1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 // tape button identifiers
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
31 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
32 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
34 #define NUM_TAPE_BUTTONS 8
36 // values for tape handling
37 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
38 #define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
40 // forward declaration for internal use
41 static void HandleTapeButtons(struct GadgetInfo *);
42 static void TapeStopWarpForward(void);
43 static float GetTapeLengthSecondsFloat(void);
44 static void CopyTapeToUndoBuffer(void);
46 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
47 static struct TapeInfo tape_undo_buffer;
50 // ============================================================================
51 // video tape definitions
52 // ============================================================================
54 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
55 VIDEO_STATE_TIME_OFF | \
56 VIDEO_STATE_FRAME_OFF)
57 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
58 VIDEO_STATE_REC_OFF | \
59 VIDEO_STATE_PAUSE_OFF | \
60 VIDEO_STATE_FFWD_OFF | \
61 VIDEO_STATE_WARP_OFF | \
62 VIDEO_STATE_WARP2_OFF | \
63 VIDEO_STATE_PBEND_OFF | \
64 VIDEO_STATE_1STEP_OFF)
65 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
66 VIDEO_PRESS_REC_OFF | \
67 VIDEO_PRESS_PAUSE_OFF | \
68 VIDEO_PRESS_STOP_OFF | \
69 VIDEO_PRESS_EJECT_OFF)
70 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
74 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
75 VIDEO_STATE_TIME_ON | \
77 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
78 VIDEO_STATE_REC_ON | \
79 VIDEO_STATE_PAUSE_ON | \
80 VIDEO_STATE_FFWD_ON | \
81 VIDEO_STATE_WARP_ON | \
82 VIDEO_STATE_WARP2_ON | \
83 VIDEO_STATE_PBEND_ON | \
85 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
86 VIDEO_PRESS_REC_ON | \
87 VIDEO_PRESS_PAUSE_ON | \
88 VIDEO_PRESS_STOP_ON | \
90 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
94 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
95 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
96 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
97 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
99 #define NUM_TAPE_FUNCTIONS 11
100 #define NUM_TAPE_FUNCTION_PARTS 2
101 #define NUM_TAPE_FUNCTION_STATES 2
104 // ============================================================================
105 // video display functions
106 // ============================================================================
108 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
117 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
120 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
121 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
124 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
125 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
128 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
129 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
132 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
136 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
140 // (no label for displaying optional frame)
145 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
146 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
149 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
150 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
153 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
154 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
157 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
158 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
161 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
162 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
166 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
168 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
170 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
172 int graphic = video_pos[i][j].graphic;
173 struct XY *pos = video_pos[i][j].pos;
180 if (state & (1 << (i * 2 + k)))
182 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
183 struct GraphicInfo *gfx = &graphic_info[graphic];
187 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
189 if (value == skip_value)
194 gd_bitmap = gfx->bitmap;
200 gd_bitmap = gfx_bg->bitmap;
201 gd_x = gfx_bg->src_x + pos->x;
202 gd_y = gfx_bg->src_y + pos->y;
205 // some tape graphics may be undefined -- only draw if defined
206 if (gd_bitmap != NULL)
207 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
208 VX + pos->x, VY + pos->y);
210 redraw_mask |= REDRAW_DOOR_2;
218 #define DATETIME_NONE (0)
220 #define DATETIME_DATE_YYYY (1 << 0)
221 #define DATETIME_DATE_YY (1 << 1)
222 #define DATETIME_DATE_MON (1 << 2)
223 #define DATETIME_DATE_MM (1 << 3)
224 #define DATETIME_DATE_DD (1 << 4)
226 #define DATETIME_TIME_HH (1 << 5)
227 #define DATETIME_TIME_MIN (1 << 6)
228 #define DATETIME_TIME_MM (1 << 7)
229 #define DATETIME_TIME_SS (1 << 8)
231 #define DATETIME_FRAME (1 << 9)
233 #define DATETIME_XOFFSET_1 (1 << 10)
234 #define DATETIME_XOFFSET_2 (1 << 11)
236 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
238 DATETIME_DATE_MON | \
242 #define DATETIME_TIME (DATETIME_TIME_HH | \
243 DATETIME_TIME_MIN | \
247 #define MAX_DATETIME_STRING_SIZE 32
249 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
253 static char *month_shortnames[] =
271 struct TextPosInfo *pos;
276 { &tape.text.date, DATETIME_DATE_DD },
277 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
278 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
279 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
280 { &tape.text.date_yy, DATETIME_DATE_YY },
281 { &tape.text.date_mon, DATETIME_DATE_MON },
282 { &tape.text.date_mm, DATETIME_DATE_MM },
283 { &tape.text.date_dd, DATETIME_DATE_DD },
285 { &tape.text.time, DATETIME_TIME_MIN },
286 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
287 { &tape.text.time_hh, DATETIME_TIME_HH },
288 { &tape.text.time_mm, DATETIME_TIME_MM },
289 { &tape.text.time_ss, DATETIME_TIME_SS },
291 { &tape.text.frame, DATETIME_FRAME },
293 { NULL, DATETIME_NONE },
296 for (i = 0; datetime_info[i].pos != NULL; i++)
298 struct TextPosInfo *pos = datetime_info[i].pos;
299 int type = datetime_info[i].type;
306 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
307 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
310 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
312 char s[MAX_DATETIME_STRING_SIZE];
313 int year2 = value / 10000;
314 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
315 int month_index_raw = (value / 100) % 100;
316 int month_index = month_index_raw % 12; // prevent invalid index
317 int month = month_index + 1;
318 int day = value % 100;
320 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
321 type & DATETIME_DATE_YY ? int2str(year2, 2) :
322 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
323 type & DATETIME_DATE_MM ? int2str(month, 2) :
324 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
326 DrawText(xpos, ypos, s, pos->font);
328 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
330 char s[MAX_DATETIME_STRING_SIZE];
331 int hh = (value / 3600) % 100;
332 int min = value / 60;
333 int mm = (value / 60) % 60;
336 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
337 type & DATETIME_TIME_MIN ? int2str(min, 2) :
338 type & DATETIME_TIME_MM ? int2str(mm, 2) :
339 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
341 DrawText(xpos, ypos, s, pos->font);
343 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
345 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
350 void DrawVideoDisplay(unsigned int state, unsigned int value)
352 DrawVideoDisplay_Graphics(state, value);
353 DrawVideoDisplay_DateTime(state, value);
356 static void DrawVideoDisplayLabel(unsigned int state)
358 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
361 static void DrawVideoDisplaySymbol(unsigned int state)
363 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
366 static void DrawVideoDisplayCurrentState(void)
370 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
373 state |= VIDEO_STATE_PAUSE_ON;
377 state |= VIDEO_STATE_REC_ON;
379 if (tape.single_step)
380 state |= VIDEO_STATE_1STEP_ON;
382 else if (tape.playing)
384 state |= VIDEO_STATE_PLAY_ON;
388 if (tape.deactivate_display)
389 state |= VIDEO_STATE_WARP2_ON;
390 else if (tape.warp_forward)
391 state |= VIDEO_STATE_WARP_ON;
392 else if (tape.fast_forward)
393 state |= VIDEO_STATE_FFWD_ON;
395 if (tape.pause_before_end)
396 state |= VIDEO_STATE_PBEND_ON;
400 // draw labels and symbols separately to prevent labels overlapping symbols
401 DrawVideoDisplayLabel(state);
402 DrawVideoDisplaySymbol(state);
405 void DrawCompleteVideoDisplay(void)
407 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
409 // draw tape background
410 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
411 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
413 // draw tape buttons (forced)
414 RedrawOrRemapTapeButtons();
416 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
420 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
421 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
422 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
423 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
426 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
428 else if (tape.playing)
430 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
431 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
432 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
433 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
436 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
438 else if (tape.date && tape.length)
440 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
441 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
442 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
445 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
449 void TapeDeactivateDisplayOn(void)
451 SetDrawDeactivationMask(REDRAW_FIELD);
452 audio.sound_deactivated = TRUE;
455 void TapeDeactivateDisplayOff(boolean redraw_display)
457 SetDrawDeactivationMask(REDRAW_NONE);
458 audio.sound_deactivated = FALSE;
464 UpdateGameDoorValues();
465 DrawGameDoorValues();
470 // ============================================================================
471 // tape logging functions
472 // ============================================================================
476 LevelDirTree *leveldir;
480 int num_levels_played;
481 int num_levels_solved;
482 int num_tapes_patched;
483 int num_tape_missing;
484 boolean level_failed[MAX_TAPES_PER_SET];
488 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
490 static void PrintTapeReplayHeader(struct AutoPlayInfo *autoplay)
494 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
495 Print("Automatically fixing level tapes\n");
496 else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
497 Print("Automatically uploading level tapes\n");
499 Print("Automatically playing level tapes\n");
502 Print("Level series identifier: '%s'\n", autoplay->leveldir->identifier);
503 Print("Level series name: '%s'\n", autoplay->leveldir->name);
504 Print("Level series author: '%s'\n", autoplay->leveldir->author);
505 Print("Number of levels: %d\n", autoplay->leveldir->levels);
510 static void PrintTapeReplayProgress(boolean replay_finished)
512 static unsigned int counter_last = -1;
513 unsigned int counter = Counter();
514 unsigned int counter_seconds = counter / 1000;
516 if (!replay_finished)
518 unsigned int counter_delay = 50;
520 if (counter > counter_last + counter_delay)
523 PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
524 level_nr, tape_patch_info,
525 tape.length_seconds / 60, tape.length_seconds % 60,
526 TapeTime / 60, TapeTime % 60);
528 counter_last = counter;
533 float tape_length_seconds = GetTapeLengthSecondsFloat();
536 Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
537 level_nr, tape_patch_info,
538 tape.length_seconds / 60, tape.length_seconds % 60,
539 counter_seconds / 60, counter_seconds % 60, counter % 1000,
540 (float)counter / tape_length_seconds / 10,
541 tape.auto_play_level_fixed ? "solved and fixed" :
542 tape.auto_play_level_solved ? "solved" :
543 tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
550 static void PrintTapeReplaySummary(struct AutoPlayInfo *autoplay)
552 char *autoplay_status =
553 (autoplay->num_levels_played == autoplay->num_levels_solved &&
554 autoplay->num_levels_played > 0 ? " OK " : "WARN");
555 int autoplay_percent =
556 (autoplay->num_levels_played ?
557 autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0);
562 Print("Number of levels played: %d\n", autoplay->num_levels_played);
563 Print("Number of levels solved: %d (%d%%)\n", autoplay->num_levels_solved,
564 (autoplay->num_levels_played ?
565 autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0));
566 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
567 Print("Number of tapes fixed: %d\n", autoplay->num_tapes_patched);
569 Print("Summary (for automatic parsing by scripts):\n");
571 if (autoplay->tape_filename)
573 Print("TAPEFILE [%s] '%s', %d, %d, %d",
575 autoplay->leveldir->identifier,
576 autoplay->last_level_nr,
578 game.score_time_final);
582 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
584 autoplay->leveldir->identifier,
585 autoplay->num_levels_solved,
586 autoplay->num_levels_played,
589 if (autoplay->num_levels_played != autoplay->num_levels_solved)
592 for (i = 0; i < MAX_TAPES_PER_SET; i++)
593 if (autoplay->level_failed[i])
602 static FILE *tape_log_file;
604 static void OpenTapeLogfile(void)
606 if (!(tape_log_file = fopen(options.tape_log_filename, MODE_WRITE)))
607 Warn("cannot write tape logfile '%s'", options.tape_log_filename);
610 static void WriteTapeLogfile(byte action[MAX_TAPE_ACTIONS])
614 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
615 putFile8Bit(tape_log_file, action[i]);
618 static void CloseTapeLogfile(void)
620 fclose(tape_log_file);
624 // ============================================================================
625 // tape control functions
626 // ============================================================================
628 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
630 struct tm *lt = localtime(&epoch_seconds);
632 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
635 void TapeSetDateFromNow(void)
637 TapeSetDateFromEpochSeconds(time(NULL));
644 CopyTapeToUndoBuffer();
648 tape.length_frames = 0;
649 tape.length_seconds = 0;
651 tape.score_tape_basename[0] = '\0';
653 if (leveldir_current)
655 strncpy(tape.level_identifier, leveldir_current->identifier,
657 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
660 tape.level_nr = level_nr;
661 tape.pos[tape.counter].delay = 0;
664 tape.random_seed = InitRND(level.random_seed);
666 tape.file_version = FILE_VERSION_ACTUAL;
667 tape.game_version = GAME_VERSION_ACTUAL;
668 tape.engine_version = level.game_version;
670 tape.property_bits = TAPE_PROPERTY_NONE;
672 TapeSetDateFromNow();
674 for (i = 0; i < MAX_PLAYERS; i++)
675 tape.player_participates[i] = FALSE;
677 tape.centered_player_nr_next = -1;
678 tape.set_centered_player = FALSE;
680 // set flags for game actions to default values (may be overwritten later)
681 tape.use_key_actions = TRUE;
682 tape.use_mouse_actions = FALSE;
685 static void TapeRewind(void)
688 tape.delay_played = 0;
689 tape.pause_before_end = FALSE;
690 tape.recording = FALSE;
691 tape.playing = FALSE;
692 tape.fast_forward = FALSE;
693 tape.warp_forward = FALSE;
694 tape.deactivate_display = FALSE;
695 tape.auto_play = (global.autoplay_leveldir != NULL);
696 tape.auto_play_level_solved = FALSE;
697 tape.auto_play_level_fixed = FALSE;
698 tape.auto_play_level_not_fixable = FALSE;
699 tape.quick_resume = FALSE;
700 tape.single_step = FALSE;
702 tape.centered_player_nr_next = -1;
703 tape.set_centered_player = FALSE;
705 InitRND(tape.random_seed);
708 static void TapeSetRandomSeed(int random_seed)
710 tape.random_seed = InitRND(random_seed);
713 void TapeStartRecording(int random_seed)
715 if (!TAPE_IS_STOPPED(tape))
720 TapeSetRandomSeed(random_seed);
722 tape.recording = TRUE;
724 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
725 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
726 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
727 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
731 SetDrawDeactivationMask(REDRAW_NONE);
732 audio.sound_deactivated = FALSE;
734 // required here to update video display if tape door is closed
735 if (GetDoorState() & DOOR_CLOSE_2)
736 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
739 static void TapeStartGameRecording(void)
741 StartGameActions(network.enabled, TRUE, level.random_seed);
744 static void TapeAppendRecording(void)
746 if (!tape.playing || !tape.pausing)
750 tape.playing = FALSE;
751 tape.fast_forward = FALSE;
752 tape.warp_forward = FALSE;
753 tape.pause_before_end = FALSE;
754 tape.deactivate_display = FALSE;
757 tape.recording = TRUE;
760 // set current delay (for last played move)
761 tape.pos[tape.counter].delay = tape.delay_played;
763 tape.property_bits |= TAPE_PROPERTY_REPLAYED;
766 TapeSetDateFromNow();
768 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
769 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
771 UpdateAndDisplayGameControlValues();
774 void TapeHaltRecording(void)
778 // initialize delay for next tape entry (to be able to continue recording)
779 if (tape.counter < MAX_TAPE_LEN)
780 tape.pos[tape.counter].delay = 0;
782 tape.length = tape.counter;
783 tape.length_frames = GetTapeLengthFrames();
784 tape.length_seconds = GetTapeLengthSeconds();
787 void TapeStopRecording(void)
792 tape.recording = FALSE;
793 tape.pausing = FALSE;
795 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
796 MapTapeEjectButton();
799 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
803 if (tape.pos[tape.counter].delay > 0) // already stored action
805 boolean changed_events = FALSE;
807 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
808 if (tape.pos[tape.counter].action[i] != action[i])
809 changed_events = TRUE;
811 if (changed_events || tape.pos[tape.counter].delay >= 255)
813 if (tape.counter >= MAX_TAPE_LEN - 1)
817 tape.pos[tape.counter].delay = 0;
820 tape.pos[tape.counter].delay++;
823 if (tape.pos[tape.counter].delay == 0) // store new action
825 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
826 tape.pos[tape.counter].action[i] = action[i];
828 tape.pos[tape.counter].delay++;
834 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
836 byte action[MAX_TAPE_ACTIONS];
839 if (!tape.recording) // (record action even when tape is paused)
842 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
843 action[i] = action_raw[i];
845 if (tape.use_key_actions && tape.set_centered_player)
847 for (i = 0; i < MAX_PLAYERS; i++)
848 if (tape.centered_player_nr_next == i ||
849 tape.centered_player_nr_next == -1)
850 action[i] |= KEY_SET_FOCUS;
852 tape.set_centered_player = FALSE;
855 if (GameFrameDelay != GAME_FRAME_DELAY)
856 tape.property_bits |= TAPE_PROPERTY_GAME_SPEED;
858 if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT)
859 tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS;
861 if (!TapeAddAction(action))
865 void TapeTogglePause(boolean toggle_mode)
867 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
869 // continue playing in normal mode
870 tape.fast_forward = FALSE;
871 tape.warp_forward = FALSE;
872 tape.deactivate_display = FALSE;
874 tape.pause_before_end = FALSE;
877 tape.pausing = !tape.pausing;
879 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
880 tape.single_step = FALSE;
882 if (tape.single_step)
883 tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP;
886 tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE;
888 DrawVideoDisplayCurrentState();
890 if (tape.deactivate_display)
893 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
895 TapeDeactivateDisplayOn();
898 if (tape.quick_resume)
900 tape.quick_resume = FALSE;
902 TapeStopWarpForward();
903 TapeAppendRecording();
905 if (!CheckEngineSnapshotSingle())
906 SaveEngineSnapshotSingle();
908 // restart step/move snapshots after quick loading tape
909 SaveEngineSnapshotToListInitial();
911 // do not map undo/redo buttons after quick loading tape
915 if (game_status == GAME_MODE_PLAYING)
917 if (setup.show_load_save_buttons &&
918 setup.show_undo_redo_buttons &&
919 CheckEngineSnapshotList())
922 MapUndoRedoButtons();
923 else if (!tape.single_step)
924 MapLoadSaveButtons();
927 ModifyPauseButtons();
931 void TapeStartPlaying(void)
933 if (TAPE_IS_EMPTY(tape))
936 if (!TAPE_IS_STOPPED(tape))
943 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
944 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
945 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
946 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
950 SetDrawDeactivationMask(REDRAW_NONE);
951 audio.sound_deactivated = FALSE;
954 static void TapeStartGamePlaying(void)
961 void TapeStopPlaying(void)
963 tape.playing = FALSE;
964 tape.pausing = FALSE;
966 if (tape.warp_forward)
967 TapeStopWarpForward();
969 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
970 MapTapeEjectButton();
973 byte *TapePlayAction(void)
975 int update_delay = FRAMES_PER_SECOND / 2;
976 boolean update_video_display = (FrameCounter % update_delay == 0);
977 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
978 static byte action[MAX_TAPE_ACTIONS];
981 if (!tape.playing || tape.pausing)
984 if (tape.pause_before_end) // stop some seconds before end of tape
986 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
988 TapeStopWarpForward();
989 TapeTogglePause(TAPE_TOGGLE_MANUAL);
995 if (tape.counter >= tape.length) // end of tape reached
997 if (tape.warp_forward && !tape.auto_play)
999 TapeStopWarpForward();
1000 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1010 if (update_video_display && !tape.deactivate_display)
1014 if (tape.warp_forward)
1015 state |= VIDEO_STATE_WARP(update_draw_label_on);
1016 else if (tape.fast_forward)
1017 state |= VIDEO_STATE_FFWD(update_draw_label_on);
1019 if (tape.pause_before_end)
1020 state |= VIDEO_STATE_PBEND(update_draw_label_on);
1022 // draw labels and symbols separately to prevent labels overlapping symbols
1023 DrawVideoDisplayLabel(state);
1024 DrawVideoDisplaySymbol(state);
1027 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
1028 action[i] = tape.pos[tape.counter].action[i];
1030 #if DEBUG_TAPE_WHEN_PLAYING
1031 DebugContinued("", "%05d", FrameCounter);
1032 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
1033 DebugContinued("", " %08x", action[i]);
1034 DebugContinued("tape:play", "\n");
1037 tape.set_centered_player = FALSE;
1038 tape.centered_player_nr_next = -999;
1040 if (tape.use_key_actions)
1042 for (i = 0; i < MAX_PLAYERS; i++)
1044 if (action[i] & KEY_SET_FOCUS)
1046 tape.set_centered_player = TRUE;
1047 tape.centered_player_nr_next =
1048 (tape.centered_player_nr_next == -999 ? i : -1);
1051 action[i] &= ~KEY_SET_FOCUS;
1055 tape.delay_played++;
1056 if (tape.delay_played >= tape.pos[tape.counter].delay)
1059 tape.delay_played = 0;
1063 PrintTapeReplayProgress(FALSE);
1065 if (options.tape_log_filename != NULL)
1066 WriteTapeLogfile(action);
1074 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1076 TapeStopRecording();
1079 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
1081 if (tape.date && tape.length)
1083 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
1084 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
1085 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
1089 unsigned int GetTapeLengthFrames(void)
1091 unsigned int tape_length_frames = 0;
1094 if (TAPE_IS_EMPTY(tape))
1097 for (i = 0; i < tape.length; i++)
1098 tape_length_frames += tape.pos[i].delay;
1100 return tape_length_frames;
1103 unsigned int GetTapeLengthSeconds(void)
1105 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1108 static float GetTapeLengthSecondsFloat(void)
1110 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1113 static void TapeStartWarpForward(int mode)
1115 tape.fast_forward = (mode & AUTOPLAY_FFWD);
1116 tape.warp_forward = (mode & AUTOPLAY_WARP);
1117 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
1119 tape.pausing = FALSE;
1121 if (tape.deactivate_display)
1122 TapeDeactivateDisplayOn();
1124 DrawVideoDisplayCurrentState();
1127 static void TapeStopWarpForward(void)
1129 tape.fast_forward = FALSE;
1130 tape.warp_forward = FALSE;
1131 tape.deactivate_display = FALSE;
1133 tape.pause_before_end = FALSE;
1135 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1137 DrawVideoDisplayCurrentState();
1140 static void TapeSingleStep(void)
1142 if (network.enabled)
1146 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1148 tape.single_step = !tape.single_step;
1150 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1153 void TapeQuickSave(void)
1155 if (game_status == GAME_MODE_MAIN)
1157 Request("No game that can be saved!", REQ_CONFIRM);
1162 if (game_status != GAME_MODE_PLAYING)
1166 TapeHaltRecording(); // prepare tape for saving on-the-fly
1168 if (TAPE_IS_EMPTY(tape))
1170 Request("No tape that can be saved!", REQ_CONFIRM);
1175 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1177 if (SaveTapeChecked(tape.level_nr))
1178 SaveEngineSnapshotSingle();
1181 void TapeQuickLoad(void)
1183 char *filename = getTapeFilename(level_nr);
1185 if (!fileExists(filename))
1187 Request("No tape for this level!", REQ_CONFIRM);
1192 if (tape.recording && !Request("Stop recording and load tape?",
1193 REQ_ASK | REQ_STAY_CLOSED))
1195 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1200 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1203 if (CheckEngineSnapshotSingle())
1205 TapeStartGamePlaying();
1207 LoadEngineSnapshotSingle();
1209 DrawCompleteVideoDisplay();
1211 tape.playing = TRUE;
1212 tape.pausing = TRUE;
1214 TapeStopWarpForward();
1215 TapeAppendRecording();
1217 // restart step/move snapshots after quick loading tape
1218 SaveEngineSnapshotToListInitial();
1220 if (FrameCounter > 0)
1229 if (!TAPE_IS_EMPTY(tape))
1231 TapeStartGamePlaying();
1232 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1234 tape.quick_resume = TRUE;
1235 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1237 else // this should not happen (basically checked above)
1239 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1241 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1245 boolean hasSolutionTape(void)
1247 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1248 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1249 level.native_sp_level->demo.is_available);
1251 return (tape_file_exists || level_has_tape);
1254 boolean InsertSolutionTape(void)
1256 if (!hasSolutionTape())
1258 Request("No solution tape for this level!", REQ_CONFIRM);
1263 if (!TAPE_IS_STOPPED(tape))
1266 // if tape recorder already contains a tape, remove it without asking
1269 LoadSolutionTape(level_nr);
1271 DrawCompleteVideoDisplay();
1273 if (TAPE_IS_EMPTY(tape))
1275 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1283 boolean PlaySolutionTape(void)
1285 if (!InsertSolutionTape())
1288 TapeStartGamePlaying();
1293 static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
1295 return (strEqual(t1->level_identifier, t2->level_identifier) &&
1296 t1->level_nr == t2->level_nr);
1299 static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
1301 *tape_to = *tape_from;
1304 static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
1306 struct TapeInfo tmp = *t1;
1312 static void CopyTapeToUndoBuffer(void)
1314 // copy tapes to undo buffer if large enough (or larger than last undo tape)
1315 // or if the last undo tape is from a different level set or level number
1316 if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
1317 tape.length_seconds >= tape_undo_buffer.length_seconds ||
1318 !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1320 CopyTape(&tape, &tape_undo_buffer);
1326 // only undo tapes from same level set and with same level number
1327 if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1330 if (!TAPE_IS_STOPPED(tape))
1333 // swap last recorded tape with undo buffer, so undo can be reversed
1334 SwapTapes(&tape, &tape_undo_buffer);
1336 DrawCompleteVideoDisplay();
1339 void FixTape_ForceSinglePlayer(void)
1343 /* fix single-player tapes that contain player input for more than one
1344 player (due to a bug in 3.3.1.2 and earlier versions), which results
1345 in playing levels with more than one player in multi-player mode,
1346 even though the tape was originally recorded in single-player mode */
1348 // remove player input actions for all players but the first one
1349 for (i = 1; i < MAX_PLAYERS; i++)
1350 tape.player_participates[i] = FALSE;
1352 tape.changed = TRUE;
1356 // ----------------------------------------------------------------------------
1357 // tape autoplay functions
1358 // ----------------------------------------------------------------------------
1360 static void AutoPlayTapes_SetScoreEntry(int score, int time)
1362 // set unique basename for score tape (for uploading to score server)
1363 strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name));
1365 // store score in first score entry
1366 scores.last_added = 0;
1368 struct ScoreEntry *entry = &scores.entry[scores.last_added];
1370 strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
1371 strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
1373 entry->score = score;
1376 PrintNoLog("- uploading score tape to score server ... ");
1378 server_scores.uploaded = FALSE;
1381 static void AutoPlayTapes_WaitForUpload(void)
1383 unsigned int upload_delay = 0;
1384 unsigned int upload_delay_value = 10000;
1386 ResetDelayCounter(&upload_delay);
1388 // wait for score tape to be successfully uploaded (and fail on timeout)
1389 while (!server_scores.uploaded)
1391 if (DelayReached(&upload_delay, upload_delay_value))
1394 Print("- uploading score tape to score server - TIMEOUT.\n");
1396 Fail("cannot upload score tape to score server");
1403 Print("- uploading score tape to score server - uploaded.\n");
1406 void AutoPlayTapes(void)
1408 static struct AutoPlayInfo autoplay;
1409 static int patch_nr = 0;
1410 static char *patch_name[] =
1418 static int patch_version_first[] =
1420 VERSION_IDENT(0,0,0,0),
1421 VERSION_IDENT(3,3,1,0),
1422 VERSION_IDENT(0,0,0,0),
1426 static int patch_version_last[] =
1428 VERSION_IDENT(9,9,9,9),
1429 VERSION_IDENT(4,0,1,1),
1430 VERSION_IDENT(4,2,2,0),
1434 static byte patch_property_bit[] =
1437 TAPE_PROPERTY_EM_RANDOM_BUG,
1442 boolean init_level_set = FALSE;
1445 if (autoplay.initialized)
1447 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1449 if (tape.auto_play_level_solved)
1453 // level solved by patched tape -- save fixed tape
1454 char *filename = getTapeFilename(level_nr);
1455 char *filename_orig = getStringCat2(filename, ".orig");
1457 // create backup from old tape, if not yet existing
1458 if (!fileExists(filename_orig))
1459 rename(filename, filename_orig);
1461 SaveTapeToFilename(filename);
1463 tape.auto_play_level_fixed = TRUE;
1464 autoplay.num_tapes_patched++;
1467 // continue with next tape
1470 else if (patch_name[patch_nr + 1] != NULL)
1472 // level not solved by patched tape -- continue with next patch
1477 // level not solved by any patched tape -- continue with next tape
1478 tape.auto_play_level_not_fixable = TRUE;
1483 // just finished auto-playing tape
1484 PrintTapeReplayProgress(TRUE);
1486 if (options.tape_log_filename != NULL)
1489 if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
1490 tape.auto_play_level_solved)
1492 AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final);
1494 if (leveldir_current)
1496 // the tape's level set identifier may differ from current level set
1497 strncpy(tape.level_identifier, leveldir_current->identifier,
1499 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
1501 // the tape's level number may differ from current level number
1502 tape.level_nr = level_nr;
1505 // save score tape to upload to server; may be required for some reasons:
1506 // * level set identifier in solution tapes may differ from level set
1507 // * solution tape may have native format (like Supaplex solution files)
1509 SaveScoreTape(level_nr);
1510 SaveServerScore(level_nr);
1512 AutoPlayTapes_WaitForUpload();
1516 autoplay.num_levels_played++;
1518 if (tape.auto_play_level_solved)
1519 autoplay.num_levels_solved++;
1521 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1522 autoplay.level_failed[level_nr] = !tape.auto_play_level_solved;
1526 if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE ||
1527 global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) &&
1529 options.player_name == NULL)
1531 Fail("specify player name when uploading solution tapes");
1534 DrawCompleteVideoDisplay();
1536 audio.sound_enabled = FALSE;
1537 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1539 if (strSuffix(global.autoplay_leveldir, ".tape"))
1541 autoplay.tape_filename = global.autoplay_leveldir;
1543 LoadTapeFromFilename(autoplay.tape_filename);
1545 if (tape.no_valid_file)
1547 if (!fileExists(autoplay.tape_filename))
1548 Fail("tape file '%s' does not exist", autoplay.tape_filename);
1550 Fail("cannot load tape file '%s'", autoplay.tape_filename);
1553 global.autoplay_leveldir = tape.level_identifier;
1555 if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
1556 global.autoplay_level[tape.level_nr] = TRUE;
1558 global.autoplay_all = FALSE;
1561 autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
1562 global.autoplay_leveldir);
1564 if (autoplay.leveldir == NULL)
1565 Fail("no such level identifier: '%s'", global.autoplay_leveldir);
1567 // only private tapes may be modified
1568 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1569 options.mytapes = TRUE;
1571 init_level_set = TRUE;
1573 autoplay.initialized = TRUE;
1580 leveldir_current = autoplay.leveldir;
1582 if (autoplay.leveldir->first_level < 0)
1583 autoplay.leveldir->first_level = 0;
1584 if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
1585 autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
1587 autoplay.level_nr = autoplay.leveldir->first_level;
1589 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1590 autoplay.level_failed[i] = FALSE;
1592 PrintTapeReplayHeader(&autoplay);
1594 init_level_set = FALSE;
1597 if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
1598 level_nr = autoplay.level_nr++;
1600 if (level_nr > autoplay.leveldir->last_level)
1602 PrintTapeReplaySummary(&autoplay);
1607 // set patch info (required for progress output)
1608 strcpy(tape_patch_info, "");
1609 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1610 snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
1611 patch_name[patch_nr]);
1613 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1618 LoadLevel(level_nr);
1620 if (level.no_level_file || level.no_valid_file)
1622 Print("Tape %03d: (no level found)\n", level_nr);
1628 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
1629 Print("Tape %03d: (only testing level)\n", level_nr);
1633 if (autoplay.tape_filename)
1634 LoadTapeFromFilename(autoplay.tape_filename);
1635 else if (options.mytapes)
1638 LoadSolutionTape(level_nr);
1640 if (tape.no_valid_file)
1642 autoplay.num_tape_missing++;
1644 Print("Tape %03d: (no tape found)\n", level_nr);
1649 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1651 boolean skip_patch = FALSE;
1653 if (tape.engine_version < patch_version_first[patch_nr] ||
1654 tape.engine_version > patch_version_last[patch_nr])
1656 Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
1657 level_nr, tape_patch_info,
1658 tape.length_seconds / 60, tape.length_seconds % 60,
1659 "not suitable for version",
1660 (tape.engine_version / 1000000) % 100,
1661 (tape.engine_version / 10000 ) % 100,
1662 (tape.engine_version / 100 ) % 100,
1663 (tape.engine_version ) % 100);
1668 if (strEqual(patch_name[patch_nr], "screen_34x34") &&
1669 tape.num_participating_players == 1)
1671 Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
1672 level_nr, tape_patch_info,
1673 tape.length_seconds / 60, tape.length_seconds % 60,
1674 "not suitable for single player tapes");
1681 if (patch_name[patch_nr + 1] != NULL)
1683 // continue with next patch
1688 // continue with next tape
1695 if (strEqual(patch_name[patch_nr], "screen_34x34"))
1697 tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
1698 tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
1702 tape.property_bits |= patch_property_bit[patch_nr];
1706 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1708 boolean use_temporary_tape_file = FALSE;
1710 Print("Tape %03d:\n", level_nr);
1712 AutoPlayTapes_SetScoreEntry(0, 0);
1714 if (autoplay.tape_filename == NULL)
1716 autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
1717 getDefaultSolutionTapeFilename(level_nr));
1719 if (!fileExists(autoplay.tape_filename))
1721 // non-standard solution tape -- save to temporary file
1722 autoplay.tape_filename = getTemporaryTapeFilename();
1724 SaveTapeToFilename(autoplay.tape_filename);
1726 use_temporary_tape_file = TRUE;
1730 SaveServerScoreFromFile(level_nr, autoplay.tape_filename);
1732 AutoPlayTapes_WaitForUpload();
1734 if (use_temporary_tape_file)
1735 unlink(autoplay.tape_filename);
1737 // required for uploading multiple tapes
1738 autoplay.tape_filename = NULL;
1745 if (options.tape_log_filename != NULL)
1748 TapeStartGamePlaying();
1749 TapeStartWarpForward(global.autoplay_mode);
1751 autoplay.last_level_nr = level_nr;
1760 // ----------------------------------------------------------------------------
1761 // tape patch functions
1762 // ----------------------------------------------------------------------------
1764 static boolean PatchTape(struct TapeInfo *tape, char *mode)
1766 Print("[%d.%d.%d.%d]: ",
1767 (tape->engine_version / 1000000) % 100,
1768 (tape->engine_version / 10000 ) % 100,
1769 (tape->engine_version / 100 ) % 100,
1770 (tape->engine_version ) % 100);
1772 if (strEqual(mode, "info"))
1774 Print("property bits == 0x%02x\n", tape->property_bits);
1779 boolean unpatch_tape = FALSE;
1780 boolean use_property_bit = FALSE;
1781 byte property_bitmask = 0;
1783 if (strSuffix(mode, ":0") ||
1784 strSuffix(mode, ":off") ||
1785 strSuffix(mode, ":clear"))
1786 unpatch_tape = TRUE;
1788 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
1790 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
1791 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
1792 tape->engine_version >= VERSION_IDENT(4,0,1,2))
1794 Print("This tape version cannot be patched against EM random bug!\n");
1799 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
1801 use_property_bit = TRUE;
1803 else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
1805 // this bug only affects team mode tapes
1806 if (tape->num_participating_players == 1)
1808 Print("Only team mode tapes can be patched against screen size bug!\n");
1813 // this bug (that always existed before) was fixed in version 4.2.2.1
1814 if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
1816 Print("This tape version cannot be patched against screen size bug!\n");
1821 int factor = (unpatch_tape ? 1 : 2);
1822 int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
1823 int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
1825 if (scr_fieldx_new == tape->scr_fieldx &&
1826 scr_fieldy_new == tape->scr_fieldy)
1828 Print("Tape already patched for '%s'!\n", mode);
1833 tape->scr_fieldx = scr_fieldx_new;
1834 tape->scr_fieldy = scr_fieldy_new;
1838 Print("Unknown patch mode '%s'!\n", mode);
1843 // patching tapes using property bits may be used for several patch modes
1844 if (use_property_bit)
1846 byte property_bits = tape->property_bits;
1847 boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
1849 if (set_property_bit)
1850 property_bits |= property_bitmask;
1852 property_bits &= ~property_bitmask;
1854 if (property_bits == tape->property_bits)
1856 Print("Tape already patched for '%s'!\n", mode);
1861 tape->property_bits = property_bits;
1864 Print("Patching for '%s' ... ", mode);
1869 void PatchTapes(void)
1871 static LevelDirTree *patchtapes_leveldir = NULL;
1872 static int num_tapes_found = 0;
1873 static int num_tapes_patched = 0;
1874 char *mode = global.patchtapes_mode;
1877 if (strEqual(mode, "help"))
1880 Print("Supported patch modes:\n");
1881 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
1882 Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
1884 Print("Supported modifiers:\n");
1885 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
1891 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1892 global.patchtapes_leveldir);
1894 if (patchtapes_leveldir == NULL)
1895 Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
1897 leveldir_current = patchtapes_leveldir;
1899 if (patchtapes_leveldir->first_level < 0)
1900 patchtapes_leveldir->first_level = 0;
1901 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
1902 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1905 Print("Patching level tapes for patch mode '%s'\n", mode);
1907 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
1908 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
1909 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
1910 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
1914 int first_level = patchtapes_leveldir->first_level;
1915 int last_level = patchtapes_leveldir->last_level;
1917 for (i = first_level; i <= last_level; i++)
1919 if (!global.patchtapes_all && !global.patchtapes_level[i])
1922 Print("Tape %03d: ", i);
1927 if (tape.no_valid_file)
1929 Print("(no tape found)\n");
1936 if (PatchTape(&tape, mode))
1938 char *filename = getTapeFilename(i);
1939 char *filename_orig = getStringCat2(filename, ".orig");
1941 if (!fileExists(filename_orig))
1942 rename(filename, filename_orig);
1944 SaveTapeToFilename(filename);
1946 Print("patched tape saved.\n");
1948 num_tapes_patched++;
1954 Print("Number of tapes found: %d\n", num_tapes_found);
1955 Print("Number of tapes patched: %d\n", num_tapes_patched);
1962 // ---------- new tape button stuff -------------------------------------------
1970 } tapebutton_info[NUM_TAPE_BUTTONS] =
1973 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1974 TAPE_CTRL_ID_EJECT, "eject tape"
1977 // (same position as "eject" button)
1978 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1979 TAPE_CTRL_ID_EXTRA, "extra functions"
1982 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1983 TAPE_CTRL_ID_STOP, "stop tape"
1986 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1987 TAPE_CTRL_ID_PAUSE, "pause tape"
1990 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1991 TAPE_CTRL_ID_RECORD, "record tape"
1994 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1995 TAPE_CTRL_ID_PLAY, "play tape"
1998 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
1999 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
2002 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
2003 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
2007 void CreateTapeButtons(void)
2011 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2013 int graphic = tapebutton_info[i].graphic;
2014 struct GraphicInfo *gfx = &graphic_info[graphic];
2015 struct XY *pos = tapebutton_info[i].pos;
2016 struct GadgetInfo *gi;
2017 int gd_x = gfx->src_x;
2018 int gd_y = gfx->src_y;
2019 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
2020 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
2023 gi = CreateGadget(GDI_CUSTOM_ID, id,
2024 GDI_IMAGE_ID, graphic,
2025 GDI_INFO_TEXT, tapebutton_info[i].infotext,
2028 GDI_WIDTH, gfx->width,
2029 GDI_HEIGHT, gfx->height,
2030 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2031 GDI_STATE, GD_BUTTON_UNPRESSED,
2032 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
2033 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
2034 GDI_DIRECT_DRAW, FALSE,
2035 GDI_EVENT_MASK, GD_EVENT_RELEASED,
2036 GDI_CALLBACK_ACTION, HandleTapeButtons,
2040 Fail("cannot create gadget");
2042 tape_gadget[id] = gi;
2046 void FreeTapeButtons(void)
2050 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2051 FreeGadget(tape_gadget[i]);
2054 void MapTapeEjectButton(void)
2056 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2057 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2060 void MapTapeWarpButton(void)
2062 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2063 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2066 void MapTapeButtons(void)
2070 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2071 if (i != TAPE_CTRL_ID_EXTRA)
2072 MapGadget(tape_gadget[i]);
2074 if (tape.recording || tape.playing)
2075 MapTapeWarpButton();
2077 if (tape.show_game_buttons)
2078 MapGameButtonsOnTape();
2081 void UnmapTapeButtons(void)
2085 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2086 UnmapGadget(tape_gadget[i]);
2088 if (tape.show_game_buttons)
2089 UnmapGameButtonsOnTape();
2092 void RedrawTapeButtons(void)
2096 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2097 RedrawGadget(tape_gadget[i]);
2099 if (tape.show_game_buttons)
2100 RedrawGameButtonsOnTape();
2103 void RedrawOrRemapTapeButtons(void)
2105 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
2107 // tape buttons already mapped
2108 RedrawTapeButtons();
2117 static void HandleTapeButtonsExt(int id)
2119 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
2124 case TAPE_CTRL_ID_EJECT:
2127 if (TAPE_IS_EMPTY(tape))
2131 if (TAPE_IS_EMPTY(tape))
2132 Request("No tape for this level!", REQ_CONFIRM);
2137 SaveTapeChecked(level_nr);
2142 DrawCompleteVideoDisplay();
2145 case TAPE_CTRL_ID_EXTRA:
2148 tape.pause_before_end = !tape.pause_before_end;
2150 DrawVideoDisplayCurrentState();
2152 else if (tape.recording)
2159 case TAPE_CTRL_ID_STOP:
2164 case TAPE_CTRL_ID_PAUSE:
2165 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2169 case TAPE_CTRL_ID_RECORD:
2170 if (TAPE_IS_STOPPED(tape))
2172 TapeStartGameRecording();
2174 else if (tape.pausing)
2176 if (tape.playing) // PLAY -> PAUSE -> RECORD
2177 TapeAppendRecording();
2179 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2184 case TAPE_CTRL_ID_PLAY:
2185 if (tape.recording && tape.pausing) // PAUSE -> RECORD
2187 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
2189 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2192 if (TAPE_IS_EMPTY(tape))
2195 if (TAPE_IS_STOPPED(tape))
2197 TapeStartGamePlaying();
2199 else if (tape.playing)
2201 if (tape.pausing) // PAUSE -> PLAY
2203 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
2205 else if (!tape.fast_forward) // PLAY -> FFWD
2207 tape.fast_forward = TRUE;
2209 else if (!tape.warp_forward) // FFWD -> WARP
2211 tape.warp_forward = TRUE;
2213 else if (!tape.deactivate_display) // WARP -> WARP BLIND
2215 tape.deactivate_display = TRUE;
2217 TapeDeactivateDisplayOn();
2219 else // WARP BLIND -> PLAY
2221 tape.fast_forward = FALSE;
2222 tape.warp_forward = FALSE;
2223 tape.deactivate_display = FALSE;
2225 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
2228 DrawVideoDisplayCurrentState();
2233 case TAPE_CTRL_ID_INSERT_SOLUTION:
2234 InsertSolutionTape();
2238 case TAPE_CTRL_ID_PLAY_SOLUTION:
2248 static void HandleTapeButtons(struct GadgetInfo *gi)
2250 HandleTapeButtonsExt(gi->custom_id);
2253 void HandleTapeButtonKeys(Key key)
2255 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
2256 boolean extra_button_is_active = !eject_button_is_active;
2258 if (key == setup.shortcut.tape_eject && eject_button_is_active)
2259 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
2260 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
2261 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
2262 else if (key == setup.shortcut.tape_stop)
2263 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
2264 else if (key == setup.shortcut.tape_pause)
2265 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
2266 else if (key == setup.shortcut.tape_record)
2267 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
2268 else if (key == setup.shortcut.tape_play)
2269 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);