From 8d0439ca98bdcbc0e5258e87d5b01debff0da7ce Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Thu, 23 Feb 2023 12:59:36 +0100 Subject: [PATCH] renamed function for game element in MM engine --- src/game_mm/mm_game.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index 9629e20c..39807089 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -2477,7 +2477,7 @@ static void OpenExit(int x, int y) } } -static void OpenSurpriseBall(int x, int y) +static void OpenGrayBall(int x, int y) { int delay = 2; @@ -3327,7 +3327,7 @@ static void GameActions_MM_Ext(void) else if (element == EL_EXIT_OPENING) OpenExit(x, y); else if (element == EL_GRAY_BALL_OPENING) - OpenSurpriseBall(x, y); + OpenGrayBall(x, y); else if (IS_ENVELOPE_OPENING(element)) OpenEnvelope(x, y); else if (IS_WALL_CHANGING(element) && Store[x][y] == EL_WALL_ICE) -- 2.34.1