renamed function 'NextEvent' to 'WaitEvent'
[rocksndiamonds.git] / src / screens.c
index ba5a211911500f064607ea445b1b0a2f236e0dc8..0a0f1f25b7a22a8092be8511a199641347d6e98c 100644 (file)
 #include "init.h"
 #include "config.h"
 
+
+#define DEBUG_JOYSTICKS                0
+
+
 /* screens on the info screen */
 #define INFO_MODE_MAIN                 0
 #define INFO_MODE_TITLE                        1
@@ -1478,6 +1482,8 @@ void DrawMainMenu()
   LoadLevel(level_nr);
   LoadScore(level_nr);
 
+  SaveLevelSetup_SeriesInfo();
+
   // set this after "ChangeViewportPropertiesIfNeeded()" (which may reset it)
   SetDrawDeactivationMask(REDRAW_NONE);
   SetDrawBackgroundMask(REDRAW_FIELD);
@@ -1781,6 +1787,8 @@ void HandleMainMenu_SelectLevel(int step, int direction, int selected_level_nr)
     LoadTape(level_nr);
     DrawCompleteVideoDisplay();
 
+    SaveLevelSetup_SeriesInfo();
+
     /* needed because DrawPreviewLevelInitial() takes some time */
     BackToFront();
     /* SyncDisplay(); */
@@ -3304,6 +3312,13 @@ void DrawInfoScreen_Version()
   DrawTextF(xstart1, ystart2, font_header, "Version");
   DrawTextF(xstart2, ystart2, font_text, getProgramVersionString());
 
+  if (!strEqual(getProgramVersionString(), getProgramRealVersionString()))
+  {
+    ystart2 += ystep;
+    DrawTextF(xstart1, ystart2, font_header, "Version (real)");
+    DrawTextF(xstart2, ystart2, font_text, getProgramRealVersionString());
+  }
+
   ystart2 += ystep;
   DrawTextF(xstart1, ystart2, font_header, "Platform");
   DrawTextF(xstart2, ystart2, font_text, PLATFORM_STRING);
@@ -5593,7 +5608,7 @@ static Key getSetupKey()
     {
       Event event;
 
-      NextEvent(&event);
+      WaitEvent(&event);
 
       switch (event.type)
       {
@@ -5627,7 +5642,9 @@ static Key getSetupKey()
 
 static int getSetupValueFont(int type, void *value)
 {
-  if (type & TYPE_KEY)
+  if (type & TYPE_GHOSTED)
+    return FONT_OPTION_OFF;
+  else if (type & TYPE_KEY)
     return (type & TYPE_QUERY ? FONT_INPUT_1_ACTIVE : FONT_VALUE_1);
   else if (type & TYPE_STRING)
     return FONT_VALUE_2;
@@ -5805,6 +5822,28 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx)
     ToggleFullscreenOrChangeWindowScalingIfNeeded();
 }
 
+static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *setup_info_orig)
+{
+  static struct TokenInfo *setup_info_hide = NULL;
+  int list_size = 0;
+  int list_pos = 0;
+  int i;
+
+  /* determine maximum list size of target list */
+  while (setup_info_orig[list_size++].type != 0);
+
+  /* free, allocate and clear memory for target list */
+  checked_free(setup_info_hide);
+  setup_info_hide = checked_calloc(list_size * sizeof(struct TokenInfo));
+
+  /* copy setup info list without setup entries marked as hidden */
+  for (i = 0; setup_info_orig[i].type != 0; i++)
+    if (!hideSetupEntry(setup_info_orig[i].value))
+      setup_info_hide[list_pos++] = setup_info_orig[i];
+
+  return setup_info_hide;
+}
+
 static void DrawSetupScreen_Generic()
 {
   int fade_mask = REDRAW_FIELD;
@@ -5904,6 +5943,9 @@ static void DrawSetupScreen_Generic()
     title_string = "Setup Shortcuts";
   }
 
+  /* use modified setup info without setup entries marked as hidden */
+  setup_info = getSetupInfoFinal(setup_info);
+
   DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, title_string);
 
   // determine maximal number of setup entries that can be displayed on screen
@@ -6252,7 +6294,7 @@ void CustomizeKeyboard(int player_nr)
     {
       Event event;
 
-      NextEvent(&event);
+      WaitEvent(&event);
 
       switch (event.type)
       {
@@ -6336,180 +6378,6 @@ void CustomizeKeyboard(int player_nr)
   DrawSetupScreen_Input();
 }
 
-#if 0
-static boolean OLD_CalibrateJoystickMain(int player_nr)
-{
-  int new_joystick_xleft = JOYSTICK_XMIDDLE;
-  int new_joystick_xright = JOYSTICK_XMIDDLE;
-  int new_joystick_yupper = JOYSTICK_YMIDDLE;
-  int new_joystick_ylower = JOYSTICK_YMIDDLE;
-  int new_joystick_xmiddle, new_joystick_ymiddle;
-
-  char *device_name = setup.input[player_nr].joy.device_name;
-  int joystick_nr = getJoystickNrFromDeviceName(device_name);
-  boolean joystick_active = CheckJoystickOpened(joystick_nr);
-
-  int x, y, last_x, last_y, xpos = 8, ypos = 3;
-  boolean check[3][3];
-  int check_remaining = 3 * 3;
-  int joy_x, joy_y;
-  int joy_value;
-  int result = -1;
-
-  if (joystick.status == JOYSTICK_NOT_AVAILABLE)
-    return FALSE;
-
-  if (!joystick_active || !setup.input[player_nr].use_joystick)
-    return FALSE;
-
-  FadeSetEnterMenu();
-  FadeOut(REDRAW_FIELD);
-
-  ClearField();
-
-  for (y = 0; y < 3; y++)
-  {
-    for (x = 0; x < 3; x++)
-    {
-      DrawFixedGraphic(xpos + x - 1, ypos + y - 1, IMG_MENU_CALIBRATE_BLUE, 0);
-      check[x][y] = FALSE;
-    }
-  }
-
-  DrawTextSCentered(mSY - SY +  6 * 32, FONT_TITLE_1, "Rotate joystick");
-  DrawTextSCentered(mSY - SY +  7 * 32, FONT_TITLE_1, "in all directions");
-  DrawTextSCentered(mSY - SY +  9 * 32, FONT_TITLE_1, "if all balls");
-  DrawTextSCentered(mSY - SY + 10 * 32, FONT_TITLE_1, "are marked,");
-  DrawTextSCentered(mSY - SY + 11 * 32, FONT_TITLE_1, "center joystick");
-  DrawTextSCentered(mSY - SY + 12 * 32, FONT_TITLE_1, "and");
-  DrawTextSCentered(mSY - SY + 13 * 32, FONT_TITLE_1, "press any button!");
-
-  joy_value = JoystickExt(joystick_nr, TRUE);
-  last_x = (joy_value & JOY_LEFT ? -1 : joy_value & JOY_RIGHT ? +1 : 0);
-  last_y = (joy_value & JOY_UP   ? -1 : joy_value & JOY_DOWN  ? +1 : 0);
-
-  /* eventually uncalibrated center position (joystick could be uncentered) */
-  if (!ReadJoystick(joystick_nr, &joy_x, &joy_y, NULL, NULL))
-    return FALSE;
-
-  new_joystick_xmiddle = joy_x;
-  new_joystick_ymiddle = joy_y;
-
-  DrawFixedGraphic(xpos + last_x, ypos + last_y, IMG_MENU_CALIBRATE_RED, 0);
-
-  FadeIn(REDRAW_FIELD);
-
-  /* wait for potentially still pressed button to be released */
-  while (JoystickExt(joystick_nr, TRUE) & JOY_BUTTON);
-
-  while (result < 0)
-  {
-    while (PendingEvent())             /* got event */
-    {
-      Event event;
-
-      NextEvent(&event);
-
-      switch (event.type)
-      {
-       case EVENT_KEYPRESS:
-         switch (GetEventKey((KeyEvent *)&event, TRUE))
-         {
-           case KSYM_Return:
-             if (check_remaining == 0)
-               result = 1;
-             break;
-
-           case KSYM_Escape:
-             FadeSkipNextFadeIn();
-             result = 0;
-             break;
-
-           default:
-             break;
-         }
-         break;
-
-       case EVENT_KEYRELEASE:
-         key_joystick_mapping = 0;
-         break;
-
-       default:
-         HandleOtherEvents(&event);
-         break;
-      }
-    }
-
-    if (!ReadJoystick(joystick_nr, &joy_x, &joy_y, NULL, NULL))
-      return FALSE;
-
-    new_joystick_xleft  = MIN(new_joystick_xleft,  joy_x);
-    new_joystick_xright = MAX(new_joystick_xright, joy_x);
-    new_joystick_yupper = MIN(new_joystick_yupper, joy_y);
-    new_joystick_ylower = MAX(new_joystick_ylower, joy_y);
-
-    setup.input[player_nr].joy.xleft = new_joystick_xleft;
-    setup.input[player_nr].joy.yupper = new_joystick_yupper;
-    setup.input[player_nr].joy.xright = new_joystick_xright;
-    setup.input[player_nr].joy.ylower = new_joystick_ylower;
-    setup.input[player_nr].joy.xmiddle = new_joystick_xmiddle;
-    setup.input[player_nr].joy.ymiddle = new_joystick_ymiddle;
-
-    CheckJoystickData();
-
-    joy_value = JoystickExt(joystick_nr, TRUE);
-
-    if (joy_value & JOY_BUTTON && check_remaining == 0)
-      result = 1;
-
-    x = (joy_value & JOY_LEFT ? -1 : joy_value & JOY_RIGHT ? +1 : 0);
-    y = (joy_value & JOY_UP   ? -1 : joy_value & JOY_DOWN  ? +1 : 0);
-
-    if (x != last_x || y != last_y)
-    {
-      DrawFixedGraphic(xpos + last_x, ypos + last_y,
-                      IMG_MENU_CALIBRATE_YELLOW, 0);
-      DrawFixedGraphic(xpos + x,      ypos + y,
-                      IMG_MENU_CALIBRATE_RED,    0);
-
-      last_x = x;
-      last_y = y;
-
-      if (check_remaining > 0 && !check[x+1][y+1])
-      {
-       check[x+1][y+1] = TRUE;
-       check_remaining--;
-      }
-    }
-
-    BackToFront();
-  }
-
-  /* calibrated center position (joystick should now be centered) */
-  if (!ReadJoystick(joystick_nr, &joy_x, &joy_y, NULL, NULL))
-    return FALSE;
-
-  new_joystick_xmiddle = joy_x;
-  new_joystick_ymiddle = joy_y;
-
-  /* wait until the last pressed button was released */
-  while (JoystickExt(joystick_nr, TRUE) & JOY_BUTTON)
-  {
-    if (PendingEvent())                /* got event */
-    {
-      Event event;
-
-      NextEvent(&event);
-      HandleOtherEvents(&event);
-
-      BackToFront();
-    }
-  }
-
-  return TRUE;
-}
-#endif
-
 /* game controller mapping generator by Gabriel Jacobo <gabomdq@gmail.com> */
 
 #define MARKER_BUTTON          1
@@ -6522,7 +6390,6 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick)
   static boolean bitmaps_initialized = FALSE;
   boolean screen_initialized = FALSE;
   static Bitmap *controller, *button, *axis_x, *axis_y;
-  Bitmap *marker;
   char *name;
   boolean success = TRUE;
   boolean done = FALSE, next = FALSE;
@@ -6586,12 +6453,14 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick)
 
   name = getFormattedJoystickName(SDL_JoystickName(joystick));
 
+#if DEBUG_JOYSTICKS
   /* print info about the joystick we are watching */
   Error(ERR_DEBUG, "watching joystick %d: (%s)\n",
        SDL_JoystickInstanceID(joystick), name);
   Error(ERR_DEBUG, "joystick has %d axes, %d hats, %d balls, and %d buttons\n",
        SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
        SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
+#endif
 
   /* initialize mapping with GUID and name */
   SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick), temp, sizeof(temp));
@@ -6602,6 +6471,8 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick)
   /* loop through all steps (buttons and axes), getting joystick events */
   for (i = 0; i < SDL_arraysize(steps) && !done;)
   {
+    Bitmap *marker = button;   /* initialize with reliable default value */
+
     step = &steps[i];
     strcpy(step->mapping, mapping);
     step->axis = -1;
@@ -6830,7 +6701,9 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick)
 
   if (success)
   {
+#if DEBUG_JOYSTICKS
     Error(ERR_DEBUG, "New game controller mapping:\n\n%s\n\n", mapping);
+#endif
 
     // activate mapping for this game
     SDL_GameControllerAddMapping(mapping);