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added saving non-standard solution tape to temporary file before uploading
[rocksndiamonds.git]
/
src
/
tape.c
2021-08-23
Holger Schemel
added saving non-standard solution tape to temporary...
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2021-08-23
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added requiring player name when uploading solution...
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2021-07-10
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fixed unmapping undo/redo buttons at non-standard position
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2021-07-10
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renamed setup option for showing load/save snapshot...
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2021-07-10
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added setup option for showing (only) undo/redo game...
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2021-07-10
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added saving special tape properties
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2021-07-03
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moved duplicate code to separate functions
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2021-07-03
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added command to upload existing tapes to server
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2021-07-03
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added check if loading tape file fails when auto-proces...
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2021-07-03
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fixed misleading comment
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2021-06-29
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fixed potential crash bug when processing manipulated...
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2021-06-29
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added option to write tape log file (for high score...
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2021-06-28
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added command to play tape and upload resulting score...
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2021-05-07
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added special summary when playing/testing tape by...
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2021-05-07
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moved some expressions for "autotest" result to separat...
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2021-05-05
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changed "autotest" result from "OK" to "WARN" if no...
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2021-05-05
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added support for playing/testing tape by filename
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2021-05-01
Holger Schemel
added saving tape for each high score entry
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2021-02-18
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fixed crash bug caused by freeing string buffer twice
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2021-01-09
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fixed bug with not updating game panel when leaving...
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2021-01-02
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added patch mode to automatically fix tapes for visible...
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2021-01-02
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added mode to patch tapes to force visible playfield...
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2021-01-02
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improved command to automatically patch tapes
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2020-12-13
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removed unnecessary braces in "return" statements
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2020-09-18
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added multi-part line debug logging functions
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2020-09-18
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changed fatal error handling to use new error functions
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2020-09-16
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changed simple "printf()" debug output to new debug...
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2020-09-15
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added ability to undo (restore) the previously recorded...
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2020-09-14
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moved code for fixing single-player tapes to separate...
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2020-09-14
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fixed output to logfile for "autofix" command
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2020-09-12
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added command to automatically test tapes and try to...
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2020-09-11
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small change of console output when auto-playing tapes
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2020-09-11
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renamed function
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2020-09-10
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added command to automatically patch tapes for the...
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2020-09-03
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changed "http" to "https" in URLs
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2020-05-19
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replaced bitmask for game/tape key/mouse actions by...
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2020-05-19
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added support for tapes with both keyboard/joystick...
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2020-05-19
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replaced flag for game/tape mouse actions by bitmask
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2020-05-19
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prepared code to support more tape actions than players
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2020-05-19
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improved readability of tape test summary
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2019-09-18
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fixed updating multiple pause button gadgets when toggl...
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2019-09-06
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added support for gadget buttons defined outside viewports
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2019-09-06
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fixed redraw bug if gadget buttons are defined outside...
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2018-12-28
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fixed graphical bug with drawing tape controls over...
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2018-10-23
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changed comments from old to new style (multiple-line...
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2018-10-23
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changed comments from old to new style (one-line commen...
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2018-09-19
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fixed compiler warnings (after adding "-Wmissing-protot...
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2018-09-19
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fixed compiler warnings (after adding "-Wstrict-prototy...
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2018-06-18
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added separate network info structure for network optio...
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2018-06-17
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added (optional) main menu buttons to insert or play...
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2018-06-17
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added storing image identifier in internal gadget structure
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2018-06-11
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added (optional) tape buttons to insert or play solutio...
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2018-03-23
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replaced duplicated code with equivalent function call
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2018-03-23
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added game-panel-only buttons for stop/play/pause and...
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2018-03-23
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added loading/saving mouse actions from/to tape (for...
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2018-03-23
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fixed bug with snapshot buttons not restored when tape...
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2018-02-22
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fixed bug with (float) division by zero when auto-testi...
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2018-01-10
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changed code position of check if tape is full when...
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2018-01-10
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changed code position of check when stopping tape recording
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2018-01-10
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moved code for adding action to tape to separate function
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2018-01-10
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fixed potential off-by-one buffer overflow bug when...
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2018-01-08
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fixed bug which could cause saving tapes with a wrong...
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2018-01-03
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fixed cheat for loading solution tape for Supaplex...
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2017-12-07
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changed cheat for loading solution tape to quietly...
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2017-05-10
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fixed bug with broken tape display when pausing in...
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2017-02-03
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improved terminal/logfile output of automatic tape...
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2017-01-24
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added initializing level data from level template if...
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2017-01-20
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fixed bug with mapping unusable undo/redo buttons after...
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2017-01-20
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fixed bug with broken undo/redo buttons when using...
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2016-12-18
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added option '--mytapes' to use private tapes for tape...
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2016-06-24
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added output of automatic tape playing to standard...
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2016-06-24
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fixed and extended auto-replay modes from command line
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2016-06-14
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changed behaviour of key shortcut to start/pause/contin...
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2016-06-07
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added missing recording modes to tape recorder display...
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2016-06-02
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minor code cleanup
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2016-06-02
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changed tape recorder logic to separate speed and ...
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2016-06-02
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cleanup of tape recorder warp start/stop handling
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2016-06-02
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changed updating tape recorder display more generically
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2016-06-02
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cleanup of tape recorder display activation/deactivation
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2016-06-02
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small move of code block
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2016-06-02
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small move of code block
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2016-06-02
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added function to draw tape recorder play state
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2016-06-02
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added missing definitions
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2016-06-02
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removed unused definitions
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2016-06-02
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changed order of tape controls
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2016-06-02
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renamed variable
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2016-05-31
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removed unneeded tape recorder display update
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2016-05-31
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fixed small tape recorder state display bug
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2016-05-31
Holger Schemel
cleanup of tape recorder state handling
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2016-05-31
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small cleanup for drawing tape recorder labels and...
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2016-05-31
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fixed some tape recorder display update problems
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2016-05-30
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improved tape button logic (mainly warp modes) of the...
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2016-04-25
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renamed and cleaned up source files for handling global...
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2016-04-18
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added generic solution for naming conventions of extra...
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2015-11-25
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changed engine snapshots mode to be deactivated when...
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2015-06-26
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fixed using parameters not defined in function signature
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2015-06-21
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extended automatic tape playing modes
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2015-05-31
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added setup option to enable/disable (now optional...
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2015-04-01
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changed some details in play/pause game button handling
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2015-03-30
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fixed slow tape quick-loading due to unneeded tape...
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