X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=b86aa1c92c535d7e762efa4b44baeffd187e0ac3;hp=3bcb01c4b532ac3ee7ebb89491e15e21ad0501f1;hb=bc6e19a34de8c4c290dc3c6bee70ac805525070b;hpb=cea1ea492e56f8816aa76b3d59ae44c4f3b73339 diff --git a/src/screens.c b/src/screens.c index 3bcb01c4..b86aa1c9 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1247,11 +1247,7 @@ static void drawCursorXY(int xpos, int ypos, int graphic) static void drawChooseTreeCursor(int ypos, boolean active) { - int last_game_status = game_status; /* save current game status */ - drawCursorExt(0, ypos, active, -1); - - SetGameStatus(last_game_status); /* restore current game status */ } void DrawHeadline() @@ -1309,13 +1305,12 @@ void DrawTitleScreenMessage(int nr, boolean initial) { char *filename = getLevelSetTitleMessageFilename(nr, initial); struct TitleMessageInfo *tmi = getTitleMessageInfo(nr, initial); - int last_game_status = game_status; /* save current game status */ if (filename == NULL) return; /* force TITLE font on title message screen */ - SetGameStatus(getTitleMessageGameMode(initial)); + SetFontStatus(getTitleMessageGameMode(initial)); /* if chars *and* width set to "-1", automatically determine width */ if (tmi->chars == -1 && tmi->width == -1) @@ -1354,7 +1349,7 @@ void DrawTitleScreenMessage(int nr, boolean initial) filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1, tmi->autowrap, tmi->centered, tmi->parse_comments); - SetGameStatus(last_game_status); /* restore current game status */ + ResetFontStatus(); } void DrawTitleScreen() @@ -1590,7 +1585,6 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) DrawInfoScreen_NotAvailable("Title screen information:", "No title screen for this level set."); - return; } @@ -3696,7 +3690,6 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, int yoffset_setup = 16; int yoffset = (ti->type == TREE_TYPE_LEVEL_DIR || ti->type == TREE_TYPE_LEVEL_NR ? yoffset_sets : yoffset_setup); - int last_game_status = game_status; /* save current game status */ title_string = ti->infotext; @@ -3736,8 +3729,6 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, initCursor(i, IMG_MENU_BUTTON); } - SetGameStatus(last_game_status); /* restore current game status */ - redraw_mask |= REDRAW_FIELD; } @@ -3785,7 +3776,6 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, int step = (button == 1 ? 1 : button == 2 ? 5 : 10); int num_entries = numTreeInfoInGroup(ti); int num_page_entries; - int last_game_status = game_status; /* save current game status */ boolean position_set_by_scrollbar = (dx == 999); if (num_entries <= NUM_MENU_ENTRIES_ON_SCREEN) @@ -3793,8 +3783,6 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, else num_page_entries = NUM_MENU_ENTRIES_ON_SCREEN; - SetGameStatus(last_game_status); /* restore current game status */ - if (button == MB_MENU_INITIALIZE) { int num_entries = numTreeInfoInGroup(ti); @@ -3878,12 +3866,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, if (mx || my) /* mouse input */ { - int last_game_status = game_status; /* save current game status */ - x = (mx - mSX) / 32; y = (my - mSY) / 32 - MENU_SCREEN_START_YPOS; - - SetGameStatus(last_game_status); /* restore current game status */ } else if (dx || dy) /* keyboard or scrollbar/scrollbutton input */ { @@ -6935,14 +6919,10 @@ static void CreateScreenScrollbars() void CreateScreenGadgets() { - int last_game_status = game_status; /* save current game status */ - CreateScreenMenubuttons(); CreateScreenScrollbuttons(); CreateScreenScrollbars(); - - SetGameStatus(last_game_status); /* restore current game status */ } void FreeScreenGadgets()