X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDDSpriteBuffer.c;h=36d271f1818d4f0ca0c023b8dd0fd9dbc7e1dc3f;hp=9663b1cb80f282c6e72130650551c0822f3f4ad7;hb=18863a5655e9e07d548e2d673e7f82336703c8fb;hpb=f926e522aef77158e0011ae5ad2cf8805509d6d1 diff --git a/src/game_sp/DDSpriteBuffer.c b/src/game_sp/DDSpriteBuffer.c index 9663b1cb..36d271f1 100644 --- a/src/game_sp/DDSpriteBuffer.c +++ b/src/game_sp/DDSpriteBuffer.c @@ -375,6 +375,8 @@ static void OLD_Blt(int pX, int pY, int SpriteX, int SpriteY) #endif +#if 0 + void DDSpriteBuffer_BltEx(int pX, int pY, int SpritePos) { int XPos, YPos; @@ -403,6 +405,8 @@ void DDSpriteBuffer_BltEx(int pX, int pY, int SpritePos) Blt(pX, pY, sp_objects, XPos, YPos); } +#endif + void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame) { struct GraphicInfo_SP g;