},
{
"sign_exclamation",
- "wall",
+ "sign",
"sign (exclamation)"
},
{
"sign_radioactivity",
- "wall",
+ "sign",
"sign (radio activity)"
},
{
"sign_stop",
- "wall",
+ "sign",
"sign (stop)"
},
{
"sign_wheelchair",
- "wall",
+ "sign",
"sign (wheel chair)"
},
{
"sign_parking",
- "wall",
+ "sign",
"sign (parking)"
},
{
- "sign_oneway",
- "wall",
- "sign (one way)"
+ "sign_no_entry",
+ "sign",
+ "sign (no entry)"
},
{
- "sign_heart",
- "wall",
- "sign (heart)"
+ "sign_unused_1",
+ "sign",
+ "sign (unused)"
},
{
- "sign_triangle",
- "wall",
- "sign (triangle)"
+ "sign_give_way",
+ "sign",
+ "sign (give way)"
},
{
- "sign_round",
- "wall",
- "sign (round)"
+ "sign_entry_forbidden",
+ "sign",
+ "sign (entry forbidden)"
},
{
- "sign_exit",
- "wall",
- "sign (exit)"
+ "sign_emergency_exit",
+ "sign",
+ "sign (emergency exit)"
},
{
- "sign_yinyang",
- "wall",
+ "sign_yin_yang",
+ "sign",
"sign (yin yang)"
},
{
- "sign_other",
- "wall",
- "sign (other)"
+ "sign_unused_2",
+ "sign",
+ "sign (unused)"
},
{
"mole.left",
"steelchar",
"steel letter 'down'"
},
+ {
+ "sperms",
+ "frankie",
+ "sperms"
+ },
+ {
+ "bullet",
+ "frankie",
+ "bullet"
+ },
+ {
+ "heart",
+ "frankie",
+ "heart"
+ },
+ {
+ "cross",
+ "frankie",
+ "cross"
+ },
+ {
+ "frankie",
+ "frankie",
+ "frankie"
+ },
+ {
+ "sign_sperms",
+ "sign",
+ "sign (sperms)"
+ },
+ {
+ "sign_bullet",
+ "sign",
+ "sign (bullet)"
+ },
+ {
+ "sign_heart",
+ "sign",
+ "sign (heart)"
+ },
+ {
+ "sign_cross",
+ "sign",
+ "sign (cross)"
+ },
+ {
+ "sign_frankie",
+ "sign",
+ "sign (frankie)"
+ },
+ {
+ "steel_exit_closed",
+ "steel_exit",
+ "closed steel exit"
+ },
+ {
+ "steel_exit_open",
+ "steel_exit",
+ "open steel exit"
+ },
/* ----------------------------------------------------------------------- */
/* "real" (and therefore drawable) runtime elements */
"exit",
"-"
},
+ {
+ "steel_exit.opening",
+ "steel_exit",
+ "-"
+ },
+ {
+ "steel_exit.closing",
+ "steel_exit",
+ "-"
+ },
{
"sp_exit.opening",
"sp_exit",