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2 Compiling and installing Rocks'n'Diamonds
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5 To compile the game, you need the SDL library (version 2). In addition, you
6 also need the libraries SDL_image, SDL_mixer (with optional support for MOD,
7 MP3 and MIDI music) and SDL_net.
9 Please install these libraries before building Rocks'n'Diamonds.
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13 Linux and other Unix systems (including Mac):
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16 Just run "make" to build the game.
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20 Windows with gcc or MinGW (native or cross-compiling)
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23 To build the game natively, just proceed as described above for Unix systems.
25 To cross-compile the game for Windows, run "cross-win32" or "cross-win64". You
26 probably have to adjust the path to the Windows cross-compiler defined in either
27 "CROSS_PATH_WIN32" or "CROSS_PATH_WIN64" in the top-level Makefile.
32 If you have any comments, corrections or suggestions regarding the Makefiles,
33 please let me know at "info@artsoft.org". Thanks!