From: Holger Schemel Date: Tue, 14 Nov 2017 08:39:14 +0000 (+0100) Subject: fixed stopping game music after running out of time (MM engine) X-Git-Tag: 4.1.0.0~51 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=7921b0b5a961cf321de9e4da14626d268be55d5c fixed stopping game music after running out of time (MM engine) --- diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index bb579712..0e9496e6 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -3145,7 +3145,9 @@ static void GameActions_MM_Ext(struct MouseActionInfo action, boolean warp_mode) } StopSound_MM(SND_MM_GAME_HEALTH_CHARGING); +#if 0 FadeMusic(); +#endif DrawLaser(0, DL_LASER_DISABLED); game_mm.game_over = TRUE;