X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_init.c;h=73ab232dc4a2fc9072f568eda0619f408f2e86c4;hp=85bf271ad120372ad2f7fd4bc9baef8bac178385;hb=2da0cf37374833d0f09e69da0c74135a5f2f0132;hpb=ddc4128c361f5ce89f431295ddc30879fb5422eb diff --git a/src/game_mm/mm_init.c b/src/game_mm/mm_init.c index 85bf271a..73ab232d 100644 --- a/src/game_mm/mm_init.c +++ b/src/game_mm/mm_init.c @@ -243,22 +243,3 @@ void mm_open_all() void mm_close_all() { } - - -/* ------------------------------------------------------------------------- */ -/* Mirror Magic game engine snapshot handling functions */ -/* ------------------------------------------------------------------------- */ - -void SaveEngineSnapshotValues_MM(ListNode **buffers) -{ - engine_snapshot_mm.game_mm = game_mm; -} - -void LoadEngineSnapshotValues_MM() -{ - /* stored engine snapshot buffers already restored at this point */ - - game_mm = engine_snapshot_mm.game_mm; - - RedrawPlayfield_MM(TRUE); -}