From e86e420f8dfeb7cacc69d9d5c32b5ace519855f3 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Thu, 28 Apr 2016 16:55:12 +0200 Subject: [PATCH] removed 'target texture only' rendering mode from non-debug builds --- src/screens.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/screens.c b/src/screens.c index f4470146..e6e471a2 100644 --- a/src/screens.c +++ b/src/screens.c @@ -278,7 +278,10 @@ static struct { { STR_SPECIAL_RENDERING_OFF, "Off (May show artifacts, fast)" }, { STR_SPECIAL_RENDERING_BITMAP, "Bitmap/Texture mode (slower)" }, +#if DEBUG + // this mode may work under certain conditions, but does not work on Windows { STR_SPECIAL_RENDERING_TARGET, "Target Texture mode (slower)" }, +#endif { STR_SPECIAL_RENDERING_DOUBLE, "Double Texture mode (slower)" }, { NULL, NULL }, -- 2.34.1