X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=139ee57a562d6c2a046d7397c9df6e4d6c445e0e;hp=a35f91d6827b3ffd7d6a772614519c31c350c8d4;hb=7d85a53b341ca7a3dca87b6f2ccebf45ddf96c92;hpb=b79766b48296f48b54891db91d1ca3a76861a5cc diff --git a/src/libgame/system.c b/src/libgame/system.c index a35f91d6..139ee57a 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -318,6 +318,9 @@ void InitTileCursorInfo() tile_cursor.y = 0; tile_cursor.target_x = 0; tile_cursor.target_y = 0; + + tile_cursor.sx = 0; + tile_cursor.sy = 0; } void InitOverlayInfo() @@ -348,8 +351,8 @@ void SetTileCursorTargetXY(int x, int y) tile_cursor.xpos = x; tile_cursor.ypos = y; - tile_cursor.target_x = gfx.sx + x * gfx.game_tile_size; - tile_cursor.target_y = gfx.sy + y * gfx.game_tile_size; + tile_cursor.target_x = tile_cursor.sx + x * gfx.game_tile_size; + tile_cursor.target_y = tile_cursor.sy + y * gfx.game_tile_size; tile_cursor.moving = TRUE; } @@ -366,6 +369,12 @@ void SetTileCursorXY(int x, int y) tile_cursor.moving = FALSE; } +void SetTileCursorSXSY(int sx, int sy) +{ + tile_cursor.sx = sx; + tile_cursor.sy = sy; +} + void SetOverlayEnabled(boolean enabled) { overlay.enabled = enabled;