X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2Fmain.c;h=b73da64f9d4ffc6de9a9919e6963b96f3bc3dc5a;hp=f30aa0dbbb5e8cd8f4c743f7c58064a6e62720ce;hb=9401cea7061b513534a3244edd8944e852a28c7b;hpb=18863a5655e9e07d548e2d673e7f82336703c8fb diff --git a/src/game_sp/main.c b/src/game_sp/main.c index f30aa0db..b73da64f 100644 --- a/src/game_sp/main.c +++ b/src/game_sp/main.c @@ -22,6 +22,11 @@ void InitGameEngine_SP() game_sp.LevelSolved = FALSE; game_sp.GameOver = FALSE; + game_sp.time_played = 0; + game_sp.infotrons_still_needed = native_sp_level.header.InfotronsNeeded; + game_sp.red_disk_count = 0; + game_sp.score = 0; + menBorder.Checked = setup.sp_show_border_elements; for (x = 0; x < SP_MAX_PLAYFIELD_WIDTH; x++) @@ -73,6 +78,32 @@ void RedrawPlayfield_SP(boolean force_redraw) BackToFront_SP(); } +void DrawGameDoorValues_SP() +{ +#if 1 + + game_sp.time_played = TimerVar / setup.game_frame_delay; + game_sp.infotrons_still_needed = InfotronsNeeded; + game_sp.red_disk_count = RedDiskCount; + game_sp.score = 0; // (currently no score in Supaplex engine) + +#else + + int infotrons_still_needed = InfotronsNeeded; + int red_disks = RedDiskCount; + int no_score_in_supaplex = 0; +#if 1 + int level_time_played = TimerVar / setup.game_frame_delay; +#else + int level_time_played = TimerVar / 35; /* !!! CHECK THIS !!! */ +#endif + int no_keys_in_supaplex = 0; + + DrawAllGameValues(infotrons_still_needed, red_disks, no_score_in_supaplex, + level_time_played, no_keys_in_supaplex); +#endif +} + void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) { byte single_player_action = action[0]; @@ -82,6 +113,9 @@ void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) RedrawPlayfield_SP(FALSE); + if (!warp_mode) /* do not redraw values in warp mode */ + DrawGameDoorValues_SP(); + for (x = DisplayMinX; x <= DisplayMaxX; x++) for (y = DisplayMinY; y <= DisplayMaxY; y++) GfxFrame[x][y]++;