added some sound definitions for BD engine game elements
authorHolger Schemel <info@artsoft.org>
Wed, 17 Apr 2024 23:10:43 +0000 (01:10 +0200)
committerHolger Schemel <info@artsoft.org>
Wed, 17 Apr 2024 23:10:43 +0000 (01:10 +0200)
src/conf_snd.c

index ab46bda8bfd779bcbf72f91036224719f46c9c26..588a21d465d01495cadb62afb6b7ec25c2d7a812 100644 (file)
@@ -70,6 +70,8 @@ struct ConfigInfo sound_config[] =
   { "bd_nut.impact",                           "klumpf.wav"                    },
   { "bd_nitro_pack.pushing",                   "pusch.wav"                     },
   { "bd_nitro_pack.impact",                    "klopf.wav"                     },
+  { "bd_bomb.collecting",                      "pong.wav"                      },
+  { "bd_bomb.dropping",                                "zisch.wav"                     },
   { "bd_magic_wall.activating",                        "quirk.wav"                     },
   { "bd_magic_wall.active",                    "miep.wav"                      },
   { "bd_magic_wall.filling",                   "quirk.wav"                     },