white space changes
authorHolger Schemel <info@artsoft.org>
Sun, 24 Mar 2024 18:49:58 +0000 (19:49 +0100)
committerHolger Schemel <info@artsoft.org>
Sun, 24 Mar 2024 18:49:58 +0000 (19:49 +0100)
src/editor.c

index fe03baf3b22c1652331d69191bcd3e3942f70ce6..092ecac0a95f408d2e826fa488f9c2c780fd22d3 100644 (file)
@@ -11266,37 +11266,37 @@ static void DrawPropertiesInfo(void)
     PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
 }
 
-#define TEXT_COLLECTING                "Score for collecting"
-#define TEXT_COLLECTING_EXTRA  "Score for extra diamonds"
-#define TEXT_SMASHING          "Score for smashing"
-#define TEXT_SLURPING          "Score for slurping robot"
-#define TEXT_CRACKING          "Score for cracking"
-#define TEXT_AMOEBA_SPEED      "Speed of amoeba growth"
-#define TEXT_AMOEBA_THRESHOED  "Size for turning to rocks"
-#define TEXT_AMOEBA_SLOW_TIME  "Slow growth time (seconds)"
-#define TEXT_AMOEBA_SLOW_RATE  "Slow growth rate (percent)"
-#define TEXT_AMOEBA_FAST_RATE  "Fast growth rate (percent)"
-#define TEXT_DURATION          "Duration when activated"
-#define TEXT_DELAY_ON          "Delay before activating"
-#define TEXT_DELAY_OFF         "Delay before deactivating"
-#define TEXT_DELAY_CHANGING    "Delay before changing"
-#define TEXT_DELAY_EXPLODING   "Delay before exploding"
-#define TEXT_DELAY_MOVING      "Delay before moving"
-#define TEXT_BALL_DELAY                "Element generation delay"
-#define TEXT_MOVE_SPEED                "Speed of android moving"
-#define TEXT_CLONE_SPEED       "Speed of android cloning"
-#define TEXT_GAME_OF_LIFE_1    "Min neighbours to survive"
-#define TEXT_GAME_OF_LIFE_2    "Max neighbours to survive"
-#define TEXT_GAME_OF_LIFE_3    "Min neighbours to create"
-#define TEXT_GAME_OF_LIFE_4    "Max neighbours to create"
-#define TEXT_TIME_BONUS                "Extra time to solve level"
-#define TEXT_TIME_PENALTY      "Time penalty if destroyed"
-#define TEXT_PERMEABILITY_RATE "slime permeability rate"
-#define TEXT_PERMEABILITY_BITS "slime permeability bits"
-#define TEXT_RANDOM_SEED       "slime random number seed"
-#define TEXT_ACID_SPREAD_RATE  "Spread rate (percent)"
-#define TEXT_BITER_MOVE_DELAY  "Move delay (BD frames)"
-#define TEXT_REPLICATION_DELAY "Create delay (BD frames)"
+#define TEXT_COLLECTING                        "Score for collecting"
+#define TEXT_COLLECTING_EXTRA          "Score for extra diamonds"
+#define TEXT_SMASHING                  "Score for smashing"
+#define TEXT_SLURPING                  "Score for slurping robot"
+#define TEXT_CRACKING                  "Score for cracking"
+#define TEXT_AMOEBA_SPEED              "Speed of amoeba growth"
+#define TEXT_AMOEBA_THRESHOED          "Size for turning to rocks"
+#define TEXT_AMOEBA_SLOW_TIME          "Slow growth time (seconds)"
+#define TEXT_AMOEBA_SLOW_RATE          "Slow growth rate (percent)"
+#define TEXT_AMOEBA_FAST_RATE          "Fast growth rate (percent)"
+#define TEXT_DURATION                  "Duration when activated"
+#define TEXT_DELAY_ON                  "Delay before activating"
+#define TEXT_DELAY_OFF                 "Delay before deactivating"
+#define TEXT_DELAY_CHANGING            "Delay before changing"
+#define TEXT_DELAY_EXPLODING           "Delay before exploding"
+#define TEXT_DELAY_MOVING              "Delay before moving"
+#define TEXT_BALL_DELAY                        "Element generation delay"
+#define TEXT_MOVE_SPEED                        "Speed of android moving"
+#define TEXT_CLONE_SPEED               "Speed of android cloning"
+#define TEXT_GAME_OF_LIFE_1            "Min neighbours to survive"
+#define TEXT_GAME_OF_LIFE_2            "Max neighbours to survive"
+#define TEXT_GAME_OF_LIFE_3            "Min neighbours to create"
+#define TEXT_GAME_OF_LIFE_4            "Max neighbours to create"
+#define TEXT_TIME_BONUS                        "Extra time to solve level"
+#define TEXT_TIME_PENALTY              "Time penalty if destroyed"
+#define TEXT_PERMEABILITY_RATE         "slime permeability rate"
+#define TEXT_PERMEABILITY_BITS         "slime permeability bits"
+#define TEXT_RANDOM_SEED               "slime random number seed"
+#define TEXT_ACID_SPREAD_RATE          "Spread rate (percent)"
+#define TEXT_BITER_MOVE_DELAY          "Move delay (BD frames)"
+#define TEXT_REPLICATION_DELAY         "Create delay (BD frames)"
 #define TEXT_HAMMER_BREAK_DELAY                "Delay for breaking walls"
 #define TEXT_HAMMER_REAPPEAR_DELAY     "Delay for reappearing walls"