, "eject tape"
1651 // (same position as "eject" button)
1652 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1653 TAPE_CTRL_ID_EXTRA, "extra functions"
1656 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1657 TAPE_CTRL_ID_STOP, "stop tape"
1660 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1661 TAPE_CTRL_ID_PAUSE, "pause tape"
1664 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1665 TAPE_CTRL_ID_RECORD, "record tape"
1668 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1669 TAPE_CTRL_ID_PLAY, "play tape"
1672 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
1673 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
1676 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
1677 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
1681 void CreateTapeButtons(void)
1685 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1687 int graphic = tapebutton_info[i].graphic;
1688 struct GraphicInfo *gfx = &graphic_info[graphic];
1689 struct XY *pos = tapebutton_info[i].pos;
1690 struct GadgetInfo *gi;
1691 int gd_x = gfx->src_x;
1692 int gd_y = gfx->src_y;
1693 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1694 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1697 gi = CreateGadget(GDI_CUSTOM_ID, id,
1698 GDI_IMAGE_ID, graphic,
1699 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1702 GDI_WIDTH, gfx->width,
1703 GDI_HEIGHT, gfx->height,
1704 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1705 GDI_STATE, GD_BUTTON_UNPRESSED,
1706 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1707 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1708 GDI_DIRECT_DRAW, FALSE,
1709 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1710 GDI_CALLBACK_ACTION, HandleTapeButtons,
1714 Fail("cannot create gadget");
1716 tape_gadget[id] = gi;
1720 void FreeTapeButtons(void)
1724 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1725 FreeGadget(tape_gadget[i]);
1728 void MapTapeEjectButton(void)
1730 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1731 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1734 void MapTapeWarpButton(void)
1736 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1737 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1740 void MapTapeButtons(void)
1744 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1745 if (i != TAPE_CTRL_ID_EXTRA)
1746 MapGadget(tape_gadget[i]);
1748 if (tape.recording || tape.playing)
1749 MapTapeWarpButton();
1751 if (tape.show_game_buttons)
1752 MapGameButtonsOnTape();
1755 void UnmapTapeButtons(void)
1759 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1760 UnmapGadget(tape_gadget[i]);
1762 if (tape.show_game_buttons)
1763 UnmapGameButtonsOnTape();
1766 void RedrawTapeButtons(void)
1770 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1771 RedrawGadget(tape_gadget[i]);
1773 if (tape.show_game_buttons)
1774 RedrawGameButtonsOnTape();
1777 void RedrawOrRemapTapeButtons(void)
1779 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1781 // tape buttons already mapped
1782 RedrawTapeButtons();
1791 static void HandleTapeButtonsExt(int id)
1793 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1798 case TAPE_CTRL_ID_EJECT:
1801 if (TAPE_IS_EMPTY(tape))
1805 if (TAPE_IS_EMPTY(tape))
1806 Request("No tape for this level!", REQ_CONFIRM);
1811 SaveTapeChecked(level_nr);
1816 DrawCompleteVideoDisplay();
1819 case TAPE_CTRL_ID_EXTRA:
1822 tape.pause_before_end = !tape.pause_before_end;
1824 DrawVideoDisplayCurrentState();
1826 else if (tape.recording)
1833 case TAPE_CTRL_ID_STOP:
1838 case TAPE_CTRL_ID_PAUSE:
1839 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1843 case TAPE_CTRL_ID_RECORD:
1844 if (TAPE_IS_STOPPED(tape))
1846 TapeStartGameRecording();
1848 else if (tape.pausing)
1850 if (tape.playing) // PLAY -> PAUSE -> RECORD
1851 TapeAppendRecording();
1853 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1858 case TAPE_CTRL_ID_PLAY:
1859 if (tape.recording && tape.pausing) // PAUSE -> RECORD
1861 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1863 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1866 if (TAPE_IS_EMPTY(tape))
1869 if (TAPE_IS_STOPPED(tape))
1871 TapeStartGamePlaying();
1873 else if (tape.playing)
1875 if (tape.pausing) // PAUSE -> PLAY
1877 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1879 else if (!tape.fast_forward) // PLAY -> FFWD
1881 tape.fast_forward = TRUE;
1883 else if (!tape.warp_forward) // FFWD -> WARP
1885 tape.warp_forward = TRUE;
1887 else if (!tape.deactivate_display) // WARP -> WARP BLIND
1889 tape.deactivate_display = TRUE;
1891 TapeDeactivateDisplayOn();
1893 else // WARP BLIND -> PLAY
1895 tape.fast_forward = FALSE;
1896 tape.warp_forward = FALSE;
1897 tape.deactivate_display = FALSE;
1899 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1902 DrawVideoDisplayCurrentState();
1907 case TAPE_CTRL_ID_INSERT_SOLUTION:
1908 InsertSolutionTape();
1912 case TAPE_CTRL_ID_PLAY_SOLUTION:
1922 static void HandleTapeButtons(struct GadgetInfo *gi)
1924 HandleTapeButtonsExt(gi->custom_id);
1927 void HandleTapeButtonKeys(Key key)
1929 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1930 boolean extra_button_is_active = !eject_button_is_active;
1932 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1933 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1934 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1935 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1936 else if (key == setup.shortcut.tape_stop)
1937 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1938 else if (key == setup.shortcut.tape_pause)
1939 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1940 else if (key == setup.shortcut.tape_record)
1941 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1942 else if (key == setup.shortcut.tape_play)
1943 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);