button_pressed = TRUE;
if (button_pressed != button_pressed_last)
+ {
DrawCursorAndText_Main(choice, TRUE, button_pressed);
+
+ if (button_pressed)
+ PlaySound(SND_MENU_BUTTON_PRESSING);
+ else
+ PlaySound(SND_MENU_BUTTON_RELEASING);
+ }
}
else if (dx || dy) /* keyboard input */
{