X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDDSpriteBuffer.h;h=54b2df2cd8739299d33b99ea59e94a1fe7d8b529;hp=64a8daa0abe08901e5c32a1d7018071880270924;hb=e742774a369161df5592ec2d7c553ea6d1143de3;hpb=b6191e2bcd1c798efe34d42284ae4ba0b17d6836 diff --git a/src/game_sp/DDSpriteBuffer.h b/src/game_sp/DDSpriteBuffer.h index 64a8daa0..54b2df2c 100644 --- a/src/game_sp/DDSpriteBuffer.h +++ b/src/game_sp/DDSpriteBuffer.h @@ -13,6 +13,7 @@ #include "global.h" extern void DDSpriteBuffer_BltEx(int pX, int pY, int SpritePos); +extern void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame); extern void DDSpriteBuffer_Cls(int BackColor); extern boolean DDSpriteBuffer_CreateAtSize(long Width, long Height, long xSprites, long ySprites); extern boolean DDSpriteBuffer_CreateFromFile(char *Path, long xSprites, long ySprites);