From 0dad0e3343ecf62f14171b46d266b5fe3fc24f87 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sat, 19 Mar 2022 10:26:11 +0100 Subject: [PATCH] changed using always the same width for high score list in hall of fame --- src/screens.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/screens.c b/src/screens.c index 7d4a2282..f62d84fb 100644 --- a/src/screens.c +++ b/src/screens.c @@ -4907,8 +4907,10 @@ static void drawChooseTreeText(TreeInfo *ti, int y, boolean active) { int num_entries = numTreeInfoInGroup(ti); boolean scrollbar_needed = (num_entries > NUM_MENU_ENTRIES_ON_SCREEN); + boolean scrollbar_always = (game_status == GAME_MODE_SCORES); + boolean scrollbar_keep_space = (scrollbar_needed || scrollbar_always); int scrollbar_xpos = SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset; - int screen_width = (scrollbar_needed ? scrollbar_xpos : SXSIZE); + int screen_width = (scrollbar_keep_space ? scrollbar_xpos : SXSIZE); int first_entry = ti->cl_first; int entry_pos = first_entry + y; TreeInfo *node_first = getTreeInfoFirstGroupEntry(ti); -- 2.34.1