X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=7fccb2e9b59bea10a90bf5667d62f0993459f47b;hp=1233b803dbe8b7b57c664c596acf0509fde28a72;hb=HEAD;hpb=f8e6aa30ec5bca3cea709cead3d9b6ebfdcdbf09 diff --git a/src/screens.c b/src/screens.c index 1233b803..fc344373 100644 --- a/src/screens.c +++ b/src/screens.c @@ -173,11 +173,21 @@ #define MENU_INFO_FONT_FOOT FONT_TEXT_4 #define MENU_INFO_SPACE_HEAD (menu.headline2_spacing_info[info_mode]) #define MENU_SCREEN_INFO_SPACE_LEFT (menu.left_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_SPACE_MIDDLE (menu.middle_spacing_info[info_mode]) #define MENU_SCREEN_INFO_SPACE_RIGHT (menu.right_spacing_info[info_mode]) #define MENU_SCREEN_INFO_SPACE_TOP (menu.top_spacing_info[info_mode]) #define MENU_SCREEN_INFO_SPACE_BOTTOM (menu.bottom_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_SPACE_LINE (menu.line_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_SPACE_EXTRA (menu.extra_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_TILE_SIZE_RAW (menu.tile_size_info[info_mode]) +#define MENU_SCREEN_INFO_TILE_SIZE (MENU_SCREEN_INFO_TILE_SIZE_RAW > 0 ? \ + MENU_SCREEN_INFO_TILE_SIZE_RAW : TILEY) +#define MENU_SCREEN_INFO_ENTRY_SIZE_RAW (menu.list_entry_size_info[info_mode]) +#define MENU_SCREEN_INFO_ENTRY_SIZE (MAX(MENU_SCREEN_INFO_ENTRY_SIZE_RAW, \ + MENU_SCREEN_INFO_TILE_SIZE)) #define MENU_SCREEN_INFO_YSTART MENU_SCREEN_INFO_SPACE_TOP -#define MENU_SCREEN_INFO_YSTEP (TILEY + 4) +#define MENU_SCREEN_INFO_YSTEP (MENU_SCREEN_INFO_ENTRY_SIZE + \ + MENU_SCREEN_INFO_SPACE_EXTRA) #define MENU_SCREEN_INFO_YBOTTOM (SYSIZE - MENU_SCREEN_INFO_SPACE_BOTTOM) #define MENU_SCREEN_INFO_YSIZE (MENU_SCREEN_INFO_YBOTTOM - \ MENU_SCREEN_INFO_YSTART - \ @@ -1598,6 +1608,7 @@ static void DrawTitleScreenImage(int nr, boolean initial) { int graphic = getTitleScreenGraphic(nr, initial); Bitmap *bitmap = graphic_info[graphic].bitmap; + int draw_masked = graphic_info[graphic].draw_masked; int width = graphic_info[graphic].width; int height = graphic_info[graphic].height; int src_x = graphic_info[graphic].src_x; @@ -1630,7 +1641,7 @@ static void DrawTitleScreenImage(int nr, boolean initial) ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); - if (DrawingOnBackground(dst_x, dst_y)) + if (DrawingOnBackground(dst_x, dst_y) && draw_masked) BlitBitmapMasked(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); else BlitBitmap(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); @@ -1781,6 +1792,9 @@ void DrawMainMenu(void) // store valid level series information leveldir_last_valid = leveldir_current; + // store first level of this level set for "level_nr" style animations + SetAnimationFirstLevel(leveldir_current->first_level); + // needed if last screen (level choice) changed graphics, sounds or music ReloadCustomArtwork(0); @@ -3112,6 +3126,9 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing(); int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; int ystep = MENU_SCREEN_INFO_YSTEP; + int row_height = MENU_SCREEN_INFO_ENTRY_SIZE; + int tilesize = MENU_SCREEN_INFO_TILE_SIZE; + int yoffset = (row_height - tilesize) / 2; int element, action, direction; int graphic; int delay; @@ -3145,7 +3162,10 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) continue; } - j += infoscreen_step[i - start]; + int ypos = i - start; + int ystart_pos = ystart + ypos * ystep + yoffset; + + j += infoscreen_step[ypos]; element = helpanim_info[j].element; action = helpanim_info[j].action; @@ -3168,39 +3188,38 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) if (delay == -1) delay = 1000000; - if (infoscreen_frame[i - start] == 0) + if (infoscreen_frame[ypos] == 0) { sync_frame = 0; - infoscreen_frame[i - start] = delay - 1; + infoscreen_frame[ypos] = delay - 1; } else { - sync_frame = delay - infoscreen_frame[i - start]; - infoscreen_frame[i - start]--; + sync_frame = delay - infoscreen_frame[ypos]; + infoscreen_frame[ypos]--; } if (helpanim_info[j].element == HELPANIM_LIST_NEXT) { - if (!infoscreen_frame[i - start]) - infoscreen_step[i - start] = 0; + if (!infoscreen_frame[ypos]) + infoscreen_step[ypos] = 0; } else { - if (!infoscreen_frame[i - start]) - infoscreen_step[i - start]++; + if (!infoscreen_frame[ypos]) + infoscreen_step[ypos]++; while (helpanim_info[j].element != HELPANIM_LIST_NEXT) j++; } j++; - ClearRectangleOnBackground(drawto, xstart, ystart + (i - start) * ystep, - TILEX, TILEY); - DrawFixedGraphicAnimationExt(drawto, xstart, ystart + (i - start) * ystep, - graphic, sync_frame, USE_MASKING); + ClearRectangleOnBackground(drawto, xstart, ystart_pos, tilesize, tilesize); + DrawSizedGraphicAnimationExt(drawto, xstart, ystart_pos, + graphic, sync_frame, tilesize, USE_MASKING); if (init) - DrawInfoScreen_HelpText(element, action, direction, i - start); + DrawInfoScreen_HelpText(element, action, direction, ypos); i++; } @@ -3230,15 +3249,24 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) int font_nr = FONT_INFO_ELEMENTS; int font_width = getFontWidth(font_nr); int font_height = getFontHeight(font_nr); - int yoffset = (TILEX - 2 * font_height) / 2; - int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT + TILEX + MINI_TILEX; - int ystart = mSY + MENU_SCREEN_INFO_YSTART + yoffset + getHeadlineSpacing(); - int ystep = TILEY + 4; + int line_spacing = MENU_SCREEN_INFO_SPACE_LINE; + int left_spacing = MENU_SCREEN_INFO_SPACE_LEFT; + int middle_spacing = MENU_SCREEN_INFO_SPACE_MIDDLE; + int right_spacing = MENU_SCREEN_INFO_SPACE_RIGHT; + int line_height = font_height + line_spacing; + int row_height = MENU_SCREEN_INFO_ENTRY_SIZE; + int tilesize = MENU_SCREEN_INFO_TILE_SIZE; + int xstart = mSX + left_spacing + tilesize + middle_spacing; + int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing(); + int ystep = MENU_SCREEN_INFO_YSTEP; int pad_left = xstart - SX; - int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT; + int pad_right = right_spacing; int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width; - int max_lines_per_text = 2; + int max_lines_per_text = (row_height + line_spacing) / line_height; char *text = NULL; + boolean autowrap = TRUE; + boolean centered = FALSE; + boolean parse_comments = FALSE; if (action != -1 && direction != -1) // element.action.direction text = getHelpText(element, action, direction); @@ -3255,18 +3283,30 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) if (text == NULL) // not found text = "No description available"; - if (strlen(text) <= max_chars_per_line) // only one line of text - ystart += getFontHeight(font_nr) / 2; + DisableDrawingText(); + + // first get number of text lines to calculate offset for centering text + int num_lines_printed = + DrawTextBuffer(0, 0, text, font_nr, + max_chars_per_line, -1, max_lines_per_text, line_spacing, -1, + autowrap, centered, parse_comments); + + EnableDrawingText(); + + int size_lines_printed = num_lines_printed * line_height - line_spacing; + int yoffset = (row_height - size_lines_printed) / 2; - DrawTextBuffer(xstart, ystart + ypos * ystep, text, font_nr, - max_chars_per_line, -1, max_lines_per_text, 0, -1, - TRUE, FALSE, FALSE); + DrawTextBuffer(xstart, ystart + ypos * ystep + yoffset, text, font_nr, + max_chars_per_line, -1, max_lines_per_text, line_spacing, -1, + autowrap, centered, parse_comments); } static void DrawInfoScreen_TitleScreen(void) { SetGameStatus(GAME_MODE_TITLE); + UnmapAllGadgets(); + DrawTitleScreen(); } @@ -3279,6 +3319,7 @@ static void DrawInfoScreen_Elements(void) { SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS); + UnmapAllGadgets(); FadeInfoSoundsAndMusic(); FadeOut(REDRAW_FIELD); @@ -3381,6 +3422,8 @@ static void DrawInfoScreen_Music(void) { SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_MUSIC); + UnmapAllGadgets(); + FadeOut(REDRAW_FIELD); ClearField(); @@ -3555,6 +3598,51 @@ void HandleInfoScreen_Music(int dx, int dy, int button) ystart += ystep_head; } + if (!strEqual(list->played, UNKNOWN_NAME)) + { + if (!strEqual(list->played_header, UNKNOWN_NAME)) + DrawTextSCentered(ystart, font_head, list->played_header); + else + DrawTextSCentered(ystart, font_head, "played in"); + + ystart += ystep_head; + + DrawTextFCentered(ystart, font_text, "%s", list->played); + ystart += ystep_head; + } + else if (!list->is_sound) + { + int music_level_nr = -1; + int i; + + // check if this music is configured for a certain level + for (i = leveldir_current->first_level; + i <= leveldir_current->last_level; i++) + { + // (special case: "list->music" may be negative for unconfigured music) + if (levelset.music[i] != MUS_UNDEFINED && + levelset.music[i] == list->music) + { + music_level_nr = i; + + break; + } + } + + if (music_level_nr != -1) + { + if (!strEqual(list->played_header, UNKNOWN_NAME)) + DrawTextSCentered(ystart, font_head, list->played_header); + else + DrawTextSCentered(ystart, font_head, "played in"); + + ystart += ystep_head; + + DrawTextFCentered(ystart, font_text, "level %03d", music_level_nr); + ystart += ystep_head; + } + } + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE); if (button != MB_MENU_INITIALIZE) @@ -3590,6 +3678,7 @@ static void DrawInfoScreen_Version(void) SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_VERSION); + UnmapAllGadgets(); FadeInfoSoundsAndMusic(); FadeOut(REDRAW_FIELD); @@ -3891,6 +3980,7 @@ static void DrawInfoScreen_Generic(void) { SetMainBackgroundImageIfDefined(getInfoScreenBackgroundImage_Generic()); + UnmapAllGadgets(); FadeInfoSoundsAndMusic(); FadeOut(REDRAW_FIELD); @@ -5110,6 +5200,9 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, { // store level set if chosen from "last played level set" menu StoreLastPlayedLevels(leveldir_current); + + // store if level set chosen from "last played level set" menu + SaveLevelSetup_LastSeries(); } else if (game_status == GAME_MODE_NAMES) { @@ -5894,7 +5987,7 @@ static void execSetupGame_setScrollDelays(void) // set current scroll delay value to configured scroll delay value scroll_delay_current = - getTreeInfoFromIdentifier(scroll_delays,i_to_a(setup.scroll_delay_value)); + getTreeInfoFromIdentifier(scroll_delays, i_to_a(setup.scroll_delay_value)); // if that fails, set current scroll delay to reliable default value if (scroll_delay_current == NULL) @@ -6454,7 +6547,7 @@ static void execSetupSound(void) // set current volume value to configured volume value volume_simple_current = - getTreeInfoFromIdentifier(volumes_simple,i_to_a(setup.volume_simple)); + getTreeInfoFromIdentifier(volumes_simple, i_to_a(setup.volume_simple)); // if that fails, set current volume to reliable default value if (volume_simple_current == NULL) @@ -6522,7 +6615,7 @@ static void execSetupSound(void) // set current volume value to configured volume value volume_loops_current = - getTreeInfoFromIdentifier(volumes_loops,i_to_a(setup.volume_loops)); + getTreeInfoFromIdentifier(volumes_loops, i_to_a(setup.volume_loops)); // if that fails, set current volume to reliable default value if (volume_loops_current == NULL) @@ -6590,7 +6683,7 @@ static void execSetupSound(void) // set current volume value to configured volume value volume_music_current = - getTreeInfoFromIdentifier(volumes_music,i_to_a(setup.volume_music)); + getTreeInfoFromIdentifier(volumes_music, i_to_a(setup.volume_music)); // if that fails, set current volume to reliable default value if (volume_music_current == NULL) @@ -7455,7 +7548,7 @@ static struct TokenInfo setup_info_graphics[] = { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" }, { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" }, { TYPE_SWITCH, &setup.show_titlescreen,"Show Title Screens:" }, - { TYPE_SWITCH, &setup.toons, "Show Menu Animations:" }, + { TYPE_SWITCH, &setup.toons, "Show Toons:" }, { TYPE_SWITCH, &setup.small_game_graphics, "Small Game Graphics:" }, { TYPE_YES_NO_AUTO, &setup.debug.xsn_mode, debug_xsn_mode }, { TYPE_EMPTY, NULL, "" }, @@ -9516,15 +9609,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) void HandleGameActions(void) { - if (setup.ask_on_game_over) - CheckGameOver(); - - if (game.restart_game_message != NULL) - { - RequestRestartGame(game.restart_game_message); - + if (CheckRestartGame()) return; - } if (game_status != GAME_MODE_PLAYING) return; @@ -9540,7 +9626,7 @@ void HandleGameActions(void) static struct { - int gfx_unpressed, gfx_pressed; + int gfx_unpressed, gfx_pressed, gfx_active; struct MenuPosInfo *pos; boolean *check_value; int gadget_id; @@ -9551,7 +9637,7 @@ static struct } menubutton_info[NUM_SCREEN_MENUBUTTONS] = { { - IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE, + IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE, -1, &menu.main.button.prev_level, NULL, SCREEN_CTRL_ID_PREV_LEVEL, SCREEN_MASK_MAIN, @@ -9559,7 +9645,7 @@ static struct FALSE, "previous level" }, { - IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, + IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, -1, &menu.main.button.next_level, NULL, SCREEN_CTRL_ID_NEXT_LEVEL, SCREEN_MASK_MAIN, @@ -9567,7 +9653,7 @@ static struct FALSE, "next level" }, { - IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE, + IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE, -1, &menu.scores.button.prev_level, NULL, SCREEN_CTRL_ID_PREV_LEVEL2, SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO, @@ -9575,7 +9661,7 @@ static struct FALSE, "previous level" }, { - IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE, + IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE, -1, &menu.scores.button.next_level, NULL, SCREEN_CTRL_ID_NEXT_LEVEL2, SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO, @@ -9583,7 +9669,7 @@ static struct FALSE, "next level" }, { - IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE, + IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE, -1, &menu.scores.button.prev_score, NULL, SCREEN_CTRL_ID_PREV_SCORE, SCREEN_MASK_SCORES_INFO, @@ -9591,7 +9677,7 @@ static struct FALSE, "previous score" }, { - IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE, + IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE, -1, &menu.scores.button.next_score, NULL, SCREEN_CTRL_ID_NEXT_SCORE, SCREEN_MASK_SCORES_INFO, @@ -9599,7 +9685,7 @@ static struct FALSE, "next score" }, { - IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE, + IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE, -1, &menu.scores.button.play_tape, NULL, SCREEN_CTRL_ID_PLAY_TAPE, SCREEN_MASK_SCORES_INFO, @@ -9607,7 +9693,7 @@ static struct FALSE, "play tape" }, { - IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE, + IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE, -1, &menu.main.button.first_level, NULL, SCREEN_CTRL_ID_FIRST_LEVEL, SCREEN_MASK_MAIN, @@ -9615,7 +9701,7 @@ static struct FALSE, "first level" }, { - IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, + IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, -1, &menu.main.button.last_level, NULL, SCREEN_CTRL_ID_LAST_LEVEL, SCREEN_MASK_MAIN, @@ -9623,7 +9709,7 @@ static struct FALSE, "last level" }, { - IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE, + IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE, -1, &menu.main.button.level_number, NULL, SCREEN_CTRL_ID_LEVEL_NUMBER, SCREEN_MASK_MAIN, @@ -9631,7 +9717,7 @@ static struct FALSE, "level number" }, { - IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, + IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, -1, &menu.setup.button.prev_player, NULL, SCREEN_CTRL_ID_PREV_PLAYER, SCREEN_MASK_INPUT, @@ -9639,7 +9725,7 @@ static struct FALSE, "previous player" }, { - IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, + IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, -1, &menu.setup.button.next_player, NULL, SCREEN_CTRL_ID_NEXT_PLAYER, SCREEN_MASK_INPUT, @@ -9647,7 +9733,7 @@ static struct FALSE, "next player" }, { - IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, + IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, -1, &menu.main.button.insert_solution, NULL, SCREEN_CTRL_ID_INSERT_SOLUTION, SCREEN_MASK_MAIN_HAS_SOLUTION, @@ -9655,7 +9741,7 @@ static struct FALSE, "insert solution tape" }, { - IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, + IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, -1, &menu.main.button.play_solution, NULL, SCREEN_CTRL_ID_PLAY_SOLUTION, SCREEN_MASK_MAIN_HAS_SOLUTION, @@ -9663,7 +9749,8 @@ static struct FALSE, "play solution tape" }, { - IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE, + IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_PRESSED, + IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE, &menu.main.button.levelset_info, NULL, SCREEN_CTRL_ID_LEVELSET_INFO, SCREEN_MASK_MAIN_HAS_SET_INFO, @@ -9671,7 +9758,7 @@ static struct FALSE, "show level set info" }, { - IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, + IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, -1, &menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics, SCREEN_CTRL_ID_SWITCH_ECS_AGA, SCREEN_MASK_MAIN, @@ -9679,7 +9766,7 @@ static struct FALSE, "switch ECS/AGA chipset" }, { - IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, + IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, -1, &menu.setup.button.touch_back, NULL, SCREEN_CTRL_ID_TOUCH_PREV_PAGE, SCREEN_MASK_TOUCH, @@ -9687,7 +9774,7 @@ static struct TRUE, "previous page" }, { - IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT, + IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT, -1, &menu.setup.button.touch_next, NULL, SCREEN_CTRL_ID_TOUCH_NEXT_PAGE, SCREEN_MASK_TOUCH, @@ -9695,7 +9782,7 @@ static struct TRUE, "next page" }, { - IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2, + IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2, -1, &menu.setup.button.touch_back2, NULL, SCREEN_CTRL_ID_TOUCH_PREV_PAGE2, SCREEN_MASK_TOUCH2, @@ -9703,7 +9790,7 @@ static struct TRUE, "previous page" }, { - IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2, + IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2, -1, &menu.setup.button.touch_next2, NULL, SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2, SCREEN_MASK_TOUCH2, @@ -9789,8 +9876,11 @@ static void CreateScreenMenubuttons(void) boolean is_score_button = (screen_mask & SCREEN_MASK_SCORES_INFO); boolean has_gfx_pressed = (menubutton_info[i].gfx_pressed == menubutton_info[i].gfx_unpressed); + boolean has_gfx_active = (menubutton_info[i].gfx_active != -1); Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed; + Bitmap *gd_bitmap_unpressed_alt, *gd_bitmap_pressed_alt; int gfx_unpressed, gfx_pressed; + int gfx_unpressed_alt, gfx_pressed_alt; int x, y, width, height; int gd_x1, gd_x2, gd_y1, gd_y2; int gd_x1a, gd_x2a, gd_y1a, gd_y2a; @@ -9812,16 +9902,33 @@ static void CreateScreenMenubuttons(void) gfx_unpressed = menubutton_info[i].gfx_unpressed; gfx_pressed = menubutton_info[i].gfx_pressed; + gfx_unpressed_alt = gfx_unpressed; + gfx_pressed_alt = gfx_pressed; + + if (has_gfx_active) + { + gfx_unpressed_alt = menubutton_info[i].gfx_active; + + type = GD_TYPE_CHECK_BUTTON_2; + + if (menubutton_info[i].check_value != NULL) + checked = *menubutton_info[i].check_value; + } + gd_bitmap_unpressed = graphic_info[gfx_unpressed].bitmap; gd_bitmap_pressed = graphic_info[gfx_pressed].bitmap; + gd_bitmap_unpressed_alt = graphic_info[gfx_unpressed_alt].bitmap; + gd_bitmap_pressed_alt = graphic_info[gfx_pressed_alt].bitmap; + gd_x1 = graphic_info[gfx_unpressed].src_x; gd_y1 = graphic_info[gfx_unpressed].src_y; gd_x2 = graphic_info[gfx_pressed].src_x; gd_y2 = graphic_info[gfx_pressed].src_y; - gd_x1a = gd_x1; - gd_y1a = gd_y1; - gd_x2a = gd_x2; - gd_y2a = gd_y2; + + gd_x1a = graphic_info[gfx_unpressed_alt].src_x; + gd_y1a = graphic_info[gfx_unpressed_alt].src_y; + gd_x2a = graphic_info[gfx_pressed_alt].src_x; + gd_y2a = graphic_info[gfx_pressed_alt].src_y; if (has_gfx_pressed) { @@ -9837,7 +9944,9 @@ static void CreateScreenMenubuttons(void) gd_y2a += graphic_info[gfx_pressed].active_yoffset; type = GD_TYPE_CHECK_BUTTON; - checked = *menubutton_info[i].check_value; + + if (menubutton_info[i].check_value != NULL) + checked = *menubutton_info[i].check_value; } if (is_score_button) @@ -9896,8 +10005,8 @@ static void CreateScreenMenubuttons(void) GDI_CHECKED, checked, GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1, GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2, - GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1a, gd_y1a, - GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2a, gd_y2a, + GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed_alt, gd_x1a, gd_y1a, + GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed_alt, gd_x2a, gd_y2a, GDI_DIRECT_DRAW, FALSE, GDI_OVERLAY_TOUCH_BUTTON, is_touch_button, GDI_EVENT_MASK, event_mask, @@ -10317,47 +10426,47 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) case SCREEN_CTRL_ID_SCROLL_UP: if (game_status == GAME_MODE_NAMES) - HandleChoosePlayerName(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleChoosePlayerName(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_LEVELS) - HandleChooseLevelSet(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleChooseLevelSet(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_LEVELNR) - HandleChooseLevelNr(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleChooseLevelNr(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SETUP) - HandleSetupScreen(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleSetupScreen(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_INFO) - HandleInfoScreen(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleInfoScreen(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCORES) - HandleHallOfFame(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleHallOfFame(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); break; case SCREEN_CTRL_ID_SCROLL_DOWN: if (game_status == GAME_MODE_NAMES) - HandleChoosePlayerName(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleChoosePlayerName(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_LEVELS) - HandleChooseLevelSet(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleChooseLevelSet(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_LEVELNR) - HandleChooseLevelNr(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleChooseLevelNr(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SETUP) - HandleSetupScreen(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleSetupScreen(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_INFO) - HandleInfoScreen(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleInfoScreen(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCORES) - HandleHallOfFame(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleHallOfFame(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); break; case SCREEN_CTRL_ID_SCROLL_VERTICAL: if (game_status == GAME_MODE_NAMES) - HandleChoosePlayerName(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleChoosePlayerName(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_LEVELS) - HandleChooseLevelSet(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleChooseLevelSet(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_LEVELNR) - HandleChooseLevelNr(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleChooseLevelNr(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_SETUP) - HandleSetupScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleSetupScreen(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_INFO) - HandleInfoScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleInfoScreen(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_SCORES) - HandleHallOfFame(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleHallOfFame(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); break; case SCREEN_CTRL_ID_NETWORK_SERVER: