From 1ce73448b47eaaa8cf8e3471c44ab3b6277b65da Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Tue, 17 Oct 2017 21:32:32 +0200 Subject: [PATCH] fixed small bug with (unused) bad path in level info tree top node --- src/libgame/setup.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/libgame/setup.c b/src/libgame/setup.c index 62a8322a..80d224e5 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -2649,7 +2649,7 @@ static TreeInfo *createTopTreeInfoNode(TreeInfo *node_first) setString(&ti_new->name_sorting, ti_new->name); setString(&ti_new->subdir, STRING_TOP_DIRECTORY); - setString(&ti_new->fullpath, node_first->fullpath); + setString(&ti_new->fullpath, "."); ti_new->sort_priority = node_first->sort_priority;; ti_new->latest_engine = node_first->latest_engine; -- 2.34.1