X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.c;h=8236de116efc9e0c3f2a2c12d064967ac044fac5;hp=895c4d327408977379d3a05e6f92bd14a5bdb0f0;hb=8027f83cb6288618be3892b268760f25ca252606;hpb=9f4e306d9d5c5a7f9c8a3aa0a92e206ad3bc05a2 diff --git a/src/game.c b/src/game.c index 895c4d32..8236de11 100644 --- a/src/game.c +++ b/src/game.c @@ -4356,7 +4356,8 @@ void InitGame() #if NEW_TILESIZE #if 1 - if (TILESIZE_VAR < TILESIZE && EVEN(SCR_FIELDX)) + // if (TILESIZE_VAR < TILESIZE && EVEN(SCR_FIELDX)) + if (EVEN(SCR_FIELDX)) { SBX_Left--; // SBX_Right++; @@ -4536,9 +4537,13 @@ void InitGame() if (game.timegate_time_left == 0) CloseAllOpenTimegates(); +#if NEW_TILESIZE + BlitScreenToBitmap(backbuffer); +#else /* blit playfield from scroll buffer to normal back buffer for fading in */ if (setup.soft_scrolling) BlitBitmap(fieldbuffer, backbuffer, FX, FY, SXSIZE, SYSIZE, SX, SY); +#endif redraw_mask |= REDRAW_FROM_BACKBUFFER; }