char *text;
} snapshot_modes_list[] =
{
- { STR_SNAPSHOT_MODE_OFF, "Off" },
- { STR_SNAPSHOT_MODE_EVERY_STEP, "Every Step" },
- { STR_SNAPSHOT_MODE_EVERY_MOVE, "Every Move" },
+ { STR_SNAPSHOT_MODE_OFF, "Off" },
+ { STR_SNAPSHOT_MODE_EVERY_STEP, "Every Step" },
+ { STR_SNAPSHOT_MODE_EVERY_MOVE, "Every Move" },
+ { STR_SNAPSHOT_MODE_EVERY_COLLECT, "Every Collect" },
- { NULL, NULL },
+ { NULL, NULL },
};
static struct
{
if (num_title_screens == 0)
{
+ /* switch game mode from title screen mode back to info screen mode */
+ game_status = GAME_MODE_INFO;
+
DrawInfoScreen_NotAvailable("Title screen information:",
"No title screen for this level set.");