X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=d615d6338d5f2b914df6b1378ee135b34f84acbd;hp=ce4fd8cb30e033a0fb9623b99bfe8bcf4dde681a;hb=5b2e6a664e1fb401861c5a437ddecb26d59c245b;hpb=deb451e04c703615d19fd5c3b6863499c09ae2ba diff --git a/src/game.c b/src/game.c index ce4fd8cb..d615d633 100644 --- a/src/game.c +++ b/src/game.c @@ -11212,7 +11212,7 @@ void GameActionsExt() AdvanceFrameAndPlayerCounters(-1); /* advance counters for all players */ - if (options.debug) /* calculate frames per second */ + if (global.show_frames_per_second) { static unsigned int fps_counter = 0; static int fps_frames = 0; @@ -11220,7 +11220,7 @@ void GameActionsExt() fps_frames++; - if (fps_delay_ms >= 500) /* calculate fps every 0.5 seconds */ + if (fps_delay_ms >= 500) /* calculate FPS every 0.5 seconds */ { global.frames_per_second = 1000 * (float)fps_frames / fps_delay_ms;