TapeAppendRecording();
if (!CheckEngineSnapshot())
- SaveEngineSnapshot();
+ SaveEngineSnapshotSingle();
}
}
+
+ if (tape.pausing)
+ MapUndoRedoButtons();
+ else
+ MapStopPlayButtons();
}
void TapeStartPlaying()
}
if (SaveTapeChecked(tape.level_nr))
- SaveEngineSnapshot();
+ SaveEngineSnapshotSingle();
}
void TapeQuickLoad()
{
TapeStartGamePlaying();
- LoadEngineSnapshot();
+ LoadEngineSnapshotSingle();
DrawCompleteVideoDisplay();