1 // ----------------------------------------------------------------------------
3 // ----------------------------------------------------------------------------
17 #define ZoomFactor (2)
19 #define BaseWidth (ZoomFactor * 16)
20 #define StretchWidth (ZoomFactor * 16)
21 #define StretchWidth2 (StretchWidth / 2)
22 #define TwoPixels (ZoomFactor * 2)
26 #define BaseWidth (16)
27 #define StretchWidth (16)
28 #define StretchWidth2 (StretchWidth / 2)
34 // ----------------------------------------------------------------------------
35 // elements (stored in file and playfield)
36 // ----------------------------------------------------------------------------
44 #define fiInfotron (4)
46 #define fiHardWare (6)
48 #define fiOrangeDisk (8)
49 #define fiPortRight (9)
50 #define fiPortDown (10)
51 #define fiPortLeft (11)
53 #define fiSpPortRight (13)
54 #define fiSpPortDown (14)
55 #define fiSpPortLeft (15)
56 #define fiSpPortUp (16)
57 #define fiSnikSnak (17)
58 #define fiYellowDisk (18)
59 #define fiTerminal (19)
60 #define fiRedDisk (20)
61 #define fiPortUpAndDown (21)
62 #define fiPortLeftAndRight (22)
63 #define fiPortAllDirections (23)
64 #define fiElectron (24)
66 #define fiRAMLeft (26)
67 #define fiRAMRight (27)
68 #define fiHWFirst (28)
69 #define fiHW0 (fiHWFirst + 0) // fiHWFirst
70 #define fiHW1 (fiHWFirst + 1)
71 #define fiHW2 (fiHWFirst + 2)
72 #define fiHW3 (fiHWFirst + 3)
73 #define fiHW4 (fiHWFirst + 4)
74 #define fiHW5 (fiHWFirst + 5)
75 #define fiHW6 (fiHWFirst + 6)
76 #define fiHW7 (fiHWFirst + 7)
77 #define fiHW8 (fiHWFirst + 8)
78 #define fiHW9 (fiHWFirst + 9) // fiHWLast
81 #define fiRAMBottom (39)
82 #define fiWallSpace (40)
83 #define fiHWTrash1 (41)
84 #define fiHWTrash2 (42)
85 #define fiHWMurphy (43)
87 #define fiExplosion (0x1F)
93 #define fiElectron (24)
95 #define fiExplosion (0x1F)
96 #define fiHWFirst (28)
98 #define fiHWMurphy (43)
99 #define fiHWTrash1 (41)
100 #define fiHWTrash2 (42)
101 #define fiHardWare (6)
102 #define fiInfotron (4)
104 #define fiOrangeDisk (8)
105 #define fiPortAllDirections (23)
106 #define fiPortDown (10)
107 #define fiPortLeft (11)
108 #define fiPortLeftAndRight (22)
109 #define fiPortRight (9)
110 #define fiPortUp (12)
111 #define fiPortUpAndDown (21)
113 #define fiRAMBottom (39)
114 #define fiRAMLeft (26)
115 #define fiRAMRight (27)
116 #define fiRAMTop (38)
117 #define fiRedDisk (20)
118 #define fiSnikSnak (17)
119 #define fiSpPortDown (14)
120 #define fiSpPortLeft (15)
121 #define fiSpPortRight (13)
122 #define fiSpPortUp (16)
124 #define fiTerminal (19)
125 #define fiWallSpace (40)
126 #define fiYellowDisk (18)
132 // ----------------------------------------------------------------------------
133 // graphics and animations (used at runtime to display the elements)
134 // ----------------------------------------------------------------------------
138 #define aniSpace IMG_EMPTY_SPACE
140 #define aniMurphy IMG_SP_MURPHY
141 #define aniMurphyDropping IMG_SP_MURPHY_DROPPING
143 #define aniMurphySleepLeft IMG_SP_MURPHY_SLEEPING_LEFT
144 #define aniMurphySleepRight IMG_SP_MURPHY_SLEEPING_RIGHT
145 #define aniMurphyTouchLeft IMG_SP_MURPHY_SNAPPING_LEFT
146 #define aniMurphyTouchRight IMG_SP_MURPHY_SNAPPING_RIGHT
147 #define aniMurphyTouchUp IMG_SP_MURPHY_SNAPPING_UP
148 #define aniMurphyTouchDown IMG_SP_MURPHY_SNAPPING_DOWN
149 #define aniMurphyYawn IMG_SP_MURPHY_BORING_1
150 #define aniPushLeft IMG_SP_MURPHY_PUSHING_LEFT
151 #define aniPushRight IMG_SP_MURPHY_PUSHING_RIGHT
152 #define aniPushUpDown IMG_SP_MURPHY_PUSHING_RIGHT
154 #define aniBug IMG_SP_BUGGY_BASE
155 #define aniBugActive IMG_SP_BUGGY_BASE_ACTIVE
156 #define aniZonkRollLeft IMG_SP_ZONK_MOVING_LEFT
157 #define aniZonkRollRight IMG_SP_ZONK_MOVING_RIGHT
158 #define aniEatInfotronLeft IMG_SP_MURPHY_COLLECTING_LEFT
159 #define aniEatInfotronRight IMG_SP_MURPHY_COLLECTING_RIGHT
160 #define aniInfotronRollLeft IMG_SP_INFOTRON_MOVING_LEFT
161 #define aniInfotronRollRight IMG_SP_INFOTRON_MOVING_RIGHT
162 #define aniMurphyMoveLeft IMG_SP_MURPHY_MOVING_LEFT
163 #define aniMurphyMoveRight IMG_SP_MURPHY_MOVING_RIGHT
164 #define aniMurphyMoveUpLeft IMG_SP_MURPHY_MOVING_LEFT
165 #define aniMurphyMoveUpRight IMG_SP_MURPHY_MOVING_RIGHT
166 #define aniMurphyDigLeft IMG_SP_MURPHY_DIGGING_LEFT
167 #define aniMurphyDigRight IMG_SP_MURPHY_DIGGING_RIGHT
168 #define aniMurphyDigUpLeft IMG_SP_MURPHY_DIGGING_LEFT
169 #define aniMurphyDigUpRight IMG_SP_MURPHY_DIGGING_RIGHT
170 #define aniMurphyEatLeft IMG_SP_MURPHY_COLLECTING_LEFT
171 #define aniMurphyEatRight IMG_SP_MURPHY_COLLECTING_RIGHT
172 #define aniMurphyEatUpLeft IMG_SP_MURPHY_COLLECTING_LEFT
173 #define aniMurphyEatUpRight IMG_SP_MURPHY_COLLECTING_RIGHT
174 #define aniSplitUpDown IMG_SP_MURPHY
175 #define aniMurphyExit IMG_SP_MURPHY_SHRINKING
176 #define aniElectron IMG_SP_ELECTRON
177 #define aniExplosion IMG_SP_DEFAULT_EXPLODING
178 #define aniTouchBase IMG_SP_BASE_SNAPPING
179 #define aniTouchInfotron IMG_SP_INFOTRON_COLLECTING
180 #define aniTouchRedDisk IMG_SP_DISK_RED_COLLECTING
181 #define aniYellowDisk IMG_SP_DISK_YELLOW
182 #define aniOrangeDisk IMG_SP_DISK_ORANGE
183 #define aniRedDisk IMG_SP_DISK_RED
185 #define aniSnikSnakDown 167
186 #define aniSnikSnakLeft 239
187 #define aniSnikSnakRight 247
188 #define aniSnikSnakUp 159
190 #define aniTerminal IMG_SP_TERMINAL
191 #define aniTerminalActive IMG_SP_TERMINAL_ACTIVE
193 #define aniExplosionInfo (111)
197 #define aniMurphySleepLeft (71)
198 #define aniMurphySleepRight (68)
199 #define aniMurphyTouchDown (47)
200 #define aniMurphyTouchLeft (95)
201 #define aniMurphyTouchRight (94)
202 #define aniMurphyTouchUp (46)
203 #define aniMurphyYawn (56)
204 #define aniPushLeft (45)
205 #define aniPushRight (44)
206 #define aniPushUpDown (79)
208 #define aniSnikSnakDown (167)
209 #define aniSnikSnakLeft (239)
210 #define aniSnikSnakRight (247)
211 #define aniSnikSnakUp (159)
213 #define aniTerminal (0x80)
214 #define aniTerminalActive (0x88)
216 #define aniExplosionInfo (111)
220 #define posFrameCorner (55)
221 #define posFrameHorizontal (111)
222 #define posFrameVertical (110)
227 extern int aniFramesBug[], aniFramesZonkRollRight[], aniFramesZonkRollLeft[];
228 extern int aniFramesEatInfotronLeft[], aniFramesEatInfotronRight[];
229 extern int aniFramesInfotronRollRight[], aniFramesInfotronRollLeft[];
230 extern int aniFramesMurphyEatLeft[], aniFramesMurphyEatRight[];
231 extern int aniFramesMurphyEatUpLeft[], aniFramesMurphyEatUpRight[], aniFramesSplitUpDown[];
232 extern int aniFramesMurphyExit[];
233 extern int aniFramesSnikSnak[], aniFramesElectron[], aniFramesExplosion[];
234 extern int aniFramesTouchBase[], aniFramesTouchInfotron[], aniFramesTouchRedDisk[];
235 extern int aniFramesYellowDisk[], aniFramesOrangeDisk[], aniFramesRedDisk[];
239 extern int *aniBug, *aniZonkRollRight, *aniZonkRollLeft;
240 extern int *aniEatInfotronLeft, *aniEatInfotronRight;
241 extern int *aniInfotronRollRight, *aniInfotronRollLeft;
242 extern int *aniMurphyEatLeft, *aniMurphyEatRight;
243 extern int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown;
244 extern int *aniMurphyExit;
245 extern int *aniSnikSnak, *aniElectron, *aniExplosion;
246 extern int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk;
247 extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk;
252 // ----------------------------------------------------------------------------
254 // ----------------------------------------------------------------------------
263 #define keySpaceUp (5)
264 #define keySpaceLeft (6)
265 #define keySpaceDown (7)
266 #define keySpaceRight (8)
276 #define keySpaceDown (7)
277 #define keySpaceLeft (6)
278 #define keySpaceRight (8)
279 #define keySpaceUp (5)
285 extern int GetSI(int X, int Y);
286 extern int GetStretchX(int si);
287 extern int GetStretchY(int si);
288 extern int GetX(int si);
289 extern int GetY(int si);
290 extern void InitGlobals();
291 extern void InitPseudoCompileFlags();
293 extern void ReadLevel();
295 extern int getSequenceLength(int sequence);
296 extern boolean isSnappingSequence(int sequence);
298 extern boolean Alignments;
299 extern boolean BlockingSpeed;
300 extern boolean Cracked;
301 extern boolean Ctrl_Alt_Fix;
302 extern boolean Dead_Code;
303 extern boolean DebugSwitch;
304 extern boolean DemoRecordFix;
305 extern boolean EGA_Arg;
306 extern boolean EP_DEBUG;
307 extern boolean EP_DEMO;
308 extern boolean EP_ENHANCE;
309 extern boolean EP_OLD8;
310 extern boolean EXTRASPEED;
311 extern boolean HP_DEMO;
312 extern boolean LevelLoaded;
313 extern boolean Level_Arg;
314 extern boolean Level_Fix;
315 extern boolean Norm_Time;
316 extern boolean Original;
317 extern boolean Protection;
318 extern boolean Record_Fix;
319 extern boolean Redundant;
320 extern boolean SAVEGAME;
321 extern boolean SafeRecord;
322 extern boolean ScreenFix;
323 extern boolean SpeedKeys;
324 extern boolean TIMINGFIX;
325 extern boolean Ver62;
326 extern boolean Ver62test;
327 extern boolean Ver63;
328 extern boolean Ver64;
329 extern boolean bCapturePane;
330 extern byte *DisPlayField;
331 extern byte *PlayField8;
332 extern char *CurPath, *OrigPath, *TmpPath;
333 extern currency DeltaT;
334 extern int *PlayField16;
336 extern int FieldHeight;
337 extern int FieldMax, LevelMax;
338 extern int FieldWidth;
339 extern int FreezeZonks;
340 extern int HeaderSize;
341 extern int LevelNumber;
343 extern short RandomSeed;
344 extern long DeltaTPlay, DeltaTDemo;
346 extern long SignatureDelay;
348 #endif /* GLOBALS_H */