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258d9d4)
This sound effect (evil laughter after the player has died) was not
played anymore due to a bug (fixed with commit
ca4a7685) for about
twenty years and is deactivated by default now as it was not used in
a lot of custom level sets anymore.
{ "game.running_out_of_time", "gong.wav" },
{ "game.leveltime_bonus", "sirr.wav" },
{ "game.health_bonus", "sirr.wav" },
{ "game.running_out_of_time", "gong.wav" },
{ "game.leveltime_bonus", "sirr.wav" },
{ "game.health_bonus", "sirr.wav" },
- { "game.losing", "lachen.wav" },
+ { "game.losing", UNDEFINED_FILENAME },
{ "game.winning", UNDEFINED_FILENAME },
{ "game.sokoban_solving", "buing.wav" },
{ "game.winning", UNDEFINED_FILENAME },
{ "game.sokoban_solving", "buing.wav" },