X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=7efbfc3bb02a978a7d06c2f406eb35de11ee86a8;hp=f9fa8884c1a9e58c62af3775e7bfe3940f54dd7e;hb=61c3da024802ecc0268bab42d7499fc0346e4fd3;hpb=e9306042d9ea3bc310590fe16653538905a9b99d diff --git a/src/game_em/export.h b/src/game_em/export.h index f9fa8884..7efbfc3b 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -700,7 +700,7 @@ struct GraphicInfo_EM struct EngineSnapshotInfo_EM { struct GameInfo_EM game_em; - unsigned long RandomEM; + unsigned int RandomEM; struct LEVEL lev; struct PLAYER ply[MAX_PLAYERS]; short Array[4][EM_MAX_CAVE_HEIGHT][EM_MAX_CAVE_WIDTH]; @@ -732,7 +732,7 @@ extern void InitGfxBuffers_EM(); extern void InitGameEngine_EM(); extern void GameActions_EM(byte *, boolean); -extern unsigned int InitEngineRandom_EM(long); +extern unsigned int InitEngineRandom_EM(int); extern void setLevelInfoToDefaults_EM(); extern boolean LoadNativeLevel_EM(char *, boolean);