X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=26e882b3e177c5345b97c8a3670046463dd83c9e;hp=586f0fe5ff814f386b426838c6f451190abf0d20;hb=4239ba2adc93afb81230b1a4ea42e7eaf68452c6;hpb=abe44529b439ad39b4d8dbf19cbd67c9b9844279 diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 586f0fe5..26e882b3 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -15,16 +15,7 @@ #include "system.h" -#if defined(PLATFORM_LINUX) || defined(PLATFORM_FREEBSD) || defined(VOXWARE) -#define AUDIO_LINUX_IOCTL -#endif - -#if defined(AUDIO_LINUX_IOCTL) || defined(PLATFORM_NETBSD) -#define AUDIO_STREAMING_DSP -#endif - /* values for platform specific sound initialization */ -#define AUDIO_SAMPLE_RATE_8000 8000 #define AUDIO_SAMPLE_RATE_22050 22050 #define AUDIO_FRAGMENT_SIZE_512 512 @@ -42,25 +33,15 @@ #define AUDIO_FORMAT_LE (1 << 2) #define AUDIO_FORMAT_BE (1 << 3) -#if defined(AUDIO_UNIX_NATIVE) && !defined(AUDIO_STREAMING_DSP) -#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_8000 -#else #define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 -#endif -#if defined(PLATFORM_HPUX) -#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_32768 -#elif defined(PLATFORM_WIN32) +#if defined(PLATFORM_WIN32) #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_1024 #else #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512 #endif -#if defined(TARGET_SDL) #define NUM_MIXER_CHANNELS MIX_CHANNELS -#else -#define NUM_MIXER_CHANNELS 8 -#endif #define MUSIC_CHANNEL 0 #define FIRST_SOUND_CHANNEL 1 @@ -75,6 +56,7 @@ #define SND_CTRL_ALL_SOUNDS (1 << 4) #define SND_CTRL_RELOAD_SOUNDS (1 << 5) #define SND_CTRL_RELOAD_MUSIC (1 << 6) +#define SND_CTRL_EXPIRE_LOOPS (1 << 7) #define SND_CTRL_PLAY_SOUND (SND_CTRL_NONE) #define SND_CTRL_PLAY_LOOP (SND_CTRL_LOOP) @@ -95,17 +77,14 @@ #define IS_RELOADING(x) ((x).state & (SND_CTRL_RELOAD_SOUNDS |\ SND_CTRL_RELOAD_MUSIC)) #define ALL_SOUNDS(x) ((x).state & SND_CTRL_ALL_SOUNDS) +#define SET_EXPIRE_LOOPS(x) ((x).state & SND_CTRL_EXPIRE_LOOPS) #define MAP_NOCONF_MUSIC(x) (-((x) + 1)) #define UNMAP_NOCONF_MUSIC(x) MAP_NOCONF_MUSIC(x) #define SOUND_MIN_VOLUME 0 -#if defined(TARGET_SDL) #define SOUND_MAX_VOLUME SDL_MIX_MAXVOLUME -#else -#define SOUND_MAX_VOLUME 128 -#endif #define SOUND_MAX_LEFT 0 #define SOUND_MAX_RIGHT 255 @@ -136,6 +115,7 @@ void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); +void ExpireSoundLoops(boolean); int getSoundListSize(); int getMusicListSize();