X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fgraphics.c;h=07a965dd1cba1f7457b0de9c6efe0611bbc9f7cf;hp=727b2b84ae536f5d8246600e8669aacdbc3d4bc7;hb=727d3b5f;hpb=e6b3efaee4f084e66f2fa709402f25fc67536952 diff --git a/src/game_em/graphics.c b/src/game_em/graphics.c index 727b2b84..07a965dd 100644 --- a/src/game_em/graphics.c +++ b/src/game_em/graphics.c @@ -544,6 +544,10 @@ static boolean checkIfAllPlayersAreVisible(int center_x, int center_y) void RedrawPlayfield_EM(boolean force_redraw) { + // skip redrawing playfield in warp mode or when testing tapes with "autotest" + if (DrawingDeactivatedField()) + return; + boolean draw_new_player_location = FALSE; boolean quick_relocation = setup.quick_switch; int max_center_distance_player_nr =