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fixed closing doors simultaneously when aborting restart from level editor
[rocksndiamonds.git]
/
src
/
game.c
2023-03-12
Holger Schemel
fixed closing doors simultaneously when aborting restar...
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2023-03-12
Holger Schemel
added short delay before playing "game.losing" sound...
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2023-03-12
Holger Schemel
added playing "game.losing" sound effect for all game...
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2023-03-12
Holger Schemel
fixed bug with playing two global game sounds as game...
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2023-02-24
Holger Schemel
fixed asking to play again on player input after tape...
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2023-02-18
Holger Schemel
improved forced restart of global animations when resta...
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2023-02-18
Holger Schemel
added forced restart of global animations when restarti...
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2023-01-23
Holger Schemel
fixed regression bug with growing steel wall turning...
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2022-11-02
Holger Schemel
added functions to advance game and tile frame counter...
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2022-10-26
Holger Schemel
added new animation mode ".global_anim_sync" for game...
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2022-10-22
Holger Schemel
removed unused function parameters
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2022-10-22
Holger Schemel
removed unused function parameters
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2022-10-20
Holger Schemel
fixed accessing array out of bounds
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2022-09-03
Holger Schemel
added flag to tape files to explicitly mark solution...
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2022-08-27
Holger Schemel
merged functions for checking growing walls (normal...
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2022-08-27
Holger Schemel
code cleanup
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2022-07-25
Holger Schemel
added overwriting local with server score entries to...
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2022-07-25
Holger Schemel
fixed bug when using different normal and deadly shield...
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2022-07-21
Holger Schemel
added using globally predefined X/Y arrays
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2022-07-21
Holger Schemel
improved checking array (using modulo instead of duplic...
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2022-07-21
Holger Schemel
added delay counter data type and adjusted related...
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2022-06-25
Holger Schemel
added level info config option to disable time limit...
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2022-06-24
Holger Schemel
added separate game variable to check for time limit...
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2022-06-24
Holger Schemel
renamed variable
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2022-06-15
Holger Schemel
added using setup option for displaying overlay touch...
4.3.2.2
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2022-06-14
Holger Schemel
added not using touch buttons if touch controls are...
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2022-06-14
Holger Schemel
fixed bug with short reactivation of overlay buttons...
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2022-05-11
Holger Schemel
added storing next level to play from hall of fame
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2022-05-11
Holger Schemel
changed setting flag to continue playing next level...
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2022-05-11
Holger Schemel
added showing score even if not added to local score...
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2022-04-07
Holger Schemel
fixed graphical bug when player enters exit using ultra...
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2022-04-06
Holger Schemel
added playing score tape from score info page
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2022-04-06
Holger Schemel
moved code for buttons to stop game or tape to separate...
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2022-03-10
Holger Schemel
whitespace changes
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2022-03-10
Holger Schemel
added wrapper function to draw graphic at level playfie...
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2022-03-10
Holger Schemel
fixed transparency for some game elements over empty...
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2022-03-02
Holger Schemel
prevented mapping undo/redo snapshot buttons on main...
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2022-02-13
Holger Schemel
added setup option to start game in pause mode
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2022-02-06
Holger Schemel
added support for more than five digits for score on...
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2022-02-06
Holger Schemel
added support for fourth digit for inventory (dynamite...
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2022-02-06
Holger Schemel
added using server score if higher than (potentially...
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2022-02-06
Holger Schemel
fixed crash bug when player was killed by explosion
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2022-01-22
Holger Schemel
added counting mouse clicks on mouse click CEs when...
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2022-01-22
Holger Schemel
moved code for incrementing level time step counter...
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2022-01-22
Holger Schemel
added restoring initial value for game element transparency
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2022-01-22
Holger Schemel
fixed android cloning additional empty space elements
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2022-01-22
Holger Schemel
added support for graphic animations of empty space...
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2022-01-22
Holger Schemel
added transparency for game elements over empty space...
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2022-01-22
Holger Schemel
added basic support for additional empty space elements...
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2022-01-22
Holger Schemel
added graphics animation mode "random_static" (unchange...
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2022-01-22
Holger Schemel
added wrapper function for graphic animation frame...
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2022-01-22
Holger Schemel
added showing mouse cursor for levels with mouse click...
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2022-01-22
Holger Schemel
added check for custom elements being "next to" player...
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2021-10-31
Holger Schemel
added asking before uploading scores and tapes for...
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2021-10-31
Holger Schemel
code cleanup
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2021-10-30
Holger Schemel
fixed out-of-bounds bug when score was not added to...
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2021-10-28
Holger Schemel
fixed lock-up when auto-testing tape which causes loop...
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2021-10-16
Holger Schemel
added sending flag for locally saved tape to score...
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2021-07-18
Holger Schemel
fixed triggering CE actions by digging or collecting
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2021-07-10
Holger Schemel
removed unused function
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2021-07-10
Holger Schemel
fixed unmapping undo/redo buttons at non-standard position
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2021-07-10
Holger Schemel
renamed setup option for showing load/save snapshot...
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2021-07-10
Holger Schemel
added setup option for showing (only) undo/redo game...
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2021-07-10
Holger Schemel
added saving special tape properties
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2021-06-14
Holger Schemel
added updating game panel values immediately after...
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2021-06-14
Holger Schemel
moved updating game panel values after solving game...
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2021-06-14
Holger Schemel
added some comments
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2021-06-14
Holger Schemel
fixed displaying invalid panel values when finishing...
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2021-06-13
Holger Schemel
moved setting auto-exit for Sokoban-style levels from...
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2021-06-11
Holger Schemel
changed name of preprocessor macro
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2021-06-11
Holger Schemel
changed how custom elements change to player if they...
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2021-06-08
Holger Schemel
added waiting for finished snapping when snapping envelope
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2021-05-14
Holger Schemel
removed support for global (common/system-wide) scores...
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2021-05-14
Holger Schemel
forced displaying last added high score entry
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2021-05-12
Holger Schemel
added saving score tape and server score if score not...
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2021-05-12
Holger Schemel
fixed skipping historic score entries with empty tape...
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2021-05-11
Holger Schemel
moved flag for unique score entry per player name to...
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2021-05-11
Holger Schemel
fixed checking player name when adding new score entry
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2021-05-01
Holger Schemel
added function to load and merge local and server scores
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2021-05-01
Holger Schemel
removed function parameter only used for storing copy...
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2021-05-01
Holger Schemel
removed local variable only used for storing copy of...
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2021-05-01
Holger Schemel
added loading high scores from score server
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2021-05-01
Holger Schemel
added saving high scores to score server
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2021-05-01
Holger Schemel
added last added score entry position to score info...
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2021-05-01
Holger Schemel
fixed saving already erased score tape
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2021-05-01
Holger Schemel
fixed saving score tape if no tape was recorded
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2021-05-01
Holger Schemel
improved (and fixed) adding new score entry
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2021-05-01
Holger Schemel
moved adding new score entry to separate function
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2021-05-01
Holger Schemel
renamed function
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2021-05-01
Holger Schemel
changed variable name
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2021-05-01
Holger Schemel
changed variable name
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2021-05-01
Holger Schemel
added saving tape basename for each high score entry
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2021-05-01
Holger Schemel
minor whitespace change
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2021-05-01
Holger Schemel
added saving tape for each high score entry
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2021-05-01
Holger Schemel
minor code improvement
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2021-05-01
Holger Schemel
fixed counting last step when using steps instead of...
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2021-05-01
Holger Schemel
changed calculating final game values when game is...
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2021-05-01
Holger Schemel
added level editor option to sort high scores by playin...
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2021-05-01
Holger Schemel
added using played time for high score calculation
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2021-05-01
Holger Schemel
improved code for final time calculation
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