X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FSnikSnaks.c;h=465431849745f3e91430e891b56eba2114c94dcc;hp=f19039b2a0932aa14edba6311da26a22988f3da5;hb=3d31c6dd1b4f598453c3079d292f47f372f10151;hpb=672811c21f07da548a4cdc5e9e14b459bcad1829 diff --git a/src/game_sp/SnikSnaks.c b/src/game_sp/SnikSnaks.c index f19039b2..46543184 100644 --- a/src/game_sp/SnikSnaks.c +++ b/src/game_sp/SnikSnaks.c @@ -133,7 +133,7 @@ static int subSnikSnakTurnLeft(int si, int bx) // +++++++++++++++++++++++++++++++++++++++++++++++++++++ X = GetStretchX(si); Y = GetStretchY(si); - StretchedSprites.BltEx(X, Y, aniSnikSnak[bx]); + StretchedSprites.BltEx(X, Y, aniFramesSnikSnak[bx]); // +++++++++++++++++++++++++++++++++++++++++++++++++++++ bx = (bx + 1) & 0x7; MovHighByte(&PlayField16[si], bx); @@ -257,7 +257,7 @@ static int subSnikSnakTurnRight(int si, int bx) // +++++++++++++++++++++++++++++++++++++++++++++++++++++ X = GetStretchX(si); Y = GetStretchY(si); - StretchedSprites.BltEx(X, Y, aniSnikSnak[0x10 - bx]); + StretchedSprites.BltEx(X, Y, aniFramesSnikSnak[0x10 - bx]); // +++++++++++++++++++++++++++++++++++++++++++++++++++++ bx = ((bx + 1) & 0x7) | 8; MovHighByte(&PlayField16[si], bx); @@ -620,7 +620,7 @@ static int subDrawSnikSnakTurnLeft(int si, int bx) // +++++++++++++++++++++++++++++++++++++++++++++++++++++ X = GetStretchX(si); Y = GetStretchY(si); - StretchedSprites.BltEx(X, Y, aniSnikSnak[bx]); + StretchedSprites.BltEx(X, Y, aniFramesSnikSnak[bx]); // +++++++++++++++++++++++++++++++++++++++++++++++++++++ return subDrawSnikSnakTurnLeft; @@ -635,7 +635,7 @@ static int subDrawSnikSnakTurnRight(int si, int bx) // +++++++++++++++++++++++++++++++++++++++++++++++++++++ X = GetStretchX(si); Y = GetStretchY(si); - StretchedSprites.BltEx(X, Y, aniSnikSnak[0x10 - bx]); + StretchedSprites.BltEx(X, Y, aniFramesSnikSnak[0x10 - bx]); // +++++++++++++++++++++++++++++++++++++++++++++++++++++ return subDrawSnikSnakTurnRight;