From: Holger Schemel Date: Fri, 15 Dec 2017 08:15:13 +0000 (+0100) Subject: fixed updating tile selection cursor position when using mouse in MM games X-Git-Tag: 4.1.0.0~28 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=38f700d51edfba27dc23f89530d8d0c2f6ddd1c3 fixed updating tile selection cursor position when using mouse in MM games --- diff --git a/src/events.c b/src/events.c index c40075e4..08e571d1 100644 --- a/src/events.c +++ b/src/events.c @@ -417,6 +417,8 @@ void SetPlayerMouseAction(int mx, int my, int button) if (button && !motion_status) TapeTogglePause(TAPE_TOGGLE_MANUAL); } + + SetTileCursorXY(lx, ly); } void SleepWhileUnmapped()