added separate buttons for element properties of drawing elements
authorHolger Schemel <info@artsoft.org>
Thu, 20 Oct 2016 21:35:28 +0000 (23:35 +0200)
committerHolger Schemel <info@artsoft.org>
Thu, 20 Oct 2016 21:42:05 +0000 (23:42 +0200)
src/conf_gfx.c
src/editor.c
src/files.c
src/files.h
src/init.c
src/libgame/system.h
src/main.h

index 7fe204c964282c5bc09048cf567e4f50227875dc..fd0551f56650710d6fdaaf4805aff72cf64b25b7 100644 (file)
@@ -5461,6 +5461,27 @@ struct ConfigInfo image_config[] =
   { "gfx.editor.button.properties.height",     "20"                    },
   { "gfx.editor.button.properties.pressed_xoffset", "-100"             },
 
+  { "gfx.editor.button.element_left",          "RocksDoor2.png"        },
+  { "gfx.editor.button.element_left.x",                "368"                   },
+  { "gfx.editor.button.element_left.y",                "48"                    },
+  { "gfx.editor.button.element_left.width",    "16"                    },
+  { "gfx.editor.button.element_left.height",   "16"                    },
+  { "gfx.editor.button.element_left.pressed_xoffset", "0"              },
+
+  { "gfx.editor.button.element_middle",                "RocksDoor2.png"        },
+  { "gfx.editor.button.element_middle.x",      "368"                   },
+  { "gfx.editor.button.element_middle.y",      "48"                    },
+  { "gfx.editor.button.element_middle.width",  "16"                    },
+  { "gfx.editor.button.element_middle.height", "16"                    },
+  { "gfx.editor.button.element_middle.pressed_xoffset", "0"            },
+
+  { "gfx.editor.button.element_right",         "RocksDoor2.png"        },
+  { "gfx.editor.button.element_right.x",       "368"                   },
+  { "gfx.editor.button.element_right.y",       "48"                    },
+  { "gfx.editor.button.element_right.width",   "16"                    },
+  { "gfx.editor.button.element_right.height",  "16"                    },
+  { "gfx.editor.button.element_right.pressed_xoffset", "0"             },
+
   { "editor.no_toolbox_button",                        "RocksDoor.png"         },
   { "editor.no_toolbox_button.x",              "506"                   },
   { "editor.no_toolbox_button.y",              "286"                   },
@@ -7665,6 +7686,16 @@ struct ConfigInfo image_config[] =
   { "editor.button.properties.x",              "5"                     },
   { "editor.button.properties.y",              "230"                   },
 
+  { "editor.button.element_left.x",            "-1"                    },
+  { "editor.button.element_left.y",            "-1"                    },
+  { "editor.button.element_left.tile_size",    "-1"                    },
+  { "editor.button.element_middle.x",          "-1"                    },
+  { "editor.button.element_middle.y",          "-1"                    },
+  { "editor.button.element_middle.tile_size",  "-1"                    },
+  { "editor.button.element_right.x",           "-1"                    },
+  { "editor.button.element_right.y",           "-1"                    },
+  { "editor.button.element_right.tile_size",   "-1"                    },
+
   { "editor.button.draw_single.x",             "6"                     },
   { "editor.button.draw_single.y",             "6"                     },
   { "editor.button.draw_connected.x",          "28"                    },
index 98c25977c1e0b3ea09bdf7bf26297a76eb4b9f6b..da94af773a97e415fcad886fcfcc57a4cd3cdf08 100644 (file)
 */
 
 /* values for the control window */
-#define ED_CTRL1_BUTTONS_HORIZ         4
+#define ED_CTRL1_BUTTONS_HORIZ         4       /* toolbox */
 #define ED_CTRL1_BUTTONS_VERT          4
-#define ED_CTRL2_BUTTONS_HORIZ         3
+#define ED_CTRL2_BUTTONS_HORIZ         3       /* level */
 #define ED_CTRL2_BUTTONS_VERT          2
-#define ED_CTRL3_BUTTONS_HORIZ         3
+#define ED_CTRL3_BUTTONS_HORIZ         3       /* CE and GE */
 #define ED_CTRL3_BUTTONS_VERT          1
-#define ED_CTRL4_BUTTONS_HORIZ         2
+#define ED_CTRL4_BUTTONS_HORIZ         2       /* CE and GE */
 #define ED_CTRL4_BUTTONS_VERT          1
-#define ED_CTRL5_BUTTONS_HORIZ         1
+#define ED_CTRL5_BUTTONS_HORIZ         1       /* properties */
 #define ED_CTRL5_BUTTONS_VERT          1
+#define ED_CTRL6_BUTTONS_HORIZ         3       /* properties */
+#define ED_CTRL6_BUTTONS_VERT          1
 
 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
 #define ED_NUM_CTRL5_BUTTONS   (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
+#define ED_NUM_CTRL6_BUTTONS   (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
-#define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
+#define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
+#define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
+#define ED_NUM_CTRL_BUTTONS    ED_NUM_CTRL1_6_BUTTONS
 
 /* values for the element list */
 #define ED_ELEMENTLIST_XPOS            (editor.palette.x)
 #define GADGET_ID_CUSTOM_PASTE         (GADGET_ID_TOOLBOX_FIRST + 26)
 
 #define GADGET_ID_PROPERTIES           (GADGET_ID_TOOLBOX_FIRST + 27)
+#define GADGET_ID_ELEMENT_LEFT         (GADGET_ID_TOOLBOX_FIRST + 28)
+#define GADGET_ID_ELEMENT_MIDDLE       (GADGET_ID_TOOLBOX_FIRST + 29)
+#define GADGET_ID_ELEMENT_RIGHT                (GADGET_ID_TOOLBOX_FIRST + 30)
+
 
 /* counter gadget identifiers */
-#define GADGET_ID_COUNTER_FIRST                (GADGET_ID_TOOLBOX_FIRST + 28)
+#define GADGET_ID_COUNTER_FIRST                (GADGET_ID_TOOLBOX_FIRST + 31)
 
 #define GADGET_ID_SELECT_LEVEL_DOWN    (GADGET_ID_COUNTER_FIRST + 0)
 #define GADGET_ID_SELECT_LEVEL_TEXT    (GADGET_ID_COUNTER_FIRST + 1)
@@ -993,7 +1002,7 @@ static struct
 {
   int graphic;
   int gadget_id;
-  struct XY *pos;
+  struct XYTileSize *pos;
   int gadget_type;
   char *infotext;
   char shortcut;
@@ -1152,6 +1161,21 @@ static struct
     IMG_GFX_EDITOR_BUTTON_PROPERTIES,          GADGET_ID_PROPERTIES,
     &editor.button.properties,                 GD_TYPE_NORMAL_BUTTON,
     "properties of drawing element",           'p'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT,                GADGET_ID_ELEMENT_LEFT,
+    &editor.button.element_left,               GD_TYPE_NORMAL_BUTTON,
+    "properties of drawing element 1",         '1'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE,      GADGET_ID_ELEMENT_MIDDLE,
+    &editor.button.element_middle,             GD_TYPE_NORMAL_BUTTON,
+    "properties of drawing element 2",         '2'
+  },
+  {
+    IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT,       GADGET_ID_ELEMENT_RIGHT,
+    &editor.button.element_right,              GD_TYPE_NORMAL_BUTTON,
+    "properties of drawing element 3",         '3'
   }
 };
 
@@ -3434,6 +3458,8 @@ static int new_element3 = EL_SAND;
                                (button) == 2 ? new_element2 : \
                                (button) == 3 ? new_element3 : EL_EMPTY)
 
+#define BUTTON_TILE_SIZE(x)    ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
+
 /* forward declaration for internal use */
 static void ModifyEditorCounterValue(int, int);
 static void ModifyEditorCounterLimits(int, int, int);
@@ -5403,13 +5429,10 @@ static void ScrollEditorLevel(int from_x, int from_y, int scroll)
   BackToFront();
 }
 
-void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
+void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
+                           int *x, int *y)
 {
-  int graphic = el2edimg(element);
-  int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
-                  MINI_TILESIZE);
-
-  getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
+  getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
 }
 
 static void CreateControlButtons()
@@ -5423,8 +5446,11 @@ static void CreateControlButtons()
     int id = controlbutton_info[i].gadget_id;
     int type = controlbutton_info[i].gadget_type;
     int graphic = controlbutton_info[i].graphic;
-    struct XY *pos = controlbutton_info[i].pos;
+    struct XYTileSize *pos = controlbutton_info[i].pos;
     struct GraphicInfo *gd = &graphic_info[graphic];
+    Bitmap *deco_bitmap = NULL;
+    int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
+    int tile_size = 0, deco_shift = 0;
     int gd_x1 = gd->src_x;
     int gd_y1 = gd->src_y;
     int gd_x2 = gd->src_x + gd->pressed_xoffset;
@@ -5463,6 +5489,33 @@ static void CreateControlButtons()
       x += DX;
       y += DY;
     }
+    else if (id == GADGET_ID_ELEMENT_LEFT ||
+            id == GADGET_ID_ELEMENT_MIDDLE ||
+            id == GADGET_ID_ELEMENT_RIGHT)
+    {
+      x += DX;
+      y += DY;
+
+      int element = (id == GADGET_ID_ELEMENT_LEFT   ? new_element1 :
+                    id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
+                    id == GADGET_ID_ELEMENT_RIGHT  ? new_element3 : EL_EMPTY);
+
+      tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
+                                  editor.button.element_left.tile_size :
+                                  id == GADGET_ID_ELEMENT_MIDDLE ?
+                                  editor.button.element_middle.tile_size :
+                                  id == GADGET_ID_ELEMENT_RIGHT ?
+                                  editor.button.element_right.tile_size : 0);
+
+      // make sure that decoration does not overlap gadget border
+      tile_size = MIN(tile_size, MIN(gd->width, gd->height));
+
+      getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
+
+      deco_xpos = (gd->width  - tile_size) / 2;
+      deco_ypos = (gd->height - tile_size) / 2;
+      deco_shift = 1;
+    }
     else
     {
       x += EX;
@@ -5484,6 +5537,10 @@ static void CreateControlButtons()
                      GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
                      GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
                      GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
+                     GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
+                     GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+                     GDI_DECORATION_SIZE, tile_size, tile_size,
+                     GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
                      GDI_CALLBACK_ACTION, HandleControlButtons,
@@ -5578,11 +5635,11 @@ static void CreateControlButtons()
     int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
     int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
     int element = editor_elements[i];
-    int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
-                    MINI_TILESIZE);
+    int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
     unsigned int event_mask = GD_EVENT_RELEASED;
 
-    getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
+    getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
+
     deco_xpos = (gd->width  - tile_size) / 2;
     deco_ypos = (gd->height - tile_size) / 2;
 
@@ -6527,8 +6584,9 @@ static void MapControlButtons()
   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
     MapGadget(level_editor_gadget[i]);
 
-  /* map toolbox buttons (element properties button) */
-  MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
+  /* map toolbox buttons (element properties buttons) */
+  for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_6_BUTTONS; i++)
+    MapGadget(level_editor_gadget[i]);
 
   /* map buttons to select elements */
   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
@@ -7913,10 +7971,11 @@ static void ModifyEditorElementList()
     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
     struct GadgetDesign *gd = &gi->deco.design;
     int element = editor_elements[element_shift + i];
+    int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
 
     UnmapGadget(gi);
 
-    getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
+    getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
 
     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
 
@@ -7924,12 +7983,28 @@ static void ModifyEditorElementList()
   }
 }
 
-static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
+static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
 {
   int graphic = el2edimg(element);
-  int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
+  int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
+
+  if (pos->x == -1 &&
+      pos->y == -1)
+    return;
+
+  DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
+}
+
+static void ModifyDrawingElementButton(int element, int id)
+{
+  struct GadgetInfo *gi = level_editor_gadget[id];
+  Bitmap *deco_bitmap;
+  int deco_x, deco_y;
+  int tile_size = gi->deco.width;
 
-  DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
+  getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
+
+  ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
 }
 
 static void PickDrawingElement(int button, int element)
@@ -7937,12 +8012,13 @@ static void PickDrawingElement(int button, int element)
   struct
   {
     int *new_element;
-    struct EditorPaletteElementInfo *e;
+    struct XYTileSize *pos;
+    int id;
   } de, drawing_elements[] =
   {
-    { &new_element1,   &editor.palette.element_left    },
-    { &new_element2,   &editor.palette.element_middle  },
-    { &new_element3,   &editor.palette.element_right   },
+    { &new_element1, &editor.palette.element_left,   GADGET_ID_ELEMENT_LEFT   },
+    { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
+    { &new_element3, &editor.palette.element_right,  GADGET_ID_ELEMENT_RIGHT  },
   };
 
   if (button < 1 || button > 3)
@@ -7950,7 +8026,10 @@ static void PickDrawingElement(int button, int element)
 
   de = drawing_elements[button - 1];
 
-  DrawDrawingElement((*de.new_element = element), de.e);
+  *de.new_element = element;   // update global drawing element variable
+
+  DrawDrawingElementGraphic(element, de.pos);
+  ModifyDrawingElementButton(element, de.id);
 
   redraw_mask |= REDRAW_DOOR_1;
 }
@@ -11396,6 +11475,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
   int button = gi->event.button;
   int step = BUTTON_STEPSIZE(button);
   int new_element = BUTTON_ELEMENT(button);
+  int last_properties_element = properties_element;
   int x, y;
 
   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
@@ -11535,9 +11615,19 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       break;
 
     case GADGET_ID_PROPERTIES:
-      if (edit_mode != ED_MODE_PROPERTIES)
+      // always switch off element properties when they are already displayed
+      last_properties_element = new_element;
+    case GADGET_ID_ELEMENT_LEFT:
+    case GADGET_ID_ELEMENT_MIDDLE:
+    case GADGET_ID_ELEMENT_RIGHT:
+      properties_element = (id == GADGET_ID_ELEMENT_LEFT   ? new_element1 :
+                           id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
+                           id == GADGET_ID_ELEMENT_RIGHT  ? new_element3 :
+                           new_element);
+
+      if (edit_mode != ED_MODE_PROPERTIES ||
+         properties_element != last_properties_element)
       {
-       properties_element = new_element;
        DrawPropertiesWindow();
        edit_mode = ED_MODE_PROPERTIES;
 
index df569c52794f4ddea14cb87c6a58566bd53c77d7..c0f256c73c27016f42c2af688f47f97cc0769111 100644 (file)
@@ -8971,12 +8971,48 @@ static void InitMenuDesignSettings_SpecialPostProcessing()
 
   /* set default position for snapshot buttons to stop/pause/play buttons */
   for (i = 0; game_buttons_xy[i].dst != NULL; i++)
-  {
     if ((*game_buttons_xy[i].dst).x == -1 &&
        (*game_buttons_xy[i].dst).y == -1)
+      *game_buttons_xy[i].dst = *game_buttons_xy[i].src;
+}
+
+static void InitMenuDesignSettings_SpecialPostProcessing_AfterGraphics()
+{
+  static struct
+  {
+    struct XYTileSize *dst, *src;
+    int graphic;
+  }
+  editor_buttons_xy[] =
+  {
+    {
+      &editor.button.element_left,     &editor.palette.element_left,
+      IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT
+    },
+    {
+      &editor.button.element_middle,   &editor.palette.element_middle,
+      IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE
+    },
+    {
+      &editor.button.element_right,    &editor.palette.element_right,
+      IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT
+    },
+
+    { NULL,                    NULL                    }
+  };
+  int i;
+
+  /* set default position for element buttons to element graphics */
+  for (i = 0; editor_buttons_xy[i].dst != NULL; i++)
+  {
+    if ((*editor_buttons_xy[i].dst).x == -1 &&
+       (*editor_buttons_xy[i].dst).y == -1)
     {
-      (*game_buttons_xy[i].dst).x = (*game_buttons_xy[i].src).x;
-      (*game_buttons_xy[i].dst).y = (*game_buttons_xy[i].src).y;
+      struct GraphicInfo *gd = &graphic_info[editor_buttons_xy[i].graphic];
+
+      gd->width = gd->height = editor_buttons_xy[i].src->tile_size;
+
+      *editor_buttons_xy[i].dst = *editor_buttons_xy[i].src;
     }
   }
 }
@@ -9364,6 +9400,11 @@ void LoadMenuDesignSettings()
   InitMenuDesignSettings_SpecialPostProcessing();
 }
 
+void LoadMenuDesignSettings_AfterGraphics()
+{
+  InitMenuDesignSettings_SpecialPostProcessing_AfterGraphics();
+}
+
 void LoadUserDefinedEditorElementList(int **elements, int *num_elements)
 {
   char *filename = getEditorSetupFilename();
index 2a3900ebce1d65e7cadd1982e51996db89650f3f..1bb53808085d64a6a14c77e1b3fdb1cc1890611a 100644 (file)
@@ -64,6 +64,7 @@ void SaveSetup_EditorCascade();
 void LoadCustomElementDescriptions();
 void InitMenuDesignSettings_Static();
 void LoadMenuDesignSettings();
+void LoadMenuDesignSettings_AfterGraphics();
 void LoadUserDefinedEditorElementList(int **, int *);
 void LoadMusicInfo();
 void LoadHelpAnimInfo();
index ccdda8e8043d6b5afd341a0cda065c9b877e49db..c480850c72a723c632524d9dc71c79a8d6b19841 100644 (file)
@@ -5456,6 +5456,9 @@ static void InitImages()
   ReinitializeGraphics();
   print_timestamp_time("ReinitializeGraphics");
 
+  LoadMenuDesignSettings_AfterGraphics();
+  print_timestamp_time("LoadMenuDesignSettings_AfterGraphics");
+
   UPDATE_BUSY_STATE();
 
   print_timestamp_done("InitImages");
index fa422cafd8ee206c299023d8908a62430747f4ac..48e06ae1d3394aabac4916e46af371210df2b848 100644 (file)
@@ -1294,6 +1294,12 @@ struct XY
   int x, y;
 };
 
+struct XYTileSize
+{
+  int x, y;
+  int tile_size;
+};
+
 struct Rect
 {
   int x, y;
index 566e0069739f5b8d5e67f884c7d2e14b9febce1b..b6da3629d818735d10de02dab7e11274ef90db71 100644 (file)
@@ -2349,40 +2349,43 @@ struct EditorGadgetInfo
 
 struct EditorButtonInfo
 {
-  struct XY prev_level;
-  struct XY next_level;
-
-  struct XY properties;
-
-  struct XY draw_single;
-  struct XY draw_connected;
-  struct XY draw_line;
-  struct XY draw_arc;
-  struct XY draw_rectangle;
-  struct XY draw_filled_box;
-  struct XY rotate_up;
-  struct XY draw_text;
-  struct XY flood_fill;
-  struct XY rotate_left;
-  struct XY zoom_level;
-  struct XY rotate_right;
-  struct XY draw_random;
-  struct XY grab_brush;
-  struct XY rotate_down;
-  struct XY pick_element;
-
-  struct XY ce_copy_from;
-  struct XY ce_copy_to;
-  struct XY ce_swap;
-  struct XY ce_copy;
-  struct XY ce_paste;
-
-  struct XY undo;
-  struct XY conf;
-  struct XY save;
-  struct XY clear;
-  struct XY test;
-  struct XY exit;
+  struct XYTileSize prev_level;
+  struct XYTileSize next_level;
+
+  struct XYTileSize properties;
+  struct XYTileSize element_left;
+  struct XYTileSize element_middle;
+  struct XYTileSize element_right;
+
+  struct XYTileSize draw_single;
+  struct XYTileSize draw_connected;
+  struct XYTileSize draw_line;
+  struct XYTileSize draw_arc;
+  struct XYTileSize draw_rectangle;
+  struct XYTileSize draw_filled_box;
+  struct XYTileSize rotate_up;
+  struct XYTileSize draw_text;
+  struct XYTileSize flood_fill;
+  struct XYTileSize rotate_left;
+  struct XYTileSize zoom_level;
+  struct XYTileSize rotate_right;
+  struct XYTileSize draw_random;
+  struct XYTileSize grab_brush;
+  struct XYTileSize rotate_down;
+  struct XYTileSize pick_element;
+
+  struct XYTileSize ce_copy_from;
+  struct XYTileSize ce_copy_to;
+  struct XYTileSize ce_swap;
+  struct XYTileSize ce_copy;
+  struct XYTileSize ce_paste;
+
+  struct XYTileSize undo;
+  struct XYTileSize conf;
+  struct XYTileSize save;
+  struct XYTileSize clear;
+  struct XYTileSize test;
+  struct XYTileSize exit;
 };
 
 struct EditorInputInfo
@@ -2390,21 +2393,15 @@ struct EditorInputInfo
   struct XY level_number;
 };
 
-struct EditorPaletteElementInfo
-{
-  int x, y;
-  int tile_size;
-};
-
 struct EditorPaletteInfo
 {
   int x, y;
   int cols, rows;
   int tile_size;
 
-  struct EditorPaletteElementInfo element_left;
-  struct EditorPaletteElementInfo element_middle;
-  struct EditorPaletteElementInfo element_right;
+  struct XYTileSize element_left;
+  struct XYTileSize element_middle;
+  struct XYTileSize element_right;
 };
 
 struct EditorDrawingAreaInfo