X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=48c60341b569dc813ac46992b8ed44e4961b5417;hp=79cce66ab027754ab2ff80384913546731901f35;hb=d337287c2354ce4d256186e54f5474ecf77a2deb;hpb=c3218c06da4da799c906a5adaacd625583f65616 diff --git a/ChangeLog b/ChangeLog index 79cce66a..48c60341 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,10 +1,14 @@ 2012-10-13 - * fixed display of current level time when making use of time orb bug - (see level set "rnd_equinox_tetrachloride_ii", level 053) + * fixed display of level time switching from ascending to descending + when making use of the "time orb bug" (see element setting in editor) + (see level 053 of set "rnd_equinox_tetrachloride_ii" for an example) + * fixed graphics performance problems (especially on Mac OS X) by using + whole-playfield redraw on SDL target, while still using the previous + single-tile redraw method on X11 target (using redraw tiles threshold) 2011-10-07 * fixed code (esp. random/tape handling) when compiled on 64-bit systems - (by simply replacing all "long" by "int" types) + (by replacing all "long" types by "int" types) 2010-11-19 * fixed nasty bug (affecting crumbled graphics) after adding new special