X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fconf_var.c;h=c8cd2f663c87928963a1b9b270f281d26a6e069e;hp=bf4e4a1095c9512c5436ef7c497b3139d624bc92;hb=872cf2d86e73d185fcad1fac7b389e7d1dfcb839;hpb=e77c26313b1a1e3ddd884cdda005cb6758c1a100 diff --git a/src/conf_var.c b/src/conf_var.c index bf4e4a10..c8cd2f66 100644 --- a/src/conf_var.c +++ b/src/conf_var.c @@ -2046,195 +2046,195 @@ struct TokenIntPtrInfo image_config_vars[] = }, { "game.panel.inventory_first_1.x", - &game.panel.inventory_first_1.x + &game.panel.inventory_first[0].x }, { "game.panel.inventory_first_1.y", - &game.panel.inventory_first_1.y + &game.panel.inventory_first[0].y }, { "game.panel.inventory_first_1.tile_size", - &game.panel.inventory_first_1.size + &game.panel.inventory_first[0].size }, { "game.panel.inventory_first_2.x", - &game.panel.inventory_first_2.x + &game.panel.inventory_first[1].x }, { "game.panel.inventory_first_2.y", - &game.panel.inventory_first_2.y + &game.panel.inventory_first[1].y }, { "game.panel.inventory_first_2.tile_size", - &game.panel.inventory_first_2.size + &game.panel.inventory_first[1].size }, { "game.panel.inventory_first_3.x", - &game.panel.inventory_first_3.x + &game.panel.inventory_first[2].x }, { "game.panel.inventory_first_3.y", - &game.panel.inventory_first_3.y + &game.panel.inventory_first[2].y }, { "game.panel.inventory_first_3.tile_size", - &game.panel.inventory_first_3.size + &game.panel.inventory_first[2].size }, { "game.panel.inventory_first_4.x", - &game.panel.inventory_first_4.x + &game.panel.inventory_first[3].x }, { "game.panel.inventory_first_4.y", - &game.panel.inventory_first_4.y + &game.panel.inventory_first[3].y }, { "game.panel.inventory_first_4.tile_size", - &game.panel.inventory_first_4.size + &game.panel.inventory_first[3].size }, { "game.panel.inventory_first_5.x", - &game.panel.inventory_first_5.x + &game.panel.inventory_first[4].x }, { "game.panel.inventory_first_5.y", - &game.panel.inventory_first_5.y + &game.panel.inventory_first[4].y }, { "game.panel.inventory_first_5.tile_size", - &game.panel.inventory_first_5.size + &game.panel.inventory_first[4].size }, { "game.panel.inventory_first_6.x", - &game.panel.inventory_first_6.x + &game.panel.inventory_first[5].x }, { "game.panel.inventory_first_6.y", - &game.panel.inventory_first_6.y + &game.panel.inventory_first[5].y }, { "game.panel.inventory_first_6.tile_size", - &game.panel.inventory_first_6.size + &game.panel.inventory_first[5].size }, { "game.panel.inventory_first_7.x", - &game.panel.inventory_first_7.x + &game.panel.inventory_first[6].x }, { "game.panel.inventory_first_7.y", - &game.panel.inventory_first_7.y + &game.panel.inventory_first[6].y }, { "game.panel.inventory_first_7.tile_size", - &game.panel.inventory_first_7.size + &game.panel.inventory_first[6].size }, { "game.panel.inventory_first_8.x", - &game.panel.inventory_first_8.x + &game.panel.inventory_first[7].x }, { "game.panel.inventory_first_8.y", - &game.panel.inventory_first_8.y + &game.panel.inventory_first[7].y }, { "game.panel.inventory_first_8.tile_size", - &game.panel.inventory_first_8.size + &game.panel.inventory_first[7].size }, { "game.panel.inventory_last_1.x", - &game.panel.inventory_last_1.x + &game.panel.inventory_last[0].x }, { "game.panel.inventory_last_1.y", - &game.panel.inventory_last_1.y + &game.panel.inventory_last[0].y }, { "game.panel.inventory_last_1.tile_size", - &game.panel.inventory_last_1.size + &game.panel.inventory_last[0].size }, { "game.panel.inventory_last_2.x", - &game.panel.inventory_last_2.x + &game.panel.inventory_last[1].x }, { "game.panel.inventory_last_2.y", - &game.panel.inventory_last_2.y + &game.panel.inventory_last[1].y }, { "game.panel.inventory_last_2.tile_size", - &game.panel.inventory_last_2.size + &game.panel.inventory_last[1].size }, { "game.panel.inventory_last_3.x", - &game.panel.inventory_last_3.x + &game.panel.inventory_last[2].x }, { "game.panel.inventory_last_3.y", - &game.panel.inventory_last_3.y + &game.panel.inventory_last[2].y }, { "game.panel.inventory_last_3.tile_size", - &game.panel.inventory_last_3.size + &game.panel.inventory_last[2].size }, { "game.panel.inventory_last_4.x", - &game.panel.inventory_last_4.x + &game.panel.inventory_last[3].x }, { "game.panel.inventory_last_4.y", - &game.panel.inventory_last_4.y + &game.panel.inventory_last[3].y }, { "game.panel.inventory_last_4.tile_size", - &game.panel.inventory_last_4.size + &game.panel.inventory_last[3].size }, { "game.panel.inventory_last_5.x", - &game.panel.inventory_last_5.x + &game.panel.inventory_last[4].x }, { "game.panel.inventory_last_5.y", - &game.panel.inventory_last_5.y + &game.panel.inventory_last[4].y }, { "game.panel.inventory_last_5.tile_size", - &game.panel.inventory_last_5.size + &game.panel.inventory_last[4].size }, { "game.panel.inventory_last_6.x", - &game.panel.inventory_last_6.x + &game.panel.inventory_last[5].x }, { "game.panel.inventory_last_6.y", - &game.panel.inventory_last_6.y + &game.panel.inventory_last[5].y }, { "game.panel.inventory_last_6.tile_size", - &game.panel.inventory_last_6.size + &game.panel.inventory_last[5].size }, { "game.panel.inventory_last_7.x", - &game.panel.inventory_last_7.x + &game.panel.inventory_last[6].x }, { "game.panel.inventory_last_7.y", - &game.panel.inventory_last_7.y + &game.panel.inventory_last[6].y }, { "game.panel.inventory_last_7.tile_size", - &game.panel.inventory_last_7.size + &game.panel.inventory_last[6].size }, { "game.panel.inventory_last_8.x", - &game.panel.inventory_last_8.x + &game.panel.inventory_last[7].x }, { "game.panel.inventory_last_8.y", - &game.panel.inventory_last_8.y + &game.panel.inventory_last[7].y }, { "game.panel.inventory_last_8.tile_size", - &game.panel.inventory_last_8.size + &game.panel.inventory_last[7].size }, { "game.panel.key_1.x", @@ -2914,99 +2914,99 @@ struct TokenIntPtrInfo image_config_vars[] = }, { "game.panel.conveyor_belt_1.x", - &game.panel.conveyor_belt_1.x + &game.panel.conveyor_belt[0].x }, { "game.panel.conveyor_belt_1.y", - &game.panel.conveyor_belt_1.y + &game.panel.conveyor_belt[0].y }, { "game.panel.conveyor_belt_1.tile_size", - &game.panel.conveyor_belt_1.size + &game.panel.conveyor_belt[0].size }, { "game.panel.conveyor_belt_1_switch.x", - &game.panel.conveyor_belt_1_switch.x + &game.panel.conveyor_belt_switch[0].x }, { "game.panel.conveyor_belt_1_switch.y", - &game.panel.conveyor_belt_1_switch.y + &game.panel.conveyor_belt_switch[0].y }, { "game.panel.conveyor_belt_1_switch.tile_size", - &game.panel.conveyor_belt_1_switch.size + &game.panel.conveyor_belt_switch[0].size }, { "game.panel.conveyor_belt_2.x", - &game.panel.conveyor_belt_2.x + &game.panel.conveyor_belt[1].x }, { "game.panel.conveyor_belt_2.y", - &game.panel.conveyor_belt_2.y + &game.panel.conveyor_belt[1].y }, { "game.panel.conveyor_belt_2.tile_size", - &game.panel.conveyor_belt_2.size + &game.panel.conveyor_belt[1].size }, { "game.panel.conveyor_belt_2_switch.x", - &game.panel.conveyor_belt_2_switch.x + &game.panel.conveyor_belt_switch[1].x }, { "game.panel.conveyor_belt_2_switch.y", - &game.panel.conveyor_belt_2_switch.y + &game.panel.conveyor_belt_switch[1].y }, { "game.panel.conveyor_belt_2_switch.tile_size", - &game.panel.conveyor_belt_2_switch.size + &game.panel.conveyor_belt_switch[1].size }, { "game.panel.conveyor_belt_3.x", - &game.panel.conveyor_belt_3.x + &game.panel.conveyor_belt[2].x }, { "game.panel.conveyor_belt_3.y", - &game.panel.conveyor_belt_3.y + &game.panel.conveyor_belt[2].y }, { "game.panel.conveyor_belt_3.tile_size", - &game.panel.conveyor_belt_3.size + &game.panel.conveyor_belt[2].size }, { "game.panel.conveyor_belt_3_switch.x", - &game.panel.conveyor_belt_3_switch.x + &game.panel.conveyor_belt_switch[2].x }, { "game.panel.conveyor_belt_3_switch.y", - &game.panel.conveyor_belt_3_switch.y + &game.panel.conveyor_belt_switch[2].y }, { "game.panel.conveyor_belt_3_switch.tile_size", - &game.panel.conveyor_belt_3_switch.size + &game.panel.conveyor_belt_switch[2].size }, { "game.panel.conveyor_belt_4.x", - &game.panel.conveyor_belt_4.x + &game.panel.conveyor_belt[3].x }, { "game.panel.conveyor_belt_4.y", - &game.panel.conveyor_belt_4.y + &game.panel.conveyor_belt[3].y }, { "game.panel.conveyor_belt_4.tile_size", - &game.panel.conveyor_belt_4.size + &game.panel.conveyor_belt[3].size }, { "game.panel.conveyor_belt_4_switch.x", - &game.panel.conveyor_belt_4_switch.x + &game.panel.conveyor_belt_switch[3].x }, { "game.panel.conveyor_belt_4_switch.y", - &game.panel.conveyor_belt_4_switch.y + &game.panel.conveyor_belt_switch[3].y }, { "game.panel.conveyor_belt_4_switch.tile_size", - &game.panel.conveyor_belt_4_switch.size + &game.panel.conveyor_belt_switch[3].size }, { "game.panel.magic_wall.x", @@ -3072,6 +3072,358 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.gravity_state.font_active", &game.panel.gravity_state.font_alt }, + { + "game.panel.ce_score_1.x", + &game.panel.ce_score[0].x + }, + { + "game.panel.ce_score_1.y", + &game.panel.ce_score[0].y + }, + { + "game.panel.ce_score_1.align", + &game.panel.ce_score[0].align + }, + { + "game.panel.ce_score_1.valign", + &game.panel.ce_score[0].valign + }, + { + "game.panel.ce_score_1.digits", + &game.panel.ce_score[0].size + }, + { + "game.panel.ce_score_1.font", + &game.panel.ce_score[0].font + }, + { + "game.panel.ce_score_1.element", + &game.panel.ce_score[0].id + }, + { + "game.panel.ce_score_1_element.x", + &game.panel.ce_score_element[0].x + }, + { + "game.panel.ce_score_1_element.y", + &game.panel.ce_score_element[0].y + }, + { + "game.panel.ce_score_1_element.tile_size", + &game.panel.ce_score_element[0].size + }, + { + "game.panel.ce_score_1_element.element", + &game.panel.ce_score_element[0].id + }, + { + "game.panel.ce_score_2.x", + &game.panel.ce_score[1].x + }, + { + "game.panel.ce_score_2.y", + &game.panel.ce_score[1].y + }, + { + "game.panel.ce_score_2.align", + &game.panel.ce_score[1].align + }, + { + "game.panel.ce_score_2.valign", + &game.panel.ce_score[1].valign + }, + { + "game.panel.ce_score_2.digits", + &game.panel.ce_score[1].size + }, + { + "game.panel.ce_score_2.font", + &game.panel.ce_score[1].font + }, + { + "game.panel.ce_score_2.element", + &game.panel.ce_score[1].id + }, + { + "game.panel.ce_score_2_element.x", + &game.panel.ce_score_element[1].x + }, + { + "game.panel.ce_score_2_element.y", + &game.panel.ce_score_element[1].y + }, + { + "game.panel.ce_score_2_element.tile_size", + &game.panel.ce_score_element[1].size + }, + { + "game.panel.ce_score_2_element.element", + &game.panel.ce_score_element[1].id + }, + { + "game.panel.ce_score_3.x", + &game.panel.ce_score[2].x + }, + { + "game.panel.ce_score_3.y", + &game.panel.ce_score[2].y + }, + { + "game.panel.ce_score_3.align", + &game.panel.ce_score[2].align + }, + { + "game.panel.ce_score_3.valign", + &game.panel.ce_score[2].valign + }, + { + "game.panel.ce_score_3.digits", + &game.panel.ce_score[2].size + }, + { + "game.panel.ce_score_3.font", + &game.panel.ce_score[2].font + }, + { + "game.panel.ce_score_3.element", + &game.panel.ce_score[2].id + }, + { + "game.panel.ce_score_3_element.x", + &game.panel.ce_score_element[2].x + }, + { + "game.panel.ce_score_3_element.y", + &game.panel.ce_score_element[2].y + }, + { + "game.panel.ce_score_3_element.tile_size", + &game.panel.ce_score_element[2].size + }, + { + "game.panel.ce_score_3_element.element", + &game.panel.ce_score_element[2].id + }, + { + "game.panel.ce_score_4.x", + &game.panel.ce_score[3].x + }, + { + "game.panel.ce_score_4.y", + &game.panel.ce_score[3].y + }, + { + "game.panel.ce_score_4.align", + &game.panel.ce_score[3].align + }, + { + "game.panel.ce_score_4.valign", + &game.panel.ce_score[3].valign + }, + { + "game.panel.ce_score_4.digits", + &game.panel.ce_score[3].size + }, + { + "game.panel.ce_score_4.font", + &game.panel.ce_score[3].font + }, + { + "game.panel.ce_score_4.element", + &game.panel.ce_score[3].id + }, + { + "game.panel.ce_score_4_element.x", + &game.panel.ce_score_element[3].x + }, + { + "game.panel.ce_score_4_element.y", + &game.panel.ce_score_element[3].y + }, + { + "game.panel.ce_score_4_element.tile_size", + &game.panel.ce_score_element[3].size + }, + { + "game.panel.ce_score_4_element.element", + &game.panel.ce_score_element[3].id + }, + { + "game.panel.ce_score_5.x", + &game.panel.ce_score[4].x + }, + { + "game.panel.ce_score_5.y", + &game.panel.ce_score[4].y + }, + { + "game.panel.ce_score_5.align", + &game.panel.ce_score[4].align + }, + { + "game.panel.ce_score_5.valign", + &game.panel.ce_score[4].valign + }, + { + "game.panel.ce_score_5.digits", + &game.panel.ce_score[4].size + }, + { + "game.panel.ce_score_5.font", + &game.panel.ce_score[4].font + }, + { + "game.panel.ce_score_5.element", + &game.panel.ce_score[4].id + }, + { + "game.panel.ce_score_5_element.x", + &game.panel.ce_score_element[4].x + }, + { + "game.panel.ce_score_5_element.y", + &game.panel.ce_score_element[4].y + }, + { + "game.panel.ce_score_5_element.tile_size", + &game.panel.ce_score_element[4].size + }, + { + "game.panel.ce_score_5_element.element", + &game.panel.ce_score_element[4].id + }, + { + "game.panel.ce_score_6.x", + &game.panel.ce_score[5].x + }, + { + "game.panel.ce_score_6.y", + &game.panel.ce_score[5].y + }, + { + "game.panel.ce_score_6.align", + &game.panel.ce_score[5].align + }, + { + "game.panel.ce_score_6.valign", + &game.panel.ce_score[5].valign + }, + { + "game.panel.ce_score_6.digits", + &game.panel.ce_score[5].size + }, + { + "game.panel.ce_score_6.font", + &game.panel.ce_score[5].font + }, + { + "game.panel.ce_score_6.element", + &game.panel.ce_score[5].id + }, + { + "game.panel.ce_score_6_element.x", + &game.panel.ce_score_element[5].x + }, + { + "game.panel.ce_score_6_element.y", + &game.panel.ce_score_element[5].y + }, + { + "game.panel.ce_score_6_element.tile_size", + &game.panel.ce_score_element[5].size + }, + { + "game.panel.ce_score_6_element.element", + &game.panel.ce_score_element[5].id + }, + { + "game.panel.ce_score_7.x", + &game.panel.ce_score[6].x + }, + { + "game.panel.ce_score_7.y", + &game.panel.ce_score[6].y + }, + { + "game.panel.ce_score_7.align", + &game.panel.ce_score[6].align + }, + { + "game.panel.ce_score_7.valign", + &game.panel.ce_score[6].valign + }, + { + "game.panel.ce_score_7.digits", + &game.panel.ce_score[6].size + }, + { + "game.panel.ce_score_7.font", + &game.panel.ce_score[6].font + }, + { + "game.panel.ce_score_7.element", + &game.panel.ce_score[6].id + }, + { + "game.panel.ce_score_7_element.x", + &game.panel.ce_score_element[6].x + }, + { + "game.panel.ce_score_7_element.y", + &game.panel.ce_score_element[6].y + }, + { + "game.panel.ce_score_7_element.tile_size", + &game.panel.ce_score_element[6].size + }, + { + "game.panel.ce_score_7_element.element", + &game.panel.ce_score_element[6].id + }, + { + "game.panel.ce_score_8.x", + &game.panel.ce_score[7].x + }, + { + "game.panel.ce_score_8.y", + &game.panel.ce_score[7].y + }, + { + "game.panel.ce_score_8.align", + &game.panel.ce_score[7].align + }, + { + "game.panel.ce_score_8.valign", + &game.panel.ce_score[7].valign + }, + { + "game.panel.ce_score_8.digits", + &game.panel.ce_score[7].size + }, + { + "game.panel.ce_score_8.font", + &game.panel.ce_score[7].font + }, + { + "game.panel.ce_score_8.element", + &game.panel.ce_score[7].id + }, + { + "game.panel.ce_score_8_element.x", + &game.panel.ce_score_element[7].x + }, + { + "game.panel.ce_score_8_element.y", + &game.panel.ce_score_element[7].y + }, + { + "game.panel.ce_score_8_element.tile_size", + &game.panel.ce_score_element[7].size + }, + { + "game.panel.ce_score_8_element.element", + &game.panel.ce_score_element[7].id + }, { "game.panel.player_name.x", &game.panel.player_name.x