From e357e3c70da663bb319196a3b24328ea5801f643 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Wed, 1 Feb 2017 20:46:37 +0100 Subject: [PATCH] re-added loading/saving editor settings for element cascade headlines --- src/files.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/src/files.c b/src/files.c index 419399bf..9a769335 100644 --- a/src/files.c +++ b/src/files.c @@ -7979,9 +7979,10 @@ void SaveScore(int nr) #define SETUP_TOKEN_EDITOR_EL_CUSTOM 1 #define SETUP_TOKEN_EDITOR_EL_USER_DEFINED 2 #define SETUP_TOKEN_EDITOR_EL_DYNAMIC 3 -#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN 4 +#define SETUP_TOKEN_EDITOR_EL_HEADLINES 4 +#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN 5 -#define NUM_EDITOR_SETUP_TOKENS 5 +#define NUM_EDITOR_SETUP_TOKENS 6 /* editor cascade setup */ #define SETUP_TOKEN_EDITOR_CASCADE_BD 0 @@ -8170,6 +8171,7 @@ static struct TokenInfo editor_setup_tokens[] = { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined" }, { TYPE_SWITCH, &sei.el_dynamic, "editor.el_dynamic" }, + { TYPE_SWITCH, &sei.el_headlines, "editor.el_headlines" }, { TYPE_SWITCH, &sei.show_element_token,"editor.show_element_token" }, }; @@ -8378,12 +8380,12 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->editor.el_classic = TRUE; si->editor.el_custom = TRUE; - si->editor.el_headlines = TRUE; + si->editor.el_user_defined = FALSE; + si->editor.el_dynamic = TRUE; - si->editor.el_user_defined = FALSE; - si->editor.el_dynamic = TRUE; + si->editor.el_headlines = TRUE; - si->editor.show_element_token = FALSE; + si->editor.show_element_token = FALSE; si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; -- 2.34.1