X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDDSpriteBuffer.c;h=bcaaa9841cbd750b6fb029332febf6c173e74ecd;hp=872ded6f1a27b736c23d074c79b8520ba0109cbe;hb=315fd934929b6f1dbb70a6ae3cda097cdbc7d9c0;hpb=b6847742a0713d8ed21bb6104476db54f8c1a4b9 diff --git a/src/game_sp/DDSpriteBuffer.c b/src/game_sp/DDSpriteBuffer.c index 872ded6f..bcaaa984 100644 --- a/src/game_sp/DDSpriteBuffer.c +++ b/src/game_sp/DDSpriteBuffer.c @@ -132,6 +132,8 @@ boolean DDSpriteBuffer_CreateFromFile(char *Path, long xSprites, long ySprites) return CreateFromFile; } +#if 0 + boolean DDSpriteBuffer_CreateAtSize(long Width, long Height, long xSprites, long ySprites) { boolean CreateAtSize; @@ -163,6 +165,10 @@ boolean DDSpriteBuffer_CreateAtSize(long Width, long Height, long xSprites, long return CreateAtSize; } +#endif + +#if 0 + void DDSpriteBuffer_Cls(int BackColor) { RECT EmptyRect; @@ -170,9 +176,11 @@ void DDSpriteBuffer_Cls(int BackColor) Buffer.BltColorFill(EmptyRect, BackColor); } +#endif + static void Blt(int pX, int pY, int SpriteX, int SpriteY) { - RECT DR, SR; + MyRECT DR, SR; #if 0 long Tmp; #endif